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Kazvall
Mar 20, 2009

trying to jack off posted:

thankfully a large part of my brain is dedicated to remembering the late 90s/early 00s mod scene, since as a child it was the only way i could game for free without filling my pc with viruses caused by downloading 1000s of 10mb .rar files from warez.com.ru

I feel like bubba loving gump when I rattle off old hl1 mods.

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Kazvall
Mar 20, 2009

I always liked brainbread, vampire slayer, firearms, earth special forces, scientist hunt, rocketcrowbar, they hunger, frontline force, that super heroes mod, the opera, the specialists, action hl, natural selection, sven coop, and uh the last one I can remember is dragon mod z but that was never as good as esf.

Kazvall
Mar 20, 2009

At 13 we'd go to the lan cafe nearby to play cs and poo poo. At the time those scary lady popping out of nowhere "memes" were around. I got my buddy to watch this one that was Wheres Waldo except there was no loving Waldo and when the old dead scary bitch came up and screamed, he was 2 inches away from the screen looking for some poo poo that wasnt there, straight yelped and fell backwards in his chair onto the ground and all the people playing CS and UT, hell even a business man in a suit buying a scone looked and laughed at his rear end lol

Kazvall
Mar 20, 2009

Did anyone mention science and industry yet?

Kazvall
Mar 20, 2009

Spent far too long grabbing some Doom TCs and Heretic megawads last night. Would anyone like to do the co-op?

Sonic Robo Blast 2 is blowing my mind. It also has a kart racing addon which further made me go wtf. Good poo poo.

I am loving this Ashes 2063, as well.

Love live DOOM (1993).

Kazvall
Mar 20, 2009

Been playing a lot of Aliens: Eradication TC and I highly recommend. There's four classes to choose from and a custom mapset. Each class has their own way of progressing. Pretty cool.

Kazvall
Mar 20, 2009

So. I've got a bunch of hl1 and 2 mods, quake, zandronum, and some other stuff installed. Let's play some early fps games. Most of the time I am a solitary piece of poo poo so this is me reaching out lmao

Kazvall
Mar 20, 2009

I want to get a game of The Specialists going on Sunday.

Kazvall
Mar 20, 2009

trying to jack off posted:

i wonder if the specialists is still full of roleplay servers

The answer, sadly, is no.

Kazvall
Mar 20, 2009

trying to jack off posted:

rip to all the 24/7 the specialists roleplayers who surely must have straight up died rather than stop playing of their own volition

what I wouldn't give to hang out on that one map, at that one gas station slash convenience store and be hastled by some prick rping a cop trying to handcuff me when I just accidentally hit jump while standing next to him trying to buy some loving doritos off the attendant guy....

Kazvall
Mar 20, 2009

I am personally excited to relive my early teen years of playing endless DM on The Edge

Kazvall
Mar 20, 2009

Staring at some bleak brown textures while Big Gun cranks in the background and lonely human grunts suffer in their cells watching some buff as gently caress jiggly skin bag dude shouting Hua! Hua! Uff! Ufff! is a peak 90s experience. The rail gun alone is enough contribution to fps gaming by itself

Kazvall
Mar 20, 2009

Upon review, I believe the sound is more like unnnh unnnh and not uff uff

Kazvall
Mar 20, 2009

Pablo Nergigante posted:

*Takes a bite of filet mignon that fell in a dirty litterbox* Hmm, not a fan.

lol

Kazvall
Mar 20, 2009


rofl like it's 1998

Kazvall
Mar 20, 2009

I'll def boot that up when I get home from doing errands. Have been meaning to start building maps and I suppose being the backseat driver on someone else's poo poo is a good place to start.

