|
Capn Beeb posted:I was just using kunai on them for a while Sometimes I get on my horse and ride them all down which feels very brutal.
|
# ? Aug 8, 2020 14:28 |
|
|
# ? Apr 25, 2024 09:06 |
|
In case anybody is wondering from the description of the Lethal difficulty: it doesn't actually make Jin die in one hit from anything, it just increases the difficulty one level higher than hard. As my in-game arsenal has increased I've had to continually pump up the difficulty. This is one of the few games where I'm starting to think "Jeez, my character is way too strong."
|
# ? Aug 8, 2020 16:52 |
|
Casey Finnigan posted:In case anybody is wondering from the description of the Lethal difficulty: it doesn't actually make Jin die in one hit from anything, it just increases the difficulty one level higher than hard. It also increases damage done to enemies, which makes it unique compared to other difficulties.
|
# ? Aug 8, 2020 16:54 |
|
I know it sounds like a convenient excuse not to git gud but I don't want to play on Lethal because the enemies can die so quickly, not because I will. I like being able to combo enemies. It's not their total overall hitpoints that bug me or seem tedious it's needing to get through their guard first. That said, I might still try Lethal but not until I do more of the game on Hard and maybe after waiting to see if Sucker Punch adds NG+. Edit: That reminds me, I guess I should ask: what's the best Stagger build? I'm only partway through Act 2 so no story spoilers please but names of charms and equipment don't bother me. I have Gosaku's armour, although at the moment I'm using the Sakai armour for its look. That armour with Lord of the Night dye, using one of the middle upgrades, plus the Thief Mask, makes me feel like Batman Shredder. Lobok fucked around with this message at 17:50 on Aug 8, 2020 |
# ? Aug 8, 2020 17:44 |
|
Jin! Terror is not the way of the samurai. Why are we wearing these dope scary masks for then?
|
# ? Aug 8, 2020 17:55 |
|
At first I was kinda cool on the game because it felt kinda generic and slow paced and Jin felt too weak and I didn't like the wind mechanic very much but after starting to get my toolkit and seeing what options I had to clear up camps and groups of Mongols I completely changed my opinion. This game is loving fantastic and I love how I can either ghost around thinning a camp before just chucking a black powder bomb to start an encounter with severely weakened enemies like a master ninja or just stroll into a fortress and start a stand off to get a massive boost of resolve and then just dance around every enemy heavenly striking them down like a walking blender, and if I start to get overwhelmed I can just chuck a plastic explosive to take down a group of enemies. Plus the game is real pretty and the music is incredible. I'd loving hate to live in Tsushima though, the wind just blows all over the place carrying like pollen and hay and stuff. It'd be hell on my allergies.
|
# ? Aug 8, 2020 18:33 |
|
Calaveron posted:I'd loving hate to live in Tsushima though, the wind just blows all over the place carrying like pollen and hay and stuff. It'd be hell on my allergies. ... uh if you grew up on tsushima you probably wouldnt be allergic to the local flora... that's sort of how evolution worked for the first 99% of history before we invented, among other things, air conditioning.
|
# ? Aug 8, 2020 18:53 |
|
I like to imaging living there as one of the peasants, just wondering what the hell is going on with the wind now. Like, you set up a tent to get out of a thunderstorm, then Jin switches objectives and suddenly the rain and hail is just flying in through the flaps
|
# ? Aug 8, 2020 19:03 |
|
I really wish there was a heavy fog song. I would have played it every time I felt like stealthing an outpost.
|
# ? Aug 8, 2020 19:22 |
|
Japanese local governments are always obsessed with boosting tourism through city mascots and such (not that they're alone in this) and being the mayor of Tsushima right now where a huge triple AAA game tearing up the Japanese and American charts showcasing your islands natural beauty and historical importance just falls into your lap at the exact time that a pandemic makes it so that nobody's really permitted to travel must be a level of frustration I could only dream of experiencing.
