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Same as last year. Use all twenty regular jobs and I'll donate $20 plus your job fair expenses (up to the total price of one of each regular job). Any kind of run is fine except for #fifthjob or some other mode that has you using more than four jobs in a single playthrough. If you're going to do this, I suggest that you plan ahead a bit. This is going to take at least five runs, and you don't want the last one to be something like Monk/Berserker/Geomancer/Dragoon. There is no requirement to do this in exactly five runs, but more than that is a lot of FFV.
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# ¿ May 22, 2020 02:23 |
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# ¿ Apr 25, 2024 14:28 |
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Kyrosiris posted:That said, we're not going to leave you in the lurch - lots of FFV pros participate in the Fiesta, and in 2012 we came up with a veritable compendium of knowledge, tactics, and advice (which got loving additions in 2013 and 2014, too!). You can find it here, but be aware it contains story and boss spoilers, as well as a significant amount of mechanical information for the game. This link throws a 404.
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# ¿ May 22, 2020 02:32 |
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Source
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# ¿ May 22, 2020 03:49 |
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Ace Transmuter posted:You could also have a Berserker hitting an enemy with a harp, which is actually much more useful. What's the point in issuing a toxx for doing something useful?
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# ¿ May 22, 2020 16:39 |
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750: White Mage, Black Mage, Blue Mage, Red Mage, Time Mage, Summoner, Bard, Geomancer, Dancer, Chemist No 750: Knight, Thief, Monk, Berserker, Mystic Knight, Ninja, Ranger, Beastmaster, Samurai, Dragoon 750 + Berserker Risk is a pretty good choice for a first run except that there are a few combinations that can have a rough early game.
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# ¿ May 23, 2020 04:30 |
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Is this really the hill you want to die on?
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# ¿ May 24, 2020 17:12 |
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What are the options for a character to deal more than 9999 damage in a single round? The scene with Gilgamesh sacrificing himself in the rift is a counter than Necrophobe executes against any attack that takes him under 10k hp. Dead enemies don't counter, so if you can kill him by dealing more than 10k damage in a single round, you can bypass that scene even if you took the Excalipoor. I discovered that by accident a couple years ago, and I'm thinking about making a toxx out of it, but it seems that being able to do it is very contingent on having certain combinations of jobs. I can think of three ways to do it:
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# ¿ May 24, 2020 19:04 |
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Kyrosiris posted:Greg also doesn't show if you don't open the Excalipoor chest. But what's the fun in that? If I toxx, it'll be for getting Excalipoor and saving Gilgy.
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# ¿ May 24, 2020 23:33 |
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Mega64 posted:Berserker Risk, it depends on how you're feeling, as Berserker can be surprisingly good. Whether you want to take on Berserker Risk your first time around depends pretty strongly on how many Berserkers a risker is likely to get. One is fine, two is a little iffy, and three can be a pretty bad time. They changed the rules a couple years ago so that fewer players would get multiple Berserkers, but it's still not totally safe.
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# ¿ May 25, 2020 01:26 |
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I've done something like that where each character is allowed to use the job from their crystal and one other. It gives a little more flexibility than a straight natural run without allowing everyone to spam the most powerful abilities.
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# ¿ May 26, 2020 03:37 |
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It's been pretty consistent ever since I started paying attention. All bets are off for this year, though.
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# ¿ May 26, 2020 16:36 |
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You can require each character to use their own crystal's job for NED. Sometimes that doesn't make a difference, but if you get some of the more expensive jobs and don't want to grind AP for hours, it might matter.
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# ¿ May 29, 2020 20:49 |
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Yep. It's still going to be about two weeks until the actual Fiesta starts, but we'll need all of the registration options before then.
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# ¿ May 30, 2020 00:03 |
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The preregistration form doesn't say anything about a new run mode. Is there anything somewhere else yet?
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# ¿ May 31, 2020 16:30 |
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#regeverhate
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# ¿ May 31, 2020 21:52 |
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Here's what I did a couple years back:
e: Don't forget that I'm making donations for everyone who actually pulls this off. See the toxx post on the first page for the specifics. ultrafilter fucked around with this message at 19:53 on Jun 2, 2020 |
# ¿ Jun 2, 2020 19:43 |
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DalaranJ posted:Imagine the shame of having trouble fighting Byblos. If you don't have a source of fire damage, Byblos is a major roadblock.
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# ¿ Jun 4, 2020 15:37 |
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If your wind job is Thief/Knight/Monk/White Mage, your water is Berserker, and your fire is Bard/Ranger/Geomancer, you're going to fall in that bucket. For a normal run, the probability of one of those job combinations is 8%, so it's fairly common. e: If you're running Monk, Berserker and Bard/Ranger/Geomancer, you are absolutely going to hate Byblos. That's 2% of all normal run job assignments. ultrafilter fucked around with this message at 17:11 on Jun 4, 2020 |
# ¿ Jun 4, 2020 17:08 |
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Even with Geomancer being useful, that still leaves a slightly greater than 5% chance of going up against Byblos with a party that has no fire damage.
