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Xun
Apr 25, 2010



I'm just getting started and Idk whats going on TL;DR
  1. ROLL ON NEWBIE BANNER. Do NOT spend primos until you know what you're doing. More info later in the OP
  2. FEED YOUR STATUES OCULI (the weird pickups), this increases your stamina which makes gameplay much smoother! Also, go into the blessing dialog option and turn on auto-heal when nearby and set it to 100%
  3. If you don't mind getting spoiled, you can use the official interactive map to keep track of pickups like oculi or world challenges here
  4. Stay out of Dragonspine (the big snowy mountain) until you know what you're doing, you should be good after the Liyue story
  5. Don't sleep on character story quests even if you don't care for the character in question. These are often prerequisites for events and the skip mechanics are...questionable. Note that character story quests are distinct from character hangouts, which don't lock out anything.
  6. Unfortunately the vast, vast majority of Genshin content on the internet is complete useless garbage ranging from useless at best and outright false clickbait at worst. If you don't know something feel free to ask!
  7. It is basically impossible to mess up the early game, don't sweat it too much! Just keep your favorite character, their weapon, and their artifacts leveled
  8. Join the discord! It's active I promise! https://discord.gg/Dxbk6ZTB2X

What is Genshin Impact?
https://genshin.mihoyo.com/en
Genshin Impact is a free to play open world exploration game with gacha mechanics. Itís currently available on mobile, PC, and PS4/5. The exploration gameplay is simple yet surprisingly engaging and combat consists of swapping between characters to pull off combos. This game has a star studded VA team in multiple languages, top notch worldbuilding, fun character writing, and a pretty decent story to boot. The story is not winning any literary prizes, but it's fun and dumb and has anime af fights.

Singleplayer? Multiplayer? MMO?!
This is primarily a single player game. Multiplayer exists but it is limited to primarily instanced dungeons or bosses.

Should I whale? Do I need to?
Genshin Impact is often described as two games. One game is an expansive open world exploration live service rpg with a gigantic regularly expanding map, quests, dungeons, and events. The second game is the Spiral Abyss, a single difficult endgame dungeon with tight dps requirements.

For the "first game", you absolutely do not need to spend any money at all to have a good time. This is not like other gacha games where that statement is technically true but realistically time consuming and annoying. On top of that, it's possible to work your way up to a reasonably diverse character roster over time using only currency you acquire ingame. You can expect to get an average of 55 free rolls per 6 week patch cycle if you do all the dailies/events/etc, not including currency from exploration or quests.

For the "second game", this becomes blurrier. It is possible and actually very common for fully f2p accounts to completely clear the spiral abyss, the issue is that many of these accounts are old and have had a long time to stock up on characters and gear. Spending money does speed up how long it'll take for an account to reach the point of fully clearing the dungeon, but that doesn't mean you can just buy your way into it either. Leveling, gearing, and straight up learning how to build teams and play them needs time, whether you've spent 0$ or 10000$. For whatever it's worth, the rewards from this dungeon is 11 rolls per 6 week patch cycle. Make of that what you will.

One thing to keep in mind, if you have your heart set on a specific character expect to plan in advance. This game has several bad luck protection systems that makes getting a specific character determinate with preparation. This game heavily punishes impatience and FOMO, so if you feel that you may be susceptible it might be better to stay away. Check the second post for more details on how to plan.

What should I play it on?
PC and mobile accounts are natively cross-compatible, and PSN accounts can now be linked with some finagling. Instructions are here. There are still rumors of a Switch port, but nothing concrete has been announced yet

How to play with goons
Goon discord is here! https://discord.gg/Dxbk6ZTB2X

:siren: Link your account to your phone number :siren:
This is for security reasons, especially since there was an exploit that allows people to change your account email with no warning. You can do this by logging into the main website and going to account settings https://genshin.mihoyo.com/en/home



How to build a Character
There are four main areas for improving your character


Character levels - Pretty straight forward, level up your character using xp books! Kills give you a miniscule amount of xp, so don't bother relying on it for levels

Ascension level - This determines the max level of the character. Unlocking each ascension additionally adds some bonus stats and at ascension 4 you unlock the bonus talent. This is why you sometimes see people talk about characters being 60/60 or 60/70, there is a small difference! Also, you get a free roll every odd ascension, don't forget to pick that up.

At the early levels, feel free to try out different characters and don't stress too much about possibly bricking your account. Later on, getting a character to 60/70 is extremely trivial, so if you want a safe stopping point that's a good one!


Weapon levels - Level up your weapons using other weapons and magic crystals obtained from mining/forging and events. Each weapon has a bonus stat associated with it which will also increase as you level the weapon.

Weapon ascension - Like character ascensions, this determines the max level of your weapon. Increasing the ascension level also gives a fairly sizeable boost to the bonus stat.

Similar to character levels, getting a weapon up to 60/70 is pretty easy in the late game.


