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whats warlock
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# ¿ Feb 29, 2020 04:25 |
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# ¿ Apr 26, 2024 11:40 |
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Hollandia posted:Not much, what's warlock with you? it's cruelty and you cannot refine it
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# ¿ Feb 29, 2020 10:08 |
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Frustrated posted:I haven't played since late last march. Is technician bad or am I just bad? The gimmick of keeping a skill out permanently is cool, but going skill power seems to have neutered me entirely. I guess +94% damage to the drone isn't enough for world tier 5? have you tried seeker mines
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# ¿ Mar 1, 2020 08:55 |
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lagidnam posted:So the expansion is live on consoles even though it was supposed to be a day later. PC on the other hand where it should work is dead because the servers poo poo themselves. Those who actually managed to get in have a progression bug and can't progress in the story. through Ubisoft the most baffling poo poo is possible
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# ¿ Mar 2, 2020 14:54 |
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smellmycheese posted:Can report from PS4 that it’s pretty loving cool right off the bat. good to hear wony playstation is good
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# ¿ Mar 2, 2020 14:58 |
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jabro posted:Division 101 If these don't work, look for a cable on the ground.
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# ¿ Mar 3, 2020 05:41 |
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H2SO4 posted:Note to self: Coney Island, while indeed in NYC, is not part of the expansion. I think it locks you in until you finish the NYC storyline which presumably gets you to 40 en route.
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# ¿ Mar 3, 2020 08:11 |
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bamhand posted:New to the game, don't have the expansion. I ran out of ammo trying to blow up a chemical tank for Kenley college. Is that how it was before or is this also a new change? I think that might have a nearby minigun to speed it up, but it's been a while and I could be confusing it with some other destroyable tank since there's a few.
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# ¿ Mar 3, 2020 15:11 |
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Ugly In The Morning posted:The boss fight against three named ones sucks so hard. It was so hard to actually flank them, even with my drone doing most of the work. the ones with shields? ...........did you, ah, try the miniguns ISAC wouldn't shut up about?
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# ¿ Mar 4, 2020 02:42 |
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Admiral Joeslop posted:Replace Manny with Ryan Reynolds. I just finished the story missions and haven't gotten around do doing any of the events, do you get to reset propaganda speakers to blare Rick Velassi at people?
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# ¿ Mar 5, 2020 18:01 |
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The Locator posted:Yes to the missions, but no to Rick Velassi, at least not yet. So far it's just the Haven guy telling people not to start poo poo in his area. laaaaaaaaaaaaaaaaame Rick's show is the only stable thing in NYC, years later and he's still at the mic breaking brains, they should have him running a settlement at this point
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# ¿ Mar 5, 2020 18:07 |
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Galaga Galaxian posted:Is it already years? I thought we were in the summer after? Like July/August ish. I meant real time, sort of as a joke because otherwise it wouldn't be as funny. I also haven't heard much of ol' Rick due to focusing on the story missions but does he say anything about the fact that it isn't winter anymore? I remember hearing him say something like "winter shouldn't last this long, something is hosed" in D1
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# ¿ Mar 5, 2020 18:35 |
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Roman posted:that was just the company line. their promo stuff included a press release from the Mexican government talking about how they had to close the border off to dangerous American refugees until they could figure out what's going on Also the recording about "president waller" blaming russia and dying of a heart attack
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# ¿ Mar 5, 2020 19:04 |
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Digital Osmosis posted:There's like, one and a half lines about this per game but I'd love them to lean into the whole "wait, aren't we just doing what ISAC tells us to do?" thing. At some point in WONY the radio was like "get rid of this thing!" and then ISAC immediately chirped in "fuel line found" and marked the shiny on my map, and then when I turned it and destroyed the thing Kelso was like "Quick thinking, Agent!" wasn't there a movie about this in like the mid 2000s, it had some youngster actor of the time, James Franco or Shia Lebouf, there was like an AI orchestrating some terrorist attack etc
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# ¿ Mar 5, 2020 19:17 |
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Happy Noodle Boy posted:Shia and it’s Eagle Eye. Thanks, it was a generic technothriller and I'd all but forgotten about it lol
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# ¿ Mar 5, 2020 19:18 |
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Snuffman posted:GameDev theory-crafting incoming (probably wrong)... I think there's a bit of real world design and planning that make NYC more interesting. For instance, the building height restrictions in DC make for a very open/empty feel - compare that to the slot-canyon feel of huge swaths of NYC. That vertical space can be and is used greatly in a lot of practical and visual ways, buildings covered in slowly fluttering tarps, others with patchworks of broken windows and boards and scaffolding etc. That all said, there's a ground level visual density in the new NYC areas that wasn't there in lots of DC nor in D1's NYC. The part that got flooded by a hurricane and is now a bunch of mud, tide pools, and soft grassy sand dunes with a dusting of flowers, the alleys and avenues chock full of trash bags and fallen scaffolds, all the cratering streets due to collapsing subways and Nancy, all of that sort of wraps around you visually and draws you into the scene whereas previously your visual details were doing main duty as cover because they were stuff like barricades and cars. There's still plenty of those but now there's all this wreckage of society strewn about and it looks lived/died in. I get why they wanted to put the story in DC but hoo boy the actual layout and design of that city beyond the monuments and government buildings is straight up boring compared to any of the large metros along either coast. Plazas, parks, waterways, there's way more blank space around and you can't really just clog it up with boats and cars and trash but what else are you supposed to do with the ellipse or the reflecting pond? That all compounds on itself to come off repetitive and generic as you play through it. Streets full of row houses blurring together and then at the end of them there's a few retail bays and then a mission building. Rinse, repeat.
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# ¿ Mar 6, 2020 08:10 |
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beats for junkies posted:I'm not quite 40 yet (just got to 38 from the Dragov mission for the sticky bomb), but I've got a few little complaints. They're probably mostly just annoying to me, personally. First, why does the button to mark a spot on the map also switch tabs on the map? And why is map navigation seemingly the one category that they don't let you rebind anything on? Hold-to-activate is still annoying, especially when it completes the action before the bar even fills - why not just make the action a single click? Or, here's a novel idea: if the key you want to use for an action is already being used for something else, then USE. OTHER. KEYS. Those are mostly all release-day complaints from the first game, though. As for a new one: why does the hive (haven't tried other skills yet) not give back half the charges if you cancel it early anymore? Finally, I'm torn between annoyance and respect for the top-tier troll: why did they add "pet the dog!" for New York, give an entire animal shelter safehouse (full of good dogs sitting there waiting for pets), and then not let you interact in any way with any of them? you can interact with nearly every dog in the game, you just can only pet one.
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# ¿ Mar 7, 2020 01:49 |
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gat dam I want to know that raid guy's build, it looks fun as all hell E: fiiiiine I guess I'll check the commennnnntssssss https://youtu.be/t0EGcYE9hKU FAUXTON fucked around with this message at 04:14 on Mar 11, 2020 |
# ¿ Mar 11, 2020 04:09 |
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I used technician and lobbed emp grenades at him to gently caress with skills/heals and softened him up a lot with the missile launcher. I died a few times before it dawned on me to try the grenades though!
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# ¿ Mar 11, 2020 15:30 |
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Jose Oquendo posted:They're fixing the issue with NPCs not dropping crafting mats. yay. Yay I need the rest of my hardwired poo poo
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# ¿ Mar 11, 2020 17:17 |
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lol the sniper turret at tier 6 is some great poo poo. I just hang out behind cover and hit E I have clusters on Q in case they rush me but I might swap that to the hive
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# ¿ Mar 13, 2020 11:51 |
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Jose Oquendo posted:Get the Acosta bag and a gun with spike for even more fun. Oh I have that big ol thing, currently wearing it. I don't remember whether I have spike in the library but I'll give it a whirl
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# ¿ Mar 13, 2020 17:33 |
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If you get downed please don't curl up on cover, it means I can't take cover there to safely revive your incredibly frustratingly stupid rear end. Just crawl back a little bit so I can hunker down and help you.
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# ¿ Mar 14, 2020 03:08 |
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HiriseSoftware posted:Fixes I'd like to see: If you're pointing at cover when you roll, hold the cover button after double tapping for the roll and you'll roll into cover or continue toward it. Also if you're moving cover to cover and they throw fire at it or what have you making that spot inhospitable, you can release the space key to pull out of the move, and then hold it back down again pointing at new cover to divert to that. It's early and coffee isn't done yet so english ain't even my first language right now, sorry if that's largely incomprehensible
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# ¿ Mar 25, 2020 14:26 |
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anime tupac posted:My friend was a big Rick Valassi fan and he was super pissed that when he got back to NYC Rick had a broadcast that was like: "Hey, I'm Rick Valassi and I'm gonna tell you everything going on! Anyway, here's some music." and then cut to music Sometimes the radio clips in DC throw the wrong bookends together and it's like "hope you all enjoyed that music, anyway, here's some music" instead of month 18 of "they're going to the white house, we didn't always see eye to eye but we'll miss them"
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# ¿ Sep 1, 2020 04:13 |
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Morter posted:
Oh my god yes YEEESSSSSSS
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# ¿ Sep 2, 2020 19:41 |
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Kibayasu posted:We technically don’t know 100% for sure yet but I would be very surprised if it wasn’t red. I wouldn't be surprised if it was all yellow because it's about time for another horrible decision
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# ¿ Sep 3, 2020 05:27 |
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I wish I had gear that wasn't like some hand-me-down piecemeal hardwired/acosta's setup for technician. I took so long of a break I'd never farmed all the recalibration max rolls and talents so I'm just cruising around picking up poo poo that either has a new talent or an improvement on a stat. On the other hand, throwing that goddamn hive into a crowd of baddies never gets old lol
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# ¿ Sep 22, 2020 05:30 |
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Summit mode is good, the pacing feels more refined compared to underground from D1 - the enemies seem to be less of a horde per section and more like you're running into a few smaller (like 10-15 enemies per team) teams per floor so you're getting into more compact fights as opposed to a long slog. On the other hand, I've only played up to the 30th floor before needing to log in for work but I'm liking it
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# ¿ Sep 22, 2020 19:23 |
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Why is my paragon level watch thing stuck with a notification
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# ¿ Sep 24, 2020 01:39 |
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I did all the steps and killed the manhunt lady and haven't gotten any weird video error, but I did: have the invasion intro play once immediately after starting the game after the update, had the blueprint seller lady in the WH get obscured by the season rewards menu until I restarted the game, I have the paragon watch bugged out, I've had one of the manhunt control points glitch up and just not flip to captured until I fast traveled out and came back also all the loot drops suck
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# ¿ Sep 26, 2020 19:24 |
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Bleusilences posted:What difficulty you are playing in? You need to play heroic to have some good loot. that joke was story mode difficulty and it's still 50 floors over your head
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# ¿ Sep 26, 2020 21:34 |
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Fabricated posted:I was having horrendous lag all night. Riot Foam nades were not registering hits or literally disappearing in midair. I pubbed Summit for a bit and dropped because I was having a bug where I couldn't shoot or use any skills and the animations were all screwed up. No those are the "ammo hoarder" and "cool skills" directives, it isn't a bug
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# ¿ Sep 27, 2020 11:08 |
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love to live in a high rise just above a floor full of heavy machinery
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# ¿ Sep 28, 2020 00:44 |
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survival but you're just wandering around in summertime developing creeping anemia from all the goddamn mosquito bites
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# ¿ Sep 30, 2020 07:53 |
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monkeytennis posted:Is it? I thought it would be longer than that. Thanks for clarifying. Honestly Div2's maps in both DC and NY seem smaller than Div1. Like you click on a point to light up the little pathfinding thing and you think "poo poo that's a long haul better fast travel to the safe house only 700m from it" because in Div1 maybe a similar route on screen was 1.4 km or whatever but instead it's like 500m and you're fast traveling to a safe house that's 75m from it. Sometimes you end up spending more time dealing with the convoluted exits to some of these safe houses and settlements than you save in travel time
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# ¿ Sep 30, 2020 12:31 |
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Ok this exposure event is WAAAAAAYYYYYY easier solo holy gently caress
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# ¿ Sep 30, 2020 20:31 |
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Jose Oquendo posted:I was having a hard time with but as it turns out it's also very buggy, at least on PS4. Sometimes I don't get any notification that the exposure transferred and/or I don't get the icon above an enemy's head indicating he's exposed. I turned on the tracking for it and went after the melee and elites parts first, it'll give you a chirp when the exposure is full and if it takes, they'll get staggered for a second. The ISAC callouts are real spotty but the underlying mechanism seems to be working as intended. It's just that it can look like you've got full exposure and it'll be just short of it. If you're playing in a group it gets real weird because I guess they're killing the enemy before you can proc the melee transfer or something. Turn the difficulty down to Hard and run Wall Street, then just bust out some kind of shield build and get real close.
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# ¿ Sep 30, 2020 21:24 |
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Skill Tier granted from gear/talents maxes at 6 but can go into "overcharge" as a buff by stuff like future perfect (a weapon talent) or the Acosta Go Bag (an exotic backpack) talent. It cannot be a thing where you're permanently overcharged by stacking +skill tier stuff iirc so once you're at 6 any more +skill level will be pointless but you absolutely want to hit 6 as a priority.
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# ¿ Oct 7, 2020 07:11 |
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# ¿ Apr 26, 2024 11:40 |
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Psion posted:I'm sure I'll matchmake into a 9 directive game and then leave it immediately, but having that much control over my loot targeting makes summit significantly more interesting, I'm for it. In 4p the floor layout/encounter type really makes the difference, sometimes the path through the objectives is pretty linear and you're mostly facing the same general direction the whole time, and others you're having to hold a SHD toybox or put down one of those zapper things with 4 spawn doors facing it and little useful cover inside the cap area. It certainly feels like you're dealing with more assholes in the latter but I've never counted.
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# ¿ Oct 8, 2020 06:44 |