Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
SIGSEGV
Nov 4, 2010


No, you need to take the Suez to resupply Ceylon from Italy.

Adbot
ADBOT LOVES YOU

Pharnakes
Aug 14, 2009



I’m not sure that was really a sensible use of torpedoes, especially since the odds of getting a hit are essentially non existent.





This on the other hand would have been nice to hit.




Timmins gives her a prolonged pounding but RO-60 records no damage suffered.




We have our first night battle around Guadalcanal. The first of many probably.

Come on the long lances!




Well that was moderately anti climactic.





Inaba and Harima are back at Madras.




It would appear anticlimactic is tonight’s theme.





No opposition at Palembang.





He’s sweeping Colombo today.




I suspect that was heavier opposition than he was anticipating.




Bad weather again at Palembang.




At least they must be miserable in their fox holes.




The Army does a bit better.




We really need more bombers here to damage and pin more units.




This is probably just a waste of time really.




What is with these Petes?

And why are the cruisers still there?? At least it doesn’t look like there’s any carriers nearby.




First supply hit in a while.




I’m surprised he feels the RAF can spare effort anywhere other than southern India.

They are welcome to spend it here though :v:




Round two at Colombo is even.





They are bombing Pissanuloke, but I don’t think there’s much if anything here at the moment.




I could do without losing the supplies, but it won’t be much because there weren't many supplies here to lose.




The Betties are at it again. There was CAP but they’ve dived under it.




Norman was easy meat but they hit Nizam too.




Did I mention there was CAP? :v:




An unpleasantly heavy price to pay, but the N class are large and modern, so probably worth it in the end.

Hopefully there isn’t anything else here, so subsequent waves will be canceled due to lack of target.




Still some CAP left at Bandoeng then.




One of the more ridiculous aspects of WitP’s air model, is that if a plane has engine problems or runs low on fuel or ammo, it is just allowed to withdraw from the fight rather than being pounced on by the enemy.

All three Warhakws abort and are cheerfully waved off by our pilots.








This rate of Betty loss is rather alarming. It’s going to be a while yet until we can produce the G3M3 in sufficient numbers - current production stands at 33 month.




That’s a nice quantity of dead Hurricanes though.

He’s losing a lot of Skytrains right now, obviously doing something intensive and or with lovely airports. I wonder if it could be supply ops in Northern Australia?




And two decent destroyers.




The submarine crews are going to be glad to have these monsters out of their hair.





Apparently it was Aoba’s Petes doing the sweeping. Why did I set them to sweep? :iiam:





Everyone’s favourite destroyer is safe back at Koepang, but since she was automatically stood down it will be a few days before we can make another try at getting her back to drydock at Soerabaja.




Is he really trying again to invade Thailand??







Originally the plan had been to take Koggala before Colombo, inorder to base AKEs here in anticipation of a prolonged siege of Colombo.

Since that didn’t happen I had instead intended to send help from Colombo to Koggala before attacking, however the road network in the south is atrocious so I’m just going to try and attack anyway.




I’m sure you’ve noticed this submarine that is always hanging around Jaffna for the last few days. Since our Betties aren’t generating any attacks against submarines in the South China Sea just now I decide to bring all 24 of them over to Colombo and target them straight at this thing.




We are dropping on Rennell Island. I have really no idea what to expect here, but this is one way to find out :v:




We can see there’s still plenty of stuff to hit at Madras, so we are going to go and hit it with whatever we have available.

Tiger Crazy
Sep 25, 2006

If you couldn't find any weirdness, maybe we'll just have to make some!
Is the USS chester that the first we have seen of the USN surface fleet doing anything? He seems to be holding back the rest of the surface fleet.

gohuskies
Oct 23, 2010

I spend a lot of time making posts to justify why I'm not a self centered shithead that just wants to act like COVID isn't a thing.
Too bad about the 10% moonlight or that night fight could have been a little more interesting.

