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stev
Jan 22, 2013

Please be excited.



Necrothatcher posted:

Check the title screen after you finished the game. They're different buildings.

:aaa: It hadn't even occurred to me that it wasn't a trap.


Now that's a good capper for the story.

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stev
Jan 22, 2013

Please be excited.



All of the protagonists are profoundly hosed up people who've done profoundly hosed up things for bad reasons. I don't think of any of them as 'villains' or straight up bad people though. They're the product of the environment they've spent their lives (or 25 years of their lives) in.

stev
Jan 22, 2013

Please be excited.



Necrothatcher posted:

One of the things I liked about TLOU2 is that there isn't a villain or antagonist in the story, just opposing forces all with understandable motivations.

Except the guys with the slave compound. And transphobes.

stev
Jan 22, 2013

Please be excited.



Necrothatcher posted:

I didn't say they were good guys.

Funny that the game spends like 25 hours hammering home the point that the heroes/villains dichotomy is dumb and people still don't get it.

I don't think the game makes the Seraphites villains or antagonists in terms of the conflict at hand - but there's definitely a judgement in terms of their beliefs and practices.

I don't think they're villains as far as the story itself goes though.

stev
Jan 22, 2013

Please be excited.



BOAT SHOWBOAT posted:

The Seraphites aren't villains. They have abhorrent practices within their belief systembut the whole point of showing Lev and Yara are there are a bunch of people just sort of stuck or even born into it.

It's hard with the Rattlers though like there is no reason to sympathise with any of the slavers

I love the letter you find in the Rattler building. That guy was proud of how many slaves he'd abducted and wanted his mum to know. :allears:

stev
Jan 22, 2013

Please be excited.



ThisIsACoolGuy posted:

Listening to podcasts that wound up covering this game, had a genuine question as I can't dig through every interview for 1 + 2 but one thing that kept getting brought up by one of the podcast is that Tess was supposed to hunt you down through the entirety of the first game across the country, but they ditched that idea as "in this setting yeah I could see someone following you for awhile but with how dangerous it is they'd probably give up. That's dumb." which just kinda makes me think of how Abby apparently chased Joel for 4 years and was ~luckily~ a day away from giving up.

I'm kinda getting hosed up by the thought of actively hunting someone for *four years* when there's almost no communication you can take advantage of outside your group. The podcast I was listening to said they really found her entire motive contrived because it's horrible Joel killed evil dad, but the flame of hate would probably die down after a handful of months. Not go away but not be so strong as to march into zombie world and rampage for years looking for a guy.

Is there a bit more context to this or is it just one of the more eye roll situations like how she just happened to bump into Joel a day away from retirement and shoot his knees out before even confirming he's the right guy

What makes you think she was one day away from giving up? She didn't just bump into Joel - she'd found his settlement and met him just outside of it. That's not exactly a wild contrivance.

With regards to motivations, the ex-Fireflies have essentially built Joel up to be the devil in their eyes. Not only did he kill Abby's dad, but he also slaughtered the hospital full of people working on a vaccine. From their perspective, he's the reason the vaccine project failed, and they ultimately hold him responsible for the Fireflies disbanding. They've spent years dwelling on what could have been and the community that was taken from them - whether that's rational or not that's something people could feasibly cling to for a long time.

It's also not like they were roaming the wasteland for four years searching for him. They were getting on with their lives but had their ears to the ground. When they found out where he was they took the opportunity. I'm not sure what's contrived or unrealistic about that.

stev
Jan 22, 2013

Please be excited.



a new study bible! posted:

The woman who kills cultists for fun and uses hidden tripwires to blow up anyone unfortunate enough to enter Seattle.

There's no character who does this. And no character is portrayed as a 'good guy' in the game.

stev
Jan 22, 2013

Please be excited.



a new study bible! posted:

Good is relative. Even suggesting that Abby and Ellie are moral equals is ridiculous.

I don't think the game is trying to do that though. It's just saying that she's a human being with friends, hopes, dreams etc rather than the faceless monster Ellie sees.

stev
Jan 22, 2013

Please be excited.