The talent screen isnít just for telling you what a character's skills do, itís also where you level them up! The max talent level goes up as you ascend the character and they are for improving the raw numbers of your skills and autoattack. If you're not sure what a character is good at or what talent to level up first, there is now a talent reference button in the talent level up screen that shows a recommended leveling order. These recommendations are crowdsourced and generally seem decent. This can give you an idea of which skill to prioritize and what other players think this character is good for.

A safe stopping point is around talent level 5 or 6. Since the recommendations are not always optimal, if you're taking talents past these levels it's probably a good idea to reference the character builds spreadsheet later in the OP.


This is the meat of your character building. Equip them and level them up, they are basically your gear. A level 70 character with good artifacts will outperform an 80 with bad ones every time. Artifacts have a mainstat that increases every level and substats which will upgrade randomly every 4 levels. If your artifact does not have the maximum number of substats for it's tier, a new one will be added instead.

You might see lots of guides and posts online recommending very specific artifact sets with specific stat spreads. These are typically aimed at endgame content and are considered aspirational goals even then. You will go crazy if you try to follow these guides early game, many of the artifact sets aren't even available until way later!

Instead, at lower levels (<AR35) you just want to focus on getting some artifacts with decent mainstats and leveling those. If possible, Atk% is a safe bet for just about every slot unless the character is an exception that scales off different stats (eg. Noelle and Barbara). Keep in mind flowers will always roll flat HP and feathers will always roll flat attack. Set bonuses will be a nice well, bonus until you can reliably start farming 5* artifacts. Don't worry about upgrading low level artifacts! You recover about 80% of the xp when you feed a leveled artifact to another one. Statistically it's even a little more due to the random bonuses.


This is the bread and butter of the combat system in Genshin. Reactions are what really boost your teams damage and the optimizations can go deep at the high end. Before that, it's good to have a general idea of what reactions do and which ones are useful. The reactions can be roughly split into four categories: single target, aoe, utility, and support.

Single target:
Not much to say here, these do big numbers nice and simple. While these reactions do single target damage, the vast majority of elemental applications are aoe so you will not be stuck trying to apply them individually.
: Melt
: Vaporize

AOE:
These reactions do big numbers, and will also do some damage to nearby enemies even if they don't necessarily have the right elements on them.
: Overload, deals pyro damage to nearby enemies and knocks them back with an explosion
: Electrocharged, deals electro damage over time and interrupts the target. This will spread to nearby wet targets

Utility:
These won't do as much damage as the single target or AOE reactions, but they're still handy in certain situations.
: Freeze, freezes the targets in place! There's a special reaction called shatter which is caused by hitting a frozen enemy with a heavy physical or geo attack. It's not great and usually considered a bit of bonus damage
: Superconduct, deal some cryo damage to nearby enemies and more importantly debuffs their physical resistance by 40%! It's critical for physical teams, but maybe not so useful for reaction based ones.

Support:
There are two special reactions with geo and anemo. These two elements react with everything except each other.
: Swirl, spreads any elements on a target to it's neighbors and these can all cause more reactions. Think of swirl like an amplifier, it's amazing when you have lot's of elements already on enemies and can create a beautiful clusterfuck of reactions. By itself....it is not great.

: Crystallize, removes an element from a target and turns it into a little crystal that shields you when you pick it up. This is like a dampener, you are trading potential damage for more defense.

Dendro:
The new kid on the block and currently not much is known about how exactly these reactions will fit into gameplay. This segment will be kept updated as new information comes to light. Here is what we do know

: Burning, this is already in game and currently applies a DoT

: Bloom, this drops a seed on the ground which will explode after a short time. You will be able to apply pyro (Burgeon), or electro (Hyperbloom) to these seeds.
    : Burgeon, the seed will make a bigger explosion and deal AoE dendro damage
    : Hyperbloom, the seed will shoot out a homing projectile which will deal single target dendro damage
: Quicken, debuffs the enemy and primes them for two more reactions caused by electro (Aggravate) or more dendro (Spread). These reactions will do flat bonus damage of their respective types.

Dendro does not react with cryo, geo, or anemo.


There are 3 main roles in a team, the carry, supports, and healers. Some characters are better suited for one role over another, but many characters can fulfill multiple roles depending on their gear.

Carry - This is the character that you will be actually attacking with on the field. Pick a character you like to play!

Support - This is a character that you swap into to use their skill or burst and then swap away from. They are for setting up elemental reactions by applying elemental statuses or for some special character mechanic (buffs, debuffs, etc).

A special type of support is the battery. They are the same element as your carry and generate lots of elemental particles (the little orbs flying at you in combat) to charge up your carry's burst. If possible, swap to your carry right after using the battery's skill so the carry picks up the generated orbs for even more energy.

Healer - They heal! Keeps your party healthy with their skill or burst. Can also be replaced by plates of pigeons chicken.

A fast way to build teams is to first pick out your favorite character(s), pick compatible reactions, and choose teammates based on which reactions you want.

When starting out, you want to invest into a carry character. They want the highest levels, best artifacts, best weapons, etc. Support and healer characters do not need as much investment and can easily lag behind by multiple ascensions.

