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Mayveena posted:So Final Frontier worth playing in its current state? At first the thread seemed to say no, so I don't have it, but now it seems like it might be ok for a buy?
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# ? Aug 12, 2022 15:59 |
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# ? Apr 26, 2024 20:51 |
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WithoutTheFezOn posted:A ton, or mostly that one guy with the "top 20 reasons" post? Whole bunch of videos, whoever's doing press for this game got the whole strategy game YouTuber sphere. I watched Gamerzahk and Vormithrad do the thing and the game seems fine.
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# ? Aug 12, 2022 16:45 |
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Banished-like is a sub-sub-genre shorthand that's so hyper specific I struggle to come up with a comparison. It's like how there was a split between Real Time Strategy (rts) and MOBA (I forget the acronym). The difference between those are far reaching, but the real split is in scope and control scheme. RTS has you control lots of units, Moba has you control one unit. The framing and kinda button presses are the same and there is a similar micro component because it was all in the same engine... But the macro and philosophy that emerged from that mechanical difference lifted a custom map to a nerdsport genre that spawned many pretenders. Banished is like DOTA in that historical way. Mechanically idk I'm playing Against The Storm and that feels banished-like. For EA post apocalyptic colony builder games of yesteryear: End zone is a banished like, Surviving the Apocalypse (I forget, the paradox one that has the Hero boardgame component) is not a banished like. I think the main tell is if there's a screen where you can assign workers to places with jobs dependant on structures generating work-orders. That's a clunky name for a type of game, so I say it's like banished because language is hard
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# ? Aug 12, 2022 16:59 |
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WithoutTheFezOn posted:A ton, or mostly that one guy with the "top 20 reasons" post? Taka, Nilaeus, Orbital Potato to name a few. Sorry I didn't see this and respond in time.
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# ? Aug 12, 2022 17:49 |
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I think I'm going for Cult of the Lamb for Xbox. I need more Xbox games than PC games right now, so I'll wait on FF. (Explanation: I can only play on PC for about 6 hours a day, rest has to be on console so I don't eliminate my hands and shoulders).
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# ? Aug 12, 2022 17:56 |
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Mayveena posted:Taka, Nilaeus, Orbital Potato to name a few. Sorry I didn't see this and respond in time.
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# ? Aug 12, 2022 18:23 |
Truga posted:railigion I read this as "railgelion" at first like "Neon Genesis Railgelion" Get in the loving train, shinji!
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# ? Aug 12, 2022 18:27 |
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about Sweet Transit: The premise sounds interesting, but the game seems to be visually a grey-brown mess. Is this just a thing of promo screenshots?
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# ? Aug 12, 2022 19:46 |
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Re: Cult of the Lamb. Watched a few streamers play it and it seemed about 2/3 managing your cult and about 1/3 venturing out to slay non-believers, fetch resources your cult can't provide and new members. Which strengthen your town and makes you even stronger in dungeons so you can get more resources. But since there don't seem to be any way for your cultists to harvest food or cook said food into meals I feel it's more of management/cultist babysitter game. Seriously you can build a farm and assign someone there. You can build silos full of seeds to plant and fertilizer from the outhouses to use. The cultist assigned to the farm will take care of all of that but then won't actually harvest the plants. Nor can anyone be assigned to the cook station. Oh and time still passes while you're out "crusading" so you end up getting messages about how Billy is now hungry. So time to cut your crusade short at the next exit and go make a dozen bowls of Wipfmetz posted:about Sweet Transit: The premise sounds interesting, but the game seems to be visually a grey-brown mess. Is this just a thing of promo screenshots? Its literally by the artist from Factorio so it having the same style is not at all surprising. There's also green, so it's a grey-green-brown mess. If that turns you off, sadly I have to tell you that the game does look a lot like that.