Magni
Apr 29, 2009

Broken Box posted:

Don't need to take the Suez just park a sufficiently large ship in it

Ah, MV Ever Given jokes. Now there is one crew who will never live it down. :allears:

Abongination
Aug 18, 2010

Life, it's the shit that happens while you're waiting for moments that never come.
Pillbug
Now I'm picturing Kongo wedged across the canal with guns blazing in every direction.

Woodchip
Mar 28, 2010

Abongination posted:

Now I'm picturing Kongo wedged across the canal with guns blazing in every direction.

Operation Kon-go

Pharnakes
Aug 14, 2009



It’s the season for RN destroyers to eat torpedoes apparently.




Off the top of my head I don’t know the ASW rating of the “P” class, but whatever it is it isn’t enough.

Panther was launched December 12, 1941, btw.




Apparently names beginning with P are unlucky also.





One torpedo is unlikely to finish her though.




Two on the other hand…




Three :vince:


I-172 just casually waltzing in to snipe the kill with a couple of torpedoes. By the lack of retaliation, it looks like Perth got hit by the same detached escort bollocks that did for Ryujo.




Madras again.




Not bad for cruisers, and nice to know he has Vildebeest here.




We open the airphase at Palembang.





Blank combat result accompanied by blank map bug.


:geno:




We are sweeping with Osars today, so the Zeros can do LRCAP of the airfield at Daly Waters, just incase he is trying some airlift shenanigans.




Somehow there’s two stray Oscars in the air at Jaffna.





The claim a Buffalo apiece then peace out.

My god Buffaloes suck.




Rather conveniently, this means when the actual good fighters arrive there’s nothing left for them to shoot.




Palembang again.




Good weather, but no hits on parked aircraft.

To be fair there can’t be much left to hit.




The Sallies find something though.




We probably don’t need all of these Sallies for Port Blair.




Now he’s using the Wellies for tactical support.

Or trying to.

No sweep or escort either :thunk:




Speaking of sweeps, here we come over Bandoeng. Will they actually fight today?




Nope.




They sweep at Milne Bay.

We have level one forts here at least now, so the bombing we are presumably about to get shouldn’t hurt quite so much.




That’s a very big airport we seem to have built here.

:laffo:




Forts or no forts they still flatten the place.

But each of those supply hits should now have done less damage at least.




This is what I had been hesitating over attacking :negative:




Hopefully most of those 10 should be 6” coastal guns.





They bombard at Bandoeng, but it seems our artillery arrived overnight. What a shame.




:rip:




At least we know what we are dealing with now.








We cement our control of Ceylon, and although Rennell Island is likely to turn into a major thorn in our side, that aside, a pretty good day today.




I think we might have actually come out ahead at Milne Bay with those Op losses :laffo:




We are definitely ahead here.

Panther as a war emergency class is not as nice as the “N”s, but that’s still another ASW 8 escort out the way.




Likewise Perth is distinctly less exciting than Glasgow, but losing two modern CLs in two days shouldn’t do good things to his morale.





A new submarine for us today at Kure.







Let’s see if I-172 can build a kill streak.




The next wave for Madras. Once we’ve chased all the fighters out of the airfield then we can port bomb.




Since we seem to have unquestioned air superiority here, we can bring in some Anns to add to our numbers.





We have arrived again at Sibolga.





Just incase he does bomb here again.




Since we have the artillery at Bandoeng now, we can start bombarding.

This is going to take many months though, especially since we can’t shoot those loving Warhakws down to let us bring bombers in.




We load up most of the armour at Batavia to ship to Ceylon.




We could try LRCAP of Rennell island with the Rufes, since he is obviously using transport planes of some sort here.

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
Your subs are on top of their game.

How many more do you get as the war proceeds? And do they get any better?

Also I'm wondering how much oil you produce at the start and how much you produce right now!

aphid_licker
Jan 7, 2009


Yikes, looks like it's Alikchi's turn to think about keyboard-throwing

wedgekree
Feb 20, 2013
Congrats! Dead DD's are lovely and even light cruisers are good to have out.