If you want to try out the Spiral Abyss, consider building up another carry for taking on the higher floors. You will eventually need two teams even in the tutorial levels (floors 5-8).

As of writing this, most tierlists have been written back when the game just came out and are garbage. They were made in a rush and plenty of good characters were rated "D tier" for basically no reason other than to get clicks. Make a team based on your playstyle and preferences and don't let reddit get you down. We're happy to help suggest teams and character builds, but you need to tell us which characters you're using, constellations, and your world level so we know what you're working with. Advice for someone just starting out can be really different for someone near endgame!


Yep, this game has a stamina system and itís called resin. You unlock it at Adventurer rank (AR) 8 and it is used to acquire most progression materials. Eventually, you'll unlock a recipe which will allow you to bank 200 resin at a time. If you want to play ~optimally~ you want to always use resin if you have it, but this is hardly required for enjoying the game if you're not rushing for the Spiral Abyss.

When you do feel like spending resin, here are some useful breakpoints

AR 8 - Blue leylines aka xp book leylines unlocked

AR 12 - Yellow leylines aka gold leylines unlocked. If you donít know what to spend your resin on, you canít go wrong with these at any AR.

AR 16 - Weapon Ascension materials dungeons unlocked.

AR 22 - Artifact dungeons unlocked, they will primarily drop 2*/3*. Not worth farming unless youíre really hard up for artifacts.

AR 27 - Talent level up materials dungeons unlocked.

AR 35 - A lot of unique artifact set dungeons unlocked. You will probably be getting 3* drops with the occasional 4*. You can start farming here but the value still isnít great.

AR 40 - This is when 4* artifacts become more common and you start getting 5* in dungeons. I started seriously farming artifacts here.

AR 45 - This is when 5* artifacts become more common.

Xun fucked around with this message at 21:12 on Aug 17, 2022

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Xun
Apr 25, 2010


So you've played a bit of the game and reached Adventurer Rank 7, at this point the game will just drop a ton of gacha nonsense on you. If you have no idea wtf is happening, read on!

What is a gacha?
In short, gacha is basically equivalent to lootboxes. Use currency to roll the dice and you have a low chance of getting something shiny but you will mostly get junk. Yep, it's gambling! Gacha games are a common mobile genre. You might recognize games such as Fate Grand Order, Summoners War, Dragalia Lost, Marvel Battle Lines, etc. as examples of this genre.

Know what you're getting into and set a budget if you want to spend. One trick I use is to stay far away from places where people post their rolls, I know it's fun to do so but it's effectively the flashing lights on a slot machine and will fool you into thinking the chances are higher than they are.

Banners
Banners are how you get more characters and non craftable 4*/5* weapons. Do you need to roll on them? Again, the hardest content in the game has been cleared with free characters and events give out a free character every other patch. That being said, this is a character collector game and realistically most people will probably want to roll on the banners, even if it's just with free currency. The banners are roughly grouped as shown below.


:siren: THE BASE RATE FOR A 5* CHARACTER IS 0.6%. I REPEAT THE BASE RATE FOR A 5* CHARACTER IS 0.6% :siren: Keep this in mind if youíre planning to open your wallet! Girdle the loins!!

Bad Luck Protection
Luckily Genshin Impact has two independent bad luck protection systems and understanding them is critical for long term planning.
  • Hard and Soft Pity - Every banner group has a specific hard pity count. You are guaranteed a 5* character or weapon once you have made that many rolls on a banner. However, the rate of getting a 5* ramps up significantly when you reach the soft pity point and it is actually unheard of to reach hard pity. This counter resets when you get a 5*, whether it's been 1 roll or 79 after your previous one.
  • 50/50 - AKA winning or losing the coinflip. When you do get a 5*, there is a 50% chance of it being the banner 5*. If get an off banner 5* instead, your next 5* is now guaranteed to be an on banner 5*. If you get an on banner 5*, whether from the guarantee or good luck, your odds on the next 5* are 50/50.
The bad luck protection systems are independent between the banner groups as shown above, but not within them. When you get your 50/50 guarantee on the character banner, that guarantee can apply to the current character banner, next banner, or even 10 banners later as long as you don't use it. However, your character guarantee does not affect weapons at all. A quick way to check your progress towards a guarantee is using the roll history.

These bad luck protection systems are also in place for 4*s with a hard pity at 10 rolls for all banners. However, there is no way to guarantee a specific on banner 4*.

Novice Banner
This is a special novice banner that every account can do two 10 rolls on for a discounted rate. ROLL ON THIS BANNER. This is your early game source of characters. Itís also just straight up cheaper than the normal banners and uses the same rolls as the standard banner, there is no reason not to use your early game currency on this banner.

Character Banner
A set of time limited banners that prominently features one 5* and three 4* rate up characters. You cannot roll 5* weapons on this banner but you can get 4* weapons. This is the equivalent to event banners in other gacha games. If you're not sure if you're looking at a character banner, look for a countdown on it. Soft pity starts at 74 with hard pity at 90.