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# ? Aug 12, 2022 20:45 |
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Alkydere posted:The cultist assigned to the farm will take care of all of that but then won't actually harvest the plants. Nor can anyone be assigned to the cook station. Tier 2 farm lets your cultists harvest plants. The harvest box has limited space though and you need to pull the resources out of it every time you're in the colony. I dunno if food spoils on the ground but theoretically you should be able to cook like 2-3 days worth of food if you wanted to loop in a dungeon several times. That said I feel kinda surprised at how limited the colony progression is -- the health of your cult ties in to the gameplay less and less as you go on, it feels like there should be some really hard to maintain buffs to reward you having a good colony you take care of, but once you've unlocked all the temple rewards it's like 'oh, guess I'm just building up the colony for the sake of building up the colony now' and there isn't much depth there. Seems to be a thing with Devolver published games, Loop Hero also had that feeling like "This could be a game you could play 100 hours of if they tweaked it a little, but instead it has a definitive end way earlier than you initially expected." Count Uvula fucked around with this message at 21:06 on Aug 12, 2022 |
# ? Aug 12, 2022 21:04 |
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One of the best things I can say about FF is that its the first city builder I havent just gone to highest speed after 15 minutes. My city is about 9 hours old or so and I've been on speed 1 the whole time. Its really fun and pretty chill on normal difficulty. EDIT: Yay finally got cows. *6 months later Well I had cows. It turns out wolves like cows. Theres just so much polish in this game. When you build decorations to up your desirability for your houses they will also help produce more honey for bees if you put an apiary in range. DurosKlav fucked around with this message at 00:48 on Aug 13, 2022 |
# ? Aug 12, 2022 21:32 |
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explosivo posted:I absolutely loved Two Point Hospital but I really have no desire to play Campus after the first hour or so. It's just not as satisfying to me when you're not seeing lines of people build up/disappear and money rolling in as you become more efficient at running patients through your system. I know there's elements of that in TPC but it just isn't hitting the same way that TPH did for me. This was my first session too. I'll give it a 2nd try due to how much I liked TPH but so far TPC is extremely boring. I'm just building the things they want with zero time/money pressure and no real drive or understanding on how to make it more efficient.
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# ? Aug 13, 2022 05:11 |
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Mayveena posted:So I am having a lot of fun with it. Put in 17 hours already, enjoyed all of them and haven't encountered any technical issues. Feels like I got my moneys worth already. So far I did not find the reliance on trading for certain items to be an issue. I play at a leisurely pace, reaching tier 3 at year 15, and so far haven't been in a position where not having immediate access to a certain item hindered my progress. I was never in a hurry to get cattle and heavy tools but had the option to buy them multiple times in those 15 years. Although I might have just gotten lucky so far, or this changes as your city gets bigger. Edit: Forgot to add, this is on normal difficulty. Schnitzler fucked around with this message at 16:43 on Aug 13, 2022 |
# ? Aug 13, 2022 14:55 |
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Any opinions on Parkasaurus? I saw it get mentioned once or twice and it sure looks like it might be a zoo tycoon 1 type game. I miss the original zoo tycoon
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# ? Aug 13, 2022 15:19 |
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Xun posted:Any opinions on Parkasaurus? I saw it get mentioned once or twice and it sure looks like it might be a zoo tycoon 1 type game. I bought it for the same reason and it scratched that itch for me! Cant capture the magic of the original but its fun
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# ? Aug 13, 2022 16:29 |
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Xun posted:Any opinions on Parkasaurus? I saw it get mentioned once or twice and it sure looks like it might be a zoo tycoon 1 type game. It is p zoo tycoon with having to balance what's in the enclosures to make the little dinosaurs happy! They all need specific ratios of grass and water and such and privacy planting and whatnot. You can put hats on the dinosaurs if that appeals to you. And it just got a DLC introducing sea monsters.
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# ? Aug 13, 2022 17:22 |
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Wait why hasn't there been a zoo management game that went all in on cryptids? Zoo tycoon had a few...
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# ? Aug 13, 2022 18:14 |
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Snooze Cruise posted:Wait why hasn't there been a zoo management game that went all in on cryptids? Zoo tycoon had a few... Control basebuilder sequel when
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# ? Aug 13, 2022 18:42 |
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Snooze Cruise posted:Wait why hasn't there been a zoo management game that went all in on cryptids? Zoo tycoon had a few... KirbyKhan posted:Control basebuilder sequel when Lobotomy Corporation?