|
# ? Aug 8, 2020 19:35 |
|
gently caress duels on hard
|
# ? Aug 8, 2020 19:47 |
|
BIG FLUFFY DOG posted:Japanese local governments are always obsessed with boosting tourism through city mascots and such (not that they're alone in this) and being the mayor of Tsushima right now where a huge triple AAA game tearing up the Japanese and American charts showcasing your islands natural beauty and historical importance just falls into your lap at the exact time that a pandemic makes it so that nobody's really permitted to travel must be a level of frustration I could only dream of experiencing. Calling all tourists! Come to Tsushima and die with honor!
|
# ? Aug 8, 2020 19:56 |
|
blue squares posted:gently caress duels on hard Duels on hard are actually so fun.
|
# ? Aug 8, 2020 19:59 |
|
blue squares posted:gently caress duels on hard Don't doxx my love life
|
# ? Aug 8, 2020 20:05 |
|
mikeraskol posted:Duels on hard are actually so fun. I don’t find failing 15 times fun
|
# ? Aug 8, 2020 20:08 |
|
blue squares posted:I don’t find failing 15 times fun For me the last Tengu duel before the longbow was an order of magnitude harder than every other duel, at any point in the game. The 5 kenshin, the big duels at the end, the final boss fights... nothing even close to 40 minutes I spent on Tengu dude during the drug trip sequence
|
# ? Aug 8, 2020 20:12 |
|
blue squares posted:gently caress duels on hard mikeraskol posted:Duels on hard are actually so fun.
|
# ? Aug 8, 2020 20:38 |
|
lmao you can hit hawks with sticky bombs
|
# ? Aug 8, 2020 20:51 |
|
What are people's thoughts on weapon selection? I appreciate that the game avoids having a big ol' weapon wheel in the middle of the screen but what's good about a wheel is being able to go from one weapon directly to another. For the weapons in this game accessible through L2 there is almost a sub-menu because you first have to select the class of weapon and then your "ammo" type. Although maybe I just need to get better at doing a quick 1-2 press of the direction button then face button but I know from stance switching the game isn't great for fast menu inputs. Seems like the game needs the animation of the weapon/stance menu to fully rise up before registering inputs properly?
|
# ? Aug 8, 2020 21:13 |
|
i constantly eat poo poo during stance switches, it's probably my biggest sticking point with the combat
|
# ? Aug 8, 2020 21:15 |
|
Lobok posted:What are people's thoughts on weapon selection? I appreciate that the game avoids having a big ol' weapon wheel in the middle of the screen but what's good about a wheel is being able to go from one weapon directly to another. For the weapons in this game accessible through L2 there is almost a sub-menu because you first have to select the class of weapon and then your "ammo" type. I was surprised to find that it clicks pretty well for me. The slight delay sometimes fucks me over when trying to do two things (e.g. switching bow and arrow type), but I generally find that the brief time slowdown is enough to get me through whatever I want to do (counterintuitively, if I'm not hurrying too much).
|
# ? Aug 8, 2020 21:25 |
|
Captain Hygiene posted:I was surprised to find that it clicks pretty well for me. The slight delay sometimes fucks me over when trying to do two things (e.g. switching bow and arrow type), but I generally find that the brief time slowdown is enough to get me through whatever I want to do (counterintuitively, if I'm not hurrying too much). The time slowdown would help but I started the game on Hard and I don't think there is any.
|
# ? Aug 8, 2020 21:47 |
|
Stance switching is fine but having to take your thumb off the left stick and navigate a separate menu for ammunition type wasn't great. I'm pretty sure a traditional weapon wheel like HZD would have felt better.
