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GMG redeems on Steam, I imagine Humble does as well. It should tell you on the store page on Humble.
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# ¿ Mar 30, 2021 18:08 |
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# ¿ Apr 25, 2024 10:38 |
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I wonder if the stutter issue is related to all RTX cards. So far I'm seeing a lot of people in the Steam thread saying they got 3000 series cards, but I've only got a 2070 and it still stutters like crazy.
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# ¿ Apr 1, 2021 21:27 |
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For anyone else having stuttering issues on PC with Nvidia cards, for me rolling back to old drivers got rid of them almost entirely except for a little stutter upon initial load.
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# ¿ Apr 2, 2021 02:14 |
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Yeah not getting any checkpoints during long multiphase bossfights kind of sucks. I gave the lava boss a few good tries before just saying "gently caress it WT1 time" and what I've seen of the other bosses does not inspire confidence about them being fun to fight.
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# ¿ Apr 5, 2021 01:45 |
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Ciaphas posted:Am I somehow just not stumbling into crafting, mods or anything else and getting hosed for it, or what? I'm doing a quest called Terra Firma on WT2 and jesus christ there's like a dozen snipers, fifty riflemen and a Captain all right there, shooting from miles away while my guns hit within yards at best, oh and the snipers knock you back if you dare peek or try to change cover, so don't try to run from that fire tornado!! You're still really early in the game; you'll get crafting soon after the next story mission or two.
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# ¿ Apr 6, 2021 00:32 |
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I'm not even done the story but it's been slow going because I also wanna be a shotgun Devastator and it's painful. Laughably, this burst fire AR I just picked up is just way better than any shotgun I've ever gotten. I was going to eventually do a Trickster next but this latest patch killed that idea.
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# ¿ Apr 10, 2021 00:16 |
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Mailer posted:The question is are they ok with people using powers and effectively ignoring guns (Warframe) or if everything must involve guns (Borderlands) in which case bullet builds forever. I don't think they've thought much past the "nerf the thing we saw on youtube" stage, though. If they're like Massive they'll never get past it. You say this like a turret build isn't the most effective setup in Division 2 outside of raid content.
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# ¿ Apr 11, 2021 12:54 |
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Y'all know how ilevel affects base stats, and keeping your ilevel matching your maximum wearable level during levelling is the best practice? Well there seems to be something happening at the opposite end of the spectrum, where there's a stat squish when you try to use ilevel 50 gear in World Tier 15 (ilevel 42). Reddit thread with a full breakdown but the game seems to be reducing anomaly and weapon damage by as much as half of its intended amount. UnknownMercenary fucked around with this message at 17:08 on Apr 13, 2021 |
# ¿ Apr 13, 2021 16:43 |
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fast cars loose anus posted:Yeah I went back to reset the hunt and bounty quests just to see since I've been knee-deep in expeditions lately. Unequip 1 armor slot and it should drop your ilevel enough. It's a bizarrely stupid system.
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# ¿ Apr 15, 2021 02:00 |
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RatHat posted:Apparently the Emergency Stance mod(Gives Golem for 4 seconds when you hit 30% health) is bugged and gives you effect until you log out once it activates for the first time. Just took the mod off my Pyro so I hope it doesn't kill my build now. Even better, it's bugged effect happens on every class except Devastator. So not only do other classes just get better ways to do damage they also get a better version of one of Devastator's key skills.
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# ¿ Apr 17, 2021 19:01 |
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They have got to stop patching this poo poo on a Friday and leaving it on fire over the weekend.
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# ¿ May 1, 2021 09:32 |
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Mebh posted:Wow so the patch sure is something. I was able to fix my bugged armour by unequipping all of my main pieces, just putting on a bunch of trash, and then swapping back for my real armour. Seems to be working for the time being, at least for me. This game has a serious problem registering item stats correctly, as well as temporary buff states and skills, so I'm not surprised that somehow trying to fix one armour mod had a cascading effect of breaking all armour, but only for some people.