Where do you think the USN is? Given their almost total lack of appearance in months in any sizable numbers?

SIGSEGV
Nov 4, 2010


I'm somewhat afraid it might be a case of the infamous all SIGINT prepared invasion of the Kuriles and Hokaido.

Which would fit right into this game which so far has been rich in wild and painful stabs.

Pharnakes
Aug 14, 2009



Despite being the dark of the moon they are bombing again at Trincomalee.




Wherever they are flying from isn’t even a large enough airfield judging by the half load.





drat, that would have been a nice kill :(




Maybe if you tried firing more than two torpedoes? ???????




Madras again.




Well that went pretty nicely.




I swear if it turns out you only used two torpedoes.




:commissar:

That was a loving AP you morons, not even an xAP. Carriers aside perhaps the juiciest kill there is.




Opening at Palembang again.




I would have liked more than one Warhawk downed, but I suppose I can concede that if there was only one Warhawk, one is as good as it gets.




A hopeless march through the outback mud in this weather with 20k angry men out for your blood can’t be much fun.




As usual the Nells get nothing at Palembang.




The Army still has it though.

All the same there can’t be much left.




The Nells bomb some support squads.

That’s a kind of alarming amount of flak though, the Anns might be in for a rough time since I think I set them to 5k feet.




Bombing below 10k feet is obviously not going to be safe.




Effectiveness of the flak in subsequent waves falls off fast though, and the Sallies not only take little damage, they put out some serious punishment.

I think what is happening here is the supplies are inadequate for the AAA to engage multiple waves.




No more CAP at Jaffna. He’s welcome to air superiority here.

We might have to bombard Cochin though.




These Wellingtons are intent on making themselves into a giant pain in the rear end it would appear.




And they hit Milne Bay too. Milne Bay is just too far for the Nicks to provide LRCAP from Rabaul, otherwise we would.





I wasn’t expecting him to bother bombing us at Rennell.




I would have preferred him not to know we put LRCAP here, but oh well.




Anyone going to kill each other at Bandoeng today?

Not that I am in favour of that, generally, but this is a war.




We hit all of them, causing them to “abort due to damage”

No kills of course.





More Hudsons come in the afternoon, and the Rufes manage to catch one.




This should be easy but probably won’t be.




It might drag on for quite a while I suspect.

At least there are no forts.




This is definitely going to take quite a while, but it’s nice to have confirmed we do have superiority in firepower.








We better cause 8, and only 8 army loss points for them tomorrow.




Evens. Trading a Rufe for a Hudson ain’t great, but maybe it will be enough to persuade him not to do that.




There’s supposed to be another 50 points of transports here! :argh:




Well this is unfortunate. I tried to convert a cargo ship to a repair ship, which is supposed to take 21 days but is instead going to take a year apparently.




I-169 is going to need repairs. Maybe next time you will shoot more torpedoes.






We now have an entire division at Tandjoengbalai, surely this is enough along with the two regiments we have already.




Palembang is probably pretty well exhausted of planes by now, so let’s provide some tactical support at Sibolga instead.

It’s jungle rough though, so we can’t expect miracles.





Soon they will be needed for tactical support at Palembang anyway, as we are now moving to secure a crossing.




As Japan we have a few option to help us the Allies simply don’t, usually to reflect our desperation :v:

One of these is the ability to load troops onto warships if we put them in “fast transport” TFs, so we can trickle some construction engineers into Lunga to start building an airfield to counter Rennell without having to find APDs.

APDs would still be very much better if we had any available, but the ones we have in the area are currently busy reinforcing Tulagi.


This will be a vital and much used technique throughout our Solomons campaign.





I know I said there wasn’t any point LRCAPing Milne Bay if the Nicks can’t reach, but he didn’t even sweep there today so let’s try it on.

uPen
Jan 25, 2010

Zu Rodina!
I've had that conversion bug. If the game lags while you're clicking convert you can click it a bunch of times and the repair time just stacks additively. I had a MGB that was supposed to take like a week to fit torpedoes onto take 2 months.

