I'm loving this but the combat system feels a bit overwhelming, with every character having their own thing going on and having to manage personas and weaknesses in real time.
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# ¿ Mar 27, 2025 16:59 |
Fojar38 posted:This is also the first one I've played where you can't guard. I think Igor doesn't really appear in the spinoffs, he'll probably make a reappearance in Persona 6.
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Infinity Gaia posted:Yeah as it turns out I want to retract my statement on Normal being too easy, it's actually just right in terms of difficulty. I just wish I could get into more really big giant crowd fights like the opening one so I could really flex with some of the movesets. Hope there's at least side-content like that. I think that's my one complaint (besides how it throws all the systems at you at the same time), just when I'm starting to get into the flow the fights end.
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Nothingtoseehere posted:Game good. I'm glad they kept the "androids (and AIs apparently) run like naruto" thing from the older games. https://www.youtube.com/watch?v=qJ_gXJRNLdM
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shrike82 posted:how's the performance on PC? It loads pretty fast. About the framerate, probably depends on your system but it has the same Resolution Scaling option as the Persona 4 Golden port so worst case scenario you can turn that down but I doubt it'd be necessary, it doesn't seem to be a particularly taxing game.
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I hope Atlus copies all the Velvet Room QoL features for Persona 6. Want to register the changed personas? Yes please.
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# ¿ Mar 27, 2025 16:59 |
Awesome post. I have only one question: lunar detritus posted:This is killing me and I need to know: is this the same VA as P4G Naoto?
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