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Saint Freak posted:This is Exquisite Tea's image, but I'm sure a lot of people took a similar one around this point. FYI, the armor on the left is from the DLC area. You can meet the character on the right relatively early after the whole game map opens up and I was so happy when they let you get her armor minus the weird chin strap.
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# ? Aug 6, 2020 17:18 |
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# ? Apr 26, 2024 15:41 |
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Yeah, it's important to remember that HZD is older than ghosts and death stranding. HZD and DS might have the same engine, but DS had two more years of tech advancements to work with. Also, HZD was a brand new type of game for Guerrilla. You can definitely see them getting a LOT better over time during the game. The overall amazing and consistent quality of the DLC has me stoked for H:FW, because it shows how much better they are now compared to when they were developing HZD.
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# ? Aug 6, 2020 18:24 |
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Turns out that maybe the game does have some serious performance issues after all and it wasn't just me not having $settingX on / off (which was the case if you listened to YouTube comments).quote:When a game is content-complete but requires polish and bug-testing, it's considered beta code - and that's the impression we got from this conversion when we tested it, to the point where much of the reviewing process has been a case of testing and re-testing the game on multiple pieces of hardware to answer a simple question - is there something wrong with our kit or is the game at fault? https://www.eurogamer.net/articles/digitalfoundry-2020-horizon-zero-dawn-pc-tech-review
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# ? Aug 6, 2020 18:25 |
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DF expands on the technical issues the port has https://www.youtube.com/watch?v=7w-pZm7Zay4
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# ? Aug 6, 2020 18:35 |
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Horizon aside, I'm a bit lacking in trust with Digital Foundry after they gave a Star Citizen promo a satin-gloved hand-job.
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# ? Aug 6, 2020 18:41 |
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Der Shovel posted:Turns out that maybe the game does have some serious performance issues after all and it wasn't just me not having $settingX on / off (which was the case if you listened to YouTube comments). Was just reading this. I'm still going to give it a shot tomorrow since I'm running on 1080p with an RTX 2060, but I have a 4-core 4-thread CPU which apparently is a huge hindrance. Might have to just shelve this one until a performance patch hits.
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# ? Aug 6, 2020 18:51 |
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Oh, something I didn't figure out until late in the game, one of the collectibles is called "Vantage Points" and you get a short audio clip when you find them. If you go into notebook there's a much longer text that goes with them that tells a much deeper story. So if you are collecting them make sure to check that out.
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# ? Aug 6, 2020 18:51 |
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Der Shovel posted:Turns out that maybe the game does have some serious performance issues after all and it wasn't just me not having $settingX on / off (which was the case if you listened to YouTube comments). Happy Noodle Boy posted:DF expands on the technical issues the port has Goddamn that's loving dire. A 1060 really shouldn't just eat poo poo running a PS4 game. Really wanted to play this day one, I can tolerate some bug, but big yikes. What fuckups.
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# ? Aug 6, 2020 19:00 |
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Boo! Well hopefully my system will have some magical combination of technology to get a stable framerate.
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# ? Aug 6, 2020 19:13 |
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Inspector Gesicht posted:Horizon aside, I'm a bit lacking in trust with Digital Foundry after they gave a Star Citizen promo a satin-gloved hand-job. Definitely a bad video but this is just a detailed listing of all the issues which have been confirmed from other sources. The SC fandom sucks but it has no bearing on a video which just goes through what the settings do relative to performance and how is struggles across various configs. This, imo, is actually worse than Arkham Knight. Of course that port was legendary, but iirc even at launch while a solid 60 was out of the question, it was at least possible to at least get a pretty consistent 30fps, which for the PC was disappointing of course but with cards like the 970 you could even get close to 4k (say 1800p) at that framerate. With this, even a 1060 at the same setttings and res as the PS4, and you can't get a sustained 30 at 1080p. That's bizarre. They even hosed up the new dynamic foliage settings. Jesus. BTW, this is the website of the porting studio: Happy_Misanthrope fucked around with this message at 19:21 on Aug 6, 2020 |
# ? Aug 6, 2020 19:14 |
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poo poo, at this point we might have to clone Durante.
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# ? Aug 6, 2020 19:15 |
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Happy Noodle Boy posted:DF expands on the technical issues the port has Der Shovel posted:Turns out that maybe the game does have some serious performance issues after all and it wasn't just me not having $settingX on / off (which was the case if you listened to YouTube comments). wump wump What a disappointment.
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# ? Aug 6, 2020 19:23 |
are we doing the thing where if a 30 fps game doesn't run at 60++ fps it's a garbage trashfire port or is there other issues
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# ? Aug 6, 2020 19:43 |
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Gamerofthegame posted:are we doing the thing where if a 30 fps game doesn't run at 60++ fps it's a garbage trashfire port or is there other issues Yup 60fps 4K ultra settings or its 100% trash. Folks saying it seems to run fine on ps4 quality at 1080 and 1440 if your hardware is up to it which seems fine to me. I have a 3770k and 1080ti and am not worried. They do need to fix the options that are obviously broken but that's not a big deal and they've acknowledged it.