Pharnakes
Aug 14, 2009



A quiet day at sea, the first action is the Nells arriving at Sibolga.




For a jungle rough hex, any result at all is good.




A large raid by the Army does even better.





The Scythes are back :sigh:




:bang:




I’m going to lose the war to Scythes.





This is an interesting use for his Mitchells.




I wonder if he got his Mitchells and Havocs the wrong way round.

I’m actually quite happy for him to be doing this - in a mountainous hex it won’t do much to us and will massively increase the rate of supply burn for him.





I know I had a layered CAP, so I can only assume they all climbed up to die to Scythes, allowing the bombers to come in under.





We catch wave two at least.




Most die on the way in, and the rest on the way out.




The Hudsons come in over our Rufes today.





The next wave of sweep at Trincomalee.





It’s not a Scythe, so it gets chewed up.




Running away is OP :(




Another sweep.





And another.




The next one swings back our way.





Now some Airacobras.

We have managed to keep Trincomalee safe so far, but we are paying a horrific price for it I fear.




More superfighters :(

I wish we had a super fighter.




OK maybe the Skyrocket isn’t as super as all that.




After all that will we see any bloodshed at Bandoeng today?





We got one!





I can hardly believe it.




More Airacobras.





Hopefully not too many more bombers, because that was the first sweep wave to break through.




And we are into the afternoon, where our CAP should be renewed.





Nobody in the southern hemisphere gets out of bed before noon apparently.




Same old same old at Port Blair.





Not out of ammo yet it would seem.

This is a situation where raid fragmentation is actually desirable.




Sibolga is a dramatic reversal from yesterday.





So is Bandoeng, but that’s an exchange we can well afford.




If this doesn’t work I am going to be even angrier than I am about the Scythes.




It works.








What’s the damage then.





loving ouch.

With the failure of the Billy experiment to give us some kind of chances against these things I’m going to have to whinge at Alikchi again.

We lose a nine kill ace in the furball, and a seven is wounded, but we gain three new Aces on five each.




No changes here.




It would have been very nice if these guys had engaged too, at least they wouldn’t have taken such a stiff dive penalty.

Why they didn’t do so is anyone's guess, they certainly should have with these settings.




The big advantage of fighting defensively is your pilots can parachute to safety. Some of our sentais are all but wiped out, but we only lost a handful of pilots, like this one with one killed and one wounded today.




It’s a little disappointing the Betties didn’t go after these, but so long as they are just fleeing deeper into the Bay they can run but not hide.




We get a new AirHQ today at Yokosuka. You can never have too many airhqs.







We really need to plant the flag around here a bit more, to prevent anymore Rennell Island shenanigans. I really should have done this months ago but I was being lazy :(




I feel like we might actually catch them here this time, so we can set a unit to pursuit.




Currently we aren’t bombing Palembang, so let's take those Zeros from sweep to LRCAP over Bandoeng.




Actually maybe we will bomb Palembang a little - in tactical support of the anticipated crossing of the river.




Akebono & Asagiri need to go to Truk for repairs after the fracas, everyone else can be repaired at Rabaul.

Pharnakes
Aug 14, 2009
Sorry for not responding to questions for a few days, quick Pharnakes IRL update.



First calving started.




And then this happened.


So it's been a long and highly stressful last few days, and I'm going to be working 7 12s for the next couple months, but I hope I can maintain posting schedule. The game is in early June now, which should see us through calving even if I can't find time to play at all.





Affi posted:

Your subs are on top of their game.

How many more do you get as the war proceeds? And do they get any better?

Also I'm wondering how much oil you produce at the start and how much you produce right now!

At the start we had 666 wells, some from the historical Japanese production bust mostly from the oil Alikchi added to Manchuria. 315 of those however started damaged and need to be built up.

We now have 1654 wells, of which 438 are damaged. 183 of that is in Manchuria, so will take another ~3 months for Manchurian production to peak, and at Miri where the is still 147 wells to repair to hit full production, the rest has been damaged by fighting in the SRA.

