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Scalding Coffee
Jun 26, 2006

You're already dead
I didn't think much of this game as a kid, but this version of the game is full of environmental storytelling that RE3R is lacking. I feel like I missed out on noticing the small things and got angry with all the backtracking.

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Scalding Coffee
Jun 26, 2006

You're already dead
I am not sure if it works for this game, but if you can aim a little higher with the pistol, you can kill zombies faster with tapping up for each shot.

Scalding Coffee
Jun 26, 2006

You're already dead
I never saw Jill crouch and shoot like that before.

Scalding Coffee
Jun 26, 2006

You're already dead
Don't know why it couldn't make the transition in the remake.

Scalding Coffee
Jun 26, 2006

You're already dead
When you killed the Hunter with a bomb, the texture teleported around in two places.

This game really shows off how much a Commissar, Nikolai is. What is the point of killing everyone in the department when the monsters are busy doing that?

Scalding Coffee
Jun 26, 2006

You're already dead
Those blood drinkers are leeches.

I think Nemesis at this point still drops items if you didn't take his other ones. There are points where he gets a new item, but it is plot gated. I don't know the gimmick with that.

Scalding Coffee
Jun 26, 2006

You're already dead
I think those naked zombies are G zombies. Revived corpses that can't evolve since they had no living tissue. They appeared in a couple games at the very end, where they suddenly show up in numbers. They are not related to Pale Heads.

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Scalding Coffee
Jun 26, 2006

You're already dead
There is a optional cutscene where you can destroy a helicopter if Nemesis didn't murder Nikolai, who would be piloting it. Got to keep that tradition going. You can wimp out and let Nikolai get away and break canon for that cutscene and gets his retirement fund. I didn't know there were other ways that Nikolai would end up dead in the game.
About the Special Forces guys in Dead Factory and the dead Tyrant. Much like how canon in this franchise is very flexible, the later CGI movies explained that Umbrella have some pull in Congress (the federal council, among other translation errors) and the President knew what was going on and tried to destroy the factory in order to hide any possible scandal connecting it to the US government. Also why it took forever for Umbrella to be made a non-entity because systemic corruption. So the Feds were working with Umbrella this whole time and swept under the rug until RE6 came along.

I would prefer this version over the 3Make one. That felt like a rush job with a now horrible Not-Mercenaries mode with a ruined balance.

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