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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Statutory Ape posted:

I'm gonna also vote "the self destruct system " and it doesn't matter which one

https://www.youtube.com/watch?v=tefHYLCEbAA

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RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

GD_American posted:

They got a lot better when they jumped universes to the Inner Sphere.

I found out the other day that there are really lovely mechs in Battletech that can transform into really lovely jets, closing the circle

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Statutory Ape posted:

I believe they do this in Stargate more often ,both specific to your example and sci fi ingenuity as a whole

Does the captain who orders it chuckle every time it works

I probably would

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

GD_American posted:

I always wanted a 3D map of the Inner Sphere but it turns out the Battletech creators were reading the star maps wrong when they created it and in real life this stars are wayyyyy different lengths from each other.

So essentially every Battletech fan just agrees to pretend there’s no Z-axis in space

Inner Circle

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Was the answer yes

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

zoux posted:

Full of George Washingtons and Thomases Jefferson?

There's already Lincolns so not that different

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

SlothfulCobra posted:

Most mutations happen from mysterious FEV ooze instead of plain radiation though. Fallout 3 was the dumbest one, with their idea that all cars had adopted lil' nuclear reactors instead of gas, and so therefore, 200+ years after the world ended, all the parked cars will explode into a nuclear blast if you shoot them, in some areas setting off a chain reaction.

On the other hand, blowing up an entire highway by causing a nuclear chain reaction owns

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

My favorite thing that New Vegas added was that America and likely the rest of the world was five minutes from post-scarcity and resources not mattering anymore, then nuked everything to pieces before the magic hard light holograms, infinitely recycling replicators, eternally energy maintaining super-metals, and fully automatic medtechs could roll out. And that's just at one guy's casino.

gently caress the gold, drag one of those vending machines out of the casino and reverse engineer it

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

galagazombie posted:

Ironically it's the trippy psychedelic mecha that feel the most realistic. You'll never be able to come up with a physics based reason for your weapon to be human shaped. So instead the justification for why we have a robot instead of a tank is "By embodying the platonic human form the robot is powered by the collective human spirit". The answer to why we gave our robot a giant sword instead of a gun is "The ancient blade of Lusitania channels the power of the Arkenstone left behind by the Martian Ancients to cut a path to a brighter future." It may be nonsense but it makes inartistically more sense all the same.

In Battletech the answer for "why legs" ranges from "works anywhere even space!" (lol) to "the stupid looking neurohelmets have the pilots control it with thoughts like their body and it's weird to do that if it's not human shaped". This lead to a guy making an extra-good helmet and extra-articulated mech that moved exactly like a human being that weirded everyone who saw it the gently caress out and the guy who plugged into it went insane

https://www.sarna.net/wiki/Epimetheus

Battletech knows exactly how stupid mechs are.

RBA Starblade fucked around with this message at 16:10 on Aug 26, 2020

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Tulip posted:

Counter proposal: make the clans more minor league hockey.

There's a short story where the clans go in to curbstomp a random rear end planet that has zero defenses so their plan is to exploit the Clan's auction system to see who can conquer what at the lowest price/fewest resources, and challenge them to a game of football.

Unfortunately for the planet, the clan mechwarriors are genetic freaks so the lovely militia team had a 141 and two thirds percent chance of getting owned and did, but they got a goal on them somehow so the clan appreciated the effort

Also I think they accidentally tackled someone to death

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

aphid_licker posted:

Counterpoint: it needs a robot general. General Dwight D Robohauer

One of the hovertanks is "J. Edgar".

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Solkanar512 posted:

As far as lovely tech is concerned, there’s a mobile suit in the main Gundam series known as the “Silver Bullet Suppressor”. It’s standard armament is a big loving gun and four extra right arms. See, they could bother to design the thing to actually handle the shock of firing its gun, so every time the gun fires, a new arm is pulled out of its backpack, installed and the gun can fire again.

Brilliant?

The big loving gun is also the main weapon of the Gundam from the series right before that, which notably doesn't blow its arm off when it shoots it

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Putting legs on your tank is basically the epitome of lovely garbage tech

Especially if that tank is in space

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Tulip posted:

With Mechs I just think about the fact that by having the same (or more!) mass concentrated onto a smaller contact with the ground, you have substantially less terrain that you can reasonably traverse due to, y'know, sinking.