Remaining to capture is 900 at Palembang, and 370 a 150 miles north at Djambi.


Our submarines will get Radar in 44', but other than that they are the same classes through the war. The last emergency war types are infact a significant downgrade, at least in WitP terms.

IRL they were rather advanced and like the last German designs intended to operate primarily submerged, but WitP doesn't bother to model any of that, so they kind of suck.




wedgekree posted:

Congrats! Dead DD's are lovely and even light cruisers are good to have out.

Where do you think the USN is? Given their almost total lack of appearance in months in any sizable numbers?

I really don't know why he is being like this. I've gone through all the stages of being happy to have a free reign to extreme paranoia the hammer is about to drop to just deciding to grab what I can as fast as I can, and accepting that might result in me losing one invasion as he finally decides to respond.



SIGSEGV posted:

I'm somewhat afraid it might be a case of the infamous all SIGINT prepared invasion of the Kuriles and Hokaido.

Which would fit right into this game which so far has been rich in wild and painful stabs.

I have been steadily if unflashily reinforcing the Kuriles, if he invades based purely off what he expects to be there from the game start we should be fine, and even his signit isn't remotely reliable enough from him to guess exactly what I have there unless he gets even luckier than he already has been.

Grammarchist
Jan 28, 2013

How much effort does one have to put into building bases from scratch on undeveloped islands? It'd be kinda funny if North Sentinel Island had some obscure attrition mechanic from Sentenilese raids.

Triggerhappypilot
Nov 8, 2009

SVMS-01 UNION FLAG GREATEST MOBILE SUIT

ENACT = CHEAP EUROTRASH COPY




Grammarchist posted:

How much effort does one have to put into building bases from scratch on undeveloped islands? It'd be kinda funny if North Sentinel Island had some obscure attrition mechanic from Sentenilese raids.

The first level of Port and Airfield is significantly longer than subsequent levels up to the island's air capacity. You can then build up to 2 levels beyond the hex's listed airfield capacity but it costs a lot of supply to exceed the limit and generally isn't worth it unless it's somewhere important. Most islands that were not historically important tend to have fairly low caps so in a sense you're encouraged but not required to build up bases at the historically interesting locations, like Lunga on Gudalcanal which gets a base air capacity that is slightly larger than any of the surrounding islands.

All land units in jungle hexes accumulate fatigue more rapidly than anywhere else, and if you have no facilities there is a supply cap that causes landed supplies to spoil if you land too much. The hardest part about building up an unoccupied island is dealing with the long unloading times from normal transports, which means you've got to expose them to enemy action for days to get everything off.

aphid_licker
Jan 7, 2009


Wow, that is a heavy air day. What is he doing that is causing all those Catalina losses?

It's kinda funny that this plane (the Scythes) that didn't actually exist irl is basically completely dominating / shaping air combat in this mod.

Cute cows!

Akratic Method
Mar 9, 2013

It's going to pay off eventually--I'm sure of it.

Any day now.

I saw some Catalinas pillaged as a result of grabbing Tandjoengbalai; I think that accounts for most of them today.

Guper
Jan 21, 2019
Holy cow! Also, ~100 Japanese fighters vs. 3 Scythes for no Allied loses sure is something.

Terrifying Effigies
Oct 22, 2008

Problems look mighty small from 150 miles up.

So are you no longer flying the Billies? Haven't seen them show up in combat for a while since their lackluster intro.

wedgekree
Feb 20, 2013
Those Scythes are murder. And ow, yeah.

Still terrified on the total abscence of the USN. Or really seemingly any US units in general. I'm not sure we've even seen their aircraft in awhile. Beyond maybe a few bomber units if even?

SIGSEGV
Nov 4, 2010


Be sure to pet the tractor too, the poor guy needs it.

punched my v-card at camp
Sep 4, 2008

Broken and smokin' where the infrared deer plunge in the digital snake
great lp, pretty cows

Pharnakes
Aug 14, 2009



The escorts spot her but fail to maintain contact. Shame, I don’t like those loving “T” class torpedo shotguns.