But Abby doesn't hate Ellie or blame her for what Joel did. She only turns on Ellie at the end because she killed all of her friends. Why would the game need to contrive a reason for Abby to want Ellie dead before that?

stev
Jan 22, 2013

Please be excited.



Four-Eyes posted:

Abby shows a lot of excitement at being able to cut the throat of Ellie's pregnant girlfriend though.

Yeah and that's horrible, but it also happens after Ellie's group killed everyone she cared about other than the boy she met two days ago.

stev
Jan 22, 2013

Please be excited.




It is other than the first hour of Abby's segment where you have no guns or upgrades and feel like you're starting from scratch. Luckily you get everything real fast.

I really don't get the people who said the encounters drag on. The vast majority of them are pretty quick, and you always feel like you're making progress on your journey.

stev
Jan 22, 2013

Please be excited.



a new study bible! posted:

she is literally only helping them so that she can steal Owen from Mel.

Lol loving what mate?

stev
Jan 22, 2013

Please be excited.



a new study bible! posted:

Idk maybe it's coincidental that Abby learns that scars are also human after loving Owen, learning that he feels insanely guilty about killing children, and discovering that he and Mel will be leaving Seattle and she can't come.

She helps the kids before she finds Owen, and she very clearly wants to save them because she feels guilty.

stev
Jan 22, 2013

Please be excited.



Gay Rat Wedding posted:

I can’t believe ellie loving killed the last gamer girl

The Vita was still working though, there's still hope.

Also all of these PS3s in houses and no one in Jackson or WLF thought to plug one in? They're missing out on some hot Jak 3 action.

stev
Jan 22, 2013

Please be excited.



I'm not sure any of the posts in this thread are sincere.

stev
Jan 22, 2013

Please be excited.



Happy_Misanthrope posted:

Yeah, I mentioned earlier I found that immediate reaction by Abby to be not wholly believable for various reasons, including the timeframe, but especially as she knows all about Joel second-hand - contrasting her mental image of him after discovering the healthy and relatively prosperous community he's living in and also how he just saved her life would perhaps prompt a few questions instead of immediate shotgun/torture.

Why would she hesitate? She'd been building herself up to that moment for years. If she stopped long enough to question the situation or examine the man in front of her as a human being she wouldn't have gone through with it. It's human nature to blindly push forward in that situation - otherwise you have to admit to yourself that you've been living a lie.

stev
Jan 22, 2013

Please be excited.



Now I'm imagining her stopping mid swing to turn to the audience and sing a song about the conflict brewing in her heart.

stev
Jan 22, 2013

Please be excited.



The people who pretended it was a problem in Uncharted have even more of an issue with TLOU2 though. For some reason Ellie being upset that she murdered a heavily pregnant woman means she can't possibly be ok with killing faceless mooks who want to gun her down. Like she's in a totally rational headspace.

stev
Jan 22, 2013

Please be excited.



Nail Rat posted:

I still feel like Ellie gets too short a straw at the end of the game (literally has nobody left and has lost fingers when she showed the same, maybe *more* mercy than Abby did as she did it of her own volition), and I feel like the game is just...really a huge loving bummer. Like going into the aquarium and seeing Alice's bed with all her dog toys after knowing she gets merced for defending her owners...that really got me this morning.

That said, I feel the story mostly works and game is fun as hell. I love that Abby and Ellie play differently and have different weapons, craftables, etc. Given how long their respective campaigns are, it's really like two games.

I do wonder what happened to Ellie. I don't want a sequel, and it's probably supposed to be left to the player's imagination, but I'm curious.

Is she going back to Jackson to find Dina, or is she going to wonder the wasteland for the rest of her life looking for somewhere she belongs?

stev
Jan 22, 2013

Please be excited.



Fallen Hamprince posted:

Presumably Dina didn’t move them when she left because she didn’t know when (or if) Ellie was coming back.