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# ¿ May 2, 2021 22:46 |
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Mebh posted:Actually one of the best weapons in the game is one of the level 10 pre order rifles... Sooo Funnily enough, the same set of cursed Friday patches that broke like a dozen things also fixed it so this is no longer the case. The pre-order level 10 rifle still has a good set of attribute rolls, but you can no longer change its variant to reroll the firepower stat. If anyone actually bothered to do this pre-patch then they still have their godroll tactical AR, if the game doesn't just straight up delete it when it fails to load the preorder DLC properly.
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# ¿ May 5, 2021 22:24 |
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I do like how PCF first hedged their bets with "we can't guarantee we restore the old items with their previous rolls" and then just give everybody who lost anything godrolled poo poo.
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# ¿ May 6, 2021 21:44 |
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Orange Carlisle posted:I'd rather just grind the hunt/wanted/artifact questlines on a loop for three guaranteed legendary items at the end, honestly. At least then there is a sense of progress when your team just isn't good enough to get to CT 10 or higher but all they care about is the orange drops. This is good but keep in mind that certain items are excluded from the pools, and are expedition only. DarkDobe posted:I don't think I've seen any trickster-specific sets that make me think 'this seems viable' when the mainstat is never 'on brand' - the exception being a few of the 'generic' legendaries like the beret and the cowboy hat having firepower focus and firepower oriented mods. Chronosuit and Ugake sets look fine to me, you can at least make full 3 piece versions with all firepower. Statue for Devastator is supposed to be a DPS set but has 3 of its 5 pieces locked at max health.
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# ¿ May 9, 2021 19:07 |
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Yeah. Also make liberal use of the trick in the top voted comment. For those not in know, for every time you finish the entire Hunt quest chain, on the 10th turn-in a random legendary piece will be dumped in your inventory. You can see what you get beforehand by going to vendor option, and then checking under the sell tab. The game doesn't auto save until you fully exit the conversation, so if you don't like what you get, you can just pull your ethernet plug or force quit the game, and you can turn in Hunt #10 and try again. Just be prepared for 70% of your drops to be the Cannonball set
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# ¿ May 9, 2021 19:24 |
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As far as I can tell the anti-cheat doesn't even do anything. It doesn't take a lot of digging to find numerous reddit threads about people using cheatengine to tweak drop rates, or give themselves enough damage to 1 shot every enemy, etc.
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# ¿ May 14, 2021 00:54 |
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That Kotaku article doesn't even link one of the better examples of tonedeafness from PCF. It's another post-patch video of someone seemingly being one-shotted but the dev response is that it's not a one shot, because if you do a frame by frame analysis it shows it's actually 2 hits in extremely rapid succession.
UnknownMercenary fucked around with this message at 10:05 on May 27, 2021 |
# ¿ May 27, 2021 10:02 |
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e: ^^ would anyone even buy it after what a disaster Outriders 1 became?Mailer posted:Devs are done with it so it kind of is what it is. Yeah it's looking pretty grim. "The loot sucks and here's a 1000 word spiel why" is a pretty common topic of discussion on their subreddit but the community manager's posts addressing it are basically playing dumb about the issue. Seems like they're just going to kick the can down the line until there's nobody left playing.
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# ¿ May 31, 2021 00:06 |
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Ironically the best time to play this game was launch week, if you could log in and play without getting all your stuff deleted.
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# ¿ Jun 6, 2021 23:23 |
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Father Wendigo posted:'Struth. 100% convinced the only reason that Outriders' failure isn't as big of a media shitstorm is because Square and PCF aren't as high profile as CDPR or Bioware/EA.
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# ¿ Jun 7, 2021 15:02 |
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Reception to the anomaly buffs seems positive. The health changes theoretically mean you can double your endgame health with all max health pieces but given the nature of endgame that seems like a non-starter. Not convinced yet that the health change matters when damage mitigation itself still isn't really fixed and enemy attacks appear to be percentages of player health to begin with.
