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Just used BK in the last bossfight of Hard Tombs last night, chewed the turret generators decently and did enough damage to Nerd Boy to keep him far away and eating turret/drone, once he came down from the perches. Double daily last night - Hard Tombs (season), Hard Arena which was part of the cleansing of the Oh. Three of the map areas where I knew Hyenas ran were friendly, because of poo poo I'd done earlier. One, I think was invaded, and thus I went way south... and kept running into True Sons poo poo, which led to TS bounties, which I cleared, which then led to rando patrols of TS or H, gently caress WHERE'S THE ACTIVITIES because time was running out, and I finally cleared a Propaganda just as the clock ran out! Oh, and all that Sons rubbish cleared the Ubiclub weekly, for piddly cash and Ubi XP . And, uh, since I was running hard, I may have actually lost reward items because my inventory maxed out somewhere along the way. Named cache from the season puked up a decent-rolled Virginian, so Ol' Robo-Yeller gonna get put down. Five hours of grind - I may need sedation here.
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# ? Oct 13, 2020 19:08 |
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# ? Apr 24, 2024 04:55 |
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Psion posted:I think so, but it's not top tier - you are right the damage output just isn't quite there. On the positive side, BK is significantly less bad than the other exotic LMG The Pestilence is easily one of the strongest weapons available and is probably the overall best exotic weapon in the entirety of the game.
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# ? Oct 13, 2020 19:41 |
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DarkDobe posted:Pummel is always good on shotties. Pummel requires 3 kills in 20 seconds. I wouldn't use it except on the 870 or SPAS12; the burst damage just isn't there for the lower end shotguns. tweet my meat posted:The Pestilence is easily one of the strongest weapons available and is probably the overall best exotic weapon in the entirety of the game. It's a good DZ gun for countering armor regen assholes. I've never been particularly impressed with it outside of that fairly narrow niche. Like don't get me wrong, it's fine but people's obsession with is weird.
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# ? Oct 13, 2020 19:47 |
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Use it with Vile or a creeping death backpack.
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# ? Oct 13, 2020 19:49 |
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Neither has an effect on it, unless that was changed in a patch and not written down in any of the patch notes. Pestilence DOT is specifically not a status effect, it is its own thing. Creeping Death does not spread the Pestilence effect, and Vile damage procs are based on your grenade damage and are completely unrelated.
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# ? Oct 13, 2020 19:55 |
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tweet my meat posted:The Pestilence is easily one of the strongest weapons available and is probably the overall best exotic weapon in the entirety of the game. Not in any practical sense, no? In terms of dps it's out-bursted by approximately everything and out-sustained by most, has no real synergy with status builds, is outclassed in any dps build, and because it's an exotic with fixed attachments can't take advantage of the many ways to make a high-end LMG shine. i'm definitely gonna need you to make a case here, please. Psion fucked around with this message at 20:02 on Oct 13, 2020 |
# ? Oct 13, 2020 19:56 |
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Against exotic guns like the Eagle Bearer, Diamondback, Liberty, Merciless, Bighorn, and Ravenous the Pestilence at least works for most things. Against the exotics that are good - Nemesis, Mantis, Sweet Dreams, Backfire, Chatterbox, Lady Death, Chameleon - the Pestilence at least fills a mid-range niche within the exotics.
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# ? Oct 13, 2020 20:03 |
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Sweet Dreams is only considered good because it's a stupid gimmick stick.
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# ? Oct 13, 2020 20:05 |
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UnknownMercenary posted:Pummel requires 3 kills in 20 seconds. I wouldn't use it except on the 870 or SPAS12; the burst damage just isn't there for the lower end shotguns. I think when I looked at the mop vs a high damage Custom 870 they have the same damage. So pummel is good on the Six12, at least that's my impression
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# ? Oct 13, 2020 20:06 |
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UnknownMercenary posted:Sweet Dreams is only considered good because it's a stupid gimmick stick. true but that gimmick is extremely useful
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# ? Oct 13, 2020 20:06 |
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Morter posted:I think when I looked at the mop vs a high damage Custom 870 they have the same damage. They don't.
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# ? Oct 13, 2020 20:09 |
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tweet my meat posted:The Pestilence is easily one of the strongest weapons available and is probably the overall best exotic weapon in the entirety of the game.