When I played it I thought leaving Ellie's stuff was a bit of a 'gently caress you'. As if she's saying Ellie isn't part of her life anymore and she doesn't need her stuff in her life either. Like when people passive aggressively return boxes of their ex's things after a breakup.

Honestly leaving Dina and her newborn baby alone in an isolated house was one of the worst things Ellie did in the game (aside from all the murder etc). Given that roamers and gangs of slavers are clearly a thing, leaving them alone in the middle of nowhere with no support network (unless someone happens to travel up from Jackson I guess) is a hugely dick move. Dina's obviously capable of looking after herself but if she or the baby got sick or injured they'd basically be hosed.




Walking around the empty house was a stark contrast to the end of Uncharted 4, where Drake's daughter is exploring their family home which is so full of life and love.

stev
Jan 22, 2013

Please be excited.



Necrothatcher posted:

he's not talking about literally forgetting the stuff he'd learned. unless they have a neuralyzer at ND

Yeah, otherwise he'd have said "we consciously ignored all of our trans colleagues and didn't do any research into the subject".

stev
Jan 22, 2013

Please be excited.



Necrothatcher posted:

Would it have worked better if he was ostracised by the Seraphites for another reason and also happened to be trans - but that would be something the player could infer rather than be told?

From what I've heard from trans people they'd rather just have a character who happens to be trans the same way they happen to be cis/white/gay etc. Like make Owen trans but don't centre his development about how difficult it makes his life.

stev
Jan 22, 2013

Please be excited.



Necrothatcher posted:

This isn't really a specific defence of Lev, but it's worth remembering that development began in 2014 and the mocap and recording sessions began in April 2017 and took place over much of that summer. The political and social context the game was released in isn't the one it was created in.

https://twitter.com/TheVulcanSalute/status/852985061838336000?s=20

As dumb as he's been you can certainly see why Druckmann has been so defensive of this. I can't imagine putting so much energy into a single project for six years only for it to be torn apart by chuds before it's even finished. Even legit criticism would be hard to take under those circumstances.


The record breaking sales and 10/10s probably help soothe him though.

stev
Jan 22, 2013

Please be excited.



The review was factually incorrect in terms of the plot beats. Contacting a reviewer and asking them to change it shouldn't be done for any reason though - unless there's an objective technical mistake (like mistakenly saying it's a cross platform game or something).

It's just so loving gauche and comes across as pretty underhanded and slimy - even if I understand why they did it.

stev
Jan 22, 2013

Please be excited.



Cardiovorax posted:

Giving factually incorrect information that misrepresents the game seems like the one thing where it would be perfectly justified to demand that a reviewer change it.

I think it gets very murky when you're talking about the story. The second a publisher starts saying 'the reviewer interpreted this art incorrectly and should change it' we're in very dodgy territory - even if they're technically correct in this instance (the best kind of correct).

It just feels like a line that shouldn't be crossed. If I were a reviewer and someone demanded that I amend my incorrect conclusions about a story I'd be very wary of having anything to do with them in future.

stev
Jan 22, 2013

Please be excited.



Pocky In My Pocket posted:

If my review of the first Avengers film says that the heroes dont team up in it because i stopped watching part way through, itd be a lovely review. Even if I put that review out during an embargo itd still be a lovely review becauss it got story beats wrong.

I'm not debating that it's a lovely review, it absolutely is. I just don't think Sony themselves has the right to complain about it.

A better analogy would be saying the Avengers never considered themselves part of a team.

stev
Jan 22, 2013

Please be excited.



Yeah as soon as the migrating hordes thing was mentioned I didn't see it as contrived at all. Joel is one of Jackson's top patrol guys, if anyone's going to run into someone in the nearby area it's a patrol guy. It's fine.

It doesn't even matter that much that there were a shitload of infected. Joel could've saved Abby from one clicker, or she could've been injured causing Joel and Tommy to offer to escort her back to her group. It's not a situation that needs contrivances to be believable.

stev
Jan 22, 2013

Please be excited.



