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At this point I'm genuinely curious where my i5 9600k & 1080Ti are going to end up, especially trying to drive 3440x1440
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# ? Aug 7, 2020 02:39 |
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# ? Apr 26, 2024 07:50 |
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Logan 5 posted:I'd bet the average review site does so with like a 3900X and 2080ti test rig and isn't focused on doing more exhaustive PC performance testing. Rather, they're reviewing a game again that already had a critical consensus, and with a high-end system its more like just tick the boxes of what was promised (higher refresh rates, more resolutions) and only mention the performance hiccups but opine that they don't completely break the total experience. good lord. how do you release a game in this state?
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# ? Aug 7, 2020 02:43 |
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The part that’s funny to me is that a likely reason that it doesn’t have DLSS 2.0, which would make it at least playable on some computers, is that AMD sponsored it. So they just paid to have their name attached to a completely hosed port. The sponsorship was on the CPU side for sure, since I don’t think AMD does any GPU sponsorships, so it was a total unforced error.
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# ? Aug 7, 2020 03:07 |
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drat, that sucks. Hopefully they fix it fast and people can actually enjoy what was a really great game.
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# ? Aug 7, 2020 03:11 |
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Ugly In The Morning posted:The part that’s funny to me is that a likely reason that it doesn’t have DLSS 2.0, which would make it at least playable on some computers, is that AMD sponsored it. A lot of the advertising for the Arkham Knight PC port was centered around new PhysX effects which would showcase the abilities of Nvidia cards. The game was already a mess but turning on any of those effects would drop the FPS to genuinely unplayable levels.
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# ? Aug 7, 2020 03:11 |
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Lumpy posted:drat, that sucks. Hopefully they fix it fast and people can actually enjoy what was a really great game. Why do you think they'll fix it?
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# ? Aug 7, 2020 03:41 |
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NoEyedSquareGuy posted:A lot of the advertising for the Arkham Knight PC port was centered around new PhysX effects which would showcase the abilities of Nvidia cards. The game was already a mess but turning on any of those effects would drop the FPS to genuinely unplayable levels. PhysX wasn’t even new, it had existed since 2004, it was just an ongoing disaster on the same level of AMD’s graphics cards for the past ten years. NVidia was just trying to bring that back and, welp. I miss ATi, the Radeon 9800 was one of my favorite graphics cards ever and AMD made, and still makes, some insanely good CPUs, but the whole AMD GPU side of things is a complete disasterpiece.
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# ? Aug 7, 2020 03:53 |
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This thing has to entertain me until Wasteland 3. I am sure it will.
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# ? Aug 7, 2020 07:53 |
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But will Wasteland 3?
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# ? Aug 7, 2020 09:18 |
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Rinkles posted:But will Wasteland 3? Yes
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# ? Aug 7, 2020 09:32 |
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pretty obvious the port was not brought to you by Montana Recreations.
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# ? Aug 7, 2020 12:17 |
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Everyone worried about their 4k 60 fps and I'm over here just hoping I can scrape 30 fps 1080 on my old reliable 970. I really need to budget for a new graphics card, but they're so pricey...
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# ? Aug 7, 2020 12:26 |
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Infinity Gaia posted:Everyone worried about their 4k 60 fps and I'm over here just hoping I can scrape 30 fps 1080 on my old reliable 970. I really need to budget for a new graphics card, but they're so pricey... I mean a 1060 can't hold >30 FPS in this thing so you're probably SOL in its current state. That says less about your card and more about how bad the port is though. IIRC 1080p60 in Death Stranding with a 1060 is no big deal and it's the same engine. Like I have an i5/1070 combo and based on the benchmarks I'm pretty boned because apparently the game turbo hates 4 core i5s and the 1080p60 line is like a 2070 Super or some poo poo. e: 2 of the top 3 stories if you search the game on Google are "this is a poo poo port" lmao sean10mm fucked around with this message at 12:40 on Aug 7, 2020 |
# ? Aug 7, 2020 12:36 |
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It will probably run as well as a 1060.
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# ? Aug 7, 2020 12:39 |
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What's insulting to me is that they are asking $50 for this.
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# ? Aug 7, 2020 12:40 |
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itry posted:It will probably run as well as a 1060. Unfortunately that means "like poo poo." Rinkles posted:What's insulting to me is that they are asking $50 for this. I mean if it was optimized like Death Stranding where people with i5/1060 systems ran consistent 70 fps @ 1080p and newer cards can run 1440p or even 4k with DLSS like it's no big deal that would be one thing. But it's a lazy hack job port that has weird stutter issues even on 3900X/RTX 2080 Ti systems and basic features that don't work. AF became mainstream in 1999 and this game somehow can't implement it on release.
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# ? Aug 7, 2020 12:46 |
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Rinkles posted:What's insulting to me is that they are asking $50 for this. I am surprise about these comments. The publisher will ask what it thinks the market will pay. Has very little to do with the value of a product or in this case - how much time and money was spent on the port. If people dont buy it at $50, then the price will quickly drop.
