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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.









KOTOR 2 is fantastic but I don't think I'll ever finish it again just because the gameplay is so awful

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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.









Death of the author and all but I often wonder exactly how full of poo poo Kreia was intended to be

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.









Lt. Danger posted:

also I wouldn't characterise KOTOR2 writing as mystery boxes. the game's very up-front about what it means. what did Revan do after KOTOR1? Canderous/T3 tell you, they went off to fight the True Sith. who are the True Sith? Kreia tells you, they're an evil empire of Siths who've been loving around with the Republic the last few decades

there's no actual questions here. nothing like "who is Snoke?"

I do love that Kreia at the end just says "yeah sorry there's no big plot twist; it's just the inevitable showdown between us"

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.









Its weird because I agree with her a lot more in a meta textual sense that "the will of the Force" is a plot device for the author and the actual stories written are just constantly loving up the galaxy because it's fun to write about. But that's relying on breaking the fourth wall a bit

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.









I played the class stories in SWTOR and then got into the eternal empire or whatever it's called and it sucked; is it worth thinking about again

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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.









SlothfulCobra posted:

Might as well post this here.

https://www.eurogamer.net/articles/2021-04-21-star-wars-knights-of-the-old-republic-remake-developed-by-aspyr
https://www.ign.com/articles/star-wars-knights-of-the-old-republic-remake-reportedly-coming-from-port-studio-aspyr
https://www.inverse.com/gaming/kotor-remake-release-date-developer-aspyr-rumors-star-wars-rpg
https://wccftech.com/star-wars-knights-of-the-old-republic-remake-will-be-an-action-rpg-rumor/
https://www.pcgamer.com/knights-of-the-old-republic-remake-reportedly-in-development-at-aspyr/

Basically there's been confirmation that somebody is working on a KOTOR remake, and there's rumors going on about it. One rumor is that it'll be an action RPG, which I gotta say, if they change anything, the battle system is the part of the game that slows down the game the most. At the very least, it'd be nice if the whole thing was sped up a lot. I actually really like how some areas in the game can have a nice, slow atmosphere, but just like how it's nice to slow down, you gotta speed things up now and then.

KOTOR 2 had a lot of differences in design philosophy and pacing, but it definitely did have the intention to speed things up in at least one aspect. They took the deep-sea-diving suit from the first game and sped up the walkcycle so it looked goofy but at least didn't take forever to get anywhere.


Kotor 2 has these moments where they're clearly trying to put thought into combat encounters but the gameplay is just too awful for it to work. Like there's a bunch of mines you can defuse or run around, but your party will 100% of the time sprint right into them anyway.

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