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JosefStalinator posted:Was defending a siege, trying to figure out wtf is happening. No enemies are appearing? Jeff just brought the wrong size ladders to the siege
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# ¿ Apr 3, 2020 11:14 |
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# ¿ Apr 24, 2024 00:30 |
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I haven't played yet, but I do like the patch rate (even on weekends) and the fact that they're taking a look at the meta balance issues as well.hot ham water posted:Just did a family feud quest, and they killed the guy I was escorting before I could even get off my horse. The killer then offered me an identical quest to protect his son from another family feud. Game is good. When will the violence end
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# ¿ Apr 5, 2020 12:18 |
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The Locator posted:Hell yeah... the assets aren't there to actually recreate my old SCA heraldry, but I can come sort of kind of recognizably close! This is cool. It doesn't scale well to the icon on the world map very well so I'll have to narrow it even more than this to really work right. Five times as big as the actual Flemish flag and twice as many lions I want to join your faction
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# ¿ Apr 6, 2020 00:17 |
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Slumpy posted:I know its a glitch but gently caress did I get so owned. Ah you must be playing the Byzantine faction
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# ¿ Apr 8, 2020 11:13 |
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lol'ing at 'Fixed a crash that occurred when a mount without a rider heard an arrow' heard an arrow and died
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# ¿ Apr 12, 2020 17:50 |
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fuf posted:some of these mods look great but feels weird to be modding when the patches are coming so thick and fast? I dunno seems risky somehow. You know what else is coming thick and fast Baldur's Gate 3 I'm really excited for it
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# ¿ Apr 15, 2020 19:04 |
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I'm about to boot this up for the first time. Which culture would you guys recommend? And which faction should I join/avoid?
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# ¿ Apr 20, 2020 00:01 |
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Ah, I already picked Battanian. Well, I'm sure it'll be fine. I read something in the thread about Two-Handed being good? Should I choose the options that boost Vigor and that?
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# ¿ Apr 20, 2020 00:20 |
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So...how do you increase your party speed at the start of the game? My band of peasants is at speed 4.0 right now, we're incredibly slow. I bought a few horses (Battanian ponies), do I hand them out to my troops or how does it work?
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# ¿ Apr 20, 2020 01:51 |
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Thanks, guys. If I understand correctly, I should buy horses with the highest Speed rating possible (so definitely not sumpter horses) for everyone in my army. I take it you stop getting extra bonuses to speed once you have more horses than troops?
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# ¿ Apr 20, 2020 02:31 |
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Motherfucker posted:
I was waylaid by the Three Stooges right after starting yesterday
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# ¿ Apr 20, 2020 14:18 |
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lolling @ Ceatra the Wanderer You killed my boyfriend! I hate you!! Btw I'll join your party if you want
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# ¿ Apr 20, 2020 20:12 |
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It took me an embarrassingly long time to figure out that you can't equip a longbow while riding a horse, which makes sense. I was like why the hell is the game making me start the battle equipped with my fists
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# ¿ Apr 20, 2020 21:39 |
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Do characters get pissed if you leave their army? It takes a pretty long time to build siege camps and I'd rather be out raiding
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# ¿ Apr 20, 2020 22:48 |
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Gobblecoque posted:Nope, there's no drawbacks to leaving and joining armies whenever you like. Just now my 'ally' has decided to pick a 235 v 375 fight. And I'm still in the mercenary stage. Hope my 50 OP troops are enough to turn the tide. e: we got slaughtered and I have 18 men left. Great Phlegmish fucked around with this message at 23:10 on Apr 20, 2020 |
# ¿ Apr 20, 2020 23:03 |
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lol I won a fight on forced autoresolve, now I have 7 healthy guys left, guarding 142 prisoners e: nm, nearly all of them escaped, at least that's realistic Phlegmish fucked around with this message at 00:13 on Apr 21, 2020 |
# ¿ Apr 21, 2020 00:10 |
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Can anyone explain how clan roles work? I get that your companions will get better at the associated skills, but I can't get the roles to be assigned permanently. I leave the clan screen, come back, and the roles are all reset to None except maybe one or two. Is it related to a skill that I need to level up first? e: regarding money, seems you can easily make a ton of it just raiding, especially caravans. If workshops only make 200 a day I don't really see the point
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# ¿ Apr 21, 2020 12:47 |
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One of my villages is getting raided constantly, it's a steady stream of parties converging on it. I assume it's a vicious circle of the AI being attracted by the lack of militia, which is also what prevents the militia from building up? On one hand, it's a great source of loot and renown without having to leave my castle's general area. On the other hand, it's kind of dumb. Are you supposed to be able to do something about this? If I went away for five seconds I'd have 10,000 enemies raiding that village until there are no villagers left. Catpain Slack posted:Scrolling through a role removes it from whomever is currently assigned it. You can circumvent this by clicking the role and assigning it directly from the dropdown menu. Oh man, thanks. That worked. What a weird interface design choice.
