- Sombrerotron
- Aug 1, 2004
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Release my children! My hat is truly great and mighty.

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I mostly remember a bad case of wrist pain due to horrible windows 4.0-level UI
I suspect it was just the final straw for my tendons, rather than the root cause, but I also got terrible RSI from Rebellion. I still really enjoyed playing it, though - not just because there was no other Star Wars game like it, but because it had such innovative and interesting mechanics. The perpetual intelligence fog of war that meant you were almost always making decisions based on outdated information about the enemy, the long travel times between sectors and inability to change course in hyperspace that meant sending away a fleet was always a gamble (especially because counter-espionage could reveal incoming fleets to the enemy), and of course the popular support mechanism that could cause sector-wide revolts, declarations of neutrality, or systems joining a side. These elements made playing against a human opponent an amazingly involved experience. Shame the AI was so incompetent that single player campaigns were complete pushovers, though.
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