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fool of sound
Oct 10, 2012
That's pretty gygaxian tbh. Iirc one of the big proprietary wizards, Mordenkaisen maybe? Has a movie studio in the basement of his tower where he films captured D&D monsters as horror and fantasy movies that he planeshifts to Earth to sell.

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fool of sound
Oct 10, 2012
Double post

Joe Slowboat
Nov 9, 2016

Higgledy-Piggledy Whale Statements



Yet more evidence “Gygaxian” is not good.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗
Ed Greenwood had dumb stuff about his self insert Elmister having a magical portal to his house where the wizard would come hang out.
Like that kind of story cheese works if you're playing a game and setting with characters like Melf, the Male Elf. Pathfinder was going for something less cheesy I thought.
Hell, if you're going to do the whole 'yeah this game takes place in a universe with the real world and they're linked' commit to it. Explain that all those weird unexplained things are because of portals connected to Earth.
Have adventure modules about exploring the titanic, and crashed UFOs.

Leperflesh
May 17, 2007

I definitely played an AD&D published module set in a crashed UFO sometime in the mid 1980s, although I don't remember much more about it than that.

e. Maybe this one
https://en.wikipedia.org/wiki/Expedition_to_the_Barrier_Peaks

Drakyn
Dec 26, 2012

Leperflesh posted:

I definitely played an AD&D published module set in a crashed UFO sometime in the mid 1980s, although I don't remember much more about it than that.
Expedition to the Barrier Peaks? My aunt had a copy of that. Highlight was the malfunctioning fitness android that would throw barbells at anyone entering the ship's gym while yelling "Let's have some HUSTLE!", "CATCH! Butterfingers." and "No pain, no gain!"

Leperflesh
May 17, 2007

IIRC the whole party got wiped after making seventh level characters for two hours and then actually playing for an hour, and it was a single session thing, so we didn't make it that far.

Cool Dad
Jun 15, 2007

It is always Friday night, motherfuckers

There's also a whole Pathfinder adventure path featuring crashed spaceships and sci-fi tech.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine
The three major early TSR D&D settings(Greyhawk, Mystara, and Forgotten Realms) all have some sort of connection to Earth, that kind of thing used to be really common in Fantasy settings, in fact having a fantasy setting be completely unconnected to Earth is a pretty new concept in fiction

Joe Slowboat
Nov 9, 2016

Higgledy-Piggledy Whale Statements



drrockso20 posted:

The three major early TSR D&D settings(Greyhawk, Mystara, and Forgotten Realms) all have some sort of connection to Earth, that kind of thing used to be really common in Fantasy settings, in fact having a fantasy setting be completely unconnected to Earth is a pretty new concept in fiction

Yeah, secondary world fiction is quite recent, and portal fantasy had its heyday as a sort of in-between genre from fantasy in our world to secondary world fantasy. And so you get stuff like this. I don’t personally like it basically at all; portal fantasy needs a reason to be portal fantasy IMO, rather than just inexplicably having that element.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

Coolness Averted posted:

That is so dumb. Like I really thought it was gonna be one of those "let's model a court intrigue off of a found daughter of a deposed ruler" and basically do a wink and nod, not literally have reincarnated people from the real world as npcs.

I don't know what I like more, tbh. The fact that it avoided the whole "But was she really killed?" aspect by going "Yeah she was hella dead, but thanks to the way high level resurrection spells work in D&D Pathfinder, Rasputin just needed a fragment of her corpse to rez her." Or the fact that it's expected that your player characters will need to raid a (fictionalized) Russian prison camp in Siberia to rescue her. They even made art of some of the Pathfinder iconics playing that out:




edit- actually I have to describe the way the campaign talks about the mechanics behind her resurrection

quote:

After Anastasia’s murder at the hands of the Bolsheviks, Rasputin used miracle to resurrect her from a lock of her hair. In addition to the permanent negative level she gained as a result of her resurrection, Anastasia also suffers from amnesia, and must be constantly reminded of her identity by her brother Alexei.

I just love the way it notes that not only does she have amnesia, but she also has a permanent negative level! (You also fight her mother as a ghost later on.)

Nuns with Guns fucked around with this message at 00:19 on Sep 19, 2020

Plutonis
Mar 25, 2011

Coolness Averted posted:

Ed Greenwood had dumb stuff about his self insert Elmister having a magical portal to his house where the wizard would come hang out.
Like that kind of story cheese works if you're playing a game and setting with characters like Melf, the Male Elf. Pathfinder was going for something less cheesy I thought.
Hell, if you're going to do the whole 'yeah this game takes place in a universe with the real world and they're linked' commit to it. Explain that all those weird unexplained things are because of portals connected to Earth.
Have adventure modules about exploring the titanic, and crashed UFOs.

