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Eric the Mauve posted:If you're talking about starting a new world with the same old seed, sure. Actually I'm pretty sure new stuff will still generate on unexplored parts of your old map, just not on the areas you've already been to.
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# ? Oct 1, 2022 20:59 |
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# ? Apr 26, 2024 12:18 |
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Sweet! Has there been an appreciable improvement in map generation from newer seeds since the earlier releases? I'm playing an old seed and trying to decide whether to stick on it, it's from the early days of the game
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# ? Oct 1, 2022 22:12 |
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JosephSkunk posted:Sweet! Has there been an appreciable improvement in map generation from newer seeds since the earlier releases? I'm playing an old seed and trying to decide whether to stick on it, it's from the early days of the game At one point they changed how the game stitches the different biomes together. If I start a new world with my old seed, the borders will look different but everything else will be mostly the same.
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# ? Oct 2, 2022 00:32 |
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Game just released on Xbox gamepass
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# ? Oct 2, 2022 01:09 |
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Thanks! Yeah i was seeing some rough stitching and wondering if it would look better with a modern map. I'll try it out thanks
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# ? Oct 2, 2022 07:18 |
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FYI there's a mod that lets you continue playing on an existing world and enjoy the benefits of the new update at the same time
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# ? Oct 4, 2022 04:28 |
Speaking of mods, are there any I should pick up? I see Valheim Plus has a bunch of downloads, but it changes so much I'm not actually sure I can trust it. If not that, there's this, which seems nice I guess.
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# ? Oct 5, 2022 20:48 |
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Valheim Plus does pretty near everything you'd want a mod to do short of conversion mods like Epic Loot, and easily configurable in Notepad.
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# ? Oct 5, 2022 20:58 |
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Valheim Plus is entirely customizable. You can turn every single thing on or off as you choose and the documentation is really clear and easy to read. I highly recommend it.
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# ? Oct 5, 2022 21:07 |
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Well that's good to know. I looked at the description and saw "no portals" and noped outta there real fast.
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# ? Oct 5, 2022 21:42 |
Yeah I was worried it was an all or nothing kinda deal, thanks for clarifying. Should I do this on a new save?
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# ? Oct 5, 2022 21:44 |
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No portals sounds cool af
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# ? Oct 5, 2022 22:42 |
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The vanilla game actually allows you to not use portals, didyouknow.gif
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# ? Oct 6, 2022 00:32 |
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dkj posted:No portals sounds cool af Utterly disastrous for multiplayer though
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# ? Oct 6, 2022 02:17 |
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Black Griffon posted:Speaking of mods, are there any I should pick up? I see Valheim Plus has a bunch of downloads, but it changes so much I'm not actually sure I can trust it. First Person View: Allows you to zoom all the way into a first person view. Great for dungeons and for admiring your lovely fort. Any Portal: Travel to and from any portal. Equipment and Quick Slots: Adds a separate section to the inventory for your equipment, and adds a few quick slots. No Lens Dirt: Removes the dirty lens effect. Immersive Hud: Lets you tailor when and how HUD elements should be displayed. Imo these mods add/change features that should've been part of the base game. I also use Valheim Plus, mainly so that I don't have to refill my torches and poo poo all the time.
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# ? Oct 6, 2022 07:24 |
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Black Griffon posted:Speaking of mods, are there any I should pick up? A bunch of small things that straight up improve the game:
anatomi posted:Equipment and Quick Slots: Adds a separate section to the inventory for your equipment, and adds a few quick slots. Is it easy to turn off the "keep your poo poo on death" part?
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# ? Oct 6, 2022 17:10 |
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lots of immersion haters ITT
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# ? Oct 6, 2022 17:18 |
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Black Griffon posted:Speaking of mods, are there any I should pick up? Echoing this but for those mods that are geared to expand on the current game in terms of new content. There are a few mods that add new monsters / NPCs to the game. One of them is sea creatures, for example. Anyone tried those?
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# ? Oct 6, 2022 19:54 |
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PittTheElder posted:A bunch of small things that straight up improve the game: One of the things i bitched about on here was the world spawns changing, are there any good mods that alter that without just eliminating it? my dream would be one that disables it on the starting island
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# ? Oct 6, 2022 21:13 |
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How will the PC mods work when crossplay is enabled I wonder? Like for example if I've got a mod that lets my torches burn forever, will the Xbox players on the server see them burning forever too? Will I be able to give burn-forever torches to them or build them in their houses, even if they can't have the mod installed on their version of the client? How does this stuff typically work in other cross-play games?
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# ? Oct 6, 2022 21:15 |
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Mods have to be installed on both server and client side. If they don't match you won't be able to connect. Maybe that'll change if mods ever become an official feature.
