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aniviron
Sep 11, 2014

Why the heck is the new stuff so hard to catch? This new generation's Pidgey is frequently showing as red when using an ultra ball, which generally only happens with legendaries or third tier evolutions. Do they do this on launch and adjust it later?

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aniviron
Sep 11, 2014

Mustached Demon posted:

Would drone strike be a charged move or fast?

Drone Strike is the fast move, which ideally charges into Nobel Peace Prize.

aniviron
Sep 11, 2014

Fool that I am, I was optimistic about the Froakie spawn after getting to that part of the task the first day- the first mon of the new gen that spawned near me was a Froakie. These will be easy, I thought. Nope, that has still been the only one I've seen, can't get one now that I need it. They don't even show on the 'nearby' section because I have one, and things you don't have are what gets prioritized in that list.

aniviron
Sep 11, 2014

Jaxyon posted:

drat, i'm at tier 3 in great league and every single encounter is a try-hard G-Stunfisk/Azumarill/Skarmory team.

Throw a couple sets to tank your rating, it's super worth it. I did for my first few this season and it means now I can just sort of bring whatever and still break even more or less instead of being nothing but super boring tank meta poo poo. I don't really enjoy GBL but getting to rank 7 is so much less tedious when it's a grab bag of whatever people want to have fun with instead of the meta team.

aniviron
Sep 11, 2014

BGrifter posted:

Why... is Wooper suddenly all the spawns?

I assume because event_title_wooper_watch just started, and according to the game one of the bonuses for it is spawn_wooper.

aniviron
Sep 11, 2014

Zaroff posted:

Is this like that sleeping Snorlax thing they did a while ago when the first two balls would always bounce off, however they weren't considered 'used' balls and so weren't deducted from your inventory?

I think it's fairly likely. I returned to the game relatively recently after a long break, and completed the normal quest- but I couldn't do AR on the Celebi quest, and could baaaaaaarely hit it at like one pixel of one part of the screen. I must have thrown 50+ balls at the drat thing to finally get it, but when I finished I had the same number as before the catch.

aniviron
Sep 11, 2014

Jono C posted:

They've finally added a "can receive a gift" option to the friends list filter. About loving time.

Unfortunately, it seems not to work. I sorted by can receive, then sorted by it again to make sure it wasn't putting everyone who could get gifts at the bottom. Both times it just gave me an alphabetical list of friends, when I had four people to whom I could send gifts.

aniviron
Sep 11, 2014

I hadn't been wanting to say it either but it combines everything I hate in catching a mon. It's got an unreasonably low base catch rate; It's got the weird round hitbox so throws that should be great throws don't count for anything; it's small enough that even if you don't find the rounded hitbox weird, you'll never get an excellent throw; and it drifts to the sides and just sits there for a long time, which throws off curveballs for me. I am so glad this thing is bad, I'm going to get the dex entry and then never catch another.

aniviron
Sep 11, 2014

Speaking of friends, atomican13 if you are in the thread we will hit bffs next time we do a thing, do you want to egg?

aniviron
Sep 11, 2014

Even subscription services that start out being alright generally turn lovely as the game ages and the company tries to encourage more people to subscribe to make up for dwindling user numbers.

aniviron
Sep 11, 2014

DizzyBum posted:

This. Also, wild Bagon do seem to be spawning a bit more frequently now.

I wish I were so fortunate.

aniviron
Sep 11, 2014

BGrifter posted:

I ground it out but it’s getting hard to motivate myself to care about 5* raids anymore knowing I’ll never have enough XL candy to max them.

Did six Kyogre raids and wound up with a whopping one XL candy. Eight Groudons also netted me exactly one XL candy. 296 XL candy to max one Poke.

Admittedly I’d probably get another couple from transferring all the bad IV ones, and I guess the 7 candy per catch is equivalent to 0.07 XL. It’s still batshit insane.