Kazvall
Mar 20, 2009

Okay, I opened the door to the main room and thought to myself, "whoa cool". I am actually going to take a bit longer for my real response, because this map is kicking my rear end a bit and I want to complete it before providing feedback. Am going to run it through doing a different path after you get the mini gun. Having trouble with ammo if I go for the Arachnotron first. Initially, however, I am enjoying the emphasis on melee and the infighting that develops into. I'm not sure if unlocking the shotgun after the minigun (for the 3 pillars) is as impactful, because you'll already get it if you go one path, and you could probably use it earlier. I can tell by the amount of rocket ammo that some terrible poo poo is about to befall me. I am definitely enjoying the aesthetic of the map so far. I can already tell that it's simply a couple tweaks away from being tremendously solid. Anyways, this might take a little time and I'll post again when I can sit down for a couple hours, beat this bad boy, and give my final words on "the flow" of the map.

Also, you can get stuck behind the wall(on the right side) at the part where the wall goes down and exposes the pinkies after hitting the button.

Kazvall
Mar 20, 2009

The minigun is the only pillar that opens. The first chance to get a shotgun is dropping down into the blue key area, unless you go another way beforehand.

E: You can get stuck in the area below the button/rocket packs after you beat the arachnotron. The wall will not be open and you won't be able to use the teleport to go back since it's one way.

EE: Like, if you go that way first, they way will not be open, as opposed to if you went the other way to hit the button that drops most of the walls.

Kazvall fucked around with this message at 22:18 on Nov 19, 2023

Kazvall
Mar 20, 2009

So yeah, if you go the Chaingunner route, you won't get stuck. Getting the minigun and also getting the rocket launcher are both cool moments, so getting the shotgun after the Chaingunner route's button press is underwhelming. It also seems like a harder path to take first. Getting a super shotgun from the pillar would be pretty neat, though. I think if you utilized the entrance hallway area and the great room with some monsters, maybe giving out the shotgun through a shotgun guy, so you can use the pistol until then, would help the weapon flow.

Kazvall
Mar 20, 2009

This map is really awesome btw. Some neat ideas going on. Looking forward to see how it progresses. I don't have much more time to test today so if you have anything specific or an update, I will check back and do some more testing.

Kazvall
Mar 20, 2009

In Training posted:

The problem is that this was supposed to be a 100% linear level, no choices at all. I messed something up.

Got ya, then I'll test when it's working as intended

Kazvall
Mar 20, 2009

Oh but also at the same time it's kinda cool that you can pick the way you want to go and it makes you try and figure out the best path, or best weapon, or best strategy to use based on ammo you have available.

Kazvall
Mar 20, 2009

My bad, I normally do use jumping and hadn't even thought you meant to play without it. This explains a lot.

Kazvall
Mar 20, 2009

I always feel weird giving any feedback so I'd like to reiterate that I enjoyed the map a lot and it's clearly not your first work. And it got me punching the gently caress out of monsters which is a skill everyone needs to master. Boxing revenants is a delight lol

Kazvall
Mar 20, 2009

nice I'll be playing the update tomorrow

Kazvall
Mar 20, 2009

Yo! This map slaps hard. I didn't even know you included secrets, oops. Just the right mix of challenging but not impossible. A good amount of ammo so that you actually have to be restrained and melee when necessary. Both shotgun moments are cool, and all the battles that take place as the map expands have just enough cover lol. Oh and mowing down a bunch of mooks with the minigun is fun. I like that you get a weapon and then kill monsters that immediately supply you with more ammo. But, then the rocket ammo is to telegraph that a bigger fight is coming.

Great job.

Kazvall
Mar 20, 2009

Eh just noticed this I'll try to boot er up when I get a chance

Kazvall
Mar 20, 2009

This looks like the old 6pack download. Please update!

Kazvall
Mar 20, 2009

Drink the second beer, got ittttt

Kazvall
Mar 20, 2009

IT I have exactly zero feedback to give on map02 except that it works, and I enjoyed it. The initial part was mildly annoying but I think that was intended because I felt immense satisfaction on those fuckers getting squashed.

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Kazvall
Mar 20, 2009

Glad to see you working on the wad again.

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