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blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


CLICK THE LINK BELOW TO PLAY, I'M SO EXCITED!!!!
https://blaise-rascal.itch.io/coco-cloud-radical

The story of this game starts two years ago:

BoldFrankensteinMir posted:

... what about a game where you're a little rain cloud, and you only have so much water, and there are like flowers and rain-barrels to drop it on if you're feeling nice, or picnics and old men if you're not.

The first boss would be a freshly washed car.
(note that this morality system did not make its way into my final game)

A promising idea! A thread was made: https://forums.somethingawful.com/s...hreadid=3860896
Many BYOB goons contributed art, gameplay ideas, or lore. Some prototypes were developed and posted in that thread. Unfortunately, the project fell by the wayside for several reasons.

So, what prompted this revival? A few things:
-I learned how to use the Godot Game Engine, which helped me successfully program more complicated projects
-After 2 years, I had plenty of time to mull over solutions to issues that irked me about the 2018 version of the game
-A game jam came along, whose theme perfectly matched the theme of the cloud game
-I had some free time lying around

So, that's the story of how "Coco Cloud Radical" came to be. You can read more about the development process in the postmortem here.

This game would not exist without BYOB! All of you please pat yourself on the back! Time is cyclical (as we all know) so even if you registered on SA yesterday, after the game was already finished, I believe you still helped out somehow, so you may ALSO pat yourself on the back! In fact, it is MANDATORY. Compliance drones will be dispatched momentarily to ensure that all back-patting protocols are being followed, forever. Thanks for your participation, citizen!

SPECIAL BONUS: The credits page of the game features watercolor art by none other than BYOB superstar Plant Monster! Here’s a sneak preview:

Want to see more? You’ll have to play the game, big boy


Anyway. Now that I've exercised my game making chops a bit, I'd love it if byob could collectively make a more collaborative game together in the future. I envision a thread in which everyone could contribute content (art, music, code, etc.) and it could get added to a brand new game, whose concept matches a game jam theme. There is a 9-day game jam from October 9th to October 18th that could work. Any interest in this?

blaise rascal fucked around with this message at 02:53 on Sep 24, 2020

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Chewbecca

Just thrillin' : )






sigs by Professor Crocodile, luvcow and Khanstant.
Click on Spoonville for a neat surprise!

alnilam




Using every ounce of self control to not make a waiting for godot joke while the loading bar loads



ty manifisto

alnilam




it's really cute and nice and fun! ty blaise rascal for making byob's dream come true



ty manifisto

alnilam




the music is nice did you invent the music yourself

was it played by these clams



ty manifisto

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


alnilam posted:

Using every ounce of self control to not make a waiting for godot joke while the loading bar loads
lmao. According to the devs, naming the engine Godot represents "the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will." Kinda clever imo

alnilam posted:

the music is nice did you invent the music yourself

was it played by these clams

yes, I wrote the music! I posted a bit about it here: https://forums.somethingawful.com/s...9#post508157394

In my mind, as I was writing it, I kept thinking of the Katamari Damacy soundtrack, so if anything, the characters from that game are the ones performing the song!


ty vanisher, ty khanstant

nut



drat u know ur boy hit 101% radicalness and am a big fan of the pirate feeling-himself dance

https://i.imgur.com/nKtUXWf.mp4


god bless the dca, manu, loov, blaiser, and chooby

Prof. Crocodile



yes it is as i have always suspected: i am more radical than is mathematically possible.



this was very wonderful br, from the vintage nintendo chill game music to the floaty cloud movement, to the exultant turtles.


thank you to vanisher for the awesome back-to-school sig!


thank you city of glompton for this glomptastic autumn sig!

Rags to Liches

future skeleton soldier


This was a lot of fun!

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


nut posted:

drat u know ur boy hit 101% radicalness and am a big fan of the pirate feeling-himself dance
Fun fact about the pirate: My original idea was for him to be yanking a treasure chest out of the sand, so you have to wash away the sand.



The issue with this original idea, is that it clearly looks like he's loving the chest. So now he pushes it instead of pulling it.


ty vanisher, ty khanstant

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Glad people are enjoying the game!


