|
This game rules. IMO it's better than Eternal as an overall game, and better than Magic Arena as a BO1 game. Heck it might be a better mechanical game than Magic. Just have to see how the development works over time.
|
# ¿ Mar 25, 2020 14:35 |
|
|
# ¿ Apr 26, 2024 18:44 |
|
Bust Rodd posted:There’s frankly way too many different mechanics that have basically no counter play for this to be a stronger game mechanically. like Fiora for example there are just too many decks in the game that has literally no way of stopping that win condition, or puffcaps. There is nothing in MtG as annoying as Puffcaps. I don't mean game card mechanics, so sorry for lack of clarity. I mean the actual way the game works.
|
# ¿ Mar 25, 2020 15:12 |
|
Pilchenstein posted:I've not had a single opponent that wasn't playing a control deck today, it's been utterly loving mind numbing. I'm definitely seeing a small increase in direct-damage based removal decks. Small sample size, but yeah. Qubee posted:Ended up in a mirror match, was totally respectful to the opponent. I was coming out on top though, just overall playing better and making better trades, but zero emoji spam other than starting wave. 3rd round he plays a Laurent Challenger, so I play one as well. He attacks so I just block it. Next round, I summon a 2/1 challenger, he summons a 2/2 and 1/1 spider (from that card). I skip and he attacks and drags my Laurent guy in with his one. I prismatic barrier. He gets his 1/1 spider to single combat and break the barrier, but I single combat his 2/2 spider, get hit by the 1/1, and finish off his Laurent. So 3 kills for my 1. Yeah, I really want to finish some Demacia midrange beefer deck. They are statistically amazing right now. ShaneB fucked around with this message at 22:01 on Mar 25, 2020 |
# ¿ Mar 25, 2020 21:59 |
|
There is literally nothing more tilting than the wave when someone lethals you
|
# ¿ Mar 26, 2020 20:47 |
|
Just build Elusives. It's dirt cheap and extremely good all the way to masters. edit: however I found it dull after a bit and have been much more interested in Discard aggro with Draven/Jinx. It's so much fun and nearly as good, statistically. ShaneB fucked around with this message at 18:40 on Mar 29, 2020 |
# ¿ Mar 29, 2020 18:35 |
|
I think expeditions are cool. But take too long.
|
# ¿ Apr 1, 2020 04:35 |
|
Can anyone point me to a really good explanation of timing and priority in this game? I still have times where I mess up. Edit: found this https://www.reddit.com/r/LegendsOfRuneterra/comments/etavax/the_definitive_guide_to_lor_turn_structure_player/ ShaneB fucked around with this message at 17:42 on Apr 1, 2020 |
# ¿ Apr 1, 2020 17:24 |
|
The quests in this game are absurdly easy.
|
# ¿ Apr 2, 2020 04:21 |
|
Hauki posted:luv 2 get persistently roped on ladder If the roping system wasn't so friggen' dumb. I think it literally will never time the other player out, and you are forced to sit through all the ropes as you kill them slowly.
|
# ¿ Apr 2, 2020 22:26 |
|
Qubee posted:agreed. also, expedition lasts ages, can I quit and come back to it another day or do I lose progress? Take forever!
|
# ¿ Apr 3, 2020 02:13 |
|
Since the game is on mobile if you get the apk directly, I've had more screwing around time on the game. I've realized that on non-ladder about half the players either instant concede or are AFK. It's amazing for XP. I've just hit 13+ vault already. If they want to play it out I'll either play or concede.
|
# ¿ Apr 3, 2020 15:20 |
|
No Wave posted:It looks like there will be a very minor reward for ranking up (just an icon). Ranked seasons will normally be two months so if you want to push masters once it might be easier this month than later. I think reward tree is never going to be reset.
|
# ¿ Apr 4, 2020 19:46 |
|
The real problem with unranked is most people, and I literally mean more than 50%, aren't playing unranked to actually play.
