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whitehelm
Apr 20, 2008
So, the mod instructions specifically tell you that if it's your first time playing Jiggies of Time don't skip the move tutorials. If you do there are a couple problems with this first area.

First of all, Eggs and Shock Jump aren't "basic moves", you still need to go through all of the Lost Woods to get those before you can access all of Kokiri Forest. Streamers who choose to unlock the basic moves immediately tend to carefully explore the main Kokiri area and collect all the notes first (because they can jump) which is all wasted time because you lose the notes going into Lost Woods.

Second, if the moves are already unlocked Bottles won't tell you anything in the Woods, including how to get through it. You have to find the underwater tunnel behind the leaves and the secret hole under the beehive by yourself.

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whitehelm
Apr 20, 2008

Quackles posted:

I kinda wanna play this now.

Also, I think where there was a treasure chest by the bridge with the Jinjo, there might have been a Shock Jump pad hidden under that...

The chest was completely blocked off by a fence, you can't reach it from the bridge.

whitehelm
Apr 20, 2008
Natural 20: Do you want to know where the last 5 notes were? I assume you're not planning on redoing the level to find them. Also, you didn't find the 2nd hollow honeycomb (2 per level, except for Lost Woods which has 6, just like Banjo Kazooie).

whitehelm
Apr 20, 2008

NewMars posted:

Oh god, you want a true collectathon hell? Imagine a DK64 with banjo-kazooie note total rules for it's bananas.

That actually doesn't matter too much for DK64 because you use bananas to access the bosses and the boss doors only check how many bananas you got in the current level. There's no reason to return to previous levels for a higher banana count.

whitehelm
Apr 20, 2008

Natural 20 posted:

There is actually! You need bananas for the banana medals for 100% completion.

Well ok, but even those only require 75 bananas per kong each level, and you only need 15/40 to beat the game normally. Banjo Kazooie requires all the notes for 100%, and 90% of the notes to clear the last required note door to fight the last boss (higher if you want the optional upgrades at the end). Plus the earlier note doors require less than 90%, so there's a chance even when not going for 100% you'll give up on a level early because you have enough to continue, only to find out later that you absolutely have to completely redo levels just to finish the game.

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whitehelm
Apr 20, 2008

Natural 20 posted:

The 5 notes in Kokiri forest feel your pain.

If you're still stuck on these they were on top of the house by the Kokiri Sword tunnel. You couldn't see them from the other high points because of draw distance.

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