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Which lifepath will you take?
NOMAD (I like freedom)
STREET KID (I like the city)
CORPO (I like money)
I don't like labels
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History Comes Inside!
Nov 20, 2004




It’s the super-techno-future where body modification is ubiquitous and apparently readily available to just about everyone.

Not a shitpost or trying to give CDPR a pass on any of their poo poo, it just seems like a setting where being trans would be so profoundly “So what? This person right here has 3 robot dicks and that vending machine over there sells USB vaginas, it’s not unusual.” that it would likely go unremarked upon.

The voice = gender and the apparent total lack of they/them as an option thing is absolutely dumb as gently caress though.

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History Comes Inside!
Nov 20, 2004





Hahaha no loving way, that’s gotta be a pc running everything on low right?

History Comes Inside!
Nov 20, 2004




Pulcinella posted:

Most of the weirdness looks like things that would be broken on any platform and not console specific. E.g. stiff animations. It’s hard to tell though because Twitter (at least for me) loves to serve up the first 30 seconds of a video compressed to hell.

It’s not even that, it’s that half the textures look like they’re from a PS2 game

History Comes Inside!
Nov 20, 2004




Ice Phisherman posted:

Steam went in a really curious direction this year and has started to sell a shitload of adult only porn games. So yes, they sell adult only porn games.

Not sure it’s “curious” so much as it became blindingly obvious that it was money left on the table that they wanted a cut of now that the mainstream has apparently accepted porn games as a normal thing.

History Comes Inside!
Nov 20, 2004




I like to add at least one of every type of customisable thing to my guy to make sure I’m getting my money’s worth out of the character creator.

History Comes Inside!
Nov 20, 2004




Bust Rodd posted:

my best friend in college always played as girls in games and i was like "why" and he said "if i have to look at someone's rear end for 40 hours, it might as well be a girl's rear end" and that has stuck with me forever.

Your friend is also every guy on the internet who ever felt like they had to justify making a female character

History Comes Inside!
Nov 20, 2004




My 100GB preload on PS5 finished and then said there was an update available, which is a 28gb download literally called “No Title” without an icon or anything.

Bodes well!

History Comes Inside!
Nov 20, 2004




No Mods No Masters posted:

Having the DRM free version of the game leak days ahead of release would have been absolutely disastrous. It's a tough/lovely situation but I 100% understand why the call was made the way it was

I mean, it’s gonna be all over the :filez: sites within minutes since there’s no DRM. It’s not like they’ve delayed it to gain any sales because there’s no delay.

History Comes Inside!
Nov 20, 2004




I said come in! posted:

That is only on PlayStation because of the way PS4 handles downloads.

No, it’s literally installed 100gb of game on my console.

History Comes Inside!
Nov 20, 2004




I said come in! posted:

On Xbox? I will have to check my install size on my Series X.

PS5.

The “extra space” thing on PS4 is only for unpacking, the games aren’t any bigger it just uses a bunch of temporary space while it installs so you have to have more space available.



This is now fully installed and patched to v1.02, taking up 102GB.

History Comes Inside!
Nov 20, 2004




The Last Call posted:

The old HD's due to some technical mumbo jumbo requires these big sizes, with SDD's you'll see it going down as it can handle things better than the standard HD.

I'm sure someone can explain it very well and better than what I said here.

Yeah that’s an entirely separate thing where they cut down on asset duplication to save space and means it has to be installed on an SSD.

If that’s what’s happening here then the Xbox version should weigh in around the same since it’s got to run on the normal mechanical hard drives in the last gen models just like on PS4, and you could potentially expect to see it on PC too for the odd people who still have mechanical drives kicking around unless they’ve mandated SSD as the minimum spec.

History Comes Inside!
Nov 20, 2004




weg posted:

Does this work on Playstation as well?

No, PSN accounts are region locked when they’re created. You’d have to make an account for the region you want to unlock it in and buy it on that account.

History Comes Inside!
Nov 20, 2004




Empress Brosephine posted:

How long is the game

12cm.

17cm if you don’t take it out of the case.

History Comes Inside!
Nov 20, 2004




The camera height in relation to all the street furniture makes me feel like I’m a little person running around. Sometimes I reflexively hit crouch just to make sure I’m not accidentally crouching already somehow.

So far it feels like open world Deus Ex, but IW rather than either of the more recent entries. Trading polish for the big world I guess.