|
# ¿ Apr 5, 2020 01:00 |
|
I've been using this week to test farming Normal mode for XP. It's mildly tedious but incredibly easy in your down time or if you have the mobile app. Based on .. maybe nearly 100 games, I dunno, I'd say about 1/4 of my games actually happen. Maybe half scoop immediately or if you indicate you will be playing at all and aren't also scooping. Another quarter just rope and never concede, but don't actually play. The last quarter are games that happen. Sometimes I will scoop if the matchup is horrid and they wanna play, or I mulligan and have like 4 5-drops, but I'll just play those out for fun. I'm currently at +4 bonus capsules past vault13. It's ridiculous. Certainly not something I wanna do every week I guess but it's so easy and mindless, and part of the run of the game for me right now is just the carrot of getting to a high collection percentage and also preparing for the new cards/set coming later this month. It's also been really good for moving me into the higher reward track bonuses on the regions to finish those off at least to 18 each (the last champ wild).
|
# ¿ Apr 5, 2020 20:47 |
|
No Wave posted:I don't get it. I've played normal probably 100 times and have only gotten instant concedes 5 times. I see Zed/Hecarim more than anything else. I'm jealous, really, I'd enjoy the free XP. I also see the same people surprisingly often. Like I've definitely seen 3-4 of the same account names at least 4x this week.
|
# ¿ Apr 5, 2020 20:53 |
|
Qubee posted:
CCGs rule, the game rules, learning rules, a good community rules.
|
# ¿ Apr 6, 2020 16:26 |
|
mistaya posted:A LOT of this game revolves around playing unit cards only when they can be protected. Like, you can play Zed with three mana. Then your opponent kills him with a 2 mana spell. poo poo. Or you can play Zed with 6 mana on the following turn, and then when your opponent tries to kill him you have three mana to use a spell of your own to protect him. They end up trading their spell for your spell and Zed goes on to do Zed things. This is what you want to do with your barriers vs. Frostbite. If they have a wolf on the board and you have a Garen in hand, don't play him until you draw the riposte to protect him. A ton of this game is basically maximizing getting more value out of a card than your opponent, for sure, whether that's a small mana advantage in the example you are giving, or 2-for-1'ing them. If your 2/4 challenger unit gets 2 of their units off the battlefield, that's a huge win for you.
|
# ¿ Apr 6, 2020 20:58 |
|
Pilchenstein posted:Serious question: is Karma the most brokenly overpowered card in the game? Depends how you define broken and OP. In many instances Elise feels broken and OP if you're on the wrong end of it.
|
# ¿ Apr 6, 2020 21:53 |
|
If you wanna aggro just force elusives imo
|
# ¿ Apr 7, 2020 00:26 |
|
Spoilers are starting. Scout looks good, not sure how good. The champ seems maybe a little expensive though? https://twitter.com/PlayRuneterra/status/1247569833136238594?s=20
|
# ¿ Apr 7, 2020 18:42 |
|
Are you trying to force it for a reason?
|
# ¿ Apr 8, 2020 23:51 |
|
What do (did) you consider the good deck types?
|
# ¿ Apr 9, 2020 17:05 |
|
I found Frejlord heavy Ashe decks to be absurd, and I know Elusives is nearly busted if you get a concentration of Elusive units.
|
# ¿ Apr 9, 2020 17:44 |
|
After last week's feasting on conceding people in normal mode, I haven't had hardly any yet. Sad!
|
# ¿ Apr 10, 2020 04:11 |
|
I just now realized Elise flipped gives spiders Challenger. Looool
|
# ¿ Apr 10, 2020 08:05 |
|
Bust Rodd posted:Bannermen feels like it has an AWESOME control match up. What
|
# ¿ Apr 12, 2020 15:50 |
|
This is turd bods complaint
|
# ¿ Apr 13, 2020 15:55 |
|
I've been messing with the Draven/Ez deck that basically buys time until you drop a leveled up Ez and go off with a bunch of Burst spells. Kinda fun, in the "I know this has to be irritating my opponent" kinda way, but not my favorite deck.
