Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Carpator Diei
Feb 26, 2011

DoubleNegative posted:

I have capital-O opinions about mazes in classic first person shooters, but those can wait for my inevitable Wolfenstein 3D LP.

I'm very much looking forward to that one :) Especially if you'll be looking at it from a level-design perspective as well; I've played some Wolf3D mods a long time ago*, but never really got a handle on level-design qualities in that engine (aside from "mazes bad").

*Probably worth mentioning in a thread about a mod: Wolf3D has a surprisingly extensive modding community that's still active to this day; many high-profile mods are only a few years old.

Carpator Diei fucked around with this message at 10:05 on Jul 13, 2020

Adbot
ADBOT LOVES YOU

Carpator Diei
Feb 26, 2011

DoubleNegative posted:

But yeah, I might see about starting up the Wolf3D stuff sooner rather than later. Though unlike this game, it will be map up almost constantly. That game loving loves its mazes.

:razz:
But yeah, it's certainly a game that would've very much needed an automap.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply