|
Lt. Lizard posted:Speaking of "Core Suppression" missions are they something I should be doing as soon as they become available, despite being still on like day 25, or are they end-game stuff? Both gameplay-wise and story-wise. Do them as soon as you can, but be prepared to reset to memory repository afterwards; they're brutal. Of the ones I've tried so far they don't get easier or harder with more progress but the rewards are very good.
|
# ? Jul 20, 2020 00:13 |
|
|
# ? Apr 19, 2024 11:26 |
|
Lt. Lizard posted:I'm slowly chugging along this game, just completed 3rd Tiphereth mission, which made available "Core Suppression" missions for almost all Upper Sephirahs and um....... this whole thing got a lot more interesting. Like I can't say it's much of a twist, considering that the game is telling you they are AI since the beginning, but it's still kinda unnerving to discover just how much is the cognition filter warping your perception of what's going on. Also, you can't fool me Angela! I remembered you still looked like human when the cognition filter malfunctioned back at the beginning, I'm on to your poo poo! They unlock some really useful upgrades and make it easier to manage the base so they should be done sooner rather then later.
|
# ? Jul 20, 2020 00:13 |
|
How...How the gently caress did I not come accross a lobotomy Corp thread until now?? Ahem gently caress Binah, gently caress fetus, gently caress magical girl, gently caress train and gently caress Angela Especially that last one, spit on their grave.
|
# ? Jul 20, 2020 00:52 |
|
I'm with you until the last one. She gets an 'It's complicated' because 90% of her terrible poo poo is actually all A's fault. There are no good trains in Project Moon's world, though.
|
# ? Jul 20, 2020 00:56 |
|
Yeah I didn't like Angela until Library of Ruina where you actually kind of talk to her as a person, and it turns out she's basically kind of ignorant on a lot of things, and a little traumatized? And can actually be somewhat friendly when Roland makes the effort.
|
# ? Jul 20, 2020 00:59 |
|
Half of my hatred is because You were basically A in the last game and it felt like she dabbed on all of the sacrifices that you make in order to finally put the matter at peace, all those hour and days you've spent thinking of strats while you have fetus, blue star, magical girl, train, censored, Nothing there and [doublespoiler]Punishing birb[/doublespoiler] ripping you a new rear end in a top hat. Then Lor came along and it feels like getting shot in the gut when she's the one who sabotaged everything and she gets off relatively scott free to do even more sacrifices (that she was totally cool with in the first game even). To put more salt on the wounds the mc seems to be on her side and everything. It feels like if a character you liked were to die and then you play a character later on that took part in killing that character. It hurts.
|
# ? Jul 20, 2020 01:09 |
|
(100% LC spoilers) whoops locked my robot daughter in a recursive nightmare for a million years and for some reason she's got a gigantic chip on her shoulder about it. well good luck everyone
|
# ? Jul 20, 2020 01:18 |
|
Waterfall Watcher posted:Half of my hatred is because You were basically A in the last game and it felt like she dabbed on all of the sacrifices that you make in order to finally put the matter at peace, all those hour and days you've spent thinking of strats while you have fetus, blue star, magical girl, train, censored, Nothing there and [doublespoiler]Punishing birb[/doublespoiler] ripping you a new rear end in a top hat. Then Lor came along and it feels like getting shot in the gut when she's the one who sabotaged everything and she gets off relatively scott free to do even more sacrifices (that she was totally cool with in the first game even). To put more salt on the wounds the mc seems to be on her side and everything. TBQH I'm looking forward to an LP of Library of Ruina in like a literal year from now in part because I want to see what everyone makes of the ending of LC and the bits that get followup in the sequel. Though Roland is on Angela's side mostly because he doesn't want to be a popcorn machine, if we're being completely fair.
|
# ? Jul 20, 2020 01:20 |
|
TeeQueue posted:Though Roland is on Angela's side mostly because he doesn't want to be a popcorn machine, if we're being completely fair. - - - God I hate them so much. Like legit if you were to show me a video any video from; cute puppies doing cute things, a movie trailer to something funny and you snuck in a single frame of their smug loving face I will become livid and would not be able to explain why.
|
# ? Jul 20, 2020 01:39 |
|
Waterfall Watcher posted:Yeah Roland is a mystery and I do like where PM goes with things. I haven't played Lor in like a month since one of the updates ate my save so I might give it a go, maybe I'll feel something other than pure hatred for a certain character... It's okay. None of us like Lenny here.