Elminster travelling to the real world and hanging out with Ed is cool

Alaois
Feb 7, 2012

Nuns with Guns posted:

I don't know what I like more, tbh. The fact that it avoided the whole "But was she really killed?" aspect by going "Yeah she was hella dead, but thanks to the way high level resurrection spells work in D&D Pathfinder, Rasputin just needed a fragment of her corpse to rez her." Or the fact that it's expected that your player characters will need to raid a (fictionalized) Russian prison camp in Siberia to rescue her. They even made art of some of the Pathfinder iconics playing that out:




edit- actually I have to describe the way the campaign talks about the mechanics behind her resurrection


I just love the way it notes that not only does she have amnesia, but she also has a permanent negative level! (You also fight her mother as a ghost later on.)

all of those fantasy idiots would be torn to shreds by mosin-nagants, what is this garbage

Evil Mastermind
Apr 28, 2008

Drakyn posted:

Expedition to the Barrier Peaks? My aunt had a copy of that. Highlight was the malfunctioning fitness android that would throw barbells at anyone entering the ship's gym while yelling "Let's have some HUSTLE!", "CATCH! Butterfingers." and "No pain, no gain!"
There was also Temple of the Frog, where the temple was in fact an ancient crashed spaceship.

Basically every fantasy setting needs at least one crashed spaceship somewhere on the map.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
https://twitter.com/CortanaV/status/1306783262036111360

Whybird
Aug 2, 2009

Phaiston have long avoided the tightly competetive defence sector, but the IRDA Act 2052 has given us the freedom we need to bring out something really special.

https://team-robostar.itch.io/robostar


Nap Ghost
Lol, just lol, if you think anybody involved in a polyamorous relationship is capable of being where they say they'll be when they say they'll be there.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗

Whybird posted:

Lol, just lol, if you think anybody involved in a polyamorous relationship is capable of being where they say they'll be when they say they'll be there.

They didn't say it was a successful ploy, mind you

senrath
Nov 4, 2009

Look Professor, a destruct switch!


Alaois posted:

all of those fantasy idiots would be torn to shreds by mosin-nagants, what is this garbage

I mean, from what I remember of the module that's not an entirely unlikely scenario for how things'll play out.

PeterWeller
Apr 21, 2003

I told you that story so I could tell you this one.

Plutonis posted:

Elminster travelling to the real world and hanging out with Ed is cool

And portals to Earth and other worlds play a big role in FR lore.

Darwinism
Jan 6, 2008


Elminster is kinda cool until you realize that Ed absolutely has many novels worth of porn involving him and every female Forgotten Realms character there is, all beautiful and voluptuous and heavily permed and eternally willing. Some of those even get edited and are released as Elminster books that you get tricked into buying because Elminster does indeed sound cool.

Then it becomes kinda weird that he also writes his self-insert Sex God self meeting him and high fiving.

NachtSieger
Apr 10, 2013


Help, goons. I have a desire to run games but I have a most terrible anxiety around wasting the time of other people that grips my heart and makes me panic and be unable to escape my thoughts.

Did you know that a four hour game, in a group of four players and a DM, is actually twenty hours of lost time if the DM, an idiot, beefs it? My brain tells me this is true and I cannot tell it otherwise.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



NachtSieger posted:

Help, goons. I have a desire to run games but I have a most terrible anxiety around wasting the time of other people that grips my heart and makes me panic and be unable to escape my thoughts.

Did you know that a four hour game, in a group of four players and a DM, is actually twenty hours of lost time if the DM, an idiot, beefs it? My brain tells me this is true and I cannot tell it otherwise.

You're over-thinking it and should probably play something lighter and more improv-oriented or even something DM-less until you feel better.

Like, even if you totally just gently caress the duck in a game of Lasers and Feelings, you can at absolute worst go, "Whoops, folks, I'm sorry. Work has been stressful and I'm out of it. Want to just shoot the poo poo or play something on TTS or something?"

Also when in doubt just admit, "I have no idea what to do here but it seems cool. Anyone got any ideas? Otherwise I'm gonna go for a quick bathroom/smoke/whatever break while I think for 4 minutes."

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


We've been playing #iHunt and i'm like 90% positive i'm running it wrong. But the players are enjoying it and that's what matters. My notes pretty much consist of the job posting and where i want things to end up, like 5 minutes of prep time tops

CitizenKeen
Nov 13, 2003

easygoing pedant
I just finished a session of Legacy and, like, a third of my calls I punted. "So you lean out the window and yell Don't forget to blank! Blank is really important to the quest. What is blank?" And another third I said "Okay, so [this type of bad thing] is called for by your roll, but I've got no idea how that would work. Who has got an idea?" I really only made a hard and fast judgment on a third of the decisions my players made.