Weapon Banner
A time limited banner that prominently features two 5* and four 4* weapons. You cannot roll 5* characters on this banner but you can get 4* characters. The 50/50 resets when you get either of the banner weapons. This banner also has it's own, third bad luck protection system called the "Epitomized Path". You can select one of the 5* weapons to "aim" for and you are guaranteed to get it in at most 3 5* rolls, or in an average of 210 rolls. This will reset between banners. Yeah. Needless to say it only applies to whales. The weapon banner is risky for newbies and it is recommended you don't roll on it until you hit endgame and have an idea of what might be useful for your teams. Soft pity starts at 63 with hard pity at 80.

Standard Banner
This banner is always available and is labeled ďWanderlust InvocationĒ. It has no rate ups and contains both 4*/5* weapons and characters, basically a random grab bag. Currently it seems that 5*s on the character banner are not added to this, but it is common for them to be added later in gacha games. If you absolutely MUST have a specific character and they are not on the character banner, just....try to wait it out. Standard banner rates suck and you could be out literally thousands of dollars and still not get whichever anime waifu youíre chasing. Soft pity starts at 74 with hard pity at 90.

10 roll? 1 roll?
Due to the bad luck protection system it ends up being the same either way. Some people like saving up and doing big rolls at once, some people roll one at a time when they get the primos for it. Some do a combination and do 10 rolls till they're at soft pity and then single rolls after so they don't "waste" rolls after they get a 5*. Do whatever!

Wtf is with all these currencies?
How do you roll on these banners? Well there is some sort of Chinese gambling law that requires currencies to be obtuse and confusing, so here's a general breakdown

Genesis Crystals - You buy these with real money. You can technically spend these on supply bundles in the cash shop but those are TERRIBLE value and I'm pretty sure the bundles only exist to avoid gambling laws. You can also use them to buy cosmetics. The main purpose of genesis crystals is to exchange them 1:1 fooorr

Primogems - The actual premium currency in this game. You can get them by exchanging genesis crystals, buying the monthly gem pass (Welkin Moon), doing daily commissions, quests, spiral abyss, events, open world stuff, etc. For straight dollar:gem value the Welkin Moon beats out the genesis crystal packs if you're willing to log in every day. You can spend primogems on resin recharges, battle pass levels, and most importantly, rolling on the banners!

Intertwined Fate - Costs 160 primogems. These can be used on the character and weapon banners, spend primos on these!

Acquaint Fate - Costs 160 primogems. The game also gives a few out for free. These can only be used on the standard and novice banners, so don't feel obligated to save them up. Do not spend primos on these!

You can buy fates directly on the banner page so you donít need to keep track of exactly which is which or worry about accidentally buying the wrong ones. There are also two bonus currencies that you can only get from rolling on banners which are spent at the Paimons Bargains tab in the shop.

Stardust - you get 15 stardust for every 3* weapon that you roll. You can trade these in for a rotating selection of materials, but the best use is to buy out as many of the intertwined fates as you can. You can buy 5 intertwined and 5 acquaint fates with stardust per month. The stock refreshes the first day of each month.

Starglitter - you get these when you roll 4*/5* weapons and duplicate 4*/5* characters. For weapons and non maxed out characters, you get 2 or 5 depending on the rarity. For maxed out characters, this goes up to 5/25. There's a few more options for spending these, you can use them to directly buy a 4* character or weapon from the shop. Every month rotates two 4* characters and a set of 4* weapons. You can also spend the starglitter on fates with no monthly limit.

The general rule of thumb is if you're starting out, buying characters is the way to go. ESPECIALLY for getting your hands on Bennet, Xingqiu, and Xiangling. Since the rotation is limited to the starter 4*s, you will eventually reach a point where you don't need more copies. Then, it is better to spend the glitter on intertwined fates unless you neeeeed to collect all the constellations. The weapons are....fine. They are not really BiS for anyone, but they aren't terrible either. I wouldn't recommend buying them.

TL;DR
  • Donít buy the supply packs with genesis crystals
  • Don't spend primos on the blue fates
  • Do spend primos on purple fates
  • If you must spend money, the Welkin Moon monthly gems is by far the best value for your buck


I hate my account

Ashenai posted:

By the way, probably nobody cares, but just for the record: it is no longer practical to reroll, because the AR 7 rewards are gone. So you only get the 10 newbie rolls.
Hereís a reroll guide anyway just in case idk
https://www.youtube.com/watch?v=fcYVj8Otsic

Co-op and you
Co-op in this game may seem somewhat obtuse. While domains (and some events) have an automatic matchmaker, that is not the only content in this game that you can co-op. Anything that requires resin can be done co-op, everyone can spend resin at the end and the rewards are instanced. Boss kicking your rear end? Team up and wreck it! Can't get that leyline weekly in time? Team up with some people so all of you can get a bunch in one day without needing to spend resin! Want to do the highest level of an event thing but it's just too much of a PITA? Find some goons!! We have a discord with a bunch of people in it, feel free to come by and say something.