Still no opposition in the air over the Northern Territories. Not very surprising really, it must be hard enough keeping supplies together for the ground troops here, never mind trying to run an air force.





drat, he remembered to sweep.




We still do OK.




Oops, I forgot to retarget the Nells. Oh well, I’m pretty sure I did get the army bombers at Darwin.





It’s been quite a while since we got a supply dump hit at Port Blair.

Hopefully this means there are no more supply dumps to hit.




The Anns are on target.




We’ve caught the bombers at Bandoeng.




Since their Warhakws were CAPing up at 20k feet, they score a dive bonus on our Zeros and get one. Meanwhile our Zeros lack the firepower to take out any of the Mitchells:suicide:




We nail a Havoc though.




Here comes the daily Hudson raid.




I’m very confused why he doesn’t just attack here. I can only speculate he thinks we are building up strength gradually as we did at Gasmata.

In practice Rennell is out of range for all our transports except one squadron of Tinas and one tiny squad of Mavis - T, so we can’t do that.




The CAP is up high after the Kittyhawks, so the bombers have come in under.

Let’s hope we get a few knocks in on their way out though.




Nope. No supply hits though.





We engage wave two and cause some damage. Aerial guerilla warfare is all we are aiming for here, it’s not like we can expect to actually defend Milne Bay the way we defended Trincomalee yesterday.




There’s apparently still one Warhawk available at Palembang, but he doesn’t engage.




I wasn’t really expecting to see any casualties here. Could he have less forts than expected or did we just get lucky?





The Warhawk, having ignored the larger bombers spots some easy prey but immediately suffers jammed guns :laffo:




He claims one out of the second wave of Anns though.




Then somehow magically climbs back up to dive on the Zeros, shoots one down then notifies us that he is low on fuel and as such must be allowed to withdraw peacefully.





Wait, this was what we have been scared of for three months???




Hiding in their forts they are still dangerous all the same. Thankfully our engineers don’t get mulched, we are going to need them very badly for this.




Why did we do so much better that first time?




We hit them hard in Australia, but thankfully the retreat rather than surrendering, triggering us to be able to pursue.





And we plant flags at Rossel and Tagula.








A much quieter day, thankfully.




Exactly evens. We do better in the dogfights but running LRCAP is expensive in OP losses.





Something sank in the night and it wasn’t ours. Mostly likely a cargo ship in Madras harbour I would think.





The first engineers are ashore at Lunga. We will build some basic landing facilities first, in order to facilitate arrival of further engineers and supply.




Despite the pounding we still have some supplies at Milne Bay. What a difference even level one forts make!




Thanks to the “pursuit” option, the 33rd division has jumped over a third of the way towards the next hex. They normally only march 12 miles in a day, so to get 17 miles for free is a big deal.



The plan now is to paradrop on Daly Waters tomorrow or maybe the day after, when his units are almost in to Daly Waters, and ours are almost into the hex he is currently in. He will then not have time to change his march destination and we will catch them again.







We are taking advantage of a probable quiet period to move the damaged ships round to Colombo.




And we will take the Betties down to Java to hunt Truant. This isn’t exactly the most efficient way to use them, but his submarines are being very quiet at the moment and at least we know there's a submarine somewhere around here.




We are moving an incredibly precious repair ship up to Kwajalein. I haven’t done this previously because I was convinced he would raid the Marshalls, since why the hell wouldn’t you??

Apparently he can think of some reasons though, and having the ability to repair major engine damage at Kwajalein will help improve our submarine up time around around Pearl.

Pharnakes
Aug 14, 2009

Terrifying Effigies posted:

So are you no longer flying the Billies? Haven't seen them show up in combat for a while since their lackluster intro.

The Billy experiment was, uh, a failure.