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# ? Aug 13, 2022 18:44 |
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Jack Trades posted:Lobotomy Corporation? i want to like lobotomy corporation but it's too anime. not just the graphics and characters but the presentation, where instead of bureaucratic obfuscation language like "cryptid level: alpha sub-delta" or something its all borrowed religious language like "threat level azrael" and this is just harder for my brain to parse. is threat level azrael better or worse than threat level lucifer? i can't remember from what i've played its a fine game, i just cannot personally deal with the entire presentation of it
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# ? Aug 13, 2022 19:09 |
Mr. Fall Down Terror posted:i want to like lobotomy corporation but it's too anime. not just the graphics and characters but the presentation, where instead of bureaucratic obfuscation language like "cryptid level: alpha sub-delta" or something its all borrowed religious language like "threat level azrael" and this is just harder for my brain to parse. is threat level azrael better or worse than threat level lucifer? i can't remember In their defense that isn't an anime thing, it's something they got from the SCP foundation that was the basis of the idea.
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# ? Aug 13, 2022 19:17 |
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It's also all pulling from kabbalah mysticism - it's not just random religious terms thrown about with wild abandon, they've all got some sort of meaning in deep Jewish lore that ties in to what the main plot is about. Evangelion really ruined the possibility for anything even vaguely anime-adjacent to use western religion symbolism and get taken seriously. LobCorp isn't even Japanese!
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# ? Aug 13, 2022 19:20 |
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Jack Trades posted:Lobotomy Corporation? I... you know what, fair
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# ? Aug 13, 2022 19:22 |
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Jack Trades posted:Lobotomy Corporation? Thank
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# ? Aug 13, 2022 19:23 |
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Jack Trades posted:Lobotomy Corporation? Those are more scps than cryptids, so it fits the control base builder idea, but also i want an actual zoo where i can have vistors look at mothman... There is a whole world of cryptids out there, we could have loveland frogs, tsuchinokos, mongolian death worms...
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# ? Aug 13, 2022 19:53 |
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CuddleCryptid posted:In their defense that isn't an anime thing, it's something they got from the SCP foundation that was the basis of the idea. i only remember SCP from people collaboratively writing creepy stories, a few of which were good, so i am dismayed at learning there is extended SCP lore and rules and poo poo
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# ? Aug 13, 2022 20:40 |
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All collaborative writing projects disappear up their own rear end eventually.
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# ? Aug 13, 2022 20:44 |
Mr. Fall Down Terror posted:i only remember SCP from people collaboratively writing creepy stories, a few of which were good, so i am dismayed at learning there is extended SCP lore and rules and poo poo That's all extended universe poo poo, most stories are generally just using the "okay, bad, real bad" three level system. Sometimes you get things that make interesting use of the weird poo poo but most of the time it's someone's shadow the hedgehog OC SCP who is totally badass and kills elite troops for breakfast and wait why isn't anyone reading my story.
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# ? Aug 13, 2022 22:06 |
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Still having quite a lot of fun building out with the new stuff. The new golems are interesting because if you unlock all the jobs for them, you could technically let the actual beavers die out and have a pure golem civilization lol, they only need maintenence and spare parts which are made from wood materials, no food or water required. Downside is the iron teeth ones can't really go in water and need those big control towers to operate properly.
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# ? Aug 13, 2022 22:53 |
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i've dropped like 30 hours into Cult Of The Lamb the last week, it's fantastic, but a bit buggy like someone else said, it's about 2/3rds a resource management and exploration game, in the vein of like a stardew valley, ish, kinda great art, great sounds, fun premise, and it goes surprisingly deep as far as the upgrade trees and "cult tech", there are like 6 different aspects you can level up, unlock buildings, power ups in dungeons, weapons, a tarot deck for more power ups in dungeons, etc. the gameplay loop is basically: spend 10-15 minutes managing your cult area (setting up buildings, production queues, maybe help with farming, cooking, cleaning up poop, doing sermons, collecting faith, etc) and your cult gets clean/fed/happy, then you can adventure for more resources and unlocks/upgrades, clearing a dungeon only takes about ~10 minutes and its really laid back on the combat difficulty, I actually bumped it to hard because it was too easy, and even that is easy enough to roll with my upgrades. really fun game, definitely worth a look if you like stardew
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# ? Aug 13, 2022 23:56 |
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smarxist posted:i've dropped like 30 hours into Cult Of The Lamb the last week, it's fantastic, but a bit buggy I just started but it reminds me of Hades for some reason.
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# ? Aug 14, 2022 00:26 |
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I just spent 71 minutes playing Cult of the Lamb, and I'm having fun. I'm grateful because I am terrible at any kind of fighting game, and playing on Easy lets me win battles.