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# ¿ Jun 11, 2021 14:24 |
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moist turtleneck posted:lol the update made the game worse, again This is just the normal Outriders matchmaking experience though.
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# ¿ Jun 22, 2021 23:17 |
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They actually hosed up the rollout of their legendary giveaway, so they did it twice.
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# ¿ Jun 30, 2021 00:53 |
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dogstile posted:Yeah, the timer really bothered me because it removes all reason to run anything tanky. You just pick max DPS and chop down everything that comes at you. I can't believe nobody mentioned/cared about that The community manager mentioned it as "something to look into" but given this news and the glacial pace of patching after the week 1 nerfs I wouldn't expect anything to change. How it made it through the entire dev process is baffling.
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# ¿ Aug 18, 2021 13:18 |
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Tenzarin posted:No one has even brought up that people figured out how to roll the preorder guns into the highest dps weapons in the game and pcf never even attempted to fix it. That was actually fixed by removing the random stat distribution when changing gun variants on all weapons. If you cheesed one before it still exists IIRC but you can't do it anymore if you try now; the damage stat is static.
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# ¿ Aug 18, 2021 19:22 |
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The endgame is trash and you can just set the world tier to the lowest possible setting and enjoy the story.
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# ¿ Nov 8, 2021 02:03 |
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^^ I'm not sure which power they are referring to. If it's bullet reflection, that was patched a while ago to reflect non-bullet projectile attacks. That said, do not play Devastator because it is actually the weakest class in the game and not very fun unless you like being railroaded into a very specific setup.Mailer posted:It's hard to give them credit for eventually fixing things when it's done opposite a paid DLC announcement. Last time I checked, people figured out ways to make power heavy builds work for Trickster and Pyro, but the problem with all of these is that they really require specific legendary pieces that only drop at the highest tier of expeditions. I never really understood that: people are going to struggle to clear content when you lock the items required behind clearing said content. To get around the issue of Technomancer anomaly rounds dominating, they'd need to do a full redesign of the game. I'm not aware of how much the designers knew what they were doing (expedition timers says they didn't know poo poo) but the reason why anomaly rounds are so good is because they count as a power, and powers bypass all sorts of damage mitigation that enemies get. Off the top of my head, enemies get something like 80% damage reduction from player attacks at CT15, and while you can take armor piercing nodes in most characters' top trees to reduce that slightly, equipping anomaly rounds reduces that to 5%.
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# ¿ Nov 16, 2021 00:14 |
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Tenzarin posted:Technomacers also had infinite ammo and even that they did less burst than pyromancer(on like a 20s cd rotation), their average dps was just insane that nothing even came close to it for bosses solo. Yeah it's pretty wild that they knee-jerk nerfed Tricksters the first week because Twisted Rounds shotgun builds were so impressive and meanwhile basically left Technomancer and burst ARs completely untouched.
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# ¿ Nov 16, 2021 00:24 |
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Diephoon posted:Will that get me kicked/trolled by metaslaves in public groups? Is aggro management even a thing in this game? To be honest, even with the removal of the timers it doesn't really fix the problem of Devastator sucking outside of a very specific setup of "punch the ground and hurt people with rock powers". Instead of not being able to clear the content at all because you don't kill things fast enough, now you just clear it very slowly.
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# ¿ Nov 16, 2021 00:56 |
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Those videos only support my claim of "Devastator is only good for rock punching".
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# ¿ Nov 16, 2021 01:17 |
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So overpowered that they decided to nerf it the first weekend after launch. That was before people figured out that Technomancer with a rifle was actually even more broken.
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# ¿ Jun 28, 2022 19:20 |
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# ¿ Apr 25, 2024 10:38 |
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Still honestly one of the more baffling decisions that it needs to call home to a server and has everything stored online. It's not a service game but it feels like it was built as one from the ground up until they decided too late it wasn't.
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# ¿ Aug 1, 2022 16:09 |