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# ? Oct 13, 2020 20:21 |
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Lady Death and Chameleon require relatively CQC builds. Pestilence does not. There is a benefit in the inherent safety of range. It does not however pump out the most raw damage no matter what build you use. I think calling it a good midtier exotic is a good spot for it. It doesn't deserve the amount of poo poo it gets ITT though.
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# ? Oct 13, 2020 20:26 |
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Psion posted:I think so, but it's not top tier - you are right the damage output just isn't quite there. On the positive side, BK is significantly less bad than the other exotic LMG, never reloading IS cool and fun, and the Negev is a decent base model. The sustain damage is pretty cool but it doesn't really have a good way to make full use of that sustain against anything that isn't a CC-stunned heavy. 4 BK+Negotiator's you melt Dragov and his shield bros in three seconds tops.
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# ? Oct 13, 2020 20:44 |
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vyst posted:Lady Death and Chameleon require relatively CQC builds. Pestilence does not. There is a benefit in the inherent safety of range. It does not however pump out the most raw damage no matter what build you use. I think calling it a good midtier exotic is a good spot for it. It doesn't deserve the amount of poo poo it gets ITT though. I think it's just a response to the bursts of crazy love. Pestilence is fine and we end up in this cycle where people come in saying it's the best gun in the game then other people point out it's actually nowhere near that and we run in a circle. It was fun to run on a triple DoT build with Ongoing Directive and Vile
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# ? Oct 13, 2020 21:15 |
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At the very very least the Pestilence is way better than the BK (which is like a worse high end lmg with steady handed or fast hands) outside of very niche stuff where you need to control your dps output like in Dark Hours. If raw damage is your only factor then yeah it definitely gets outdamaged by other options, but being able to keep up constant damage even after you stop firing is incredibly useful. You can go into cover, heal, throw nades, use skills, and retreat all while your gun is still doing its work. Most reds just aren't an issue as they're just going to die to the plague damage when it spreads to them. Ever since the update it also works on skill proxies and robotics which just get absolutely deleted by the debuff. So in addition to solid damage, it also offers safety and the ability to negate certain threats like red enemies or warhounds. It especially shines in solo heroics and the like where that survivability is one of the biggest factors.
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# ? Oct 13, 2020 22:16 |
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Pesty is satisfying to use and I think is good for general play in that it lets you as mentioned- get work done while healing/reloading/moving. You can do stuff like stack the DOT to its max killing a Warhound or a skill proxy, and that'll go to work on enemies that just refuse to come out of cover. Or it'll chew up redbars while you work on other targets. An AFK Turret build is probably safer but Pesty is at least a bit engaging.
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# ? Oct 13, 2020 22:34 |
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You know I thought eclipse was spreading pestilence but you're right; it's not a status. I did end up moving away from it but only because I think it's more fun to have to close distance to do anything. Bullets are the least interesting way to interact with any game.
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# ? Oct 13, 2020 22:45 |
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UnknownMercenary posted:They don't. Yup, you're right, just checked and i realized I misread. What I thought was 1.0 at a quick glance was 1.6. Welp, now time to try this shotty with pummel.
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# ? Oct 13, 2020 23:17 |
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Pestilence doesn't do much for me: DoT wise, a fire Eclipse build spreads a lot more damage up front and over multiple targets very quickly, and red damage wise I could just one shot the red enemy with a M1AC instead of waiting for him to die.
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# ? Oct 13, 2020 23:38 |
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Fire eclipse doesn't work on big dog, but weirdly, pestilence does.
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# ? Oct 14, 2020 00:11 |
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Casnorf posted:Fire eclipse doesn't work on big dog, but weirdly, pestilence does. Technically, it can if you use the Firestarter sawed off, though it doesn't do much damage. It's also what EMP sticky/Jammer pulse is for. You can also bypass the armor entirely by shooting the warhounds in the legs; apparently they are not armored there.