It's been really obnoxious in the middle of the 30-levels- great, now I can power my stuff to the 40s, but I am stuck in limbo knowing that I will need XL candy but am unable to collect it until actually hitting 40.

aniviron
Sep 11, 2014

KRILLIN IN THE NAME posted:

There's a random chance when you take a photo of a pokemon that smeargle appears in the photo.

From what I can tell, it's specific to that pokemon in a (im assuming) 30 minute window - i.e. if you take a photo of your buddy and smeargle doesn't show up in the first photo, then further photos of your buddy in that window won't drop a smeargle. You can try again in another half an hour, and smeargle might show up. (Half hour thing is a guess, that's usually just how long I wait in between photos of the buddy for getting in excited)

Alternatively, you can take a photo of *any* pokemon in your collection, and each one seems to have its own chance of dropping a smeargle in the photo. Tap on a pokemon, then up the top right directly under the favourite star button, there's a camera icon. If smeargle doesn't show up in the first photo you take of that pokemon, you can move on to the next pokemon and try again. If you have AR+ turned off in settings, it's much quicker to take photos.

I can confirm that it doesn't work like this. I took 11 photos of a single mon using photo > back out of interface > take new photo of same mon to get my smeargle. The encounter chance seems to be based solely randomly upon when you click a mon, and it doesn't care about repeats or anything else.

aniviron
Sep 11, 2014

Once per season??? That's not even close to the rate at which these things accumulate.

aniviron
Sep 11, 2014

Ostrava posted:

Are mixed type Fast/Charged skills as bad as I think they are? Seems like having them both match is at least convenient? What's the general thought on this?

In PVE you want specialists- mons that are really good at one thing, because you will always know what's in a gym or raid ahead of time and can plan to be strong, and that means type advantage. I can only think of one thing that ideally has a split movetype, Darkrai, and that's just because ghost & dark broadly speaking share the same effectiveness against relevant targets, which is an unusual situation.

In PVP, coverage is very valuable. Sure, STAB for extra damage is nice, but the unpredictability of your enemies' mons means you need tools for a variety of situations, not to mention the fact that having a coverage move can really punish an opponent when they don't expect it- sure the bugs and steel wall your psychic mon, but when you start fire punching they never see it coming, and they'd have shielded if they knew.

aniviron
Sep 11, 2014

Ostrava posted:

Thanks, Goon Discords are practically a dark web of their own.

The pokemon goon discord has a lot of really friendly people in it- if you want to raid but don't have people in your area with which to do so, that's a good place for it too. It's a bit quiet at the moment, only maybe 5-10 per day, but people are saving their passes for Mewtwo and some of the other upcoming raids right now.

aniviron
Sep 11, 2014

DizzyBum posted:

Yep, gotta love the super-low-effort shinies. Got a lot of those starting with Gen 3. Garchomp and Gengar are some of the worst offenders.

Mega Gengar is :krad: though.

aniviron
Sep 11, 2014

Every thing you add onto a throw increases your catch chances, and I believe they stack multiplicatively. A regular pokeball is 1.0x times the base catch chance, iirc great and ultra balls are 1.5x and 2x respectively. A razz berry is 1.5x. A nice throw with the circle at 100% radius is 1.0x, and at 1% radius is 2x. A curveball alone is 1.7x.

Long story short, if you want to increase your catch chance and don't want to use an ultra ball on everything or can't use one (the premiere balls used to catch raid bosses are regular pokeballs) then throwing curveballs is by far the easiest way. More importantly, these things all stack on top of one another. I can hit excellent curveballs with golden razzes on every boss throw and still don't get a 100% catch rate, though it is quite high. If you're not stacking these multipliers, you're going to get a lot of runners.

aniviron
Sep 11, 2014

angrygodofjebus posted:

What are you guys running for the Kanto Cup? I've only played a couple of sets but this league seems not good so far. Haven't found a good combo yet.

Alolan Sandslash lead, Hypno w/ confusion, fire punch & shadow ball, and Haunter. Sandslash resists charm, powder show lets you apply great shield pressure, and ice punch is alright. Gyro ball sucks as a move but gives useful coverage against fairies at least, ice punch everything else. Hypno should probably be psychic/thunder punch but the team is just assembled out of stuff I had laying around that was good in GL before and Hyno has like 30 charge moves so it's a pain in the rear end to TM. Lot of stuff with a poison subtyping and not many dark/ghosts in Kanto which makes psychic really valuable.

aniviron
Sep 11, 2014

Retro Futurist posted:

Alolan forms shouldn't be allowed in the Kanto cup :colbert:

I agree, but many of the best mons for the cup aren't from Kanto.

aniviron
Sep 11, 2014

Yeah I wasn't pleased to find that out either. I just assumed it'd be all day, since these happen so rarely.

aniviron
Sep 11, 2014

Prop Wash posted:

I wouldn’t know about anything going on if it wasn’t for the work of a couple (monetized yet unpaid) infographic producers like LeekDuck. Even then, I’m not aware of any at-a-glance calendars that attempt to roll everything up in a single timeline-looking thing. It’s a bit shameful, but I mean, Niantic

Gamepress also keeps a running calendar with links to the events organized in a timeline: https://gamepress.gg/pokemongo/current-game-events

Weirdly enough, they don't do a good job of linking this on their site anywhere.

aniviron
Sep 11, 2014

Frank Frank posted:

You have to like...scratch it when it's in the "play" window. You'll see little sparks start to fly when you do it. Eventually it'll make a noise and you'll get a heart for it.

Also I have now hit rank 13 in GBL with my idiot lickitung team. Seriously, you can win battles in GBL just by using weird stuff that no one expects. The number of water types that don't shield lickitung not knowing it has power whip is crazy.

The trick to GBL is that the game matchmakes aggressively. You have to bring stuff that is really, really bad to drop much below a 50/50 winrate, so just bring whatever you want more or less and the game will make sure you do alright. I do have a somewhat tryhard team that I bring sometimes, but for the most part I just take mons I like, and as long as they are at the CP cap and have three decent moves it works.

aniviron
Sep 11, 2014

Entropist posted:

Any 0/0/0 shadow outclasses any 15/15/15 non shadow in any case besides PvP/trainer battles.

Depends a bit on the mon. Some are good because they offer a lot of TDO in raids moreso than their DPS. Anything with more defense than attack loses out by being shadow. I get that the vast majority of useful mons are heavily attack weighted in raids though, so shadows are almost always ideal.

aniviron
Sep 11, 2014

Either you're lucky or I'm unlucky- no candy XL from my buddy since yesterday. 228 Meltan XLs from a single box, though.

aniviron
Sep 11, 2014

You can search 1* 2* 3* and 4* for star rating & perfect mons, but if you're talking PVP IVs then there is no good or easy way to do that, at least not in the game itself. Might be in outside apps, but I dunno, don't use them.

aniviron
Sep 11, 2014

Frank Frank posted:

-Make 4 excellent throws in a row (gonna have to wait on a legendary raid for this one).
(Step 1 of 4).

This is easy with the airplane mode trick. Tap something that's not too hard to excellent, turn on airplane mode, throw. If you get the excellent, immediately turn off airplane mode. If not, close the game and restart it.

Ever since the XP changes to excellent throws I almost always go for them now and I don't think two in a row is all that bad, but three or more is tedious enough that I just cheese it once I hit two.

aniviron
Sep 11, 2014

Fey Duvet & mastajake, I tried to catch you on Discord but missed you- do you want to coordinate best friend eggs? Might be nice to do it tomorrow, when everyone is raiding.

aniviron
Sep 11, 2014

Kantesu posted:

Both Zards are good, Venu's good until Sceptile beats it, Blastoise is fine, Manectric only gets beat by Shadows, Abomasnow is fine.

