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Not surprising but there is a ton of dialogue for a musou game.
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# ¿ May 22, 2025 18:00 |
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My main party has been Yusuke, Ryuji, and a Haru/Makoto trade off depending on the situation. This group just melts everything. Joker covers most weaknesses and does primary healing. I don't think there's a real bad character, which is good, but I'm not a fan of Morgana's combos.
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I've been enjoying the music, much like any Persona game, but temped to buy the Classic BGM pack in the hopes of hearing more than 15 seconds of the same combat song because the fights end so quickly, but there's a lot of them.
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Re: Zenkichi In the 5th Jail when he awakens to his Persona, I was like - what famous thieves are left, watch it be Jean Valjean. And just I laughed so loudly.
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They can level up through battles, my experience is they just take longer. I don't know what percentage of XP they get when not active.
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Morpheus posted:The structure of the game is really weird, given how the first three dungeons follow a particular sort of pace, in how you investigate, go in the jail, get three cores, get forcibly lkicked out at some point, then face the boss. Then, this is completely dropped for the dungeons afterwards except sort of Konoe's palace, which is still a lot more linear than the others so it's not like where you have a hub that branches off into the cores. Yeah I just did the 4th and 5th Jail and it was definitely a wild departure from the previous ones, either it was just rushed or someone else entirely was designing them. I have to say I liked the previous dungeons better.
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# ¿ May 22, 2025 18:00 |
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One achievement left, and you guessed it - maxing out Bond level.
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