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Is there a reason that "build transports and get the hell out of Dodge" isn't an option? Because it seems to me like the planet is boned either way, and as I recall, the Antarans mostly use bioweapons, so all the buildings and infrastructure will still be intact. You can just get the transport ships out of the way, let the Antarans poop on things, and then drop the Sakkra back down once the Antarans go away. If you can bang out a couple of transport ships to save the people, then I will change my vote to that, and if not, I will stand by "sucks to be you guys, shrug emoji." Remember, though, I play these games as a belligerent warmonger because "make rad ships and use them to stomp on the other races that aren't as good at making rad ships" is what I'm in the genre for.
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# ? Oct 28, 2021 07:28 |
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# ? Mar 28, 2024 23:38 |
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MechaCrash posted:Is there a reason that "build transports and get the hell out of Dodge" isn't an option? Because it seems to me like the planet is boned either way, and as I recall, the Antarans mostly use bioweapons, so all the buildings and infrastructure will still be intact. You can just get the transport ships out of the way, let the Antarans poop on things, and then drop the Sakkra back down once the Antarans go away. I'm not so sure that you can evacuate a colony that way? I mean, I guess I could do a quick test once I get home tomorrow...
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# ? Oct 28, 2021 07:31 |
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I just looked at this with a random save, and it would appear that the game won't let you build a civil transport for the final little dude of a planet. You could ferry out the rest, I suppose. The joke here is that the planetary shield eats up the bio-bombs pretty efficiently.
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# ? Oct 28, 2021 09:21 |
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Rappaport posted:I just looked at this with a random save, and it would appear that the game won't let you build a civil transport for the final little dude of a planet. You could ferry out the rest, I suppose. The joke here is that the planetary shield eats up the bio-bombs pretty efficiently. Given this information and what I recall of the last Antaran raid that hit a shield, I suspect the shield may well be able to save the colony, and a full evacuation is off the table.
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# ? Oct 28, 2021 12:05 |
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Then adding my vote for the shield.
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# ? Oct 28, 2021 22:38 |
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+1 for the Shield of Hope!
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# ? Oct 29, 2021 01:20 |
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Shield yes
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# ? Oct 29, 2021 23:27 |
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We need more data. Build the shield. Test the Antaran anti-ship/anti-planet offensive capability vis-a-vis number of turns and galaxy tech state. It's a benchmark for whether we should evade, shield, or fight against a new raid.
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# ? Oct 30, 2021 19:17 |
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OK, I've waited around, and looks like no more votes are coming. I'm tiebreaking the initial contest in favor of the Relentless, and we'll roll out a prototype Circus soon. And we're raising a shield and hoping for the best. I'll proceed to play the rest of the update now.
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# ? Oct 31, 2021 01:06 |
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News All Day Network Special Report posted:... outbreak of hostilities between the Star Empire of Altair and the Klackon. What had once been a relatively stable quadrant of the galaxy has now joined the Spinward Quadrant and Far Quadrant in... On the plus side, the planetary shield saved Irguk.
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# ? Oct 31, 2021 01:51 |
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Bit late but in favor of the shield. And they've saved planets before in my games. They're really good.
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# ? Oct 31, 2021 02:02 |
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All right, finished playing through things, but need to grab planetary screenshots still. I must say- a single one of our battle fleets, at this point, is capable of smashing significant resistance by the Sakkra Nations, and this is before we get our new flagship or a carrier to the front to support it.
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# ? Oct 31, 2021 02:58 |
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a) Slightly off-topic, but: After "randomly looking at a save", I have spent a bit over 15 hours playing MoO. Thanks a lot, nweismuller! b) I will amend my statement about the shields a little, they do work well against bio-bombs, but you get into trouble once Antarans start sending nightmare fleets with 40+ bombs But at least the player can guesstimate their bombing capabilities by the size of the incoming fleet.
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# ? Oct 31, 2021 03:11 |
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Rappaport posted:a) Slightly off-topic, but: After "randomly looking at a save", I have spent a bit over 15 hours playing MoO. Thanks a lot, nweismuller! I am pleased that I've inspired you to get a bit of enjoyment out of this game, then. Heh.
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# ? Oct 31, 2021 03:30 |
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Report presented to the UML Assembly posted:Of the 300 million surface troops posted to the Sakkra front, 120 million remain available for future combat operations on new planets. The remaining 180 million have been committed to invasion forces and occupation service, with Gnolam troops to be rotated out of service as new Sakkra troops are trained locally to maintain the occupation. Casualties have thus far been lighter than anticipated, with approximately 1 million Gnolams KIA or MIA and approximately 4 million being granted medical discharges after combat wounds. Given the relatively light casualties, domestic opposition to the war remains manageable, although any evidence of heavy casualties amongst ground force recruits is likely to result in immediate impacts to public opinion. E: It appears our income bonus for being Gnolams applies to Sakkra populations we conquer, which is more than I had expected. And, so far, the ground war has been easy. nweismuller fucked around with this message at 08:35 on Nov 5, 2021 |
# ? Nov 5, 2021 04:27 |
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Hooray. In MoO2, is the income bonus a racial bonus?
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# ? Nov 7, 2021 09:21 |
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General Revil posted:Hooray. In MoO2, is the income bonus a racial bonus? In MoO2, cash income is acquired in race design, like other bonuses. The following traits apply per population unit in MoO2: Population growth Farming Industry Science Gravity tolerance The population cap, pollution tolerance, and agriculture effects of Aquatic, Subterranean, and Tolerant (but see note) The food/industry consumption effects of Cybernetic Lithovore The following bonuses apply per empire rather than population unit in MoO2: Money Ship defense Ship attack Ground combat Spying Government type The ship repair effects of Cybernetic Repulsive and Charismatic Creative and Uncreative Fantastic Traders Telepathic (in almost all ways, see note) Lucky Omniscient Stealthy Ships Transdimensional Warlord I can't confirm whether the effect of Telepathic that protects your colonies from telepathic mind control is empire- or population-based, nor can I confirm if the defensive bonuses of Subterranean are empire- or population-based. And yet, despite money having been an empire-level bonus in MoO2, I still somehow expected it to be population-level in this game. nweismuller fucked around with this message at 11:52 on Nov 7, 2021 |
# ? Nov 7, 2021 09:32 |
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As per our previous discussion, and since this is the only active nuMoO thread, I'll just share this here. I still blame nweismuller. Now I only have the Alkari and Bulrathi left...Yes,
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# ? Nov 7, 2021 09:58 |
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Rappaport posted:As per our previous discussion, and since this is the only active nuMoO thread, I'll just share this here. I still blame nweismuller. Nice! Well-done, Rappaport!
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# ? Nov 7, 2021 10:08 |
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I've had a lot of time demands recently on me, but I'm going to dedicate the week starting Sunday to image processing and writing. Fingers crossed we'll see an update sometime within the week after Sunday.
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# ? Nov 24, 2021 11:53 |
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Not a post for this LP directly, but the trio pack of Gnolam/Trilarian/Elerian is on sale at GOG for 3.49. You'll need it to play Ferengi Space Cows. And I got my Silicoid Mastery merit badge. It's fun to sprawl without a care in the world for biome.
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# ? Dec 18, 2021 07:58 |
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Xlorp posted:And I got my Silicoid Mastery merit badge. It's fun to sprawl without a care in the world for biome. My little Christmas miracle
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# ? Dec 18, 2021 08:13 |
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I've been smacked by things getting very busy and managing this LP getting very unwieldy, and after my long hiatus, it's hard to get back into it just yet. I think I need to cleanse my palate and refresh my habit of writing. To that end, and to share something that's eaten much of my time of late, I will begin a new Star Dynasties LP, featuring the new 'Bloodlines' DLC and the two small mods I have authored for the game. The new LP is available at https://forums.somethingawful.com/showthread.php?threadid=3997288, and I hope to see people there!
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# ? Mar 21, 2022 08:29 |
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Bumping this because I wanted to collect 3 remaining 'achievements'. Two of them are blueprint diddling but the last is winning a multiplayer game. Which means friends, I think. Would that be all I need to host/join a game? Been using Very Slow for all settings; the little decisions matter more.
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# ? May 29, 2022 07:02 |
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Xlorp posted:Bumping this because I wanted to collect 3 remaining 'achievements'. Two of them are blueprint diddling but the last is winning a multiplayer game. Which means friends, I think. Would that be all I need to host/join a game? Looks like you can invite Steam friends into a private game via the multiplayer interface, just looking into the game again. Give me a moment, I'll toss you some contact information via PM, since although it's been a bit since I've played nuMoO, I'll be happy to help.
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# ? May 29, 2022 08:12 |
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Would there still be any interest in me continuing this? For now I want to focus on my (sadly-delayed) Star Dynasties LP, but now that I mostly have sleep straightened out, that might be easier to work on. And I don't, in the long term, want to just abandon this LP.
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# ? Apr 23, 2023 14:16 |
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I'd still read it, for what it's worth.
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# ? Apr 23, 2023 15:29 |
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Edit: Now that I properly read your post, and realized that this is the MoO thread... I'd still really like to see the end of this LP, although I'm much more engaged with the Star Dynasties LP. Torrannor fucked around with this message at 16:27 on Apr 23, 2023 |
# ? Apr 23, 2023 16:24 |
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Sure, I'll keep reading.
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# ? Apr 23, 2023 17:01 |
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Wanton bloodlust works much better in this game than the other one. I mean I'll be beating the wardrums either way, it's just that "hey go gently caress up their poo poo because you can" is less likely to blow up in your face over here.
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# ? Apr 23, 2023 21:01 |
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I'd be game to continue reading the LP.
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# ? Apr 23, 2023 23:00 |
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I'll definitely be reading!
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# ? Apr 23, 2023 23:44 |
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I'd be up for reading it, but I'm more invested in the Star Dynasties LP
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# ? Apr 24, 2023 07:29 |
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# ? Mar 28, 2024 23:38 |
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As the forum resident nuMoO apologist, I vote for continuing this too, if you feel up to it!
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# ? Apr 25, 2023 02:03 |