|
# ? Jul 20, 2020 01:48 |
|
Angela gets a bit of a pass from me because she’s an abandoned girl who has spent god knows how long fulfilling the wishes of her creator Ayin, who hated her for not being his dead love interest, only to finally snap and decide to salvage some kind of humanity and purpose from her life instead of dying off. If she could give a final “gently caress you” to Ayin, so much the better; it’s not good, but god is it understandable.
|
# ? Jul 20, 2020 02:34 |
|
I really liked the Ruina scene where Roland tells Angela that he doesn't think poorly of her because she's a machine, and I was expecting her to fully on go UH. LIKE I NEED YOUR SYMPATHY OK? but instead she seems a bit taken back and then thanks him. I saw that and was like oh my god I can't believe she had feelings the whole time. Which in retrospect is kind of obvious but I thought she was more angry instead of upset. Spoilers its BOTH
|
# ? Jul 20, 2020 03:05 |
|
Follow up question from my earlier one, re: resetting mechanics in LC (still on the fence if I should pick it up or just follow the LP): So there's like several resets in the game, right? I get the "Restart Day" one, it's just literally a start-of-day check-point you can return to with no permanent damage, correct? Anything carry over when you do this, or is it strictly a checkpoint mulligan on the day's events? Then there's "Reset to the last 5 Day Increment" and "Reset to Day 1". My understanding is that you keep unlocks (gear, intel, event clears) but how does it work re: your employees? If I trigger it mid-way in a day and there's some deaths, do these carry over? And do you keep leveled employees on the Day 1 reset too?
|
# ? Jul 20, 2020 15:45 |
|
Restart Day is a checkpoint mulligan. For the reset one ones you don't keep your employees. In the reset to x day you only have the employees, gear and intel that you had up to the start of that day. You do get to keep the unlocks, gear and intel for a complete reset to day 1. The unlocks are global so if you reset five days ago after suppressing a boss you get to keep that bonus.
|
# ? Jul 20, 2020 16:16 |
|
Ahh I see, so all three resets clear the day's successes/failings, and the "Reset to 1", "Reset by/to 5" ones essentially checkpoint your employees stats at those points but still allow progress (unlocks, intel, gear) to carry over. Am I understanding that right?
|
# ? Jul 20, 2020 16:56 |
|
Reset to Repository (the 5-day one) does keep the intel and gear you've unlocked. However your employees will be reset to the condition the state they were on that day. If they were wearing EGO gear that you lost between the checkpoint and reset, they'll lose it, since your EGO gear getting saved goes both ways.
|
# ? Jul 20, 2020 17:05 |
|
Dying deletes EGO gear and EGO gifts on victims, which can be relevant when using the Memory Repository.
|
# ? Jul 20, 2020 18:03 |
|
Maybe think of it this way, although it might not help: the 5 day memory repository only saves your employees' states. Specifically whether they're alive or dead, their stats, titles, and EGO gifts. When you press the "Return to memory repository" button it saves all of your abnormality observations, EGO gear, completed missions, and research unlocked at that moment, and you carry all of that back to the repository day where your employees' saved state is waiting. Pretty sure you need to actually complete the day for any missions in progress to be considered cleared. Returning to day 1 works the same way, except you'll be back to just a single randomly generated employee.
|
# ? Jul 20, 2020 18:33 |
|
Waterfall Watcher posted:How...How the gently caress did I not come accross a lobotomy Corp thread until now?? I agree on the 1st. Might have too do another day 1 reset thanks to her.
|
# ? Jul 20, 2020 19:07 |
|
god the more I think about it the more I loving hate Plague Doctor. So you lose 12 employees, let out a super-boss who is his own can of dick moves. Win or lose, you're now stuck with an absurdly high-maintenance ALEPH who fucks up your carefully designed facility and can only be safely (barely) worked by people in Judgment Bird's armor and EX level stats. I am 100% going back for round 2 with this fucker Any advice? Besides only use red/black weapons.
|
# ? Jul 20, 2020 21:07 |
|
Alrighty, I'm finally playing this thanks to the ongoing LP and I'm on Day 3 - and I've already had to do a reset due to my day 4 tool prior being something I had no way of dealing with. For my Day 3 abnormality, any advice on what I should pick between: O-05-61 Life is only granted to those who hold no fear of death. O-03-60 You see a song in front of you. It's approaching, becoming more colorful by the second. F-01-02 I am coming to you. You, who will be reduced to ash like me. Right now I just have One Sin and 1.76MGhz so I've been making good use of Attachment, Insight, and Repression but I've looked up a few details of these things and they're all kind of terrifying.