Some things to keep in mind:
  • Make sure everyone is ready to spend their resin before looting the thing, it seems like the flowers have a pretty short despawn timer and it may result in people missing out.
  • Ask before grabbing local specialties and fish (yes there is fishing), they are not instanced loot
  • If you get kicked for what appears to be no reason, don't be offended! There is literally no way to end a session without kicking everyone first.

General Build Information
Character Builds Spreadsheet - A spreadsheet maintained by the theorycrafting community with recommended artifact and weapon loadouts for characters, this will be the most up to date and typically updates a few days after a new character's release.

Keqing Mains Website - Gives detailed rundowns on specific characters and their playstyles, along with some basic team suggestions. This is updated much more slowly and some builds may not have the newest weapons or artifact sets. However, the guides tend to be pretty good for explaining how to actually use a character.

Teambuilding - Spiralabyss shows self reported teams that have cleared the endgame dungeon. It won't cover all possible viable teams, but any teams that do show up are pretty much guaranteed to be able to do good DPS.

Araganzar posted:

My recommendation is get on https://spiralabyss.org/. Go to where you can build your own team and put in a couple of your best characters. Begin eliminating characters you don't have and look at the teams it builds.

Here is what I get when I put in Eula and XQ and take out a few of the people you mentioned for floor 11:


This list is very reductive and you'll have to really pare it down by forcing certain characters an removing others but it 100% will give you a team that can pass whatever DPS check you need.

And feel free to ask in the thread or discord for teambuilding advice! People are more than happy to help out.

Player housing!

There is player housing and it's pretty decent, chop wood in the overworld, unlock recipes, and craft furniture. Do not ignore the teapot! Once you upgrade it the teapot shop will sell a fragile resin that decays in a week, artifact xp, xp books, and some other stuff for teapot currency each week. It's real good even if you don't care for decorating! Just plop down items wherever, the teapot doesn't care.

Some things to know
  • Teapot level unlocks more building space and things at the shop, this is upgraded by crafting lots of different furniture for trust. Adeptal energy level increases how much currency you gain over time, this is increased by the comfort score of the furniture you place. Load is an invisible counter on each piece of furniture that limits how much stuff you can put down in one area.
  • Basic teapot strategy:
    • Buy out the daily adeptal speed potions until your adeptal energy level is almost maxed (between 15k-20k)
    • Prioritize buying high rarity blueprints from the shop
    • If you don't have any new furniture to craft, spam furniture with a high ratio of comfort/load. Common options are Pine Folding Screen (indoors) and Carved Courtyard Fence (outdoors)
  • Putting down a teleporter will allow you to directly access your teapot from the map.
  • You will eventually unlock multiple layouts. Teapot and adeptal energy levels are based on the layout with the highest rating, not your current active one. You can hide your ugly mining rigs in a completely separate layout and still get all the benefits!
  • It is possible for friends to join your teapot while you're offline. This setting is found in the top right corner of your teapot map where it (probably) says no guests currently, set it to allow direct join. Friends can help speed up your furniture crafting, feel free to ask in the discord if you want a boost!
  • If you really want to get into decorating there are a lot of glitches for floating/sinking/clipping items. They're pretty annoying but there's a lot of guides out there. The simplest and most useful trick imo is clipping items by picking up an object and shaking it really fast between an area where it can be placed in and an area where it can't. Eventually the game just gives up and the hitbox will stay a solid blue and allow you to place it wherever!

Parametric Transformer
The often forgotten but still pretty handy junk eater. Throw in your extra junk once a week and get some random useful upgrade items back (xp books, mora, weapon upgrade materials, talent books). Results are random but there may be a way to bias them towards certain sets of rewards, the groupings are recorded here. Input quality does not matter

Random Useful Links
Character and Weapon materials planners: https://genshin-center.com/planner https://seelie.inmagi.com

Wish tracker (and a planner but it kinda sucks imo): https://paimon.moe

Mihoyo official interactive map, it shows you where resources and notable exploration targets are! - https://webstatic-sea.mihoyo.com/app/ys-map-sea/index.html?lang=en-us#/map/2?shown_types=

Unofficial interactive map, like the above but it comes with comments for trickier puzzles if you need it. Requires login with google account if you want tracking - https://genshin-impact-map.appsample.com/

All furniture and their comfort/trust/load scores: https://genshin.honeyhunterworld.com/fam_furniture/?lang=EN

Xun fucked around with this message at 21:36 on Aug 17, 2022

Xun
Apr 25, 2010

Reserved just in case

MarcusSA
Sep 23, 2007

Hi new thread.

Game is real good.

zgrowler2
Oct 29, 2011

HOW DOES THE IPHONE APP WORK?? I WILL SPAM ENDLESSLY EVERYWHERE AND DISREGARD ANY REPLIES
Klee should be in jail

inthesto
May 12, 2010

Pro is an amazing name!
Good OP.

Maybe put in a note about how tiers are a suggestion at best and that the game can currently be cleared without even rolling.