The tldr on a long saga is you can alter the properties of a plane in the editor, and it will apparently work fine, but the actual combat resolution doesn't respect the changes to weapons. Changes to speed, altitude, ect, yes, hence why the Billies survived well against Scythes, but couldn't kill any since they were still considered to have one 7m mg and one 12.7mm, since it was built of the KI-43 IB.

steinrokkan
Apr 2, 2011



Soiled Meat
So he gets to keep all his stupid uber fighters, and you get nothing?

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Yeah, if the Billy doesn't work they should delete his super awesome magic Scythes.

Terrifying Effigies
Oct 22, 2008

Problems look mighty small from 150 miles up.

Pharnakes posted:

The Billy experiment was, uh, a failure.

The tldr on a long saga is you can alter the properties of a plane in the editor, and it will apparently work fine, but the actual combat resolution doesn't respect the changes to weapons. Changes to speed, altitude, ect, yes, hence why the Billies survived well against Scythes, but couldn't kill any since they were still considered to have one 7m mg and one 12.7mm, since it was built of the KI-43 IB.

Man that sucks, the Billy pilots might as well be waving as they fly past.

aphid_licker
Jan 7, 2009


Are you happy with how you're currently standing in terms of ship and plane losses? What's the ship you miss the most? That CVL?

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

steinrokkan posted:

So he gets to keep all his stupid uber fighters, and you get nothing?

According to Alikchi's twitter, they banned the use of Scythes for sweeping after this.

Pirate Radar
Apr 18, 2008

You're not my Ruthie!
You're not my Debbie!
You're not my Sherry!

Pharnakes posted:

The Billy experiment was, uh, a failure.

The tldr on a long saga is you can alter the properties of a plane in the editor, and it will apparently work fine, but the actual combat resolution doesn't respect the changes to weapons. Changes to speed, altitude, ect, yes, hence why the Billies survived well against Scythes, but couldn't kill any since they were still considered to have one 7m mg and one 12.7mm, since it was built of the KI-43 IB.

Wild. Is there a way to resolve that or are you stuck with it? Why did that happen with the Billy but not other planes you've added for the mod?

Pharnakes
Aug 14, 2009



Ro-67 takes a shot at a French destroyer south of Guadalcanal.




Fortunately French ASW is almost as bad as ours.




7% moonlight and they are still coming.

One of them crashes into a barrage balloon though which is pretty funny. You don’t see that often.




Have you lot considered that shooting at things other than destroyers will probably work better?




Tankers, for example.

No, no reason I suggested that.




Raining again in the outback.




A supply hit!




Here comes the main wave at Daly Waters.




Little casualties are inflicted, however, this is what we really wanted to see and haven’t been recently - attacks overspilling to hopefully all the units in the hex, thereby knocking all of them out of movement mode.




The Havocs come in under the CAP at Batavia today. However there isn’t much here for them to bomb, and if there is anything they miss it.




The Rufe pilots are snoozing today apparently.




gently caress, I really should have replaced Kiyokawa Maru last time she got damaged with ground based engineers, she probably isn’t going to survive this :(




As a military vessel Gekido will probably survive this, but they know she is here too now.




He’s still reinforcing Bandoeng it seems.




But the spell seems to be broken.




They seem to have found some supplies from somewhere, judging by the flak.




Tactical bombing continues at Palembang, to no great effect. Given the level four forts, this is only to be expected.





We took Tandjoenbalai back yesterday, denying him an airfield in northern Sumatra, and freeing up the fighters we had running CAP there.

I used them to try and guess where the Wellys were coming next, and seem to have guessed right.





We only get three, but that should be plenty to persuade him to wind his neck in. It’s not like he has a definitive goal here, he’s just harassing.




He’s trying out the Marauders in the anti shipping role.





Next time try skip bombing, losers.




One wave manages to do a little damage at Palembang.




We are going to have to keep doing this.

This is obviously costing us more supplies than it costs him, but it is still costing him supplies all the same.








Looks like we did quite nicely in the air.