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# ? Aug 14, 2022 01:29 |
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I thought about rolling to Easy but I agree that once you get some powerups and whatnot rolling the combat isn't so bad on normal. Enemies mostly have obvious telegraphs and the ones that routinely give me trouble are the ranged ones. At least that is my experience killing the first two bosses so far. Absolutely love the look and feel of the game though, they absolutely nailed the aesthetic, the music, everything.
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# ? Aug 14, 2022 01:44 |
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I'm having a lot of fun with Against the Storm. It's a goal oriented economic RTS town builder where each session takes a couple hours and has a bunch of rogue like mechanics built in. I.e you get to pick new buildings from a random set of three periodically throughout a session and you also get to pick new powerups and immigrant groups each year.
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# ? Aug 14, 2022 02:54 |
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CuddleCryptid posted:That's all extended universe poo poo, most stories are generally just using the "okay, bad, real bad" three level system. Sometimes you get things that make interesting use of the weird poo poo but most of the time it's someone's shadow the hedgehog OC SCP who is totally badass and kills elite troops for breakfast and wait why isn't anyone reading my story. Yeah, the problem is that they settled into a 3 level rating system but then didn't define it, but then did define it, but people didn't use it, and then people started adding their own definitions, until someone sat down and decided to make a Standardized Organization of all of the Things That Should Not Be, which some people have adopted and some haven't, and as you can tell from this horrible run on sentence it's kind of a mess. That said, it remains one of the more fun horror world building themes for me.
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# ? Aug 14, 2022 03:19 |
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I read a review that said Cult of the Lamb is great, but that the reviewer felt no desire to ever play it again after winning it. Staying power in a rogue-like is very important to me. Could people comment on their thoughts about this?
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# ? Aug 14, 2022 03:31 |
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SlyFrog posted:I read a review that said Cult of the Lamb is great, but that the reviewer felt no desire to ever play it again after winning it. Staying power in a rogue-like is very important to me. Could people comment on their thoughts about this? I'm what I think is 3/4ths through the game and I'm foreseeing that issue. There's a currency you get from leveling up followers that you use to unlock doctrines (basically either-or types of choices that affect your cult) and doing sermons gives you juice to get upgrades for Crusading (the action part) - but both of these upgrade paths just sort of end after a point, leaving you nothing to do with the related currencies/juice. The crusading is split up into 4(?) zones, once you beat the main boss of the zone, you can revisit the zone and basically go into an "endless" version or something but I haven't really seen much of a reason why you'd go much deeper then a normal run, it's pretty easy to get the resources you need at a good pace. Maybe there will be some stuff to reveal itself as deeper resource sinks, but it's not feeling that way. The title screen does have a "roadmap" button but all that says right now is that there will be free updates.
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# ? Aug 14, 2022 03:46 |
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SlyFrog posted:I read a review that said Cult of the Lamb is great, but that the reviewer felt no desire to ever play it again after winning it. Staying power in a rogue-like is very important to me. Could people comment on their thoughts about this? there's probably no point to repeated play throughs after you win because its not quite the rogue like where you get on a 45 minute run to beat big bad boss, you have a persistent arc and travel to new dungeons and do a bunch of different things to build your cult and eventually win, but it's going to take a couple dozen hours. I'm about 75 percent done and probably won't play again but i could maybe because there are different upgrades you miss out when making certain choices but eh the part that's rogue like is just the dungeon skulking, which is maybe only a third of the game, it's a real stew of different genre tropes
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# ? Aug 14, 2022 03:47 |
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I was deeply skeptical of Farthest Frontier, and I still am game-wise, but I'm 20 minutes in and its so drat beautiful I cannot do anything but love it. You could argue that its kind of 'busy' with the amount of detail but drat, it gels with me.
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# ? Aug 14, 2022 03:50 |
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# ? Apr 26, 2024 20:51 |
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xzzy posted:I didn't really like it, but Banished was kind of the first entry to this style of game. It's triggered a number of clones. Banished is actually the weakest of the Banished-likes. Some of the more notable one's I've played: Dawn of Man: My personal favorite with a stone age to iron age progression. Survivng the Aftermath: A post-apocalyptic survival town game with a strategic map where you send agents to gather loot and fight bandits Kingdoms Reborn: Very ambitious with a roguelikish card game twist. Still in early access. Settlement Survival: Does what is says on the label. Is like Banished except bigger and more plus a big tech tree. Still in early access.
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# ? Aug 14, 2022 04:22 |