|
# ? Aug 8, 2020 21:48 |
|
I grow ever more pleased with my choice of outfit (spoilered for late-game duel just in case, but nothing surprising). e: then it takes my outfit just when I need it the most Captain Hygiene fucked around with this message at 22:08 on Aug 8, 2020 |
# ? Aug 8, 2020 21:51 |
|
I'm approaching the endgame and it's been very enjoyable but I do wonder what the game would have been like if it wasn't open world. The biggest emotional scenes are still pretty good but they feel undermined by Jin then returning to 'default Jin'. It feels like Act 3 Jin should be a significantly different person from Act 1 Jin (ESPECIALLY after the act 2 climax) but it still feels like he's just equivocating about dipping into dishonor when he should really be swimming in it. Stuff like his speech to (act 3 sidequest spoiler) Norio at the end of Norio's tale feel a little off when chronologically Jin did much worse for much the same reasons only a few days ago and had no problem with it. I wonder if the game's story would have hit better if it was structured more like Metal Gear Solid 3 or something, with large play-areas connected by smaller corridor-style connective tissue you gradually advanced through with the occasional big setpiece, so Jin could have a real tragic arc.
|
# ? Aug 8, 2020 21:56 |
|
Sindai posted:Stance switching is fine but having to take your thumb off the left stick and navigate a separate menu for ammunition type wasn't great. I'm pretty sure a traditional weapon wheel like HZD would have felt better. If I could re-do the weapon and tool controls I'd do the double-tap method of using the same button twice for different selections. L2+Square (x1 and x2) - Short Bow regular, Flaming Arrow L2+Triangle - Longbow Heavy Arrow, Explosive Arrow L2+Circle - Poison Dart, Hallucination Dart L2+X - Wind Chime, Firecracker R2+D-pad down, up, right - Smoke Bomb, Sticky Bomb, Black Powder Bomb R1 x2 anytime - Kunai (thinking of Arkham's Batarangs here) For the R2+D-pad inputs I'm thinking it'd be handy to press once to select or double-tap for instant fire since I'd love if Smoke Bomb especially were faster to access in a pinch like in some Assassin's Creed games but maybe double-tap having two different meanings between L2 and R2 would be confusing. Having the two kinds of R2 selections could be nice though if it meant all three of those weapons had both a quickfire and close-range/at-your-feet version and an aimable, throwable version. I also would have put Call Horse as a swipe gesture so it's easier to do that while moving and put the Flute in its place on the d-pad.
|
# ? Aug 8, 2020 23:08 |
|
BIG FLUFFY DOG posted:Japanese local governments are always obsessed with boosting tourism through city mascots and such (not that they're alone in this) and being the mayor of Tsushima right now where a huge triple AAA game tearing up the Japanese and American charts showcasing your islands natural beauty and historical importance just falls into your lap at the exact time that a pandemic makes it so that nobody's really permitted to travel must be a level of frustration I could only dream of experiencing. Nagasaki Prefecture's tourism division has a whole webpage about Ghost of Tsushima and how it ties in with the area's real history and locations https://www.nagasaki-tabinet.com/nagasaki-tabinet/statics/ghost_of_tsushima/en/
|
# ? Aug 8, 2020 23:23 |
|
free hubcaps posted:Nagasaki Prefecture's tourism division has a whole webpage about Ghost of Tsushima and how it ties in with the area's real history and locations Huh, well now I feel dumb. I never bothered to look it up, I just assumed it was a made-up island that was probably just a parallel inspired by an actual place.
|
# ? Aug 8, 2020 23:31 |
|
Based on Google Maps they changed almost everything except the shape.
|
# ? Aug 9, 2020 01:48 |
|
MAXIMUM TERROR. The hero Tsushima needs.
|
# ? Aug 9, 2020 01:59 |
|
Fuzz posted:
*stumbles and falls over backwards* No! NOOOOO!!!
|
# ? Aug 9, 2020 02:02 |
|
Holy jumping, I'm watching the Birds of Prey movie and Ishikawa is in it. I recognized the voice first because he's dressed, well, not like a samurai.