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# ? Aug 6, 2020 19:47 |
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More like it stutters at 1080p with much better than PS4 Pro hardware on your PC and has dumb glitches.
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# ? Aug 6, 2020 19:48 |
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Gamerofthegame posted:are we doing the thing where if a 30 fps game doesn't run at 60++ fps it's a garbage trashfire port or is there other issues No, plenty of other issues. See the DF video.
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# ? Aug 6, 2020 19:51 |
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Very disappointed that the port is bad, the digital foundry review basically used my exact setup as a benchmark and it couldn’t hit 30 fps. Hopefully they patch it and it doesn’t turn into an Arkham knight situation.
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# ? Aug 6, 2020 20:14 |
ashpanash posted:I liked the Outer Wilds a lot. This game's story is much better. (My opinion, of course.) if this game doesnt produce tears, im coming for you "ashpanash" i need to feel again
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# ? Aug 6, 2020 20:16 |
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Zikan posted:Very disappointed that the port is bad, the digital foundry review basically used my exact setup as a benchmark and it couldn’t hit 30 fps. Hopefully they patch it and it doesn’t turn into an Arkham knight situation. Yeah an i5-8400/GTX 1060 gagging at 1080p at normal (not MEGA ULTRA EVERYTHING) settings does not seem reasonable at all for a game made to run on 2013 console hardware.
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# ? Aug 6, 2020 20:21 |
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Happy_Misanthrope posted:This, imo, is actually worse than Arkham Knight. The best thing about the Arkham Knight port was that it would the do Unreal Engine thing where every model is a smudgy mess for a few seconds before the textures load in, only it would just stay like that forever. Really hoping the Horizon port isn't that dire but the links people are posting aren't promising. Already bought it and preloaded it though. If it's an unplayable mess there's always the Steam refund.
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# ? Aug 6, 2020 21:00 |
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Well this has just saved me £40.
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# ? Aug 6, 2020 21:07 |
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How long have we known it was getting outsourced?! Crap, I thought Guerilla themselves were handling it.
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# ? Aug 6, 2020 21:18 |
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NoEyedSquareGuy posted:The best thing about the Arkham Knight port was that it would the do Unreal Engine thing where every model is a smudgy mess for a few seconds before the textures load in, only it would just stay like that forever. Really hoping the Horizon port isn't that dire but the links people are posting aren't promising. It has some visual glitches for sure but the overriding problem with it is the performance is just insanely bad for any given level of hardware. Rendering similar scenes at 1080p on the same PC hardware, HZD will get 29 FPS vs. 70+ for Death Stranding. That's sustained numbers while walking around outdoors without any action going on, not a split-second dip in a action scene. https://www.youtube.com/watch?v=7w-pZm7Zay4&t=1153s vs. https://www.youtube.com/watch?v=7w-pZm7Zay4&t=1232s That's just "your poo poo is broken right now" levels of bad porting. sean10mm fucked around with this message at 21:23 on Aug 6, 2020 |
# ? Aug 6, 2020 21:21 |
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sean10mm posted:That's just "your poo poo is broken right now" levels of bad porting. And apparently the 35GB day-1 patch doesn't fix anything according to the DF port review. I actually kept Arkham Knight on PC after basically everyone refunded it and played through the whole game with everything looking like a featureless blob. The only game that was ever broken enough on release for me to Steam refund it was Dishonored 2, if this can't even hit 30FPS consistently at modest resolution and settings it will probably be the second. NoEyedSquareGuy fucked around with this message at 21:42 on Aug 6, 2020 |
# ? Aug 6, 2020 21:37 |
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Happy_Misanthrope posted:This, imo, is actually worse than Arkham Knight. Of course that port was legendary, but iirc even at launch while a solid 60 was out of the question, it was at least possible to at least get a pretty consistent 30fps, which for the PC was disappointing of course but with cards like the 970 you could even get close to 4k (say 1800p) at that framerate. With this, even a 1060 at the same setttings and res as the PS4, and you can't get a sustained 30 at 1080p. That's bizarre. Here's a bunch of benchmarks, middle of page. This port looks kinda hosed considering it's originally a game targeting hardware from 2013. In short: At 1080p 16:9, a machine with a 1080 Ti (2016, high-end GPU) and a Ryzen 9 3900X (2019, high-end CPU) can barely sustain 50 FPS in one of the game's most demanding environments on the ultra presets. If you want 4K, you'll need a 2080 Ti to hit something close to 40. Deakul posted:How long have we known it was getting outsourced?! Crap, I thought Guerilla themselves were handling it. Me too, but apparently it's by Virtuos, who have a very hit-and-miss track record. They ported The Outer Worlds to Switch, which the world would be better off without.
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# ? Aug 6, 2020 21:39 |
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So the consensus is to simply wait for patches. Welp. Business as usual I guess. I'll wait for this to get on a sale anyways, not paying full price for a ported game, that long ago broke even.
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# ? Aug 6, 2020 22:01 |
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NoEyedSquareGuy posted:And apparently the 35GB day-1 patch
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# ? Aug 6, 2020 22:16 |
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Guessing it's not so much a patch as all the game content that's left out of the pre-load. Steam said to set aside 100Gb for installation and the pre-load was ~70GB.
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# ? Aug 6, 2020 22:22 |
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Zero Dawn takes up like 40gb on my Playstation 4.
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# ? Aug 6, 2020 22:24 |
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NoEyedSquareGuy posted:And apparently the 35GB day-1 patch doesn't fix anything according to the DF port review. Indeed. I didn't even notice it had been installed because there was no change whatsoever. I want to stress the game is very playable, though. The micro-stuttering is annoying but not game-breaking, and the content is as amazing as ever. Skwirl posted:Zero Dawn takes up like 40gb on my Playstation 4. 71 gigs on the PC. Shaman Tank Spec fucked around with this message at 22:33 on Aug 6, 2020 |
# ? Aug 6, 2020 22:31 |
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Big ooof on the reviews I've been seeing re: PC performance, but to go back a page to people asking about release time:Ms. Chanandler Bong posted:Honestly why don't they just have a loving countdown to the release, do they lose money somehow by doing that? Being in the UK I never know it's gonna release NZ time or west coast US time. There is a countdown timer on the HZD splash banner on the Steam homepage now, looks like it is counting down to 11 am EST tomorrow for me (so that's 8 am PST, or 5 pm UTC+1) edit: minor correction to the above times, I goofed and was an hour off. Seems to be the same release time worldwide. Logan 5 fucked around with this message at 00:33 on Aug 7, 2020 |
# ? Aug 6, 2020 22:42 |
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well... at least that means by the time my morning status meeting is done tomorrow I'll be able to decrypt this and bitch about the performance
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# ? Aug 7, 2020 00:06 |
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Is that for all regions? Has anyone tried a NZ VPN?
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# ? Aug 7, 2020 00:17 |
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LASER BEAM DREAM posted:Is that for all regions? Has anyone tried a NZ VPN? Pretty sure its the same for all regions, seeing a lot of angry posts on Steam from aussies and EUR about the late release time. So no VPN'ing to get access early. note I was slightly off about the time, it is 8 am PST / 11 am EST / 5 pm UTC+1.
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# ? Aug 7, 2020 00:41 |
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Yea, I'm in NZ and its not unlocking til 3am tonight which seems bizarre, according to the Steam countdown at least.
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# ? Aug 7, 2020 01:22 |
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I respect Digital Foundry for going in hard on this port when other outlets seemed to have nothing but good things to say about it
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# ? Aug 7, 2020 01:34 |
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AndrewP posted:I respect Digital Foundry for going in hard on this port when other outlets seemed to have nothing but good things to say about it A couple other sites slammed it hard too, Techradar and Ars Technica had pretty negative headlines for it too.
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# ? Aug 7, 2020 01:43 |
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There is no way in hell I could play it with the hitching. I just barely made it through Bioshock Infinite which had a somewhat similar issue, though that was due to loading in content. I tried to replay it a few months back, and even on a Samsung Evo 970 NVME SSD it still has the problem.
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# ? Aug 7, 2020 02:00 |
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I'd bet the average review site does so with like a 3900X and 2080ti test rig and isn't focused on doing more exhaustive PC performance testing. Rather, they're reviewing a game again that already had a critical consensus, and with a high-end system its more like just tick the boxes of what was promised (higher refresh rates, more resolutions) and only mention the performance hiccups but opine that they don't completely break the total experience. But lordy look at this performance comparison (with the day-1 patch) on a 1060/1650/580: https://www.youtube.com/watch?v=_vQJZ464WFQ Ya know, the cards most people have according to Steam. I'm sure it will be fixed, at least in some capacity, eventually. But they really should've have delayed, better to eat the complaints about the delay than the inevitable ragging they're going to get tomorrow on how unplayable it is.
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# ? Aug 7, 2020 02:12 |
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# ? Apr 26, 2024 15:41 |
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That video showing how much better Death Stranding runs kind of makes me want to play it now. It's not like I'm playing HZD anytime soon on my "lowly" i5 6600k/GTX 1070 from the looks of it!
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# ? Aug 7, 2020 02:25 |