|
# ¿ Apr 13, 2020 19:58 |
|
Firebert posted:I do really hope they change Ezreal, every deck that runs him (and almost every region can build around him) is irritating as gently caress. Yeah it's just a really boring way to play honestly, and I've only done it like 8x.
|
# ¿ Apr 13, 2020 22:15 |
|
Yasuo is gonna tilt me for awhile now I sus. What removal deals with him cleanly besides like a 4 mana beam or Vengeance at 7? Hope to Guillotine him? Going to have to go back to trick-based stuff I guess. I figure a go-wide deck should be good enough against people trying Stun stuff, right? Can't stun all my stuff...
|
# ¿ Apr 14, 2020 21:27 |
|
No Wave posted:If Yasuo really becomes an issue I imagine lux decks have a pretty good matchup. Lux Karma puts out a way higher winrate on ladder than you'd ever expect as is. Lux Karma feels specifically designed to stomp Banner, for sure. Just goes over the top.
|
# ¿ Apr 14, 2020 22:52 |
|
Bust Rodd posted:I would argue Runeterra decks don’t have more wincons, every deck just runs less removal than other games offer. This game seems very engineered around big clogged boards smashing into each other, which is why elusives was such a boogeyman for its entire existence. It's still a t1 deck.
|
# ¿ Apr 15, 2020 13:37 |
|
Bust Rodd posted:This is sort of how I feel about the entire game. I just don’t really enjoy the way these champs snowball, I feel like this game has less counterplay and there are too many cards where the window of opportunity to get underneath them is only 1-2 turns, which would be fair if removal was good and reliable, but it isn’t. If you're not into it feel free to just stay in the magic thread
|
# ¿ Apr 16, 2020 14:27 |
|
And this isn't me saying the game is beyond reproach, it's that you post too much and clearly aren't into the foundation of the game
ShaneB fucked around with this message at 15:32 on Apr 16, 2020 |
# ¿ Apr 16, 2020 14:36 |
|
Anyone have a Kalista deck they are into or think looks good?
|
# ¿ Apr 16, 2020 20:56 |
|
Been playing this for a day on Normal, seeing a lot of actual decks (besides not much Demacia mid), and am like 12-2 or so? It's very fast. https://lor.mobalytics.gg/decks/bqaagh7lke2725ciovt0 I was contemplating ditching a single Blade's Edge and a Statikk Shock for 2 Brothers' Bond, but interestingly killing your own creatures to avoid lifegain or drain from your opponent is frequently worth the 2-for-1, along with removing cheap blockers on the other side. I still am not sold on a low-damage spell like Statikk over maybe a singleton Jinx, but it DOES cycle or can be pitched to a Rummage or Get Excited if you need to I guess. I do frequently love Brothers' Bond + Used Cask Salesman, however, as you can get some blowouts there. Late game fuel from the Chump Whump + Rummage duo is really nice, as well.
|
# ¿ Apr 17, 2020 16:54 |
|
Pilchenstein posted:This is pretty fun and it seems to actually force Ez/Karma players to get involved in the game but they still usually win and it seems to do really badly versus spiders, at least at my skill level Yeah spiders is probably just better. I definitely beat most slow decks with it. But I've switched to spiders again for trying to get to Plat. 2 wins left. Edit: I think I won like 8 or 9 straight to make plat, sheesh. ShaneB fucked around with this message at 14:36 on Apr 18, 2020 |
# ¿ Apr 18, 2020 14:23 |
|
Pilchenstein posted:Is there a way to beat bannermen that I'm not seeing? Just got absolutely loving dunked on by the first one of those I ran into Go over the top. Slower big decks like Lux and Corina.
|
# ¿ Apr 18, 2020 14:37 |
|
Ahhhhhhhhhh GG?
|
# ¿ Apr 18, 2020 15:38 |
|
|
# ¿ Apr 26, 2024 18:44 |
|
Pilchenstein posted:I made it into gold with that deck but it just has no answers at all to spiders Spooders good. Try this version: https://lor.mobalytics.gg/decks/bqdgbkh8cr8ktmdtsda0
|
# ¿ Apr 18, 2020 17:04 |