Mega Gengar is fantastic.

aniviron
Sep 11, 2014

Losing GBL battles is a quick and easy way to get loads of stardust, too.

aniviron
Sep 11, 2014

That's why I'm glad almost none of them are good. I'd hate to feel obligated to use them.

aniviron
Sep 11, 2014

Willsun posted:

How do people even know what their move pool was "supposed" to be before they were released? Is it just placeholder stuff datamined by people when they preemptively put those mons in updates before they come out in raids? If that's the case, I don't know why people even bother assuming they would or wouldn't be their moves at this point.

Yeah it's datamining. Most stuff isn't changed significantly before release, but nothing is ever set in stone. In this case, Lando T is very slightly better than Groupon now, but was potentially going to be far better. I'm happier this way, means I can keep using the cool dinosaur instead of floating tiger.

aniviron
Sep 11, 2014

The three rare candy is pretty nice, it adds up fast. When you are rank 20 the encounter you get with a mon can be whatever is in the 5* raid right now, and after the season ends you get 100k startdust, 150 if you use a star. The time investment kinda sucks, but if you have any down time during your daily routine it doesn't take too long to get to 20.

aniviron
Sep 11, 2014

I am running A Ninetales to great success and enjoyment in GBL (Charm is so busted, it just eats mons) but I wouldn't recommend it at a lead, it applies very little shield pressure because the energy gains are garbage and it's not a very bulky mon. Even Weather Ball is a bit of an ask, you might get two off.

aniviron
Sep 11, 2014

Frank Frank posted:

Nope. It’ll outtank you easy unless you are in a zero shield situation and even then you’d better be able to tank a HC before you fire off DP. HC is stupid broken and it’s the worst on empoleon. At least swampert has a double grass weakness. Empoleon has nothing. Fighting is your best bet but your only options are squishy Machamp or XL Scrafty and neither will tank HC well.

If anyone else has a better counter to empoleon, please let me know

Edit: I think XL galarian stunfisk might be a decent answer but that’s something not everyone has.

Double edit: nope. Nothing beats hydro cannon empoleon in ultra league if you lose lead

Agreed that Swampert is mad dumb in UL. Only thing that gives me a chance is when I get into a sirfetch'd matchup against it, get leaf blade out asap and I guess most people don't know sirfetch'd's moves so they assume it's power up punch or something but it generally one-hits swampert. If I get into a bad switch or sirfetch'd is already dead by the time swampert comes out though, it's game over.

aniviron
Sep 11, 2014

Shiny is 1/4-500 iirc, and perfect is 1/1500 ish in the wild. The odds were against you.

aniviron
Sep 11, 2014

It's also one of the top air attackers. Of the three legendary gen 1 birds Moltres is easily the best.

aniviron
Sep 11, 2014

Cowslips Warren posted:

Where ARE all the mega boid raids? I've seen one since yesterday. None otherwise. Nobody wants loving Flygon, Niantic!

I want Flygons! Just not enough to remote raid in the discord, don't @ me. I do them solo though.

aniviron
Sep 11, 2014

Deino is also pretty rare, but relatively strong.

I've been dumping all the GBL rare candy into my shadow Mewtwo; I'd always heard it was strong but never really realized just how fast it kills things until I started using it. With Psystrike, very few things stand a chance. I now understand why so many raid guides have him on the list, even when the fast move is wrong; I unlocked the second move, which was expensive but I suspect will be worth it.

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aniviron
Sep 11, 2014

Yeah you really want mons with charged moves that cost very little and rapid energy gain fast moves. Things like water gun + aqua tail, counter + power up punch, fury cutter + x scissor, etc. Every time you switch mons, the AI switches mons, or either of you use a charged move, the AI pauses for a couple seconds. Some move combos are fast enough that the AI pretty much never gets to attack you. You can also learn what the AI is going to use ahead of time, so if you use stuff that's super effective or resists their attacks it's not too bad. Giovanni always starts with Purrsian and ends with the announced mon, Moltres in this case.

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