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# ? Oct 6, 2022 21:37 |
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anatomi posted:Mods have to be installed on both server and client side. If they don't match you won't be able to connect. Maybe that'll change if mods ever become an official feature. Is that new for crossplay? Because right now you can absolutely run mods on your client side that don't run on the server. Which I know mostly because I'm running my own client and server with separate mods.
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# ? Oct 6, 2022 21:50 |
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It depends on the specific mod whether it works server or client side.
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# ? Oct 6, 2022 22:12 |
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Yeah like a UI mod that changes local display is client, but something for the server underpinnings would have to be on server side. So something that made grey dwarves look like Hatsune Miku would probably be client side, putting silver in meadow biome server side etc.
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# ? Oct 6, 2022 22:16 |
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Oh for real? What the gently caress. Thanks.
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# ? Oct 6, 2022 22:23 |
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The Blast Furnace Fix that lets you put copper/tin/iron/silver into it is client side though. Much more is happening client side than I'd expect.
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# ? Oct 6, 2022 22:24 |
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PittTheElder posted:The Blast Furnace Fix that lets you put copper/tin/iron/silver into it is client side though. Much more is happening client side than I'd expect. So if I have that mod installed, and I build a blast furnace, my non-modded Xbox friends can walk up to it and use it (as long as, I presume, I'm logged in at the time), and their ore will be processed on my pc according to how the blast furnace mod works? Do I have it right?
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# ? Oct 6, 2022 23:23 |
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I have no idea what they will be able to do, though I would guess the answer is no. But if you're playing on a server with no mods, and your client has the blast furnace mod you can put iron in it, and iron ingots will come out.
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# ? Oct 7, 2022 00:13 |
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PittTheElder posted:The Blast Furnace Fix that lets you put copper/tin/iron/silver into it is client side though. Much more is happening client side than I'd expect. That's a big part of why the server has such a small footprint. Cactus posted:So if I have that mod installed, and I build a blast furnace, my non-modded Xbox friends can walk up to it and use it (as long as, I presume, I'm logged in at the time), and their ore will be processed on my pc according to how the blast furnace mod works? Do I have it right? No. But they could give you the ore and you could put it in.
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# ? Oct 7, 2022 02:39 |
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And it's entirely possible that if they were the first one in the area (and thus their client was the primary for the furnace) you would in fact not be able to put copper in. I'm guessing tho.
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# ? Oct 7, 2022 04:49 |
Appreciate the mod recs. I think the Plus config covers most of it, but I'm gonna take a look at some of the others posted if I get the urge.
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# ? Oct 8, 2022 14:40 |
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Floppychop posted:That's a big part of why the server has such a small footprint. Oh god that'll get tedious pretty quick. I'll have to start charging.
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# ? Oct 8, 2022 16:06 |
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Cactus posted:Oh god that'll get tedious pretty quick. I'll have to start charging. You could also install the mod that lets smelters/furnaces pull ore/coal from nearby chests and just have them put their ore in the chests. It would only work when you're around, but it's easier.
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# ? Oct 8, 2022 19:31 |
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https://twitter.com/i/status/1588586884111863808
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# ? Nov 5, 2022 10:15 |
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Release date plz.
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# ? Nov 5, 2022 13:52 |
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Mistlands on pace to be completed six months after Star Citizen
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# ? Nov 5, 2022 17:16 |
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I would appreciate something even as basic as 0-3, 3-6 months etc. If it's coming soon I'd like to know, there's a few things I'd like to stock up on if it's pending.
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# ? Nov 6, 2022 02:50 |
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Ra Ra Rasputin posted:I think the high point of the game is when you are just getting into the black forest and you see a troll moving between the trees for the first time. Hi! I just started 3 days ago, playing with more experienced friends (who have thankfully rolled new, babby characters so they could experience and realistically help with my progression). This is generally what happened with me when I first started. And last night, I took out one myself, using my fine bow and fire arrows. This game is the epitome of
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# ? Nov 11, 2022 14:54 |
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Rupert Buttermilk posted:This is generally what happened with me when I first started. And last night, I took out one myself, using my fine bow and fire arrows. Just wait till you learn some more and manage to melee kill your first one.
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# ? Nov 11, 2022 17:01 |
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# ? Apr 26, 2024 12:18 |
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Ra Ra Rasputin posted:I think the high point of the game is when you are just getting into the black forest and you see a troll moving between the trees for the first time. yeah. i also like the initial bits of the swamp and building your first mountain base (because it looks cool) but the early game definitely is more intense and fun than the late game
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# ? Nov 12, 2022 09:22 |