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# ? Oct 14, 2020 12:31 |
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Olds posted:Technically, it can if you use the Firestarter sawed off, though it doesn't do much damage. It's also what EMP sticky/Jammer pulse is for. You can also bypass the armor entirely by shooting the warhounds in the legs; apparently they are not armored there. I need to confirm this but i dont think it's the whole leg. They have these red joints on them that are the weak spot. I've never tested it one way or another but experience tells me i think it's this. Easiest leg shots for Chameleon though lol
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# ? Oct 14, 2020 12:44 |
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vyst posted:I need to confirm this but i dont think it's the whole leg. They have these red joints on them that are the weak spot. I've never tested it one way or another but experience tells me i think it's this. The red joints are actually the exception, for they only disable the machine gun dogs. Shooting them through the legs is how I got a triple warhound kill with a Headhunter powered TAC-50 shot on legendary.
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# ? Oct 14, 2020 13:11 |
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Olds posted:The red joints are actually the exception, for they only disable the machine gun dogs. Shooting them through the legs is how I got a triple warhound kill with a Headhunter powered TAC-50 shot on legendary. Ahh got it
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# ? Oct 14, 2020 14:02 |
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I've just completed WoNY, and I wanted to start working on hard-wired. Everything online says I need to finish tidal basin on wt5. What is the modern difficulty equivalent? Doing it on normal at 40 didn't unlock the project.
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# ? Oct 15, 2020 22:04 |
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I don’t know for certain but if you boosted a character to level 30 to start WONY right away you likely already unlocked it. Completing the project gives you blueprints to make your own so if you can make them at the crafting bench then you don’t need to do anything else. The other thing about hardwired is that because it’s a skill tier set and the core attribute can’t ever get better than what it already is you only ever really need to make 1 of each piece. After that reroll the minor attribute to whatever the max stat you currently have stored and update it as necessary.
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# ? Oct 15, 2020 22:24 |
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So, I went to check again to see if I was able to make those hard wired pieces, and apparently now I can? I checked before running Tidal Basin, never got the project, it just skipped the project and unlocked them without telling me I guess? /shrug Maybe I just missed them. Now I just have to grind out hard wired tech, only need 35.
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# ? Oct 16, 2020 00:22 |
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Haerc posted:So, I went to check again to see if I was able to make those hard wired pieces, and apparently now I can? I checked before running Tidal Basin, never got the project, it just skipped the project and unlocked them without telling me I guess? /shrug Maybe I just missed them. You should be able to manage that by doing the invaded missions and then Tidal Basin ( Black Tusk drop the tech ). Also you could just check the targeted loot and run the District/Mission that's dropping gearset stuff ( the green armour icon on the targeted loot map ). Any Hardwired pieces you get can be recalibrated effortlessly to what you need it to be. Right now for example, you'll wanna hit up Two Bridges in NYC, do the CPs, any available bounties and any of the events that pop up in the district ( Executions, Hostage Rescues, Patrols etc ). In general Districts are better for farming targeted loot than missions ( I'm hanging out for The Summit to be featuring Masks so I might have a better chance at getting a Vile Mask - my current white whale ) ZombyDog fucked around with this message at 10:10 on Oct 16, 2020 |
# ? Oct 16, 2020 10:02 |
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My boosted 30 char for WoNY came with HW blueprints and components, enough to build three pieces IIRC. Got lucky last night - Wall Street Hard (Season Daily, IIRC) gave me Sweet Dreams, and running around whacking Hyenas for the weekly, snagged another Chameleon. And a Lady Death. And a Vile out of a box. (Dear RNG: I hav ben a gud boye, please give Pesty and Imperil Deenasty. Will leave milk and brood-spectum antybotiks,) Plus more chunks of gearsets, might have three pieces of Eclipse now. Doing the Bank on Hard for the weekly also counted for League, and I didn't *totally* embarrass myself. Will grind out the last bits of the DC weekly tonight, as well as whatever dailies I can pull off, and then it's off to fail horribly at League targets. Legacy caches from the Season rewards are reliably puking up HF parts - think last night was another backpack and holster. Wish the game let me rip stats from named items, I have a spare Mop that I'd love to have the 10% AoK from. Plus stuff off my five Acostas, et cetera. If you've already maxed the speciality points (Technicians for me), does finishing out the Field Research do anything?
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# ? Oct 16, 2020 18:48 |
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Ygolonac posted:My boosted 30 char for WoNY came with HW blueprints and components, enough to build three pieces IIRC.
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# ? Oct 16, 2020 19:24 |
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Ahh, OK. Probably why I have a bunch of extra poo poo on the booted char. Probably swap over to Firewall for a while to Vile it up with fire.
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# ? Oct 16, 2020 19:59 |
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Ygolonac posted:Ahh, OK. Probably why I have a bunch of extra poo poo on the booted char. By fire be purged!
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# ? Oct 16, 2020 20:00 |
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Fabricated posted:I dunno how it works if you paid for the specializations, but the field research gives you crafting plans and items and stuff. You still have to do the field research to get the blueprints, skins, etc.
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# ? Oct 16, 2020 21:33 |
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Guess Random Nurgle Generator took the night off, didn't really get poo poo. Did clear the secret Detention Level mission, and between that and Roosevelt Island, I was puking hard. (Motion sickness - the fog at RI did not help, and stooging about after clearing the prison for the collectibles was the kicker. Took an embarassingly long time to access Cassie Mendoza - "oh hey, the non-highlighted door can be interacted with?" Did let me stumble into two BT checkpoints to clear, which too the Theater off lockdown. Also one public execution, which I cleared almost all of, but the last enemy ran...right to another execution. Saved both the hostages at both, got two bounties but only ran one. Ended up running the alert level for the WH zone to 3, went to take the northwest CP, ran into a patrol right at the edge of the CP detection range, finally ground everyone down and took the post. Flare Time! Aaaaand my reinforcements got into a fight with another ground of enemies (including a named elite) 150 yards out, so I had to go save their rear end. Did clear two dailies and some more of the DC weekly, and somehow ground out some league level without actually going to do specific league poo poo.
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# ? Oct 17, 2020 20:21 |
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Ygolonac posted:Did clear the secret Detention Level mission, and between that and Roosevelt Island, I was puking hard. (Motion sickness - the fog at RI did not help, and stooging about after clearing the prison for the collectibles was the kicker. Just in case you've missed it (and I have no idea if it's helpful!) - the options menu has a toggle under Gameplay: I finally cobbled together the eclipse set (still lacking either "recommended" Exotic) for a burn status effects build. Big thanks to ZombyDog for his advice, it's a lot of fun. Is there a trick to finding the named Pryomaniac Rifle or should I just keep hoping it appears in targeted loot zones?
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# ? Oct 17, 2020 23:28 |
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Lamquin posted:Just in case you've missed it (and I have no idea if it's helpful!) - the options menu has a toggle under Gameplay:
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# ? Oct 18, 2020 00:22 |
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Lamquin posted:Just in case you've missed it (and I have no idea if it's helpful!) - the options menu has a toggle under Gameplay: For the Pyromaniac (named M4) your best bet is to farm bounties on assault rifle zones. I wouldn't bother with it much and just use a weapon with vindictive if you want to give the group some CHC and CHD or the usual combo of Sweet Dreams/Mechanical animal.
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# ? Oct 18, 2020 01:11 |
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In today's episode of "What Build is that?", we ask the viewer * Do you have a set of True Patriot Armour not doing anything? * A Sleipnir LMG or any LMG with the Frenzy Talent? * The Gunner Spec unlocked that you're looking for an excuse to use? If you've answered yes, this may be something you'd like to try. https://www.youtube.com/watch?v=uS1PqUzy_qA My current True Patriot build is this. All pieces rolled for Weapon Damage, which means you do have to be pretty lucky with your True Patriot finds as you'll want to have good secondary stat rolls because you'll be rolling off the armour ( my Chest piece has Skill Haste which will want replacing soon enough ). My Sleipnir is just ok, I would like one with better rolls but I haven't recalibrated it yet. With True Patriot's +30% mag size and the Gunner spec Large Pouch ( +50 rounds ) you'll have a mag of 130 rounds, which by my calculation that should be an increase of +48% Rate of Fire and +48% weapon damage for 5 seconds after reload. You get even bigger numbers if you care to roll with a Glass Cannon chest ( Sacrifice ) & Vigilance backpack that gets very close to my Baker's Dozen damage output but I'd rather not have the incoming 60% amp damage, and the whole team benefits from the True Patriot buffs.
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# ? Oct 18, 2020 11:14 |
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# ? Apr 24, 2024 04:55 |
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TU 11.1 Update is live, patch notes are here. The ability to set your own targeted loot is pretty sweet.
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# ? Oct 20, 2020 14:33 |