Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Ghost Leviathan posted:

If we got started on Star Trek we'd be here all day

One of those Rikers would still be alive today if not for the trifecta of console rocks, no seat belts, and the consoles being loaded with electrical sparklers even though they make a big deal about how it's the future and poo poo runs on isolinear optical chips light technobabble so no electricity is on any of the ships at all.

But for real chairs on Federation starship bridges are some of the absolute dumbest tech in all of fiction for not having seat belts. Like, Federation Command or whatever, come on, do you SEE the poo poo these ships run into every day?

Adbot
ADBOT LOVES YOU

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Farmer Crack-rear end posted:

I don't think there's any official answer. I'd be curious to know what the designer had in mind.

One bit of trivia is that in the mid-late 70s when Paramount was considering doing another series instead of a movie, some of the pre-production designs for the sets included little alcoves for one-person transporter pads; the idea was that one of the upgrades the Enterprise got was a series of waveguides that would permit easy intra-ship beaming. Maybe the designer at ILM was thinking "well of course they can just beam down there if they need to get in!"

I'm inclined to think that Grissom/Oberth was intended as a non-combat ship, that as such they were willing to accept a higher degree of automation, and so everything down there is stuff that usually doesn't need to be touched; basically the only time they'd go down there is if something broke and needed to be fixed. And even then it might have sufficient redundancy that if something failed, there'd be a good chance they could just switch to a backup and let it sit until the next time they put in to a starbase.

But, yeah, I figure it's fuel/storage tanks and a shitload of sensors down there.

Yeah I figured if it was a science vessel most of the lower area is like storage/some automated lab thing/sensors that's installed and set up for their specific mission before they even head out.



Maybe it's where they keep the dolphin navigators.


Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

muscles like this! posted:

The second season also has the most realistic sci-fi scenario ever when a character gets addicted to holodeck porn.

The holodeck will absolutely 100% be society's final invention.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

GokuGoesSSJ3 posted:

It was originally an ore processing facility right? I always assumed they used transporters to get the ore up there from Bajor but I never thought about where it went next so I guess it'd make sense to have docking space for large cargo ships to bring the processed ore to where it needed to go, probably Cardassia.

This is correct, the majority of DS9 is storage space because it was originally meant to be a stop off point for ore that would then get processed into whatever and then stored til it was shipped out. It has ~3000 people on it at a given time in the series, but as mining station at full capacity it had something crazy high by Trek standards like 50,000 people on it. But because most of this is just mechanical spaces to store/shove ore into much of the station isn't really livable. IIRC as few as like 300 people could run the station.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Jiminy Christmas! Shoes! posted:

Is Borg tech actually more advanced? Seems like in the show their big advantage is that they have giant ships built with unlimited redundancies and the personnel to maintain/repair them.

Yeah in the show their gimmick was that they were nigh-indestructible but the reason was because they were constantly adapting to everything and repairing stuff to take into account what broke it on the fly. So like when you shoot a phaser it tends to :technobabble: have a certain range of frequency that the energy blast is in. The Borg shields pick up on that quickly and adjust to it, the Federation and folks with phasers do stuff like set their phasers to randomly modulate what frequency they fire at and this allows them to somewhat penetrate Borg shields, but eventually even that can be adapted to which is why like even one or two fully working cubes are basically a planet/species ending situation if you don't have enough poo poo to throw at them to wear them down and why even a small number of Borg can completely gently caress up some folks.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Jiminy Christmas! Shoes! posted:

Trek forgets alot of things that they invent.

I watched the episode of TNG the other day where Barkley gets his brain enhanced by an alien species and he invents a way to boost shield output by 300%, but apparently never bothered to write down how that was done.

Was there some point where they said this was undone or forgotten? Like if it's boosted by 300%, it's still going to say it's at 100% output on the console when you max it out.


I did love that they slingshot around the sun due to other reasons in TOS Kirk does log how like, theoretically, you could technobabble that into time travelling to a specific point in time in that one episode and then they used it for Voyage Home because it was like a lightning in a bottle how do you even begin to test stuff like this kind of thing but with how Voyage Home was happening it was like what the gently caress else are we gonna do.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Polaron posted:

That reminds me.

The shittiest piece of garbage tech in all of science fiction is the Darksaber.

No, not that one. The one built by an incredibly cheapass Hutt that was a Death Star Superlaser with engines bolted onto the back, hence the name (it was basically a giant cylinder so it looked like a lightsaber handle).

This piece of poo poo was so lovely that the one time it was attempted to be used in an actual combat scenario, it failed. It was being chased by a Republic fleet (a SMALL Republic fleet) into an asteroid field. It had a giant asteroid coming at it and the Hutt wanted to blow the asteroid up with the superlaser.

The superlaser fizzled and the Darksaber was smashed between two giant rocks with zero casualties to the Republic fleet.

Crix Madine was also unceremoniously shot in the heart and killed in the same book, because Kevin J. Anderson is a fuckin' hack.

Not only is Anderson a hack for that story, but it was even taken from the Marvel Star Wars comics from the 70s/80s. In between ESB and RotJ there was an earlier attempt at making use of the death star laser called The Eye of Tarkin but it was the exact same thing of instead of making a massive base we just make an extremely mobile death star laser. I remember that was a cool story arc because it was very shortly after ESB's events happened in the comics (like maybe two issues later) and there was also a story happening in it concurrently about a group of imperial officers' conspiracy to assassinate Darth Vader because of how ruthless he is in ESB about killing his own folks and on how much he only gives a poo poo about finding Skywalker personally instead of bringing order to the galaxy.

Adbot
ADBOT LOVES YOU

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Some Goon posted:

:actually: it was just called The Tarkin. And those comics owned bones. Where's my Valance and Baron Tagge miniserieses Disney? Where's my Riders in the Void / Fantasia mashup tone poem?

Disney owns both Star Wars and Marvel, I don't see how they wouldn't have full rights to them.

They really did, I loved that stuff so much and it was really cool when they overlapped with the movies because of all the little differences from the going by script/some designs being very different/etc.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply