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ToxicToast
Dec 7, 2006
Thanks, I'm flattered.
Game is a joy and seeing the characters have fun together was one thing I did not get enough of in the original Persona 5. What surprises me is how fun the level itself is to look at and explore. My only experience with Dynasty Warrior knockoffs is with the Gundam ones and most of the times in those games the levels were really boring and I was just there for the Gundams. I am still in the first palace/jail but if the other ones are this much fun the game is looking to be very entertaining.

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ToxicToast
Dec 7, 2006
Thanks, I'm flattered.

Twelve by Pies posted:

Got to Alice and got my rear end handed to me. Not really sure how to deal with her. Sophia's shop had two revive items but I ended up using them on the warden fight, and neither Morgana nor Sophia have learned Recarm yet. It's not even the next skill they can potentially learn. But by the time I get Alice down to halfway my entire party is empty on SP, and without having any healing, I can't hold out, especially when Alice does that spinning move that makes her bounce around everywhere.

I am close to the end of the game and if it makes you feel any better that has been the most difficult battle in the game for me. I am not ashamed to say after I lost twice I did what the game recommended and turned the game down to easy.

After Alice I turned the game back to normal and have not died since. I think I could have beat her on normal but I needed to stock up on a ton of SP drinks/items. All bosses are easy in the game if you just spam their weakness as it stuns them. Against Alice it is just really hard to do because you have so little SP and you can't cook yet to make some strong SP recovery items.

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