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Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
pre:
Perfect Dark es un juego impresionante que aprovecha al máximo las
capacidades de la Nintendo 64. Siempre me han interesado los juegos que
utilizan Inteligencia Artificial y creo que por el momento este es el mejor. Los
programadores y diseñadores de Rareware han logrado de nuevo una obra
maestra y han demostrado que lo importante de las consolas está en los
creadores de sus juegos.

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Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
Inteligencia Artificial.....magnífica

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
pre:
Sċ er det bare ċ ĝnske deg god lesning, og god gjennomgang av mitt
absolutte favorittskytespill: Perfect Dark!

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
The UN meets and everyone is discussing which country has the best local language guides on gamefaqs.

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
I could do this all day
pre:
Surprise the guards
-----------------------------------------------------------------------------
If you catch the guards off guard (no pun intended) it’ll be easier to survive.

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
pre:
Mario Series Ending FAQ 

GameFAQs: jelly soup
GameSpot: Jelly_Soup
G4tv Forum: JellySoup
MarioWiki: Ghost Jam
NeoSeeker: Jelly Soup
NSider: JELLY_SOUP
Fungi Forums: Jelly Soup

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
guy using the matrix plugs to learn how to speedrun mario:
pre:
Visit the Toad's House using the pipe before coming here.  Go right by 
a Firesnake and you'll reach a red Koopa Troopa.  Stomp it and then 
lift its shell.  Stand on the ? Block above (the left one) and release 
it.  Take the power-up from the right block and then hit the other ? 
Block for a coin.

Go right to similarly stacked blocks (in a pyramid shape, of course).  
Hit the right ? Block for a Starman!  As Mario would say, yahoo!  Run 
right, plowing through those enemies to reach a third pyramid.  Jump to 
the top, bust through the blocks, and hit the ? Blocks for a power-up 
leaning on the Super Leaf side of the tree.

If you are Raccoon Mario, get onto the base of this pyramid and take 
off running into flight.  Fly up to some blocks with a P Switch on them.  
Hit the switch and drop down into a whole mess of coins!  Collect all 
that you can (one coin that seems solid contains a 1UP Mushroom when 
hit from below) before going right past a series of jumping blocks.

Hit the Koopa Troopas' shells into the blocks.  They will collect for 
you many coins, as well as carve a path to a pipe.  Take it down to the 
black border.  Run right to take a card.

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS

Fungah! posted:

checked an faq for ni no kuni to see wht the postgame looked like and lol:

code:
                       A N O T H E R   L I F E W O R L D
                       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Every once in a while you come across a story which, once you've plunged your
mind into it, doesn't let go of you. Soaked with meaning and hidden layers to
explore, it opens up an entire new world. Structured by the laws of our own
existential lives - yet different in all the details - it manages to captivate
and intrigue not only yourself, but generations to come.

The modern age has shaped a landscape in which spaces have been created that
allow people to tell narratives in different ways. Movies and TV-series are
but examples of the wide diversity of media that emerged in the 20th century.
The space in which video games shine has only opened up in recent decades and
by the looks of its main stream of output appears to be in its puberty.

It opens up fantastic possibilities to craft narratives in ways unseen before
and it's wonderful to witness every once in a while a game that makes full use
of the semantic potential that the videogame medium contains deep down; an
ability to shape a whole unique lifeworld in which one can dwell and live.

That is exactly what Ni no Kuni manages to do. Playing such a videogame means
nothing other than merging your regular 'lifeworld' with another lifeworld, in
this case a world fully created by human beings. This differs from reading a
book or watching a movie in an important sense, namely that the subject's free
will literally start playing a role; one gets the feeling of *exploring* a
lifeworld rather than being a spectator. Appropriate music has the power to
enhance the intensity of this feeling, and our fancy is pampered by dynamic
and imaginative environments and creatures.

The feeling of exploration is not an unimportant element of video games, and
especially if one already has the expectation to be drawn into another world,
it's a very disappointing experience to find a linear path drawn out for you;
in an almost unlawful fashion are you stripped from a portion of expected
freedom.

Studio Ghibli has managed to create a beautiful lifeworld that will surely
enchant you. In the end, be it in the form of a tragic yet wonderful graphic
novel such as Jimmy Corrigan by C. Ware, or in the shape of a movie like Let The
Right One In, or in the fashion of Ni no Kuni, what really matters is a
lifeworld's ability to charm its visitors in a singular way and leave a lasting
impression to be shared with others. We can safely assure you that Ni no Kuni
lives up to its name: Another World.

While it's the duty of the creator(s) to craft the above potential, it's the
explorer's responsibility to truly do a lifeworld justice. Just like a tourist
ought to take his time exploring a new city in order to discover new things
worthy of attention, so too does a digital lifeworld require proper attention
and efforts. A travel guide for those prepared to undertake this not always
light hearted quest might thus be a welcome subsidiary.

As such, we do not share the opinion that guides take the fun out of games.
It's perfectly understandable should someone want to explore a world all by
themselves at first, but he who wishes to master the art of exploration better
stands on the shoulders of giants before him, to truly turn every turnable
stone. We hope this strategy guide aids you in doing fully justice to the
magnificent lifeworld of Ni no Kuni. It deserves it.
lmao at the first 25% and lmao at anyone who got further than that

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Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
haha

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