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Gaius Marius
Oct 9, 2012

I'd have never guessed that the persona 1 cast would end up being more normal and we'll adjusted as adults then the P3 cast but I guess that's how the dice fell.

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Gaius Marius
Oct 9, 2012

Oh Jesus why'd they name her that, I got real loving scared for a second when I saw that name and horny together.

Gaius Marius
Oct 9, 2012

ImpAtom posted:

There is way less demand for gold bars than onions.

Onions are big money

https://en.m.wikipedia.org/wiki/Onion_Futures_Act

Gaius Marius
Oct 9, 2012

Gaius Marius
Oct 9, 2012


You the same Comte de Saint Germain from the Witcher thread?

Gaius Marius
Oct 9, 2012

It's like six words to memorize with a relatively consistent pattern, not exactly rocket surgery

Gaius Marius
Oct 9, 2012

Twelve by Pies posted:

I'm Vinny, and I cast Bufu on things I shouldn't.
Seeing Jeff get so loving mad at that is still so good


ApplesandOranges posted:

Nuke and Psy were in P5, yes, that's what Makoto/Haru's elemental affinities were. They were from P1/P2 (Nuclear was Force then) and were left out of modern Persona until now. They're generally less common than the other four and are mostly 'capitalize on Technical' elements (Wind is the only other one that can score a Technical on anything that's not Dizzy).
P1 has so many Element's it's disgusting. Miracle, Expel and Bless are separate, as are Nuclear, gravity, and Blast. And Curse, Death and Occult. Plus the Unique typing for Hieroglyphian which does effective damage to The final Bosses and nothing else

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Gaius Marius
Oct 9, 2012

There is actually a hidden damage modifier in persona games for damage types, most noticeable in those rock type guys from P4, they take very little damage from almighty despite being supposedly neutral to it. You can also see it with some of the enemies super susceptible to status effects

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