Game looks fine on PS5, the only bugs I’ve seen are in menus where the cursor flicks over and obscures the setting you’re trying to change (specifically for the third person vehicle camera height) so you can’t see what you’re getting without backing out.

Also noticed that in some menus (most notably HDR settings) you have to use the analogue stick to move the cursor like a mouse rather than snapping around options with the dpad, with no real rhyme or reason.

History Comes Inside!
Nov 20, 2004




And within minutes of my last post I get my first crash, while doing a u-turn in the middle of the street.

To either the game or the PS5’s credit though because I’m not sure which is most responsible, I started the game back up and it loaded me straight back into the middle of said street and lost no progress.

History Comes Inside!
Nov 20, 2004




Frog Act posted:

regarding ammo, is more ammo only found via world pickup, or what?

It’s in weapon stores but looks like it doesn’t have its own filter because that would be too helpful, so you have to leave the vendor set to all items and scroll down.

Mr Luxury Yacht posted:

Prologue spoilers

Totally called Jackie snuffing from like, a mile away. Dude was just too hopeful and helpful to live. Might as well have had him talk about being three days from retiring to his new boat the S.S. Going to Live Forever

Could you be more descriptive than “prologue spoilers” because when you’re in apparently the game doesn’t make it super clear that you’re still in it since it actually tells you you’ve started “Act 1” and I guess I just had that spoiled for me, yay.

History Comes Inside! fucked around with this message at 15:09 on Dec 10, 2020

History Comes Inside!
Nov 20, 2004




LooksLikeABabyRat posted:

Bugs before I can even launch the game. My body is so ready for this shitshow. https://twitter.com/Jonnydoodoodoo/status/1337087729260085255?s=20

That’s the game and the patch together, don’t worry about it.

Even the preload day 0 patch had the “no title” thing.

History Comes Inside!
Nov 20, 2004




During the heist the case for the Flathead stayed floating in the hallway outside the room while the robot hovered around.

Then on the way out the last guard who holds the keycard you need to get into the lift didn’t spawn until I was inside the lift, which I only managed to do because the doors started flickering in and out of existence as I ran towards it

Game good though.

History Comes Inside!
Nov 20, 2004




I’m not sure what broke here but the driver of the other car didn’t seem to mind when I checked on them.

https://mobile.twitter.com/HCIsagoon/status/1337047159527628807

History Comes Inside!
Nov 20, 2004




Mrenda posted:

I'm loving how much story there is between "action." One of my big complaints with games is many of them seem to be completely devoted to "gameplay" and they'd just give you an awful cut-scene after completing a mission to start you into a new mission. This game is actually building tension between things happening, there's storytelling happening (although your reaction will depend on taste.) I'm facing into "events" not just thinking about how I game my way through, but the actual ramifications and costs of failure. It's a really nice change from games that hone the action but put nothing into making you feel anything.


I felt genuine tension in the scenes with (pre-heist and heist spoilers) Royce and the Maelstrom and then later while hiding just after grabbing the biochip. At one point I realised I’d lost sight of Adam Smasher because I’d been paying attention to what was going on in front of me and I was concerned he might have made his way around behind me.

History Comes Inside!
Nov 20, 2004




No Mods No Masters posted:

If it's the 10k from militech, yeah AFAIK no one knows how to get at it. Seems like a bug to me as the dialogue strongly implies you should get it.

I don’t get this read. Earlier in the game (on the Corpo starting path, so maybe not everyone gets told) a character mentions that all non-paper money transactions are traceable so as soon as that item got introduced to me on the quest my immediate thoughts were “regardless of the virus thing they’re just going to find out who spends this and bring the hammer down” so why would I ever want to try and spend it myself?

History Comes Inside!
Nov 20, 2004




Frog Act posted:

so, seriously, what do I do with these cyberdeck mods I bought if they aren't appearing as things to install in my cyberdeck? the only things i can install are the two basic abilities, and these mods seem unrelated to those

There’s a side quest that does the tutorial for cyberdeck mods, have you done that? It might be locked down until you do.

It was in my journal as soon as I was able to wander around the city freely before going to the meeting with Dex.

I can’t remember the name of the quest but it was to go somewhere and collect a free mod, it was in the description.

History Comes Inside!
Nov 20, 2004




Calipark posted:

They split everything up into 4gb chunks because of limitations of the FAT32 format. Where you can't read files over 4gb if your drive is formatted like that. Just grab something like JDownloader 2 (Find the "No-Adware" version) and highlight + copy all the links.

Seems like a pain but I can guarantee you someone is just as happy as you are annoyed that they did this.

