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Foxfire_
Nov 8, 2010

Could WW2 fleet carriers launch planes without airspeed from the ship moving?

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Foxfire_
Nov 8, 2010

Lord Koth posted:

I'm trying to imagine even HITTING one of these with a torpedo - air-dropped or no - given their draft. Maybe the planes just dropped them right on top of the HDMLs and sunk them via the nearly 1 ton torpedo plowing through the deck and bottom hull through sheer mass.

Didn't sink, but historical PT-167:

Foxfire_
Nov 8, 2010

Gervasius posted:

What the hell is Bolingbroke IV?

Not much, what's bolingbroke with you?

Foxfire_
Nov 8, 2010

Does the game model torpedo reloads? Does it track things like RO-64 having fired off 4 tubes and not had a chance to reload yet (or not having ammunition to reload with)? Wikipedia's description of the class is messed up and thinks it has 6 tubes, 8 reloads, but somehow only 12 total torpedoes.

Foxfire_
Nov 8, 2010

Is the onesey-twosey CAP historical? Would people launch-in-force or not-at-all? (or is it supposed to represent a larger CAP where only a few planes are in position to intercept?)

Foxfire_
Nov 8, 2010

Countdown to some subs/PT boats sending torpedos into dead-in-the-water carriers...

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Foxfire_
Nov 8, 2010

Banemaster posted:

I wonder how much torpedo planes attempting to attack from ahead or astern is actually game simulating ships turning towards the torpedo planes to minimize the strike angle.

Also, finally managed to catch up with the thread. :toot:
:10bux: says it's a dice roll with probabilities based on tummyfeels

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