Sirbloody
Aug 21, 2005

Don't fuck with the Rabbi!
Managed to get a Childe before pity last night and trying to figure out a decent team comp with him. I have 2 teams in mind but not sure how well they will work.

Team 1: Childe, Xing C1 (Or Diluc but I don't think I can have a good team with both of them on it) , Sucrose , and Bennet
Team 2: Childe, Xing C1 , Sucrose and Ningguan (C4 or 5 I cannot remember). No healer but hey shields

Team 1 would focus on vaporize Team 2 would focus on Elemental damage?

Currently I have the following unlocked: Childe, Diluc , Xing C1 , Ningguan C4 , Sucrose (C1 I think) , Beido C2 (or 3) , Barb C1 , Chong C1 , Noel (C1 or 2 ) , Diona , Amber, Keya, Lisa . Sadly it just might not be too viable for me to make a team dedicated to Childe just yet but I am trying to see what my options are.

RosaParksOfDip
May 11, 2009
Game pretty good. Definitely better on PC over Mobile but still serviceable on a phone.

frajaq
Jan 30, 2009

#acolyte GM of 2014


Remember to save up for Ganyu

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
For a game this complicated there aren't that many noob traps. The biggest ones are:

1.) Don't refine your 4* weapons right away, prototype drops are super rare and even gacha 4*s you'll often want 2x of the same weapon (Favonious/Sacrifical weapons especially). This is imo by far the biggest way players regularly hurt themselves.
2.) Don't use primos to roll on standard banner unless you know what you're getting into
3.) Don't do any artifact domains until at least AR40 (I'm still waiting until AR45)
4.) Don't spend stardust on anything except the in-shop 4* or maybe pulls. You're given extra stardust at the beginning of the game but you accumulate it very slowly, it takes something like 140 pulls to get enough stardust to buy another 4*.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

Sirbloody posted:

Managed to get a Childe before pity last night and trying to figure out a decent team comp with him. I have 2 teams in mind but not sure how well they will work.

Team 1: Childe, Xing C1 (Or Diluc but I don't think I can have a good team with both of them on it) , Sucrose , and Bennet
Team 2: Childe, Xing C1 , Sucrose and Ningguan (C4 or 5 I cannot remember). No healer but hey shields

Team 1 would focus on vaporize Team 2 would focus on Elemental damage?

Currently I have the following unlocked: Childe, Diluc , Xing C1 , Ningguan C4 , Sucrose (C1 I think) , Beido C2 (or 3) , Barb C1 , Chong C1 , Noel (C1 or 2 ) , Diona , Amber, Keya, Lisa . Sadly it just might not be too viable for me to make a team dedicated to Childe just yet but I am trying to see what my options are.
The comp I'm going to test out is Childe, Bennett, Xiangling, Xingqiu. The idea is you attack with childe and build your ult, swap to bennett (using Xingqiu's ult if it's up) and do Bennett's broken DPS/Healer/Ult recharge thing, drop gyouba and Xiangling's ult if it's up and swap back to Childe to ult and repeat the process.

Xingqiu is optional and in the abyss it would be more realistic to save that slot for whatever you need to counter the enemies.


Taking turns between Diluc and Childe sounds pretty sweet because they can set each others' ults up so well. But if it were me I'd be trying to split my 5*s up into two separate teams.

No Wave fucked around with this message at 18:36 on Nov 12, 2020

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
I actually gave my Razor an Electro Damage Up Goblet so I could give his Atk % Goblet to Xiangling and even out their damage a bit.

hiddenriverninja
May 10, 2013

life is locomotion
keep moving
trust that you'll find your way
Used some of the gems mihoyo gave away and got a barb constellation, Diona and DILUC! right after the fire nerf. thanks mihoyo.

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

No Wave posted:

For a game this complicated there aren't that many noob traps. The biggest ones are:

1.) Don't refine your 4* weapons right away, prototype drops are super rare and even gacha 4*s you'll often want 2x of the same weapon (Favonious/Sacrifical weapons especially). This is imo by far the biggest way players regularly hurt themselves.
Exception: Crescent Pike is probably fine to refine, because we're not getting another Polearm user for another month and there's no guarantee the Pike will be nearly as busted.


quote:

4.) Don't spend stardust on anything except the in-shop 4* or maybe pulls. You're given extra stardust at the beginning of the game but you accumulate it very slowly, it takes something like 140 pulls to get enough stardust to buy another 4*.
I'm going to assume you mean Starglitter? If so, I agree. Stardust can only be spent on 5 of each Fate per month and a bunch of upgrade materials.

Sirbloody
Aug 21, 2005

Don't fuck with the Rabbi!

No Wave posted:

The comp I'm going to test out is Childe, Bennett, Xiangling, Xingqiu. The idea is you attack with childe and build your ult, swap to bennett (using Xingqiu's ult if it's up) and do Bennett's broken DPS/Healer/Ult recharge thing, drop gyouba and Xiangling's ult if it's up and swap back to Childe to ult and repeat the process.