It takes a wee bit more confidence (not helpful, I know, I suffer from anxiety, too), but it's so much easier and less stressful to just unload all the hard decisions on your players. Often times, they won't have an idea ("Bueller? Bueller?"), but at least that gives you an extra minute of quiet to think something up.

You can also always pitch. If you have an idea, but you're worried it's crap, just say so. Tonight, I had an idea for something cool, but I worried it undermined one of my player's character concepts, so I began with "What if..."

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Isn't Legacy expressly GMless or am I having a brain fart?

Also normally I'm like whatever about typos who cares, but when you're talking about RPG's check when you mean "role" vs. "roll". It's super dumb we've used homophones for this and just a problem with English, but it can confuse the poo poo out of someone if you gently caress up. I'm not a pedant and fully admit to being an awful typist, but just wanted to flag that for future clarity for everyone.

NachtSieger
Apr 10, 2013


Xiahou Dun posted:

You're over-thinking it and should probably play something lighter and more improv-oriented or even something DM-less until you feel better.

Sadly enough in a hobby based around imagination, when faced with a situation that calls for improv when running a game my anxiety ruins my ability to improv because I'm worrying so much about my inadequacies that my brain just blanks :v:

I seem to be fine with creativity everywhere else when it comes to RPGs. Perhaps this is not something that GMing advice can handle and I have to instead do something about my bad brain.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



NachtSieger posted:

Sadly enough in a hobby based around imagination, when faced with a situation that calls for improv when running a game my anxiety ruins my ability to improv because I'm worrying so much about my inadequacies that my brain just blanks :v:

I seem to be fine with creativity everywhere else when it comes to RPGs. Perhaps this is not something that GMing advice can handle and I have to instead do something about my bad brain.

I am so not qualified to talk about if it's anxious brains or not, but have you tried doing some improv exercises?

Like not staged stuff, just you and some people you're close to doing just basic stuff in a safe environment where you feel comfortable.

(I have a *sigh* a theater background.)

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

drrockso20 posted:

The three major early TSR D&D settings(Greyhawk, Mystara, and Forgotten Realms) all have some sort of connection to Earth, that kind of thing used to be really common in Fantasy settings, in fact having a fantasy setting be completely unconnected to Earth is a pretty new concept in fiction

Enola Gay-For-Pay posted:

There's also a whole Pathfinder adventure path featuring crashed spaceships and sci-fi tech.

it was also pretty common for sci-fi and fantasy to be intermingled. As late as 1999 you still had Might and Magic VII culminating in a D&D-type party investigating a crashed spaceship, picking up blaster rifles and fighting with them, and pledging the recovered technology to the nominally good or evil side.

Alaois posted:

all of those fantasy idiots would be torn to shreds by mosin-nagants, what is this garbage

Pathfinder actually did stat-up Mosin-Nagants for this module:



And also created a special Archetype for the Fighter class to turn them into (presumably) decent firearms users:

neonchameleon
Nov 14, 2012



NachtSieger posted:

Sadly enough in a hobby based around imagination, when faced with a situation that calls for improv when running a game my anxiety ruins my ability to improv because I'm worrying so much about my inadequacies that my brain just blanks :v:

I seem to be fine with creativity everywhere else when it comes to RPGs. Perhaps this is not something that GMing advice can handle and I have to instead do something about my bad brain.

Have you tried running any Played by the Apocalypse games like Apocalypse World? A lot of the worldbuilding there is done by the players, and a lot of where you have to improvise you have e.g. a list of hard moves to provide inspiration.

Countblanc
Apr 20, 2005

Help a hero out!

NachtSieger posted:

Help, goons. I have a desire to run games but I have a most terrible anxiety around wasting the time of other people that grips my heart and makes me panic and be unable to escape my thoughts.

Did you know that a four hour game, in a group of four players and a DM, is actually twenty hours of lost time if the DM, an idiot, beefs it? My brain tells me this is true and I cannot tell it otherwise.

This isn't a direct answer to your anxiety, but also don't feel pressured to do long sessions. My two most recent games I played in did roughly 2 hours every week or two, and this was really great since even if we ended up spinning our wheels with the plot or the combat encounter's balance was way off things wrapped up quickly. It's also easier to think on what you could improve when there's only 90 minutes of stuff to remember instead of 4-5 hours

hyphz
Aug 5, 2003

Number 1 Nerd Tear Farmer 2022.

Keep it up, champ.

