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I got nobody besides the gimme Noelle and nothing above 3*. Worst possible outcome I guess but I don't want to make new emails and spend twenty minutes and poo poo to reroll. Just to counter all the good tutorial rolls being posted I guess so people don't forget gacha is gacha.
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# ¿ Oct 1, 2020 15:34 |
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# ¿ Apr 26, 2024 07:21 |
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Note there's a difference between the small teleport markers and the
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# ¿ Oct 2, 2020 07:11 |
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Amppelix posted:really wish y'all would stop demonstrating that it's possible to have good luck in this game and i just don't
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# ¿ Oct 3, 2020 15:30 |
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Xianling's bear is really finicky about height too when it comes to activating pillars/torches/whatever they're called. If it's even a bit below their wont actually activate them.
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# ¿ Oct 4, 2020 00:21 |
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I gave up trying to reroll for a 5* since I have no patience, and honestly (at AR22ish) this seems... pretty alright? Wound up mostly settling onto Chongyun/Xiangling/Barbara/Fischl in open world stuff, lose the fancy benefits from double elements but basically everything seems to combo into everything else and it can handle anything I've run into that isn't vastly over my head? Maybe I'll get hosed later though or something.
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# ¿ Oct 5, 2020 14:10 |
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I remain a little impressed about how the open world stuff has copied the BOTW gameplay loop without copying the itemization. Instead of finding essentially disposable gear you... find disposable gear that you feed to your real gear. It's probably an even better implementation but it only works because of the grindy gacha gameplay flow. Also... yeah, gacha drop rates are always poo poo. Never ever roll in a game like this expecting to get something specific or even anything useful at all, you'll be disappointed.
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# ¿ Oct 5, 2020 23:29 |
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inthesto posted:If you're the kind of person who loves exploring every tiny little bit of a map to find out what's there, then the game has a lot for you. If you're not (and I'm not), then once you hit AR25 or so, the game becomes a "make bits of progress for about 30 to 60 minutes a day" sort of thing.
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# ¿ Oct 6, 2020 15:11 |
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When does stuff in the world respawn? I know common chests do eventually, but daily? Weekly? Do more nodes respawn and if so how often?
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# ¿ Oct 10, 2020 13:35 |
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Apparently it's not common in China either, to the consternation of the locals. Though the posts I saw translated about it had them blaming the swapped controls on the US so hey.
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# ¿ Oct 11, 2020 13:36 |
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Xun posted:Nah dont feel bad, theres probably an insane amount of experts who're designing these systems to be as attractive and addictive as humanly possible. One thing that helped me a lot is that I stopped looking at people posting their insanely lucky rolls or accounts, its basically the equivalent of flashing lights shouting "YOU WIN!!" at a casino. "Look, I got three 5*s on my tutorial roll! on my twenty third reroll"
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# ¿ Oct 15, 2020 11:50 |
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Danann posted:I found another reason why Ningguang is good, her jade gate works on the giant pressure plates which is nice if you hate switching to Geo MC from Anemo MC.
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# ¿ Oct 16, 2020 08:24 |
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Archonex posted:I really hope the first patch adds in the ability to see what stats are on an item you want to use for enhancing. Because accidentally feeding a level 0 that has a fantastic stat set up into another artifact because it's impossible to differentiate between artifacts is bad game design.
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# ¿ Oct 18, 2020 04:07 |
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Bruceski posted:Well shoot, mine isn't until July
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# ¿ Oct 18, 2020 06:43 |
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Bussamove posted:Yeah I’m AR26 and am reaching the point my main team has all 4* artifacts, though not the ideal sets for them. Either you’ve got insanely poor luck or something is going wrong.
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# ¿ Oct 19, 2020 03:58 |
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Come to think of it, is there any other use for excess 3* weapons besides XP? Selling/discarding them just seems to give enhancement crystals that give less total points than just using the weapon directly.
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# ¿ Oct 20, 2020 12:43 |
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I have never seen a gacha game that gives you generic items for stuff like that, the whole point of mechanics like this is to encourage people to spend money even after they get a character they want because the whole genre is predatory.
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# ¿ Oct 21, 2020 15:05 |
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I have a feeling there's some weird mechanics behind chest respawning. They definitely respawn, I'm like 95% I've run into commons I've claimed before, but it feels like there's a maximum number that can be active at once. So you won't see respawns until you've opened X% and the ones that do respawn will be spread around rather than in a convenient farming loop. Have no real way to prove this besides a gut feeling though.