Also lol at downloading a single giant loving 103GB file without something randomly breaking and your download failing at some point.

History Comes Inside!
Nov 20, 2004




No Mods No Masters posted:

I also think strongly that there should have been a handbreak (why yes, I am driving around aimlessly on my lunch break)

It’s X on PlayStation so surely it exists on PC and Xbox.

It’s not great though because they copied the wrong GTA for the car physics.

History Comes Inside!
Nov 20, 2004




I accidentally dismantled my “iconic” pistol. Whoops.

History Comes Inside!
Nov 20, 2004




Hell of a lot of enemies firing at me through locked doors that I can’t do anything about until they partially clip through them.

History Comes Inside!
Nov 20, 2004




Frog Act posted:

also there are a ton of different types of food and stuff and they all have the same basically useless effect

It’s more interesting than there just being a single generic FOOD and DRINK item, and they’re handy for regen purposes.

History Comes Inside!
Nov 20, 2004




FallenGod posted:

Outside of reviewers that had to rush through the game, no one has played enough to be able to answer this. I've heard that side quests can wildly change your ending, but from what I've seen the three life paths amount to 20-60 minutes of content that funnel you into an otherwise identical prologue.

I'm sure a few quests will have dialogue touching on your origin / choices, but expecting Alpha Protocol is probably unrealistic.

I’ve had unique life path or skill based dialogue in a bunch of places so far, although I’d say 80-90% of the time it’s just incidental poo poo and only the rest of the time they’re actual “options” (the yellow text).

History Comes Inside!
Nov 20, 2004




There’s a The Office reference in a side mission out of absolutely loving nowhere

History Comes Inside!
Nov 20, 2004




On ps5 I’m crashing every 2 hours like clockwork now.

History Comes Inside!
Nov 20, 2004




blue squares posted:

I've felt this way too. I haven't found any cool ways to sneak around anywhere

You press crouch and get behind the nearest object that’s at least waist high.

That’s it.

History Comes Inside!
Nov 20, 2004




stev posted:

It's wild that they sold a Cyberpunk branded 2080ti that can't hit a stable 60 with ray tracing on.

They sold a cyberpunk branded Xbox that got discontinued before the game even came out lol

History Comes Inside!
Nov 20, 2004




Hot Diggity! posted:

But...why...

Beep boop I am a robot what is the point of “Easter eggs” it’s just copying a thing into another thing to catch the attention of people who might recognise it from the original thing and make them smile and/or appreciate the reference, why would anyone ever do that.

History Comes Inside!
Nov 20, 2004




toggle posted:

the interface and menus are kind of atrocious.

why am i "overheating"? why is this happening? am i being hacked?

Yes you are. Disable the cameras or shoot the person hacking you in the face until they die.

History Comes Inside!
Nov 20, 2004




stev posted:

So I'm guessing the later quests are longer/more in depth? Because looking at IGN's quest list I'm over half way through at The Heist. Which cannot be right.

It’s not right.

History Comes Inside!
Nov 20, 2004




Dawgstar posted:

I feel like I'm falling into the Witcher 3 trap of 'explore every nearby sidequest thingie until you do some more of the main plot.'

I’m doing this now. Got through The Heist and I’ve completely derailed the story in favour of going around the map and systematically clearing out all the yellow ?’s as I go.

I’m level 15 with street cred in the mid 20s and I still have so many yellow ?’s left to clear before my completionist compulsion will let me go do anymore story.

History Comes Inside!
Nov 20, 2004




Simone Magus posted:

I legit think they had the hotfix ready a week ago, and this is all just PR and brand management :tinfoil:

Yeah they released it extra broken on purpose because that sure generated a lot of great positive press and word of mouth!

History Comes Inside!
Nov 20, 2004




I just got given a mission to sneak into a Shinto shrine and plant a bug, and apparently the game doesn’t count the huge courtyard out in front as part of the shrine. I very publicly and loudly mowed down 10-20 Tyger Claws with my smart guns, took out the remaining 4-5 who stayed inside the building with quickhacks while the “you’re in combat” music played constantly and then got complemented on the fact I clearly went in and out “like a ghost”.

History Comes Inside!
Nov 20, 2004




Oh, it looks like post-patch Cyberpunk on PS5 crashes every 90 minutes like clockwork instead of every 2 hours like clockwork.

That’s progress! (???)

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History Comes Inside!
Nov 20, 2004




Found the John Wick reference

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