|
Hello and welcome to all resistance fighters in the area! I’d like to thank you for coming today. You have all been given 05 clearance, everything said from this point forward is EYES-ONLY confidential. If you do not agree to these terms, leave now and forfeit your reward. You’re all still here? Good. To catch everyone up to speed, we have found the home one of the world’s most dangerous war criminals, only known as the Shadow Broker. We know he is responsible for the death of 2 rebel star systems, home to about 16 billion people. After the destruction of his home base, a cruel arena that pit the world’s champions against each other, we had thought him dead. Instead he has fled to a dwarf moon known as Code Name “Starkiller.” We believe he has one of the Galaxy’s deadliest weapons there. A space station that can obliterate a star. Between where we are right now, and Planet Starkiller is 3 light years of Pirates, Asteroids, Imperial Soldiers, and worst. That’s where you come in. Each one of you have been loaded with a “Planet Buster” Class Nuclear weapon, that when fired will drill into the core of the moon and detonate. The first person to detonate and destroy Project Starkiller, will get the bounty on the Shadow Broker’s head. 50,000,000 InterGalactic Credits, enough for any person to retire in absolute luxury for the rest of their lives. His defenses are strong, and he knows we’re coming, which is why we have taken over Weapons Factory 525-Xd3. Everyone gets a nuke, and we’ll keep pumping them out until Project Starkiller is destroyed. Good Luck out there people, and God Speed. So how about it? Which one of you is a bad enough dude to kill a planet? _______________________________ How do I play Space Race: Gun Runners? Every turn you do the following things, in any order you wish
Your ship has 4 stats. These stats are represented by Die Types. You get a D4, a D6, a D8, and a D10 to assign as you see fit to the following. It may be easier to pick your pieces before assigning stats, I’d recommend looking over everything before attempting to make a Ship. The dice scales thusly: Minimum 0D0 1D1 1D2 1D4 1D6 1d8 1D10 1D12 1D16 1D20 Maximum. Though they are not stats, you will also need to keep track of your Current Speed, and your Current Position HP - When taking damage, you roll this die against the damage die, if you roll higher you avoid wounds, 3 wounds and you LOSE!) All HP rolls in the beginning target number of 3 Acceleration Speed - This makes you go fast, the quicker you go the closer to the finish line you get. Everytime you accelerate you add this number to your current speed. The slower you go, the better items you can get. Going past the maximum speed guarantees events that damage you. Deceleration Speed - This is anti-go fast, known widely as go slow, there will be certain events that only happen at certain speeds. The faster you go, the more dangerous the event. Skill - All events are based on 3 things. Your speed, your HP, and your skills roll. Skills will have a number you must beat, if you fail, you get THE BAD RESULTS if you Succeed you get THE GOOD RESULTS. All skills in the beginning have a target number of 4 Speed - How fast you are going, at the end of Every Turn, you move this number of spaces, changing your position accordingly. Position - How close you are to the finish line, higher numbers are better. Certain position ranges are clumped together and are defined as “Areas” All events are different based on their Area. Every Area has special rules, take note! Every Player can pick a name and get a portrait of their ship! The part cards are a rough outline of what it will look like, but every part is special, and every ship is unique! Your ship is made up of 5 parts, and can hold 2 items. You only get items through events. Engines: Wings: Cockpits: Weapons: Crew: Here is a sample Character Sheet, though you are free to keep track of your info however you wish: [timg]<link to ship>[/timg] Pilot/Captain: Name Starship: Ship Name Acceleration Die: xdx Deceleration Die: xdx Health Die: xdx Skill Die: xdx <Orokos Speed Roll> Current Speed: Speed after roll Position: Position AFTER speed roll Card Played: <Paste Card Played Here> <Any needed text goes here> Parts <Paste the 5 cards here> Items <Paste any Items here> Boba Pearl fucked around with this message at 03:52 on Dec 4, 2020 |
# ¿ Nov 29, 2020 09:38 |
|
|
# ¿ Apr 24, 2024 15:36 |
|
AJ_Impy posted:Arcanuse posted:Lux Animus posted:Not Alex posted:jng2058 posted:Hey, so if you want to draw your ship, that's perfectly fine! Throw that in your character sheet, this is just my take on it, we'll be starting soon, I don't think I'm going to get any more, but I'll leave it open for a bit longer to see.
|
# ¿ Dec 2, 2020 06:53 |
|
I love the Psionic Ship cockpit, I think it looks so happyAstus posted:
|
# ¿ Dec 2, 2020 10:36 |
|
The race begins! For this first round there is no event, roll your speed die and use any cards you would like. Next turn you will be given an event based on your speed. You do not have to roll for those, I will do that. Instead make any decisions that are on the cards, roll your speed die which ever one you choose (You can not go backwards on Turn 0, but you can in later turns, Bad Idea in a race, but maybe you know something I don't.)
|
# ¿ Dec 3, 2020 04:43 |
|
. fixed
Boba Pearl fucked around with this message at 12:17 on Dec 3, 2020 |
# ¿ Dec 3, 2020 07:47 |
|
All turns from here on out ALL TURNS must be posted by PM. This is for a number of reasons, if you need them PM me and I’ll go through the whole thought process, but it was the result of a 2 hour conversation, and it’s the best method for me personally. With that is a new character sheet that will make things easier to read (My old one kind of sucked tbh making everything vertical was a bad idea.) code:
jng2058 posted:Easy - jng2058 TB: 1d3-1 2 1d2-1 1 AJ_Impy posted:Medium - AJ_Impy BPT: 1d4-1 3 1d3-1 0 1d2-1 0 Astus posted:Easy - Astus TB: 1d3-1 2 1d2-1 1 Not Alex posted:Easy - Not Alex TB: 1d3-1 1 1d2-1 1 Lux Animus posted:Easy - Lux Animus TB: 1d3-1 2 1d2-1 1 Arcanuse posted:Medium - Arcanuse BPT: 1d4-1 1 1d3-1 2 1d2-1 0 Boba Pearl fucked around with this message at 03:49 on Dec 4, 2020 |
# ¿ Dec 4, 2020 03:04 |
|
A question from discord, "What do I do now?" It is your turn, you all have things that have happened to you! Using your best judgement, roll either acceleration, or deceleration. Change your position accordingly, and use one of your cards. That's it you're done! Once you've done that, take your post, and PM it to me! Then I will tabulate your results, roll the appropriate dice, and tell you what happened, and give you a new event.
|
# ¿ Dec 4, 2020 03:16 |
|
Codename: J Event Roll: 1d100 73 Codename J showed up on the screens of the individual racers. “Those nukes have a high radiation leak, but you might be able to get the power into your engines if you play your cards right.” 73-Radiation Leak: Everyone gets +4 to skill rolls. AJ_Impy posted:
Not Alex posted:
jng2058 posted:
Arcanuse posted:
Astus posted:
Lux Animus posted:
Boba Pearl fucked around with this message at 23:12 on Dec 6, 2020 |
# ¿ Dec 6, 2020 05:27 |
|
New Rule, you have 96 hours to get your turns in, after 4 days, we assume you wanted to go fast in the racing game, we don't use a card, and your events are resolved as normal. After this happens 2x you're dropped from the race. Everyone who hasn't posted an action has 48 hours from this post to get them in.
|
# ¿ Dec 11, 2020 04:04 |
|
Attention all mercs, attention all mercs! This is your admiral speaking, be careful out there some of you have hit the edge of Empire space, we’ve heard that the empire is already setting up roadblocks. Extremely Dangerous Tag: Take double damage, skill checks are +1, Do Not Roll for events, all events happen. All racers, someone has taken damage! How do you repair your ship? You turn off your engines, if you’re going below the Low Speed, you may repair your ship. AJ_Impy posted:
Not Alex posted:
Arcanuse posted:
Astus posted:
Lux Animus posted:
Boba Pearl fucked around with this message at 00:40 on Dec 14, 2020 |
# ¿ Dec 13, 2020 02:42 |
|
AJ_Impy posted:
Attention all mercs, attention all mercs! This is your admiral speaking, we’ve had our first death of the race, but don’t worry that’s not the end for you. Every ship has been equipped with a Clone for you! Life Insurance Policy, and what’s more we even sprung for the 48 hour tape backup. Just keep in mind, the last backup was… oof 40 hours ago, tough luck. Still! We can slip shot a new you across the Galaxy, just re-submit a ship, and position yourself 1 half the maximum roll of your Acceleration die behind the last place. Everyone Behind Lup Starblaster, lose 5 Speed Everyone Ahead of Lup Starblaster, gain 5 position. Astus posted:Lose 5 position!!! Not Alex posted:
Lux Animus posted:
Arcanuse posted:
Boba Pearl fucked around with this message at 00:58 on Dec 17, 2020 |
# ¿ Dec 16, 2020 11:58 |
|
I see you’ve reached the Hyper Tube, most ships move too fast in this area for the Empire to keep up, but be careful, there are bandits here that would love nothing more than to chop up your ship! If you’re in danger, throw them a part and they might just let you live. New Keyword, Banditry: Negate up to 2 Damage, by discarding a part or item card. Arcanuse posted:
Not Alex posted:
Astus posted:
Lux Animus posted:
AJ_Impy posted:
Boba Pearl fucked around with this message at 01:39 on Jan 15, 2021 |
# ¿ Jan 11, 2021 06:23 |
|
Arcanuse posted:
Astus posted:
Not Alex posted:
Lux Animus posted:
AJ_Impy posted:
Boba Pearl fucked around with this message at 09:20 on Jan 17, 2021 |
# ¿ Jan 17, 2021 08:05 |
|
|
# ¿ Apr 24, 2024 15:36 |
|
New Rule: If you roll for yourself that is totally OK. Please format it so I don't miss anything, or give me an extra message at the top saying so Bolded and Underlined. The Orokos roll for events you've rolled on your own, go in the Results posted:RESULTS BOX
|
# ¿ Jan 17, 2021 09:22 |