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Gravedust
Nov 2, 2011

You're going to die.
Callsign: PASSWORD
Melee: Driver
Ranged: Longshot
Octal Nodes: Optic Cluster && Linear Booster

Highlight: 255/255/0
Chassis: F7

Gravedust fucked around with this message at 05:03 on Jan 15, 2021

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Gravedust
Nov 2, 2011

You're going to die.





Reactor: ONLINE
Sensors: ONLINE
Weapons: ONLINE
ALL SYSTEMS NOMINAL


tacNet( "Passw0rd up and running, deploying to K-2 or nearest.");
tacNet( "My plan is keep to the rear and hammer these Puppets till they are grease stains.");

pubNet( "We'll take it from here. Get yourselves safe." );


Another day, another mechafistful of cyberdollars. Something was off already, though. poo poo. This wasn't the chassis he was used to. Goddamn it. Another off-by-one error. The numbers were to the LEFT of the chassis, not the RIGHT! poo poo! His nervous system squirmed in the unfamiliar shell. Whatever. He'd have to make do. Couldn't let anyone know he'd made another mistake. Not after the debacle when he'd gone to enter his password but put it in the callsign field.

Nobody could know his password was passw0rd.

Gravedust
Nov 2, 2011

You're going to die.




> Move 3 North , 5 East, North 1
> Shoot at P1-Rat at F9

Shooting Rat at F-9: 1d10 3

Gravedust
Nov 2, 2011

You're going to die.




>> Please delay till end or near end of orders, please and thank you, so I can potentially get the kill on the dove and deal some subsequent bonus damage to a mob that might manifest itself in adjacency by the end of the turn. it was Lux' idea, blame them. ;) )) <<

> Move 2 North , 5 East, South2 to (F-12)

> Shoot at Dove at G 18 [/b] (Or if that shot is invalid because of the building edge, please scoot me 1 more East to F-13)

Shooting Dove at F-12: 1d10 4

Gravedust fucked around with this message at 04:37 on Jan 19, 2021

Gravedust
Nov 2, 2011

You're going to die.




tacNet(" Kinda fuzzed out there for a minute there, sorry. ");
tacNet(" Anyway, were was I?");


>> MOVE N2, E3, N1, E5, S1, E1, N1, E1 (15 move)
>> Attack Pinecone (which should have been batted to D30 prior to this) Driver Vs Pinecone: 8 (and 7 pushback to east)

Gravedust
Nov 2, 2011

You're going to die.




tacNet( "Uh..Kinetic deflection Test: Complete." );
That way they would believe it had been on purpose.

>> Accept CyberNudge from Telethon : 4E,S1,E1 to Tanker POI
>> Check out Tanker POI (E-35)
>> Move 1E,N1,W12,S1,W1 (to F-20)

Gravedust
Nov 2, 2011

You're going to die.




>> To be processed before Reckless' Actions <<

> Use Combat Data to gain Bulwark Field
> Move 3W,S2 to (G-17)


((This should result in a number of attacks versus the Wolves as they are moved by Reckless's Kinetic Matrix ))

Gravedust
Nov 2, 2011

You're going to die.






>> Consume Cobat Data to upgrade Optic Cluster
>> Fire on gorilla (from position at E17, moved there by RECKLESS)
Sniper shot vs gorilla: 1d10 10) (x2 from Optic Cluser+ at range 10/8) = 20 damage

tacNet("Holy poo poo.");

Gravedust
Nov 2, 2011

You're going to die.





>>Firing from E-17 on Gorilla (H-24)
Longshot Vs Gorilla: 1d10 9 (+1 Data)(x2 Octal Node+)(-2 Gorilla AP) = 20 Damage
>> Move E1, S4 to I-18

tacNet("Personne n'échappe a mon regard.");

Gravedust fucked around with this message at 23:13 on Feb 19, 2021

Gravedust
Nov 2, 2011

You're going to die.





>> Longshot Vs Scarab: (5) (Optic Cluster - range 11: x2 damage)(10)
>> Move S3,E4,(to L-22)

Gravedust fucked around with this message at 04:50 on Mar 2, 2021

Gravedust
Nov 2, 2011

You're going to die.





> Move E1, N3, W5,
> Longshot Vs Rat D-8: 1d10 4+1 (x2 Optic cluster) = 10 Damage
> Spillover to Scarab/Ratfinery : 4 (-2 AP for 2 damage, potentially)

Gravedust fucked around with this message at 04:59 on Mar 5, 2021

Gravedust
Nov 2, 2011

You're going to die.





3x Bulwark Field hit against Wolf (from RECKLESS' K-shift)
Bulwark Vs Wolf #1: 2d6 10(+1 from Data) (11)
Bulwark Vs Wolf #2: 2d6 7
Bulwark Vs Wolf #3: 2d6 8

Longshot Vs. Nest: 1d10 = 3 ( x2 Ocular cluster) = 6

tacNet("Think it's time to comb out that rat's nest.");

Gravedust
Nov 2, 2011

You're going to die.





> Move N2,E14
tacNet("Time to make a trucker with a trailer full of donkeys, and haul rear end.");

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Gravedust
Nov 2, 2011

You're going to die.





TacNet("Uh oh.... Gotta say, system security isn't exactly my uh, specialty.");

> Move E7
> Longshot Vs Tortoise: 1d10=(4) (x2 Optic Cluster) = 8

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