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Pakistani Brad Pitt posted:Ok I’ve triggered (assuming it’s something I did) the ghost early several times (supposed to be at 3 mins right?) The ghost pot apparently has some interesting interactions if you throw it at a caveman / shopkeeper, though I've not been told what. It'd be interesting if you can ghost curse enemies. Also, I think if you hit the 3 minute mark and also have the ghost pot broken is when you get the fast ghost coming for you. Either way, I can't wait to get off work and get this loaded up.
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# ¿ Sep 15, 2020 19:12 |
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# ¿ Apr 25, 2024 08:41 |
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Pakistani Brad Pitt posted:
From what I've seen from them on streams and videos they seem less annoying than the scorpions from the first game.
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# ¿ Sep 15, 2020 19:56 |
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Flayer posted:Yeah I had a go today and I got massacred on 1-1 like 7-8 times out of my first 10 goes. I am a bit rusty though and kept forgetting about the arrow traps and they do seem to throw a bigger variety of enemies at you quicker than in the first game. I did make it to 1-4 eventually so it can't be that hard! The black character? That's a sloth, dog.
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# ¿ Sep 16, 2020 16:26 |
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KNR posted:Has he done anything to fix ghost farming? My biggest issue with HD was the combination of the ghost being completely non-threatening and upgrading gems making playing for score needlessly boring. A full hell run was already pretty long and then you had to wait for the ghost and wait for it to float around on nearly every level if you wanted a good score. If you delay too long once the ghost shows up, a second ghost shows up who is WAY faster who will end you. You can't dance around him like old pokey. Edit 2: Every map has a cursed jar that contains a diamond, but immediately summons a ghost as well. There are also leprechauns and I believe murdering shopkeepers is more lucrative as well. Edit: The Something Awful Forums > Discussion > Games > Spelunky 2 - moon's haunted DeathSandwich fucked around with this message at 21:13 on Sep 16, 2020 |
# ¿ Sep 16, 2020 21:02 |