Xingqiu is optional and in the abyss it would be more realistic to save that slot for whatever you need to counter the enemies.


Taking turns between Diluc and Childe sounds pretty sweet because they can set each others' ults up so well. But if it were me I'd be trying to split my 5*s up into two separate teams.

I think I read somewhere that the water resonance isn't too good so it is not recommended to run 2 on a team.

As for the Diluc , yeah I will need to set up another team for him I am not too far into the Abyss yet so I do not need another team just yet.

Xaerael
Aug 25, 2010

Marching Powder is objectively the worst poster known. He also needs to learn how a keyboard works.

Great OP, thanks for taking the reigns Xun!

gandlethorpe
Aug 16, 2008

:gowron::m10:
OP doesn't mention that the game actually has a pretty charming story, as well as top notch worldbuilding and VA.

Paimon is best emergency food character

Hackan Slash
May 31, 2007
Hit it until it's not a problem anymore

Sirbloody posted:

Managed to get a Childe before pity last night and trying to figure out a decent team comp with him. I have 2 teams in mind but not sure how well they will work.

Team 1: Childe, Xing C1 (Or Diluc but I don't think I can have a good team with both of them on it) , Sucrose , and Bennet
Team 2: Childe, Xing C1 , Sucrose and Ningguan (C4 or 5 I cannot remember). No healer but hey shields

Team 1 would focus on vaporize Team 2 would focus on Elemental damage?

Currently I have the following unlocked: Childe, Diluc , Xing C1 , Ningguan C4 , Sucrose (C1 I think) , Beido C2 (or 3) , Barb C1 , Chong C1 , Noel (C1 or 2 ) , Diona , Amber, Keya, Lisa . Sadly it just might not be too viable for me to make a team dedicated to Childe just yet but I am trying to see what my options are.

Diluc+chong can carry the whole b-team, and chong doesn't play nice with childe anyway.

Childe likes sucrose for vv since all his damage is hydro. Xing is another good one because of the bonkers energy generation and xing ult. Could also do Beidou for burst when childe melee is down . I like your team 1 childe/xing/sucrose/bennet

super sweet best pal
Nov 18, 2009

No Wave posted:

3.) Don't do any artifact domains until at least AR40 (I'm still waiting until AR45)

Addendum: if youíre thinking of doing them before then for the journal objective, thatís tied to beating the monsters, not spending the resin for the artifacts at the end. So as long as you donít take the reward you can get the clear without wasting valuable resin.

Ibram Gaunt
Jul 22, 2009

So, Stringless or Rust for Childe?

AVeryLargeRadish
Aug 19, 2011

I LITERALLY DON'T KNOW HOW TO NOT BE A WEIRD SEXUAL CREEP ABOUT PREPUBESCENT ANIME GIRLS, READ ALL ABOUT IT HERE!!!

Ibram Gaunt posted:

So, Stringless or Rust for Childe?

Rust is generally seen as the second best bow for him behind Skyward Harp from what I have read.

Sirbloody
Aug 21, 2005

Don't fuck with the Rabbi!

Hackan Slash posted:

Diluc+chong can carry the whole b-team, and chong doesn't play nice with childe anyway.

Childe likes sucrose for vv since all his damage is hydro. Xing is another good one because of the bonkers energy generation and xing ult. Could also do Beidou for burst when childe melee is down . I like your team 1 childe/xing/sucrose/bennet

Before I pulled Childe my main team was Diluc and Chong (With the Debate Club).

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

Sirbloody posted:

I think I read somewhere that the water resonance isn't too good so it is not recommended to run 2 on a team.

As for the Diluc , yeah I will need to set up another team for him I am not too far into the Abyss yet so I do not need another team just yet.
Resonance doesn't really matter in general. Running another water with Childe is appealing because Childe can let other water characters ult on cooldown.

gandlethorpe
Aug 16, 2008

:gowron::m10:
Tartaglia/Childe does so many small packets of damage aside from his burst, I feel like electro would be a more effective pairing than pyro. Beidou would be the best enabler for that, I think.

Tangerines
Apr 25, 2016

Think I'm going to give Childe, Mona, Bennett and Sucrose a go.

Radical
Apr 6, 2011

i kinda want to use c2 barb with tartaglia for the bonus hydro dmg but using her ult that much is probably overkill

Heran Bago
Aug 18, 2006



Excellent OP Xun. I think you can unlock a way to bank resin a bit? Not there yet on the Liyue quests.

Radical posted:

i kinda want to use c2 barb with tartaglia for the bonus hydro dmg but using her ult that much is probably overkill

If you get Thrilling Tales for Barbara, absolutely try it.

Heran Bago fucked around with this message at 19:28 on Nov 12, 2020

Tangerines
Apr 25, 2016

Heran Bago posted:

Excellent OP Xun.

It is an excellent OP. And the game is good.

Ytlaya
Nov 13, 2005

zgrowler2 posted:

Klee should be in jail

The game is vague about whether Klee has actually killed/maimed anyone with her bombs.

