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Bhodi posted:... And since there's no easter eggs or anything to find while exploring on any of the other planets, ... (It was not fun to do much beyond that) quote:... the drive to explore is super limited beyond a huge grind to unlock the "end game" goal which just rolls the credits. ...
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# ¿ Jan 7, 2021 08:30 |
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# ¿ Apr 20, 2024 03:39 |
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KakerMix posted:... information and how it's being presented. ... While I appreciate it's a non-trivial challenge to curate a list of youtubers you yourself are not familiar with, I would second the notion that sub count is hardly the single most important factor. Popular channels are more likely to stick around, true, but they may also be targeting their content for mass appeal and sensationalist content, rather than the sort of higher quality content more typical of SA LP or similar.
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# ¿ Jan 12, 2021 05:49 |
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The game at first glance looks like Satisfactory in voxel block world. The kicker? It's version 0.2 and it already has mass construction of foundations by click and drag band-boxing. Here's a trailer to feed everyone's factory game habit: https://www.youtube.com/watch?v=l_Udyv0KaUs Now if you'll excuse me I'm going to go back to
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# ¿ Feb 10, 2021 06:33 |
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KirbyKhan posted:I've been watching a Stationers stream lately and that game is a FUCKIN CRAZY hobby grade HVAC bonsai tree builder. KirbyKhan posted:I have lost all concept of other space station survive alikes. So, good?
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# ¿ May 15, 2021 04:34 |
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Grevlek posted:Weekly Eve Chatter. I haven't made a powerpoint in like a month, so I thought this might be fun. Well, was the board impressed with your presentation?
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# ¿ Jun 17, 2021 08:46 |
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I don't think I'm likely to try Timberborn this month, but it is certainly amusing to read about. Also new thread title.
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# ¿ Sep 16, 2021 05:42 |
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That Guy Bob posted:I too pull out my credentials so I can win internet arguments. Also don't sign your posts. They were trying to end the dumb derail about computer game software versioning, which can only be considered a good thing. Get out of here Stalker. Unrelated, I've started playing DSP again and oh my goodness does the sphericality (yes it's a word now) and the verticality of belts and stackable facilities make it feel like a much different game. It's been hard fighting my instincts and building differently, since starting belts carry such little material. I'm enjoying it much more than previously, I think mostly since I haven't been playing Factorio or Satisfactory for a few months my factory brain has rewired itself.
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# ¿ Jan 2, 2022 19:51 |
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But... this is already my favourite management game thread? Where else can I learn about Soviet labour relations, the sex lives of beavers, and metropolitan scale traffic planning all in one place?
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# ¿ Jan 26, 2022 06:19 |
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Alkydere posted:Absolutely despise the storyline and am so glad there's a free-play. Seriously, it's one of those stories that presents you dozens of choices only to reveal literally none of those choices mean anything. Not even really initial bonuses. Literally does all of those pseudo-diverging paths and then asks "Do you want to chose the good, neutral or bad ending?" at the end. Jack Trades posted:When it comes to the campaign, I was impressed by how it had a story branching choice that actually had a massive impact on the gameplay. Is it indeed the case that these non-choices had any effect on gameplay? Beyond minor things like +1 to water, or -1 maintenance etc or whatever. I was one (of many?) here who found the game demo had promise but were soured by the terrible writing and frustrated with the inefficient agent based (early game?) transport network.
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# ¿ Apr 12, 2022 04:44 |
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This is a good thread.
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# ¿ Mar 31, 2023 05:24 |
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explosivo posted:Jumplight Odyssey seems fun but I think I ran into a few bugs and confusing UI stuff so onto the wishlist it goes! It does NOT like ultrawide monitors. (To be fair most games don't handle them well, but Jumplight got stuck on broken UI in the unskippable tutorial.)
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# ¿ Jun 23, 2023 04:56 |
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So I haven't played Techtonica Are techs or tech levels unlocked by having X number of variously coloured spheres present in the your base? Like 'put down 10 purple spheres to unlock smelter mk 2'?
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# ¿ Jul 26, 2023 06:29 |
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Anyone in the thread playing 'Surviving the Abyss'? It is still very much in EA, and has some ... issues? I've never managed to get a colony to a steady state condition. Which I figure is the point, given it's effectively a hostile-environment colony-builder. It seems the various hurdles are: Sufficient power and oxygen production Sufficient housing and food production Steady state fuel supply Sufficient colonists and deep-sea 'habitat sample' supply. All the while maintaining research point production sufficient to unlock everything needed for the above. Then... I presume gaining enough construction materials and samples to unlock more advanced items and doodads. I started an 'Easy' game which I think is going well, except that a third of my basic colonists are stuck in a mystery void and cannot be assigned to jobs. They're supposedly unavailable due 'requiring a dock to transfer' but still costing me morale due to being unemployed and eating food without being productive.
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# ¿ Aug 14, 2023 04:55 |
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Tobermory posted:Surviving the Abyss is also pretty good. The "requires a dock" message means that your base isn't contiguous and hooked up with corridors. If you ever played Surviving Mars before the passages update, the early/mid game is very much the same -- the goal is to make many small, self-sufficient bases scattered across the map. Hmm. How I managed to segment my base with workers on both sides is perhaps a question. This explanation does fit, but I don't know how it could have came about. We'll see. I haven't quite got to the 'many small self sufficient bases' yet, but here's hoping.
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# ¿ Aug 15, 2023 00:47 |
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Synthbuttrange posted:I know people who have been playing Starsector on and off for a decade + I would recommend Starsector to anyone who plays PC games. And many who don't.
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# ¿ Oct 12, 2023 06:02 |
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I played the Dotage demo until 2am. I regret this only slightly.
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# ¿ Oct 17, 2023 03:08 |
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euphronius posted:I’ve never understood a factorio circuit. Ever You may or may not want to watch the following. https://www.youtube.com/watch?v=kWLKA5zRrQ0 I'm linking it mostly because Dosh is an absurd nerd and makes moderately approachable content. Sometimes.
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# ¿ Feb 28, 2024 09:32 |
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Mayveena posted:Foundry release May 2nd What does it have over satisfactory x minecraft? It looks like it will have the same problems of both.
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# ¿ Mar 21, 2024 02:56 |
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# ¿ Apr 20, 2024 03:39 |
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Mayveena posted:Introductory price $24? Wikipedia posted:Dollar is the name of more than 25 currencies. The United States dollar, named after the international currency known as the Spanish dollar, was established in 1792 and is the first so named that still survives. Others include the Australian dollar, Brunei dollar, Canadian dollar, Eastern Caribbean dollar, Hong Kong dollar, ...
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# ¿ Apr 9, 2024 21:57 |