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# ¿ Oct 22, 2020 02:13 |
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dreamless posted:Also, she can't fish with her normals (...)
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# ¿ Oct 22, 2020 06:49 |
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Well I've been saying resin really needed to have a higher cap and to recharge faster, maybe 1/5m instead of every 8m. At least we're getting one of the two. With shields, I have no idea what the hell they're thinking. I get the idea is to try and make sure you use the right elemental shield or something but it definitely devalues some characters hard.
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# ¿ Oct 23, 2020 07:40 |
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It's been mentioned already but past a certain point it's almost better to just hope for a good 5* (or even 4*) weapon rather than a new character, and that certain point comes surprisingly quick. Hit AR 40 now and making a new character usable means getting them up to near or past 60 and that's a massive investment of resin and mora, game hasn't even been out a month and I'm starting to consider weapons or constellation+ on a character I use a lot to be a better result. I strongly suspect they'll make it easier to level characters in the near future since they obviously want to encourage rolling often, but that still likely won't be for a few months.
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# ¿ Oct 26, 2020 18:55 |
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The sword is usually the one I see people grab, yeah. Personally I went for the bow though since I was lucky enough to have Venti and it basically seems custom made for him.
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# ¿ Oct 27, 2020 05:10 |
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Note that you can use the alchemy table to upgrade lower-level drops into higher level ones. But it's like 3:1 so it's really only something you do if you're getting super unlucky.
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# ¿ Oct 27, 2020 21:39 |
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inthesto posted:Oh, the talent books aren't a problem at all. It's that once you reach rank 6, going up to the rank 7 requires stuff like this:
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# ¿ Oct 27, 2020 22:41 |
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Bland posted:Bennett is November's starglitter purchase. Hope you guys saved up cos he's a fantastic unit.
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# ¿ Oct 31, 2020 22:02 |
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As far as I can tell that just happens? Their update servers get clogged or something and it clears up after a few minutes. If there's no actual update I think you can just cancel it too and it'll work after that.
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# ¿ Oct 31, 2020 22:48 |
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Different banner, different characters. Even if it's the same type of banner.
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# ¿ Nov 1, 2020 08:33 |
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padijun posted:if your account is on PC and you have a phone that can run it, you can make purchases on the mobile version.
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# ¿ Nov 2, 2020 23:11 |
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The real takeaway is that regardless of whether going up in rank spawns more, the number of chests is effectively finite and unfarmable. Which is stupendously dumb, but ah well.
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# ¿ Nov 4, 2020 10:09 |
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gandlethorpe posted:I think a daily haul has about enough experience to level up a 4* from 0 to 12. I do wish timers like these were more 20 or 22 hours instead of 24, it makes it hard to actually do them daily.
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# ¿ Nov 5, 2020 22:25 |
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Yeah, it sucks to admit and I wish it wasn't true but chests absolutely don't respawn. Start making common chests you find in convenient locations, check in periodically, and you'll find they never actually reappear and any chests you do find are just ones you've missed. It's just super easy to miss things even in obvious places or spots you've been before.
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# ¿ Nov 8, 2020 08:22 |
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Just wander a little farther out from the center, its easy to avoid then since the shots spread out as they travel.
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# ¿ Nov 8, 2020 23:15 |
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I have a slight suspicion their serves are a bit overloaded.
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# ¿ Nov 11, 2020 00:34 |
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RPATDO_LAMD posted:It's a massive increase, too.
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# ¿ Nov 11, 2020 12:58 |
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Delacroix posted:Another pair of hp% 5 star artifacts from the weekly boss fights. I've received one prototype drop since the game launched. And none of the artifacts have been good.
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# ¿ Nov 11, 2020 14:17 |
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Also the condensed resin is a bit more generous than I expected. It's not refundable like fragilenresin is, but it gives you double reward from a domain or leyline so it's basically a 1:1 resin exchange but half the actual fighting for the rewards. It's not something I'd go out of my way to make unless I had to considering the comparatively limited usefulness but it might be worth it if you were planning to do a bunch of ley lines at once to save time or to minimize the food expense of slogging through domains above your level.
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# ¿ Nov 11, 2020 14:25 |
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# ¿ Apr 26, 2024 07:21 |
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MarquiseMindfang posted:Wait, I thought that should be impossible.
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# ¿ Nov 11, 2020 23:37 |