Maybe that one locked door in the Dawn Winery estate is where they keep the corpses from Klee's hijinks.

edit: Oh dang, maybe this is the story behind Timmy's father

No Wave posted:

3.) Don't do any artifact domains until at least AR40 (I'm still waiting until AR45)

It seems pretty decent at AR40; I was getting a 5* artifact every other run or so. I haven't done much artifact grinding just because I need lots of other stuff more, but I did it once and was surprised at how much I got.

Ytlaya fucked around with this message at 19:35 on Nov 12, 2020

YES bread
Jun 16, 2006
I did a lot of artifact grinding at AR40 and 45 just feels a lot better because you get a guaranteed 1-2 5*

Magus42
Jan 12, 2007

Oh no you di'n't
Game plays like a dream on PS5; solid 60FPS.


Ibram Gaunt posted:

So, Stringless or Rust for Childe?

Stringless won't affect his melee damage, so not great.

Kild
Apr 24, 2010

Ibram Gaunt posted:

So, Stringless or Rust for Childe?

His daggers are considered normal attacks so Stringless doesnt seem to work on it from what people said. Slingshot also doesn't work.

Framboise
Sep 21, 2014

To make yourself feel better, you make it so you'll never give in to your forevers and live for always.


Lipstick Apathy

frajaq posted:

Remember to save up for Ganyu

Saving is so hard :(

Mistikman
Jan 21, 2001

I was born ready. I'm Ron Fucking Swanson.
I am hopelessly addicted to this game already.

One thing that bothers me is they didn't bother to go the rock/paper/scissors approach with elements, but rather making them good/bad based on how those elements theoretically would interact.

It makes logical sense, but it feels like poor game design.

If attacking with pyro, it is strong against cryo, hydro, electro, and dendro
If attacking with electro, it is strong against hydro, and not great against pyro (the combo damage is fire damage) and is special regarding cryo (combo damage is ice, but lowers physical resistance)
If attacking with cryo, it is strong against pyro, hydro, and electro
If attacking with hydro, it is strong against pyro, useless against cryo, and weak against electro (combo damage is electric)
Geo can be used to break geo shields, but once the shield drops, geo slimes are immune to the damage, making it really awkward against certain enemies.
Anemo is just great in general against everything that isn't immune to wind.

Dendro mostly doesn't exist yet as an element, barring fire causing burning against dendro slimes. If they continue with the logical interactions, I could see hydro being useless against dendro (why would you attack a plant with water?) and cryo and electro being ok against it but not as good as pyro.

So realistically, you would want your primary DPS to be either pyro, cryo or physical with either electro or cryo as an element, otherwise you are going to run into a decent number of enemies that your attacks just aren't great against. Water especially is super weak unless you are facing fire based enemies.

The main offensive use for Geo is replicated by simply having a claymore user on your team, and wind is really useful in general.

Childe was really fun to play in his quest, but I just can't imagine building up a primary DPS that's going to struggle against so many enemy types when I could bring someone like Diluc or Klee who do heavy damage + pyro damage, allowing them to handle almost every enemy type the game throws at you, barring fire immune enemies.

Cao Ni Ma
May 25, 2010



Ibram Gaunt posted:

So, Stringless or Rust for Childe?

Rust does almost as much damage as the 5* for him

inthesto
May 12, 2010

Pro is an amazing name!
Has anyone else noticed that you get slightly different rewards for using original resin compared to condensed resin?

At least in the weapon materials domain, I didn't get a purple drop both times I used condensed resin, and I'm doing the AR40 domain so it should be guaranteed.

Xun
Apr 25, 2010

gandlethorpe posted:

OP doesn't mention that the game actually has a pretty charming story, as well as top notch worldbuilding and VA.

Paimon is best emergency food character

ah gently caress it, added!

Sirbloody
Aug 21, 2005

Don't fuck with the Rabbi!
At AR28 what should I be burning my resin on? Last few days I been doing exp books for the Childe banner but I figured I should be doing something more worthwhile now.

YES bread
Jun 16, 2006

inthesto posted:

Has anyone else noticed that you get slightly different rewards for using original resin compared to condensed resin?

At least in the weapon materials domain, I didn't get a purple drop both times I used condensed resin, and I'm doing the AR40 domain so it should be guaranteed.

purple mat drops are not guaranteed at AR40

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Cattail Prophet
Apr 12, 2014

inthesto posted:

Has anyone else noticed that you get slightly different rewards for using original resin compared to condensed resin?

At least in the weapon materials domain, I didn't get a purple drop both times I used condensed resin, and I'm doing the AR40 domain so it should be guaranteed.

I've definitely had runs of the AR40 weapon domains that didn't drop any purples using normal resin.

Distributions I remember seeing:

4 green, 2 blue (or was it 2 green, 4 blue?)
3 green, 3 blue
2 green, 2 blue, 1 purple
2 green, 1 blue, 2 purple
1 green, 1 blue, 1 purple, 1 gold (only seen this once, and it was the very first AR40 run I did lol)

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