Also you're a skeleton warrior now. Kree.
Unlockable Ben

NachtSieger posted:

Help, goons. I have a desire to run games but I have a most terrible anxiety around wasting the time of other people that grips my heart and makes me panic and be unable to escape my thoughts.

Did you know that a four hour game, in a group of four players and a DM, is actually twenty hours of lost time if the DM, an idiot, beefs it? My brain tells me this is true and I cannot tell it otherwise.

I shouldn't panic.

Cynically, the kind of person who is allocating four hours for an RPG isn't going to be pushing for time anyway....

More importantly, for players RPGs tend to be a winding-down time from work and life, so time allocation is less important because it's "downtime" anyway. This is one of the big misrepresentations that podcasts make, since for podcasters their broadcasted RPG either is their job or is their chance to "make it", so their energy allocation is completely different. It is also not necessarily the case for the GM.

CitizenKeen
Nov 13, 2003

easygoing pedant

Xiahou Dun posted:

Isn't Legacy expressly GMless or am I having a brain fart?

Also normally I'm like whatever about typos who cares, but when you're talking about RPG's check when you mean "role" vs. "roll". It's super dumb we've used homophones for this and just a problem with English, but it can confuse the poo poo out of someone if you gently caress up. I'm not a pedant and fully admit to being an awful typist, but just wanted to flag that for future clarity for everyone.

Legacy's definitely not GMless. There's one World book that I think is (or maybe diceless), but the base game flows the same as most PbtA games.

I meant roll like I said, but maybe I made a typo previously, or maybe you were talking to somebody else.

potatocubed
Jul 26, 2012

*rathian noises*

CitizenKeen posted:

Legacy's definitely not GMless. There's one World book that I think is (or maybe diceless), but the base game flows the same as most PbtA games.

Godsend is diceless, and could probably be played just fine without a GM. You just need a rule like 'the player to the left makes decisions' when the rules call for a GM move.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

gradenko_2000 posted:

it was also pretty common for sci-fi and fantasy to be intermingled. As late as 1999 you still had Might and Magic VII culminating in a D&D-type party investigating a crashed spaceship, picking up blaster rifles and fighting with them, and pledging the recovered technology to the nominally good or evil side.

D&D should probably embrace this more, because a lot of modern fantasy- especially for kids and teens- is increasingly less rooted in medieval Europe and S&S literature, and more in free associations of fantastic concepts, mixing magic and technology. Like the new She-Ra is a pretty good example, people have magic powers but there are also spaceships and robots.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Maxwell Lord posted:

D&D should probably embrace this more, because a lot of modern fantasy- especially for kids and teens- is increasingly less rooted in medieval Europe and S&S literature, and more in free associations of fantastic concepts, mixing magic and technology. Like the new She-Ra is a pretty good example, people have magic powers but there are also spaceships and robots.

To be fair with She-Ra that's been the case fpr MOTU as a franchise from the very beginning

Arrrthritis
May 31, 2007

I don't care if you're a star, the moon, or the whole damn sky, you need to come back down to earth and remember where you came from

Maxwell Lord posted:

D&D should probably embrace this more, because a lot of modern fantasy- especially for kids and teens- is increasingly less rooted in medieval Europe and S&S literature, and more in free associations of fantastic concepts, mixing magic and technology. Like the new She-Ra is a pretty good example, people have magic powers but there are also spaceships and robots.

I liked the detail in not-ashan M&M that demons and stuff were just sulfur-based alien life forms.

hyphz
Aug 5, 2003

Number 1 Nerd Tear Farmer 2022.

Keep it up, champ.

Also you're a skeleton warrior now. Kree.
Unlockable Ben

drrockso20 posted:

To be fair with She-Ra that's been the case fpr MOTU as a franchise from the very beginning

The cost of having cyberware in MotU isn’t humanity, but having to change your name to something like “mecha neck”, “hose nose” or “Stinkor”.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

hyphz posted:

The cost of having cyberware in MotU isn’t humanity, but having to change your name to something like “mecha neck”, “hose nose” or “Stinkor”.

Stinkor isn't a cyborg, he just wears a mask because;

Watsonian Reason: he can't stand good smells just as much as normal people can't stand bad smells(such as his own stink*)

Doylist Reason: they had to cover up the fact that on his original 80's toy his head was just a repainted Mer-Man head

*which applies even to his toy, they put an additive in the plastic to make it smell funny(they did something similar with Moss-Man as well, though in his case it was to give him a pine scent)

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

"Oh ho. No, no I was called Ram Man before. Oh I've been called Ram Man for a long while."

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EthanSteele
Nov 18, 2007

I can hear you
Masters of the Universe character names are good Shadowrunner names do not @ me.

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