|
# ? Jul 20, 2020 21:17 |
|
If you know the details of them then you should leave O-03-60 well enough alone until you have max level agents. Out of the other two you need to be careful but they are both pretty useful.
|
# ? Jul 20, 2020 21:22 |
|
reset if you pick up don't touch me, have someone distract the small boys by kiting them, make sure you don't have any assholes that would also breach (queen of hatred, big birb), make sure you have apocalypse birbs gear and if all else fails:summon green midnight .
|
# ? Jul 20, 2020 21:27 |
|
PlasticAutomaton posted:god the more I think about it the more I loving hate Plague Doctor. If you still have all your apostles, reload until WN is in one of the upper departments and then send all of them down as deep as you can before they transform so that you'll have some time to fight while they trudge all the way back. You'll still have to deal with the two in its room, I had the most success focusing just on WN while avoiding their instant kills. Ranged weps were just more awkward to manage so I only used melee. Be especially careful of the apostles with spears, their IKs come out so fast it isn't even safe to ambush them in elevators.
|
# ? Jul 20, 2020 21:33 |
|
Galick posted:Alrighty, I'm finally playing this thanks to the ongoing LP and I'm on Day 3 - and I've already had to do a reset due to my day 4 tool prior being something I had no way of dealing with. For my Day 3 abnormality, any advice on what I should pick between: I'd go for -02. It's an extremely low maintenance Teth and a fantastic (early game) insight trainer. It does breach if you gently caress up and hilarious things can happen when it does breach if you aren't paying attention, but it's also extremely easy to suppress by the time breaching abnormalities are relevant. Plus it has an EGO weapon that remains relevant all the way through WAW due to the obscene amount of damage it puts it out.
|
# ? Jul 20, 2020 22:05 |
|
Galick posted:Alrighty, I'm finally playing this thanks to the ongoing LP and I'm on Day 3 - and I've already had to do a reset due to my day 4 tool prior being something I had no way of dealing with. For my Day 3 abnormality, any advice on what I should pick between: -61 is a really good instinct trainer so if you need something for that, I’d pick that up. Plus it has a really good EGO weapon that is HE level and is one of 2 pale weapons. So long as you don’t use attachment or repression on it, you should be fine for the most part. Honestly, once you get max agents who you won’t be putting to worth, it may be worth giving them the gift the abnormality has.
|
# ? Jul 20, 2020 22:50 |
|
lets hang out posted:Maybe think of it this way, although it might not help: the 5 day memory repository only saves your employees' states. Specifically whether they're alive or dead, their stats, titles, and EGO gifts. Tenebrais posted:Reset to Repository (the 5-day one) does keep the intel and gear you've unlocked. However your employees will be reset to the condition the state they were on that day. If they were wearing EGO gear that you lost between the checkpoint and reset, they'll lose it, since your EGO gear getting saved goes both ways. Cool, thanks!
|
# ? Jul 20, 2020 23:22 |
|
3 more English chapters of Distortion Detective today
|
# ? Jul 21, 2020 02:58 |
|
let it be noted: the value of having a pile of buffs and good gear on one employee is not to be underestimated, especially when everything is breaking out because of an easy mistake such as sending someone to work T-09-82 and forgetting, causing F-02-58 to break out which then lets out T-05-41, T-02-71 and O-03-60 to all break out. but hey, on the plus side got to watch some anomalies too busy fighting eachother to hunt down my agents :v
|
# ? Jul 21, 2020 06:57 |
|
Ok, quick question: Geburas 2nd mission is "Suppress WAW abnormality 5 times" or "Suppress 5 different WAW abnormalities"? Due to the absolutely "excellent" RNG I have only 3 WAWs (and 3 ALEPHs ), so this might be a problem.
|
# ? Jul 21, 2020 12:40 |
|
Lt. Lizard posted:Ok, quick question: Geburas 2nd mission is "Suppress WAW abnormality 5 times" or "Suppress 5 different WAW abnormalities"? Due to the absolutely "excellent" RNG I have only 3 WAWs (and 3 ALEPHs ), so this might be a problem. You can use the same one 5 times in a row for that mission if you want to.
|
# ? Jul 21, 2020 12:43 |
|
Oh! That makes things a lot easier than I thought. Guess I'll go and bully a certain Bad Apple a few times.
