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Sagebrush
Feb 26, 2012

you did that corner on purpose didn't you

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fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

i animated my teeth from the other thread for "growth" even though its a few days late

https://i.imgur.com/kLJA9WG.mp4

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

that took over 16 hours to render on my crappy computer lol

Jenny Agutter
Mar 18, 2009

worth it, that's cool

Jenny Agutter
Mar 18, 2009

day 24, went down a rabbit hole with some animation nodes but gave up and made a simple checkers shader

https://mega.nz/folder/EUd2RDQK#eIpzP6trmDfMgRbz3spgHw

Roosevelt
Jul 18, 2009

I'm looking for the man who shot my paw.

Jenny Agutter posted:

day 24, went down a rabbit hole with some animation nodes but gave up and made a simple checkers shader

https://mega.nz/folder/EUd2RDQK#eIpzP6trmDfMgRbz3spgHw

3D checkers is kind of a cool idea. have the board and pieces be magnetic and it rotates on the x-axis

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

check this out

https://twitter.com/BettiniGabe/status/1331290221351104514

Sagebrush
Feb 26, 2012

gently caress's sake

mediaphage
Mar 22, 2007

Excuse me, pardon me, sheer perfection coming through

Sagebrush posted:

gently caress's sake

Jenny Agutter
Mar 18, 2009

Sagebrush posted:

gently caress's sake

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

that guy "inspired" me and i got carried away and have almost finished implementing a simplified version of pong as a blender shader

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fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

i started doing it in a real dumb way by rendering individual pixels as a 1 or 0 value on a large x/y grid though and its too late now because im nearly done! drawing out the sprites, pixel by pixel, by hand with math nodes instead of doing the far easier way of just drawing a line. here's my paddle sprite:

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fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

i got the logic more or less working but the "ai" is only capable of playing perfect games so that way i dont need to actually implement a scoring system

https://www.youtube.com/watch?v=TfBtcaYK4p0

fart simpson fucked around with this message at 10:01 on Nov 25, 2020

echinopsis
Apr 13, 2004

by Fluffdaddy
poo poo you’re amazing

Jenny Agutter
Mar 18, 2009

goddamn, i admire people who can do the whole graphical programming language thing

Jenny Agutter
Mar 18, 2009

Day 25, instrument. went a little wild with this one, after I made the keyboard and ability to depress keys I figured it wouldn't be too hard to drive the keys with audio via animation nodes. it wasn't exactly that straightforward but i got something passable in the end

https://i.imgur.com/TBSaJep.mp4
https://mega.nz/folder/YIMTxCIL#4LLzUf-jR8ufcM3QuR_o4Q

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

he'll yeah that owns. i have no idea how you did that

Jenny Agutter
Mar 18, 2009

Day 26. busy day for obvious reasons so i used a material i had done previously, geometric tile pattern

https://i.imgur.com/bRp9Cxe.mp4

spankmeister
Jun 15, 2008






I have no idea how y'all are performing these black arts but I am here for it.

Jenny Agutter
Mar 18, 2009

Day 27 is glitch, I've done one very similar before but this time there are no keyframes, all animation is in the shader itself
https://i.imgur.com/vojWGzu.mp4

echinopsis
Apr 13, 2004

by Fluffdaddy
I must be dense because I can't work out how you'er animating anything

in animation nodes you can use the frame number to drive things

whats the "thing" here thats changing between frames that drives the change or motion?

Jenny Agutter
Mar 18, 2009

echinopsis posted:

I must be dense because I can't work out how you'er animating anything

in animation nodes you can use the frame number to drive things

whats the "thing" here thats changing between frames that drives the change or motion?

its not well documented but you can use a value node, right click on the input field, and select add driver. then when the driver window pops up delete the formulas at the bottom and type in "frame," the value will now update with the frame





this is how to get time data into your shader. kinda wish any of this had practical applicatgions lol

echinopsis
Apr 13, 2004

by Fluffdaddy
thanks man

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

Jenny Agutter posted:

its not well documented but you can use a value node, right click on the input field, and select add driver. then when the driver window pops up delete the formulas at the bottom and type in "frame," the value will now update with the frame





this is how to get time data into your shader. kinda wish any of this had practical applicatgions lol

lol i was creating a custom property on my object, adding a polynomial f curve modifier in the graph editor so it’s value was just incrementing with the current frame, and using that property as a driver

your way is like 5x simpler

Jenny Agutter
Mar 18, 2009

fart simpson posted:

lol i was creating a custom property on my object, adding a polynomial f curve modifier in the graph editor so it’s value was just incrementing with the current frame, and using that property as a driver

your way is like 5x simpler

that's a very creative way to do it! ive found a lot of learning blender is brute forcing something and then having a head-slap moment when you learn a much easier built in way to do it. open source software ftw

Jenny Agutter
Mar 18, 2009

speaking of finding easier ways to do things, did you know there's an l-system node in animation nodes? here's day 28 branching

https://i.imgur.com/TZDp3pA.mp4

echinopsis
Apr 13, 2004

by Fluffdaddy
idk what 1 system is, looks like one of those fractal tees. animation nodes own

4lokos basilisk
Jul 17, 2008


spankmeister posted:

I have no idea how y'all are performing these black arts but I am here for it.

Jenny Agutter
Mar 18, 2009

Day 29 is fractal. i copied a mandelbrot fractal node setup from a reddit post and modified it to produce a julia set, then animated it

https://i.imgur.com/ZiztpFd.mp4

https://mega.nz/folder/JVkCkL7J#8dgtRWLUw7ovVUprpaxDlw

Bored Online
May 25, 2009

We don't need Rome telling us what to do.
fractals are... divisive

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

i made a mandelbulb after watching some other guy do it on youtube

https://www.youtube.com/watch?v=PzNnytUmf5E

mediaphage
Mar 22, 2007

Excuse me, pardon me, sheer perfection coming through

fart simpson posted:

i made a mandelbulb after watching some other guy do it on youtube

https://www.youtube.com/watch?v=PzNnytUmf5E

strong ds9 wormhole vibes

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

its a lot of math nodes

Jenny Agutter
Mar 18, 2009

beautiful work

Jenny Agutter
Mar 18, 2009

the final day, illusion. a sun mirage

https://i.imgur.com/Kp220Op.mp4
https://mega.nz/folder/EV1AiApZ#uhQ4DUNauUwhjgvZllf87A

echinopsis
Apr 13, 2004

by Fluffdaddy
jesus mate that’s incredible

Agile Vector
May 21, 2007

scrum bored



i legitimately said a surprised and quiet 'ooo' when it started playing

distortion park
Apr 25, 2011



This is great

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:


this owns, looks very cool

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Jenny Agutter
Mar 18, 2009

probably close this thread in a couple days, get your questions or renders in while you can

this dude fucks
https://twitter.com/chiu_hans/status/1333623551169949697?s=20

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