Prof. Crocodile posted:

yes it is as i have always suspected: i am more radical than is mathematically possible.
Good job! I'm pretty sure 101 is the maximum score. The reason for that number, if you're wondering, is that an hour before submission, I ran around and tried to rain on everything, and got a score of 86. I thought, "I should really add more stuff so that the max score is 100." I added some units that I calculated would bring the total to 100, but didn't have time to retest, so I just submitted the game as-is. Looks like I did the math wrong, lol.


ty vanisher, ty khanstant

FPzero

Game Over
Return of Mido



what a cute cloud game, i helped those islanders and got 101% radical-er. Great job!

Luvcow




i use the equivalent of a hamster on a spinning wheel to browse online and my "browser doesn't support web assembly" so I can't play but I remember the original thread and I'm glad you made the game

https://giant.gfycat.com/FrankTightButterfly.webm

thanks to manifisto for the amazing sig

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Luvcow posted:

i use the equivalent of a hamster on a spinning wheel to browse online and my "browser doesn't support web assembly" so I can't play but I remember the original thread and I'm glad you made the game
In 2 days I will upload a version of the game that you can play. (I can't do it now because submissions are locked for voting in the game jam)


ty vanisher, ty khanstant

owlhawk911


i've been waiting so long and it's finally here and i love it



sig by my fave teacher, Prof. Crocodile. seasons greeting from that blaise rascal

Ass-penny



Thanks for sharing this game with us, it is great.

101% radical over here

Doctor Dogballs

driving the fuck truck from hand land to pound town without stopping at suction station


I like the cloud game

----------------
"The Bad Boy of Comics"

Evil Bob

"He is BOB, eager for fun. He wears a smile, everybody run!"



Great work Blaise Rascal!!! That was fun =)


Something strange is happening in Spoonville...(click the Sig by Luvcow to find out)

Epic and Spooky Fall sig courtesy of nut

City of Glompton



ohmygosh i am so excited to play this!!




thank you vanisher and sk for the sigs!

Jinh



I finally got time to play it!

The music is so catchy im still whistling it, and the game is really uplifting and playful! At first i thought that the evaporate/drip mechanic was gonna be like moral choices, deciding who to help and maybe changing your mind after giving somebody water who does bad stuff with it, idk. so i didn't know i could refill over the ocean and i was scared to run out of water and really conserved it. Once i saw the whole island and hit right click over water i realized it wasn't really intended to be a water conservation challenge lol


thanks so much cda for this cute fall sig <3 / Spoonthulhu Rises! by luvcow below

City of Glompton



ahh that was wonderful




thank you vanisher and sk for the sigs!

Robot Made of Meat



Doctor Dogballs posted:

I like the cloud game


Thanks to Manifisto for the sig!

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Jinh posted:

At first i thought that the evaporate/drip mechanic was gonna be like moral choices, deciding who to help and maybe changing your mind after giving somebody water who does bad stuff with it, idk. so i didn't know i could refill over the ocean and i was scared to run out of water and really conserved it.

I understand how you might think that, especially since my OP leads off with BoldFrankensteinMir's idea for a game with a morality system. (I ended up cutting that mechanic, both because it was complicated, and also because I didn't want to reward the player for playing poorly, if that makes sense.)

I rewrote the OP so that it should be less misleading now.

Anyway, that was valuable playtesting information! Thanks!


ty vanisher, ty khanstant

Khanstant



101% speedrun video incoming as soon as i get my chrome capture card.

this was delightful!! very cool, total rad, wow!

Khanstant



the facial expression on the cloud was greats

Jinh



Also the watercolor was a beautiful reward and bookend for completing the game

magic cactus

We lied. We are not at war. There is no enemy. This is a rescue operation


just played it. only got to about 50% radical because I suck at videogames but it was super chill and fun and i loved the music and plantmonster's watercolor. Congrats to BR and Plant Monster for a job well done!




----------------
Thanks to Pot Smoke Phoenix, Heather Papps, and Nut For The Amazing Sigs!

Pahilla the Hun

Thinking about making a post

Think about it, make a post





i am super proud of you for finishing this and i can't wait to play it


thanks Prof. Crocodile for the sweet-like-pumpkin-pie sig!


another Barking Gecko masterpiece

BattleSausage

I'm butter side up, baby.