|
# ? Jul 21, 2020 13:03 |
|
Catching up to Library or Ruina and had a couple of thoughts: 1) Gun-logic how the hell does it work? I repeated the QoH fight like 7+ times simply because the pages clashing was super erratic. It was even more infuriating given how the first fight ended with QoH having 1 HP, so if I knew how it worked I could have won on the first try. 2) Speaking of guns, I accidentally cheesed Pinocchio by giving Roland a gun deck, which meant that Pinocchio ended up without any cards to play or use for his lying gimmick. 3) The grind can be awful, I fought SSJ Philip for 5 times and despite burning so many Oscar books I haven't got the Oscar key page, which wouldn't be so bad if it wasn't for the fact that only his key page had Sparkling Spear. The same goes for Sayo-specific pages too, but I got far luckier there. Limiting the key pages of Objet d'art is excusable, but normal pages being double gated is annoying. 4) I think I am near the end content of the current patch? So far the only fight I haven't beaten is the circus. Can't wait to see the chad murderer and the A stan finally appearing in LoR.
|
# ? Jul 21, 2020 20:41 |
|
Yeah the grinding for pages / cards gets a bit old for me.
|
# ? Jul 21, 2020 21:00 |
|
One thing to make sure you do is not immediately knock people out if you're grinding. They need to be emotional, then they'll drop multiple copies of their own book. You are also near the end (for now!). Ranged cards have unique mechanics. They start INSTANTLY, without waiting for people to move, and red dice count as evasion dice (as in, you can block multiple dice rolls with a single red dice if you roll well). I don't think the abnormalities ranged cards are discarded either, or if they are they have a lot of them. ALSO, new patch might have been what caused it. They seem to have made it so, instead of the old way where the last higher speed dice card you try to clash on is the one that actually clashes, instead the highest speed roll is the one that gets clashed against. Old rules apply on speed dice of the same number. I could be wrong, though.
|
# ? Jul 21, 2020 22:48 |
|
Chinely posted:ALSO, new patch might have been what caused it. They seem to have made it so, instead of the old way where the last higher speed dice card you try to clash on is the one that actually clashes, instead the highest speed roll is the one that gets clashed against. Old rules apply on speed dice of the same number. I could be wrong, though. hmm I haven't noticed this and aren't able to reproduce it. Unless it's some quirk of that fight? Can't repeat it now.
|
# ? Jul 22, 2020 00:15 |
|
Chinely posted:One thing to make sure you do is not immediately knock people out if you're grinding. They need to be emotional, then they'll drop multiple copies of their own book. You are also near the end (for now!). Thanks for the clarification, my biggest problem was with the clashing mechanic being super erratic. The abnormalities own unique cards are permanent, but the abnormality that has the gimmick of fully copying your deck copies the exhaust mechanic. Though, is there a limit to the amount of books you can get from a single fight? Like if I fight Oscar is the max amount of books he drops when killed is fixed? Also, in regards to dodge, it seems that if you roll close enough to the dodge roll it is still spent even though you haven't surpassed it, what's the limit then?
|
# ? Jul 22, 2020 00:31 |
|
Dodge dice are removed if the attack die roll the same or greater (OR if you roll against another defensive die. Even if you lose the clash, the evade die gets removed. However if a block die beats an evade die, they will hit for stamina damage.) And yeah there is a limited amount of books that can drop, although it's somewhere between 1-3 per person killed. You can also get generic books which tend to have a small chance to drop special pages. Would REALLY recommend you read the Reception page on the Ruina wiki if you haven't, the game very poorly explains (or doesn't at all!) a lot of its systems, and the part about evade dies being removed if rolled against another defense die just never gets mentioned. People also save defensive dies if they're not played because of one sided clashes, which I'm not entirely sure on how it works. I might also just be completely misremembering the speed die thing, if you can't replicate it I was probably just being an idiot.
|
# ? Jul 22, 2020 03:53 |
|
Library of Ruina now slated for release in April 2021. I guess that gives me more time to finish LobCorp.
|
# ? Jul 24, 2020 13:19 |
|
|
# ? Apr 19, 2024 11:26 |
|
Looks like Library of Ruina released an update and with it, a new abnormality. Oh hi there Night of Despair. Looks like Tipereth is getting all of the magical girls. Isn't she lucky? Guess this means we can expect a King of Greed down the pipeline. Also, thanks for all the advice about Roland's third abnormality fight. Giving him Olga's page basically ended with Pinocchio doing nothing . EDIT: With regards to the new episode that's released. These Fixer fights make me want to smash my head through a wall jimmydalad fucked around with this message at 19:25 on Jul 24, 2020 |
# ? Jul 24, 2020 17:35 |