I know nothing about steroids, but is it possible she might have a supply? Or do they have a short shelf life?


The random boxes of unmarked brain pills seem to work for learning new skills. :shrug:

stev
Jan 22, 2013

Please be excited.



achtungnight posted:

This game had a lot of mess-ups and its story is not well executed, so I won't be buying it. But I did watch one full game Let's Play.

You don't like the story so you chose to consume the story and not experience the non-story parts of the game?

stev
Jan 22, 2013

Please be excited.




https://www.youtube.com/watch?v=Zi-7KwM4GWI

stev
Jan 22, 2013

Please be excited.



Onmi posted:

I think what wound up killing the Raiden hatred for good was a combination of MGS4 and then Revengeance.

I liked Raiden a hell of a lot more before they turned him into an anime cyborg. (I love all of those games though so :shrug:).

Bust Rodd posted:

I have blissfully and willingly avoided any media surrounding TLoU2 and I honestly might just keep it that way. Slogging through thousands of disgusting homophobes and sexists who self-own by skipping one of the best games and stories of the generation because you are angry that a digital man was punished for his crimes by the angry daughter of the man he killed (to save his own ‘daughter’)... yeah miss me with that.

:yeah:

stev
Jan 22, 2013

Please be excited.



Patricia Hernandez is good. We need more of her.

stev
Jan 22, 2013

Please be excited.



No, it was good while I was playing it and it's still good now. It's purely incidental that most of the people who didn't like it (or decided they didn't like it without playing it) are literal scum.

stev
Jan 22, 2013

Please be excited.



Personally, having 15 hours between Joel's murder and Abby's story helped me to empathise with her a lot more. Not because I sided with her or thought she was right, but because we see Ellie fall so far in her pointless revenge quest. I wanted Ellie to fail because what she wanted to achieve was disgusting. That primed me to like Abby a lot more when we got to know her.

If we'd gone straight from killing Joel to playing as Abby I would've struggled to like her at all. As it was though I was fighting for her to survive when Ellie was hunting her down in the theatre.

stev fucked around with this message at 17:16 on Jul 5, 2020

stev
Jan 22, 2013

Please be excited.



Yeah streams and lets plays are a really terrible way to consume games.

They're best used for games you've already played and want to see a YouTuber's reaction to or how they handle it.

stev
Jan 22, 2013

Please be excited.



ZaronYeras posted:

This game is pretty good, but I just wanna say, for gently caress's sake video games stop making me button mash to get out of grapples, I'm an old man

Check the accessabiliy options.

stev
Jan 22, 2013

Please be excited.



Irony Be My Shield posted:

The gameplay can be enjoyed as its own thing but plenty of people (even people who liked the game) have pointed out that it's completely at odds with the storyline that treats killing people as a serious line crossed rather than something you've done hundreds of times already.

It doesn't though. When Ellie (or any other character) reacts strongly to killing someone it's for a reason. When she's killing regular WLF members she's literally removing obstacles from her path. Ellie, the character, does not care who she kills to get to Abby. The story conveys how deeply misguided she is, so the point that she decides not to go after Tommy and head off alone when she thinks she had a shot at Abby.

When she realises she's killed a heavily pregnant woman she is briefly stunned and has a moment of regret. That's not inconsistent with anything else that happens.

stev
Jan 22, 2013

Please be excited.



Avengers Endgame plays at a solid 24fps for its entire runtime and I didn't notice any actors breaking character or boom mics in the frame. 10/10

stev
Jan 22, 2013

Please be excited.



Heh, watching that scene I like the detail that Tommy seems to have given Abby their names as a calming technique, assuming she was in shock. It comes across the way a paramedic would talk to someone in a bad way, as if Tommy's had that sort of encounter a hundred times before. I didn't notice that the first time.

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stev
Jan 22, 2013

Please be excited.



Bust Rodd posted:

Days Gone was universally panned before it came out because on paper it did not have a single original idea to its credit.

Yeah I pretty much wrote it off on the basis that it looked like the most generic product ever created.

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