Basher HP: 5/5 Memory: Breaking Things (In Use) Satiation: 0 -> 1 I was clumsy. Accident prone. Too big, too strong, not careful enough. Everything around me eventually broke. Then one red night, the shutters broke. Then I broke. Now things break because I hit them with my head! Charge! 1d100+10 = 43 jng2058 fucked around with this message at 00:31 on Jul 1, 2020 |
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# ¿ Jun 30, 2020 16:56 |
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# ¿ Apr 26, 2024 13:28 |
Basher HP: 5/5 Memory: Breaking Things (Not In Use) Satiation: 1 -> 2 -> 1 It was so easy! Run at things, hit with head! When the Bad People started running away, I ran after them and kept hitting them with my head! Chase Them Down 1d100 = 74 Eventually all the Bad People ran away and I got tired of running. So I come back and found cobbolds clearing the Ritual Room. Basher good at carrying rocks. Basher help! Clear Ritual Room of Rocks 1d100 = 58 e: Invest 1 Satiation in Ritual Room jng2058 fucked around with this message at 14:11 on Jul 4, 2020 |
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# ¿ Jul 3, 2020 16:43 |
Basher HP: 5/5 Memory: Breaking Things (Not In Use) Satiation: 1 -> 2 +1 to use Ritual Room Squinting against the terrible light of the human witch, Basher shrieked out his rage, "Humans attack Cobbold! Humans kill Cobbolds! Witch not want to die, witch should leave humans! HUMANS WILL DIE!!!" Then the light was too much, and Basher fled with his clanmates. Back at the den, Basher's calm was slowly restored. He looked at the weapons that had been scavenged and went for the one that looked the sturdiest and grabbed one. Grab Hoe 1d100 = 97 The big Cobbold listened to the various plans, then add his opinion, for whatever that was worth. "Basher think we should hire Orcs Orcs are big and strong, and Cobbolds need big and strong now!" A
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# ¿ Jul 7, 2020 00:36 |
Basher HP: 5/5 Memory: Breaking Things (Not In Use) Satiation: 2 -> 3 Basher followed the cobbods who were off to negotiate with the orcs. He carried stuff that the others needed to impress them. Maybe they'd be impressed with how much Basher could carry! Carry Stuff to Impress Orcs 1d100+1 = 46 Never mind. jng2058 fucked around with this message at 01:48 on Jul 9, 2020 |
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# ¿ Jul 9, 2020 01:10 |
Basher HP: 5/5 Memory: Breaking Things (Not In Use) Satiation: 3 -> 4 Basher figured there was still time to do stuff at Holm. A
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# ¿ Jul 12, 2020 17:41 |
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# ¿ Apr 26, 2024 13:28 |
Basher HP: 5/5 Memory: Breaking Things (In Use) Satiation: 4 -> 5 Basher decided to help break rocks and help dig to build a healy-place. So he hit the wall with his head, and used his new war-axe thingy (the hoe) to bring down the broken rocks. Breaking rocks....badly. (Build Hospital) 1d100+11 = 18
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# ¿ Jul 15, 2020 05:40 |