|
# ? Aug 9, 2020 02:44 |
|
Kinda dumb and annoying that the legend meter still shows up in slow motion after you've bought all the techniques and are the official Ghost of Tsushima™
|
# ? Aug 9, 2020 03:09 |
|
So I finished the game. It was really good, though it kind of bugged me that the story basically went out of its way to partially vindicate Shimura's perspective by having the Mongols somehow figure out and use Jin's poison. There's not really any actual moral ambiguity here, so it's goofy that it tried to justify the stance that there's an actual benefit to the Samurai combat doctrine. The latter part of the fight with the Khan was really funny. I just shot him in the face with exploding arrows a bunch. Sindai posted:Stance switching is fine but having to take your thumb off the left stick and navigate a separate menu for ammunition type wasn't great. I'm pretty sure a traditional weapon wheel like HZD would have felt better. Yeah, I would often get wrecked because I tried to switch to throwing a bomb during combat.
|
# ? Aug 9, 2020 03:31 |
|
Lobok posted:Holy jumping, I'm watching the Birds of Prey movie and Ishikawa is in it. I recognized the voice first because he's dressed, well, not like a samurai. Francois Chau also plays Jules-Pierre Mao in The Expanse, where he also looks decidedly un-samurai-ish
|
# ? Aug 9, 2020 04:11 |
|
Pro-tip for anyone in acts 2/3: you will end up with WAY more iron than you can use. Sell what you can for supplies to get upgrades sooner. I had almost 300 excess iron by the time I finished the game, which works out to ~4k supplies. If you focus your upgrades on specific armor and/or don't use the bows much this also applies to linen and bamboo. Finished the game the other night and ran through tonight to clear out the remaining camps. Are there any particularly good side stories? I've done a bunch but it kinda feels like I finished the game and there's not much left to do. 404notfound posted:Francois Chau also plays Jules-Pierre Mao in The Expanse, where he also looks decidedly un-samurai-ish I'll always think of him as the guy in the Dharma Initiative training videos.
|
# ? Aug 9, 2020 04:16 |
|
Clanpot Shake posted:I'll always think of him as the guy in the Dharma Initiative training videos. Yeah, that was my instant recognition moment when I looked him up after that mention
|
# ? Aug 9, 2020 04:18 |
|
Clanpot Shake posted:Pro-tip for anyone in acts 2/3: you will end up with WAY more iron than you can use. Sell what you can for supplies to get upgrades sooner. I had almost 300 excess iron by the time I finished the game, which works out to ~4k supplies. If you focus your upgrades on specific armor and/or don't use the bows much this also applies to linen and bamboo. I had this happen with linen, which I was surprised to notice sells for 15 supplies each.
|
# ? Aug 9, 2020 06:01 |
|
The most invested I’ve been in the story was at the start of Act 3, or end of Act 2, I forget, when those assholes killed my horse, Kage, named after the Kokage horse in Sekiro who dies from being spooked to death by gunpowder. I was actually legitimately upset and couldn’t believe that they were going to do that to me, and then make you watch as your horse takes you, who knows, 50 miles into the North, with 5 or so arrows sticking out of its body. Then it shows a closeup if it’s eyes as it dies on the ground... hosed up. Also the other stuff at the end of act 2 is also good, Im assuming Jin forgives his uncle and maybe says he isn’t a ghost anymore or something stupid, while still somehow maintaining that he did what he had to do to save Tsushima, but I would also not mind if he gets poisoned or something later in the game for being a dickhead. imhotep fucked around with this message at 09:57 on Aug 9, 2020 |
# ? Aug 9, 2020 09:54 |
|
|
# ? Apr 25, 2024 09:06 |
|
Imhotep posted:The most invested I’ve been in the story was at the start of Act 3, or end of Act 2, I forget, when those assholes killed my horse, Kage, named after the Kokage horse in Sekiro who dies from being spooked to death by gunpowder. I was actually legitimately upset and couldn’t believe that they were going to do that to me, and then make you watch as your horse takes you, who knows, 50 miles into the North, with 5 or so arrows sticking out of its body. Then it shows a closeup if it’s eyes as it dies on the ground... hosed up. Just finished it last night, got the plat at the end, too, which felt extra awesome. The final ghost armor color is amazing. Unrelated: Not gonna lie, that mask but with the Refined Kensai hat look amazing. Fuzz fucked around with this message at 13:48 on Aug 9, 2020 |
# ? Aug 9, 2020 13:46 |