This did make me think about how in the greatest mech game, Armored Core, there's just like dozens of existential superweapons lying around unmaintained from back before humans hosed themselves underground. Like half your missions are "uhhh so terrorists/our corporate rivals have taken control of a nuclear weapon+++ that nobody ever got around to decommissioning, and are holding a city hostage, can you kill them all?"

The NEXTs in Armored Core 4/4A are definitely garbage tech - they run on nuclear reactors of a sort that spew "kojima particles" everywhere while the mech is on. This killed the ecosystems of most of the planet and triggered mega global warming. Oops! There are also "Arms Forts", which are giant mechs if mechs were also gigantic military bases, and are explicitly described as obsolete pieces of poo poo only valuable because ten thousand guns shooting in the same direction at once is useful still, or would be, except one of them is destroyed by shooting the guns off.

In Armored Core 5 there are more "standard" robots instead and the final boss of Verdict Day is a rebuilt White Glint NEXT. It's three times your size. The implication is that you're running on cleaner, but shittier and weaker, power sources that won't kill the world a second time :v:

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Solkanar512 posted:

And if we’re talking a “real robot”, those servos and panels are all going to be produced by different suppliers using prison labor at the lowest cost and it’s going to work out very well for the shareholders.

It's a minor plot point in Gundam that the company that made the Earth Federation's giant robots and the company that made Space Nazi Germany's giant robots had a merger at one point

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Child soldiers are the shittiest garbage tech in science fiction of all

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

https://www.youtube.com/watch?v=tlJ5j-hSUmQ

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

A Buttery Pastry posted:

The design of the torso armor literally deflects incoming fire unto the vulnerable arms, which are clearly far less armored than the rest. The mech would be disabled almost immediately as the pilot has an arm blown off and goes into shock. Feel like maybe going with the thigh idea and having the pilot lean back inside the torso so the arms stay inside makes more sense.

I'd respect that design more if the human was also carrying a rifle

RBA Starblade
Apr 28, 2008

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Nebakenezzer posted:

20 seconds before impact, Central America, 65 million years ago

So I've been playing X-com Enemy Within, and in that X-com they do mechs. And these mechs are arguably not garbage tech.

The way they do it is step one, make a cyborg near Adam Jensen's level, IE a dude with artifical arms and legs. (This is definitely a little weird; since X-com's method is to choose healthy soldiers, then chop off their arms and legs. I'm thinking that most other places they just take horrifically wounded people.) Then, when it is Mech Time, the person unattached the normal replacement limbs, and then is inserted like a USB key into the mech suit. This means that the usual power armor problems are minimized, since I guess it just remaps your limbs into ogre-sized appendages.

There are various incidental lines from your chief scientist and engineer about how horrifically the aliens use their technology and wondering if humanity will be doomed to use it in exactly the same way, right before you order them to use it in exactly the same way lol

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Lol it doesn't even explode, the wheel just pops apart

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

I always liked the one dev's tweet describing XCOM 2 as "taking place after your first XCOM 1 campaign"

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Whale oil

RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

Ghost Leviathan posted:

Also the guys who contributed to 47's DNA.

You'd think that'd about put an end to that plotline, but the most recent games play with that; focus less on the guys who cloned him and more on those who trained him. Including featuring an otherwise ordinary human who went through the same from-childhood horrific assassin training that 47 did. (Kinda makes sense from a scientific perspective; a control group)

Basically all of them end in a send-in-the-clones plot in increasingly convoluted ways

The first one has you fight a batch of 48s. One of them has you deal with someone trying to make another clone assassin (this one's the lovely game). One of them is around cloning rights (to make more super-assassins). One Three of them's about why 47 was created in the first place (super capitalism). I think only Hitman 2 isn't directly about cloning and that one's more 47 coming to terms with what he is and does.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

quote:

The Phantom had a cloaking device. This didn't make the Phantom harder to hit or anything (though it was very hard to hit). Instead, 'decloaking' allowed you to reveal that your ship wasn't actually where the miniature was, but somewhere else - somewhere you got to choose after you saw where your enemy had moved. So it really behaved more like a teleporter, in the 'nothing personnel kid' (sic) sense.

*laughs in game design*

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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

THE BAR posted:



This stupid looking thing, especially considering it came from this wonderfully elegant specimen:



We don't fly this spaceship, but we have an understanding with the people that do

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