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# ¿ Apr 21, 2020 16:55 |
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HiroProtagonist posted:Get a couple companions in your party, go to the village and delegate them to parties. They'll stay in the general area, doing quests and killing poo poo. It's actually pretty hands off, they even do their own recruiting so long as you can maintain their bankroll, but that's all automatic assuming you have the funds. Thanks, I'm going to try this. If I give them some of my best troops and make sure their party is big enough, they should do fine, right? I'll just go get some more recruits to replace my losses. e: the rep boosts in particular are tempting, I hate doing the Family Feud and bandit holdout quests myself because I suck at them and I end up with worse rep than when I started
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# ¿ Apr 21, 2020 18:48 |
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Drakes posted:Recruit more vassals, doesn't matter if your village is getting raided if you've got vassals hovering around for poo poo disturbers. I only just became a vassal myself, so I take it that this doesn't apply to my situation. Although yeah, where the hell are the other clans, shouldn't they be defending the border
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# ¿ Apr 21, 2020 18:50 |
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Now I can't leave the area because I've got three different parties coming in to raid at any given time, without exaggerating. The entire Western Empire has decided to raid this one village for some reason.
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# ¿ Apr 21, 2020 18:57 |
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My dude with his own party is doing really well. I was afraid he would immediately fail, given the stories in this thread, but he hasn't lost a single troop so far and I constantly see him increasing his skill points. I think it was a good idea to give him 65 elite troops.
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# ¿ Apr 21, 2020 19:20 |
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How can you see a companion's culture? My castle has 0 loyalty and 0 food because it's populated by racist kulak imperials that are starving on purpose because they don't have their type of governor
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# ¿ Apr 21, 2020 21:25 |
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Dilettante. posted:I'm struggling with this myself, If they're in taverns the overlay thumbnail says what their home town is. but if you've got 'em in the ranks, I can't see any option to find out. I did find out that building a Fairgrounds increases loyalty (wasn't clear to me from the description). Now I'm breaking even, too bad I'm already at 0
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# ¿ Apr 21, 2020 21:54 |
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Randarkman posted:Look them up in the encyclopedia Which you access via the Clan page where your companions are listed anyway, excellent design choice again The good news is that I found my imperial governor. The bad news is that he's named Chenon the Robber.
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# ¿ Apr 21, 2020 23:04 |
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FlocksOfMice posted:I'm really confused what their game design idea was, making lineage mechanics where you can have children to play as once you die... in a game where one faction will end up dominating within the first few in-game years. I haven't noticed this in my current game, which is also my first game. I'm getting to the point where I'm a force to be reckoned with, party size 150, and not much has changed except a city or castle changing hands here and there. Maybe you've just been unlucky.
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# ¿ Apr 22, 2020 12:02 |
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I've noticed enemy clumps sometimes doing nothing as I ride ahead and pepper them with arrows, but I assume that's intended behavior. Probably in real life during battles you didn't have an idiot riding out on his own to troll the opponents
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# ¿ Apr 22, 2020 14:28 |
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I've also noticed larger armies running away from me. Yes, I will annihilate them because I have elite troops and they have 99% peasants + it's the standard difficulty setting, but they're not supposed to know that.
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# ¿ Apr 22, 2020 14:34 |
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The core gameplay is at least as addictive as Warband's, but yeah, a lot of the rest is still very barebones. For example, the companions basically have no personality. When I picked up Lliari the Healer, I saw that she was Devious and thought "oh man a devious healer I wonder what's going to happen", and nothing of course. Maybe some quest resolutions change if you give her her own party and that's it. You can't really interact with them.