Four Wellys infact, that should definitely get them to think again.




A nice big tanker here would have just rounded the day off :(




At least we seem to have a clear idea where they are going.




This must be about the most hosed I’ve seen a ship not actually die yet.

We can crane the seaplanes ashore and scuttle her to save 10% of her VP though.




Gekido is going to be fine though.


Kicking myself for not dealing with this last week :(




Good news, a new B2 submarine at Tokyo, I-28.







Gekido is going straight to Truk for repairs.




Why why why did I move the naval guard unit down before the aviation engineers :bang:

Oh well, we’re doing it now.

There will be some disruption to the search at Tulagi as there will be no AV support for a couple days, but there’s nothing we can do about it.




Combat damage will quickly render them unserviceable without aviation support, but they can put up a CAP tomorrow at least.




No idea where Truant is gone, but with no CAP at Palembang there’s no reason we can’t go after whoever this is.




Greenlight for the drop at Daly Waters.

The 33rd has exceeded expectations to march 15 miles today as well, which, if they can keep it up, will put them on top of the enemy tomorrow, although of course they won’t be able to attack until the day after.

Combined with the excellent airstrike today, this is looking pretty good.





A small unit like this will have a light enough logistical footprint we can march them overland to Wyndham. First they can get the train to Katherine though.




We are going to start trying direct ground attack at Port Blair.

I kind of want him to get the impression we are gearing up to land here. Technically we are, but we are going for Bengal first.




I expect him to stand down the bombers so we can’t CAP trap them, but there’s plenty of detection on the TF, so if he forgets he should blunder straight into our Nicks.

They might not be able to quite LRCAP Milne Bay, but they certainly can Gasmata.




Looking at the results from yesterday, there shouldn’t be much by way of artillery here, nothing to rival our heavy siege pieces anyway.

They might be hopelessly obsolete per WW1 relics, but they can stll throw a loving heavy shell.




We also know there can be no troops at Djambi or Benkolelen, so we will be paradropping on them.

Pharnakes
Aug 14, 2009

Pirate Radar posted:

Wild. Is there a way to resolve that or are you stuck with it? Why did that happen with the Billy but not other planes you've added for the mod?

It happened because the Billy was a post game start attempt to balance out the Scythe.


aphid_licker posted:

Are you happy with how you're currently standing in terms of ship and plane losses? What's the ship you miss the most? That CVL?

Happy enough. Ryujo obviously tings, but we are managing to sustain our offensive well and we aren't taking excessive losses in the process.


Zurai posted:

According to Alikchi's twitter, they banned the use of Scythes for sweeping after this.

Scythes are indeed banned for offensive purposes now.

Grumio
Sep 20, 2001

in culina est
I'm impressed that you and Alikchi can look at the game while it's playing out, agree that some things are over/underperforming and make those kinds of changes.

smdvogrin
Mar 8, 2019

Pharnakes posted:

The Billy experiment was, uh, a failure.

The tldr on a long saga is you can alter the properties of a plane in the editor, and it will apparently work fine, but the actual combat resolution doesn't respect the changes to weapons. Changes to speed, altitude, ect, yes, hence why the Billies survived well against Scythes, but couldn't kill any since they were still considered to have one 7m mg and one 12.7mm, since it was built of the KI-43 IB.

Ah, those dastardly Navy engineers somehow found out the paratroops were coming and replaced most of the armament with broomsticks, huh?

Magni
Apr 29, 2009
I love how the screenshot for Kiyokawa Maru says "under repair". Now there's some optimism. :allears:

Abongination
Aug 18, 2010

Life, it's the shit that happens while you're waiting for moments that never come.
Pillbug
The engineer surveying the ship that is somehow 99% fire.

"We might be able to save her"

Adbot
ADBOT LOVES YOU

MrYenko
Jun 18, 2012

#2 isn't ALWAYS bad...

Abongination posted:

The engineer surveying the ship that is somehow 99% fire.

"We might be able to save her"

:tif:

Except literally.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply