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Nipponophile
Apr 8, 2009
This is a very good thread. Babylon 5 is a very good TV show. Please continue to post more very good reactions.

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Nipponophile
Apr 8, 2009

TheAardvark posted:

One thing I keep coming back to, since the first full assembly scene, is just how much costume/make-up work all of that must have required. There's like 20 people in full prosthetic. I wonder how big the staff was for that on B5 compared to other shows - I guess Star Trek had a bigger budget, but still.

I used to have a behind the scenes book where they talked about how the big crowd scenes worked. Basically, they'd have maybe half a dozen full-quality, high-detail costumes and use those for the people closest to the camera or anyone who had a talking part. Then there would be 10-15 less detailed, "good enough for 20 feet away" outfits that took less time and effort. Then, there would be the bulk crowd makeup, which wasn't designed to hold up to scrutiny, but could be quickly applied to 30-40 people to fill in the backs of mobs.

This meant that whenever they wanted to change the camera angle to get a reverse shot of a crowd, they'd have to rearrange everyone according to their new distance from the camera.

Nipponophile
Apr 8, 2009

The_Doctor posted:

S2ep18 - Confessions and Lamentations

Y'all's watchthrough got me to poking around the Lurker's Guide for the first time in decades, and I came across this quote from Straczynski which is eerily relevant, 20+ years later:

In response to a post accusing him of trying to make the epidemic a political statement due to what was going on with AIDS at the time -

"The whole point of the episode is NOT political; it says that if you make a disease political on either side, you're gonna die. You have to set aside all that crap and just Deal With The Problem. The only "side" this episode took was in advocating compassion for those afflicted.

I have enough just dealing with what's actually *in* my series; don't compound the problem by adding things that you saw only in your own head, and which exist nowhere in dialogue or in the story. You are adding the template of your own beliefs as an overlay, and seeing this story through it. That ain't my problem. If you see this disease as political, that's your lookout. This show says that ANY attempt to politicize a disease is species-dangerous thinking. Period."

Nipponophile
Apr 8, 2009

TheAardvark posted:

even if it's a red herring/technical glitch gently caress you for making me think about it for the rest of the show now

It was a technical glitch. One of the FX guys was doodling on a still of Garibaldi's face while waiting on the scene to render, and he accidentally saved that frame instead of discarding it.

Nipponophile
Apr 8, 2009

Angry Salami posted:

I'm doing a double-blind watch, where neither I nor the commenters know if I've seen it before.

I'm doing a super-blind watch, where I leave the show running in another room where I can neither see nor hear it.

Nipponophile
Apr 8, 2009
The nice thing about catching up on the show 25 years after the fact is that most every question has already been asked and definitively answered.

Re: Starfuries

It's basically what Grand Fromage guessed. Fighters can use the stationary jump gates just fine, but not the ship-generated jump points. A jump point collapses in on itself once the generating ship passes through it, so other ships risk being torn apart since the jump field is centered on the generating ship. The incoming Earthforce fighters that are shown are coming through B5's jump gate.

Nipponophile
Apr 8, 2009

The_Doctor posted:

Now I’m wondering how much control B5 has over its jumpgate. Can it effectively close it off if it wanted to? Like a stargate iris or what have you.

Someone had asked why the gate wasn't shut down beforehand:

jms posted:

It takes about a day to power down, or power up a jump gate. It operates more like a fusion reactor than a light bulb. So not only wasn't there enough time, even if they *had* had enough time, you'd want to leave the gate up and running in case you needed to evacuate for any reason; otherwise you'd cut off your main escape route.

Nipponophile
Apr 8, 2009

:getin: DO!

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Nipponophile
Apr 8, 2009
I never saw the CCG, but I have a copy of a B5 board game that seemed pretty interesting, but I don't remember if I ever even played it. The core conceit was that it was expandable, so you could buy the core game, then expansion sets for the major alien races. Furthermore, the plan was to start during the first season and release new expansion sets for each following season that added new factions and updated the existing ones, though I don't think they ever made it past season 2 or 3.

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