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# ? Aug 7, 2020 14:08 |
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I played more. The game's still amazing, one of the best of the generation. Either I got used to the stuttering or I found some magical combination of settings to make it go away, but I barely even notice it anymore. So I guess what I'm saying is, if you've got a good machine, the PC version is IMO the best way to play HZD. I just really really hope they somehow patch the performance, but I'm not holding my breath. System: - Core I7-8700 - RTX 2080 Super - 32 gigs of DDR4-3200MHz - Samsung 970 EVO Plus Settings: 1440p, game defaulted to "prefer quality" and I didn't really do anything about it. Works the best at full screen with VSYNC and FPS limiting turned off. I get about 60-70 FPS with the occasional dip to ~55. Not what I'd expect a game like this to perform like, but it's playable.
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# ? Aug 7, 2020 14:11 |
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Der Shovel posted:I played more. The game's still amazing, one of the best of the generation. Either I got used to the stuttering or I found some magical combination of settings to make it go away, but I barely even notice it anymore. If you can, do you wanna try running Intelligent Standy List Cleaner with a memory threshold of like 2048 and test if that reduces stutter? I've used this before on DX12 games with similar stuttering problems and it's like a magic wand sometimes.
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# ? Aug 7, 2020 14:14 |
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Der Shovel posted:I played more. The game's still amazing, one of the best of the generation. Either I got used to the stuttering or I found some magical combination of settings to make it go away, but I barely even notice it anymore. i mean, those are high end specs
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# ? Aug 7, 2020 14:15 |
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exquisite tea posted:If you can, do you wanna try running Intelligent Standy List Cleaner with a memory threshold of like 2048 and test if that reduces stutter? I've used this before on DX12 games with similar stuttering problems and it's like a magic wand sometimes. wonder if that would help with my Andromeda stuttering problems. even trying to play it at 30 locked felt bad.
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# ? Aug 7, 2020 14:17 |
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Naive memory management is like the #1 problem of PC ports that originate on console.
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# ? Aug 7, 2020 14:18 |
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How long is the game, and is there a ng+ and is it good
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# ? Aug 7, 2020 15:32 |
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zoux posted:How long is the game, and is there a ng+ and is it good Going off my PS4 playthrough: 40-50 hours if you do the DLC and are a completionist, yes, and it’s one of the best games ever. Can’t speak to the port yet, going to install it when it unlocks since that’s faster than decrypting.
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# ? Aug 7, 2020 15:40 |
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well, the countdown has reached 0 but it's still not unlocked. how does this usually work? e: reopened steam, now it's unpacking. that's how that usually works. Superterranean fucked around with this message at 16:07 on Aug 7, 2020 |
# ? Aug 7, 2020 16:03 |
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I think there's 5 minutes to go.
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# ? Aug 7, 2020 16:05 |
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Superterranean posted:well, the countdown has reached 0 but it's still not unlocked. how does this usually work? Do you have it preloaded? Check to make sure it’s not in your download queue with a small decryption patch. I just started downloading it and noticed it’s still 75 GB, which I believe was the preload size.
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# ? Aug 7, 2020 16:05 |
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I am very slowly unpacking.
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# ? Aug 7, 2020 16:08 |
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zoux posted:How long is the game, and is there a ng+ and is it good It's an A+ game with like a D- port as of right now even with the day 1 patch. Everyone's just hoping that they patch it into something that runs decently instead of having frame drops on 2080 Supers and poo poo.
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# ? Aug 7, 2020 16:16 |
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exquisite tea posted:If you can, do you wanna try running Intelligent Standy List Cleaner with a memory threshold of like 2048 and test if that reduces stutter? I've used this before on DX12 games with similar stuttering problems and it's like a magic wand sometimes. I'll give it a shot and report back!
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# ? Aug 7, 2020 16:21 |
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sean10mm posted:
This will not happen. The company that made the port has already forgotten about it.
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# ? Aug 7, 2020 16:34 |
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This optimally optimizing for an optimal experience operation sure takes a while. Edit: 10 to 15 minutes according to Steam.
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# ? Aug 7, 2020 16:43 |
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itry posted:This optimally optimizing for an optimal experience operation sure takes a while. They should have optimised the optimiser.
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# ? Aug 7, 2020 16:44 |
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No I meant is the NG+ good, I know the game is good
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# ? Aug 7, 2020 16:45 |
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Strom Cuzewon posted:They should have optimised the optimiser.
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# ? Aug 7, 2020 16:45 |
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zoux posted:No I meant is the NG+ good, I know the game is good There’s a side quest for a neat armor that you can only get at the end of the game, so NG+ is great for dicking around with that.
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# ? Aug 7, 2020 16:47 |
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Panderfringe posted:Why do you think they'll fix it? Probably because they will sell more copies if they fix it, and then they will make more money, which is something companies tend to want to do. But maybe they will decide not to! I’m not in charge of them, so I certainly can’t say for sure, which is why you will see I used the word “hopefully “ there in the post you quoted to indicate that uncertainty on my part.
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# ? Aug 7, 2020 16:49 |
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What is it even doing?
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# ? Aug 7, 2020 16:50 |
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Strom Cuzewon posted:What is it even doing? It's preloading shaders into memory so that (ostensibly) it runs into fewer hitching problems trying to call them in the world.
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# ? Aug 7, 2020 16:51 |
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# ? Apr 26, 2024 07:50 |
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lol @eating 20GB of RAM immediately after starting. Thats... new.
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# ? Aug 7, 2020 16:51 |