This is a good game. I like being a helpful cloud

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Khanstant posted:

101% speedrun video incoming as soon as i get my chrome capture card.

this was delightful!! very cool, total rad, wow!
Looking forward to the speedrun! See if you can beat my time of 4 minutes

magic cactus posted:

just played it. only got to about 50% radical because I suck at videogames but it was super chill and fun and i loved the music and plantmonster's watercolor. Congrats to BR and Plant Monster for a job well done!
All are good at the cloud game, friend! Thanks for playing!


Also if you posted in this thread and I didn't respond, just know that you rock!!!!!!!! Thank you for playing!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Good news everyone, we got fifth place!

I really want to make it clear that this is a BYOB game, and all of you should feel a sense of ownership for it. There were so many people who contributed ideas in the original thread, and a lot of those ideas got used or reworked for the final game. So, good job everyone!

Idk if I'll develop this game further, but if I do, I'll probably start a new thread. So that's about it for this thread, hope you all have a lovely day.


ty vanisher, ty khanstant

Chrs



blaise rascal posted:

Glad people are enjoying the game!

Good job! I'm pretty sure 101 is the maximum score. The reason for that number, if you're wondering, is that an hour before submission, I ran around and tried to rain on everything, and got a score of 86. I thought, "I should really add more stuff so that the max score is 100." I added some units that I calculated would bring the total to 100, but didn't have time to retest, so I just submitted the game as-is. Looks like I did the math wrong, lol.

101% adds a fun touch I think. Like you're more radical than is mathematically possible.

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Chrs posted:

101% adds a fun touch I think. Like you're more radical than is mathematically possible.
Yeah, I think you're right! I accidentally gave the game some charm, maybe.

I just wrote a devlog post about ways I may develop this game further: https://blaise-rascal.itch.io/coco-...is-game-further

Anything I write in the future about the game will probably be posted there on itch.io as well. I don't think I'll repost everything in SA, but if you see me around and you'd like to know the status of the game, feel free to ask.


ty vanisher, ty khanstant

Chrs



Will read it. The game is fun and theres a lot of promise in the concept, you should definitely develop it further.

I've just recently started to get back into game dev after a long break. Maybe we could have a thread in BYOB about games people are making around here.

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Chrs posted:

Maybe we could have a thread in BYOB about games people are making around here.
I’d post there!


ty vanisher, ty khanstant

Musluk




I expected another cloud, tbh!



Vanisheerrrrrr!!!

alnilam




Musluk posted:

I expected another cloud, tbh!



Planet's rainin, cloud



ty manifisto

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


Musluk posted:

I expected another cloud, tbh!




Actually, a video game featuring the world and characters of FFVII is not outside the realm of something I'd consider doing someday. I've often thought it would be cool to make a really polished fan game, based on a popular media. I could make a MTG fangame, or a Critical Role fangame, or Spirited Away fangame, or whatever. I couldn't sell it since I don't own the IP, but I could put it on my website with a "donate" button nearby. (Which even still may not be legal, but maybe it could slide.)

Check this out: https://www.kickstarter.com/project...hina-animated-s

The listeners of d&d podcast Critical Role donated $11,000,000 (!) on kickstarter to bring to life a cartoon based on the show. Based on that, I think it's pretty clear that there's a demand for content that allows people to enjoy their favorite media in a new way.


ty vanisher, ty khanstant

starbucks hermit




101% radical cloud chiming in here.

I remember that the previous engine used haxeflixel, but this one uses godot. What limitations of haxe led you specifically to use godot? I guess you should put this on your dev blog if you feel that a detailed explanation here may not be appropriate.

blaise rascal

"Duke, Duke, Duke, Duke of Pearl...."


starbucks hermit posted:

101% radical cloud chiming in here.

I remember that the previous engine used haxeflixel, but this one uses godot. What limitations of haxe led you specifically to use godot? I guess you should put this on your dev blog if you feel that a detailed explanation here may not be appropriate.
I chose to answer this in a new thread: https://forums.somethingawful.com/s...hreadid=3941963

blaise rascal fucked around with this message at 15:23 on Sep 29, 2020


ty vanisher, ty khanstant

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BoldFrankensteinMir

Darn! Darn! Darn!


This is wonderful and BR is wonderful for making it, thank you so much fellow Unglued goon.


Sig by Heather Papps

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