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# ¿ Jun 4, 2020 19:41 |
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Geomancer is very niche. In general you'd prefer any other fire crystal job over it. But you don't have much to worry about, because you have Time Mage and Samurai.
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# ¿ Jun 5, 2020 20:44 |
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Geomancer's perfectly fine if you're not playing by Fiesta rules. You won't use it much, but having its passives on your Freelancers is nice, and !Gaia is a good ability for the various Mage classes. It's just being locked into it that kinda sucks.
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# ¿ Jun 5, 2020 21:14 |
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I can't remember whether Equip Rods also gives the ability to use staves, but if not, that's the other category.
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# ¿ Jun 5, 2020 21:49 |
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Ace Transmuter posted:Equip Rods is the most useless Equip skill, though; it's the only one that doesn't carry any stat bonuses with it. You could have a Black Mage wielding a staff, or a White Mage wielding a rod. Maybe there's some use case for that? It would give you access to a second rod breaker, which is probably not a bad option at some point. It also comes so late in the game that most of the times you'd want it are long since passed. Of course if you can do that you also have the option of using !Time, which is significantly better, so
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# ¿ Jun 6, 2020 02:28 |
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Using Quick to do !Combine twice per round would work better.
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# ¿ Jun 6, 2020 05:52 |
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A Knight or Thief with Equip Rods has access to elemental damage that they otherwise wouldn't get. e: Knight/Time/Bard/Dancer and you're going for the Brave Blade for some reason. Flame Rod Sword Dance might actually be useful for the pyramid. ultrafilter fucked around with this message at 06:08 on Jun 6, 2020 |
# ¿ Jun 6, 2020 06:05 |
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Berserker Risk can end up with duplicates even if you couldn't otherwise.
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# ¿ Jun 7, 2020 02:36 |
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Did they change that recently?
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# ¿ Jun 7, 2020 03:35 |
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berenzen posted:Luckily FFV is very easy, even by final fantasy standards, and the limiters put in place actually can help by limiting any paralysis of choice of 'which job do I level' Honestly the biggest challenge is finishing the game with no restrictions in place.
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# ¿ Jun 8, 2020 04:40 |
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I like a lot of the W3 content so I'll usually do those parts if I can, but having the option to skip it is definitely clutch.
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# ¿ Jun 9, 2020 16:23 |
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Kyrosiris posted:but whyyyyyy they're uselessssssss (unless you have a Monk or Chemist) Having a full magic list is pretty tempting. It took me a few fiestas to cure myself of the habit.
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# ¿ Jun 9, 2020 20:19 |
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Look Sharp! posted:What difference does a Monk make? Monks can't equip knives, which means that they can't boost Syldra. Without the boost, Bahamut and Leviathan are stronger. e: White Mage also can't boost summons, but they can throw around boosted Holy, which makes up for whatever other issues they may have. ultrafilter fucked around with this message at 05:20 on Jun 10, 2020 |
# ¿ Jun 10, 2020 05:13 |
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Yes.
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# ¿ Jun 11, 2020 02:26 |
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Liquid Flame, Byblos and Sol Cannon for sure. Maybe Adamantoise?
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# ¿ Jun 11, 2020 20:26 |
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Galick posted:lmao you can use dance with Brawl? That's hilarious. Rapidfire too. You get eight punches and each one has a chance to crit, which makes it pretty fantastic against a single target.
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# ¿ Jun 12, 2020 18:40 |
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I usually end up around 37 or so. A lot of that comes from not running so much in world 1.
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# ¿ Jun 12, 2020 19:13 |
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Don't completely forget the Phoenix Tower. It's a slog and there's no equipment, but you can get a decent amount of money and the Magic Pot fights let you trade an elixir for 100 AP. That's not necessarily a great deal for a lot of parties, but if you have Red Mage, it can make getting Dualcast a little less painful. Oh, and there's also Phoenix at the top, which is worth picking up if you have a Summoner.
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# ¿ Jun 14, 2020 16:26 |
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Kyrosiris posted:On the flip side, elemental power leviathan hits like a train powered by sheer hatred, and rules Plus it doesn't require you to grind for Mix ingredients, which is nice sometimes.
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# ¿ Jun 14, 2020 16:49 |
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PastaBakeWizard posted:Can someone clear something up for me about Chaos runs? I know that normally you'd get your first job and then everything would stop being a freelancer and switch to your Wind Crystal job, but I'm being given the impression that in Chaos, instead of having at least one of each job you have unlocked, you have exactly one of each job you have unlocked and the balance are freelancers. Is that right or is my reading comprehension just garbage? You have Freelancers up until you get your first equippable job. After that, normal fiesta rules apply.
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# ¿ Jun 14, 2020 17:17 |
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Are they starting the fiesta now, or are they still waiting for the countdown to finish?
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# ¿ Jun 14, 2020 20:47 |
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# ¿ Apr 25, 2024 14:28 |
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I lost my save when my hard drive failed last year and had to do the opening thirty minutes for the first time in years. It sucked big time.
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# ¿ Jun 14, 2020 21:51 |