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# ¿ Apr 22, 2020 14:51 |
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gently caress this 'defeat x groups' quest. Remind me to never do them again. I defeated 6/7 mountain bandit groups, couldn't find the last one for the life of me, so I get a relation decrease. How are you supposed to track them? I even tried stopping at villages.
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# ¿ Apr 22, 2020 17:43 |
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Greatest Living Man posted:For me they've been pretty easy to find. They usually just run at you honestly. Maybe you need better scouting / put someone with high scouting as Scout in clan roles? My guy has 122 Scouting. Maybe it was there somewhere, but I just could not find the last group. I would be less irritated if I didn't get a relation decrease. gently caress you, I killed nearly all of them. Bandits really are the bane of my existence, it took me three tries to take out a forest bandit lair because it was 45 forest bandits versus me and 10 random troops.
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# ¿ Apr 22, 2020 18:02 |
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Do castle Training Fields work at this point in time? It's a little annoying that you can't see your troops' xp when they're garrisoned.
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# ¿ Apr 22, 2020 20:20 |
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Nosre posted:Supposedly yes but it's like 4 xp per stack (not even per unit) per day. So it's good for getting forest bandits to Fians if you've already got them ready to level in your party, but not much else Yeah I checked back and one (1) Battanian Volunteer was nearly ready to be upgraded... Not worth it, if they're going to do it per stack it should be more xp. e: do elite troops eat more than regular troops? I'm thinking I want my garrisons to consist of just a few dozen elite troops.
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# ¿ Apr 22, 2020 23:41 |
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BeAuMaN posted:I am glad to have finally recruited ERROR: CHARACTER_NAME_STRING variable has not been set before, prince of the wastelands, etc etc. to my party! His name strikes fear into the hearts of his enemies
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# ¿ Apr 23, 2020 12:25 |
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Liquid Communism posted:Yeah, I'm shelving this for a bit myself. The kingdom mechanics need a bunch of work yet, it's not a ton of fun when one kingdom gets on a roll and eats 3/4 of the map, yet you can't actually take any of their lords out of action for more than a couple days without just murdering them all. I captured the same guy four times in a week last night "It's been a while" no it hasn't, I captured you yesterday e: sorry for accidental doublepost
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# ¿ Apr 23, 2020 12:30 |
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I want to marry and have a child or twenty. Unfortunately, much like in real life, I don't think I've ever talked to a woman outside of a professional context. How does it work, where are they even hanging out? GENUINE CAT HERDER posted:I check the clan screen and sure enough, apparently both castles went to me somehow. No notifications or votes or anything, just "BAM, here's two lovely castles you don't want". Anyways, my game bugged out shortly after, so whatever. There seriously needs to be a way to say you don't want the new castle or city. I love pretty borders above all, allow me to refuse something on the other side of the map that is immediately going to get retaken anyway.
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# ¿ Apr 23, 2020 17:24 |
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I actually have no problem with the idea of the AI being competent enough to occasionally accomplish things on their own, without the player's input, it's just the execution that's lacking in this case. My main criticism would be how very similar it is to Warband and how it has many of the same issues. At this point in the game I'm just endlessly hunting down and massacring enemy armies made up of 90% recruits. Three days later the same guy will just be back with another garbage army. I wish they would tweak battles so they would be a little more challenging for the player, but also have more meaningful long-term consequences.
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# ¿ Apr 23, 2020 19:36 |
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Of course right after I say the battles are easy, my entire party gets slaughtered. Is it weird that I don't mind? I kind of like reconstructing my army. Just to be clear, max party size is linked to the Leadership skill (other than your clan renown), right?
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# ¿ Apr 23, 2020 20:43 |
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Thanks for the breakdown. I didn't see Leadership in the tooltip but thought that maybe it was a hidden bonus. Garrison size is not that useful since you'll quickly run out of food if you put too much guys in your castle.
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# ¿ Apr 23, 2020 21:04 |
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# ¿ Apr 24, 2024 00:30 |
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What's the indispensable siege weapon? I don't want to spend two years building them all. On the other hand, I attacked a well-garrisoned city (200 militia + 200 garrison) without building anything, and my guys just got slaughtered as soon as they reached the top of the ladder. I ain't even mad, that's what would happen in real life.
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# ¿ Apr 23, 2020 22:02 |