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He lets you hold two in each slot and can fire them further and with better path prediction.
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# ¿ Feb 3, 2021 04:52 |
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# ¿ Sep 9, 2024 19:44 |
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Playing around with the fuse ult in the firing range, I noticed that the little flaming pellets bounce off of vertical surfaces and get out of their ring pattern. If you shoot it at a terraced mountainside you can get something of a double curtain that will probably cover most of spots where people can stand.
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# ¿ Feb 13, 2021 22:53 |
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As Rev, you can pretty easily tread water on the side of a cliff by punching the wall on the way down and restarting your climb. actually this seems inconsistent, sometimes if gives you a much shorter climb the second time around resistentialism fucked around with this message at 01:00 on Jul 1, 2021 |
# ¿ Jul 1, 2021 00:56 |
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Current strategy is to queue into trios as a solo, climb to very high places in these deprecated maps, and then plink at people with the bow. No expectation of winning.
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# ¿ Jul 1, 2021 18:29 |
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That's what came to my mind, but I try to avoid doing any posts where I go "hey this black guy looks like this other black guy" but I enjoy the idea he's ready to get-up in a facsimile of whatever spaceman outfit the world throws at him, within 6 hours
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# ¿ Jul 20, 2021 00:31 |
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I wonder if you'll end up standing around wasting bullets trying to get the good reload to go off.
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# ¿ Jul 26, 2021 18:33 |
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Nvm reading bad
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# ¿ Aug 3, 2021 03:49 |
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Does the dumb wiggle aiming thing still work? Probably real easy to do with the rampage.
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# ¿ Aug 4, 2021 04:57 |
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It's important to make sure everyone knows that you need a thermite grenade at all times.
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# ¿ Aug 5, 2021 16:37 |
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You shouldn't pay obscene amounts of money to waste space on your screen.
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# ¿ Aug 6, 2021 23:18 |
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bromplicated posted:What's your Arenas Round 1 loadout? I used to like Alternator + Shield Batt. + P2020, but that's out the window now. I've been doing level 1 RE-45 and a shield battery, except on the phase runner map where I dunno, a wingman or something L-Star is good too, sometimes I do that
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# ¿ Aug 7, 2021 15:53 |
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The economy to arenas doesn't have much extra complexity to it and a win in each round is worth the same. As long as you're not wasting money on stuff you won't use you might as well spend as hard as you can to try to win.
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# ¿ Aug 7, 2021 18:33 |
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Nothing will ever replace my trio of level 1 battlepass badges.
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# ¿ Aug 9, 2021 02:22 |
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I've had multiple matches where it boils down to one team running an honest-to-god dedicated sniper on the roof with their team playing inside their sight lines, and the other team sneaking around the sides.
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# ¿ Aug 12, 2021 15:36 |
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It can also be one or two extra steps where you drop a charged body shield on the ground somewhere convenient.
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# ¿ Aug 31, 2021 21:21 |
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It's kind of a downer that you can't find places where people will chill. I hate bugging people to group up but I always enjoyed finding a server with good regulars.
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# ¿ Sep 5, 2021 05:40 |
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For arenas: Triple take/Havoc just to give yourself more than 5 times as much ammo for the triple take.
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# ¿ Nov 8, 2021 01:02 |
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You also need the players to generally not know wtf they are doing if you want the gameplay you got at a game's release back.
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# ¿ Nov 13, 2021 23:46 |
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It was a lot of fun being able to 3-punch people and orb them to count to 100 damage, before they gave everyone shields.
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# ¿ Nov 14, 2021 00:46 |
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I think BRs have to involve some amount of waiting around and busywork, because it's what sets up the uneven and variable experience when you get to the shooting parts. And I also think players tend to eventually ruin the experience by speedrunning the not-shooting parts and then wondering why they keep getting repetitive gameplay.
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# ¿ Nov 14, 2021 21:27 |
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Imagine games used to let you hide your view models entirely.
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# ¿ Dec 10, 2021 04:03 |
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If you're crouched and fully pulled with a bocek you get an almost perfectly accurate shot even without ADSing, and Revenant can do that at full walk speed. Guess I just won't bother picking up the shatter caps.
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# ¿ Feb 7, 2022 19:11 |
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I don't think this is anyone else's experience but I have a lot easier time hip firing with the hemlok and prowler compared to other guns in the same weight range. And triple take is still really good.
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# ¿ Mar 23, 2022 19:50 |
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I thought she started out with the shield but needed to manually revive. Also good to know: if you get hit by the revenant ability you need to hold down the button and do a regular revive. I've never not seen a lifeline get confused by this. resistentialism fucked around with this message at 16:58 on Apr 4, 2022 |
# ¿ Apr 4, 2022 16:52 |
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Well I'll be damned, I never expected orange air to pour out of the ocean.
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# ¿ Apr 6, 2022 19:12 |
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Keito posted:Caustic town really sucks as a Control map. It sucks in general tbh but it's awful in control, complete garbage. Seems like one side has a way better approach to the middle point.
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# ¿ Apr 8, 2022 23:48 |
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Make the cell-charged sentinel spill ~40% damage through barriers, except knockdown shields.
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# ¿ Apr 25, 2022 21:58 |
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Is there a useful guide anywhere on doing the wall bounce that lets you quickly mantle over the same wall you bounce off of?
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# ¿ May 3, 2022 20:02 |
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Regrettable posted:You can do it by holding W with the right timing immediately after wall bouncing but it's easier and you can get more momentum out of it by binding W to scroll wheel. Holding W you'll usually land right on top of the wall but scrolling you can pretty easily float all the way over. Also, it can help get a little more momentum to hit the wall at a slight angle and sort of air strafe over. Huhn, I'll give it a try, thanks.
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# ¿ May 3, 2022 21:24 |
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Ra Ra Rasputin posted:Out of Bounds My guess is it just stops you from activating or continuing to activate abilities (jetpack) and won't do anything to abilities you fired off earlier that are just running their course.
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# ¿ May 9, 2022 17:00 |
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yo mamma a Horus posted:What is mantle? Pulling your body up over a ledge.
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# ¿ May 19, 2022 19:40 |
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Rev orbs become nearly transparent for allies and obnoxiously garishly opaque and bright for enemies.
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# ¿ May 26, 2022 20:25 |
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And I'll reup my idea that charged sentinel shots should spillover through a single layer of non-knockdown barrier for 40%~ damage, with a hop up that speeds up the charge time and ups the spill damage to 60%~.
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# ¿ May 26, 2022 20:31 |
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Reek posted:the thing that confuses me whenever this comes up is, are you guys not getting jumpmaster like 75% of the time? I pretty much always get it or get passed it and drop countdown or wherever. Just make sure a couple squads are heading in that direction and go kill them, then rotate into fragment or kill the people rotating out. The other 25% just drop fragment, its fun too. If you confirm your character pick it'll preferentially give you the jumpmaster role if the other two are afk. If you don't want to be jumpmaster pick your character by bringing it up on the loadout screen and then afk in the pick phase.
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# ¿ Jun 8, 2022 21:16 |
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SKULL.GIF posted:I am almost certain laser sights are going to be OP as gently caress. The SMG hipfire was already pretty good, imagine a R99 nerd with laser sights. The r99 nerds do 3 different "one weird trick"s to make the hipfire accuracy a non-issue anyways.
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# ¿ Aug 1, 2022 16:54 |
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# ¿ Sep 9, 2024 19:44 |
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What's dumb is to ever get into the position where you're coding the ability to ADS with a shotgun.
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# ¿ Aug 2, 2022 00:59 |