Spacecore visuals include things such as galaxies, stars, nebulae, planets, moons, and overall pictures of the universe, as well as things like telescopes, space rockets, and traveling along far distances and on foreign planets. In The Poetics of Space , Bachelard reveals time after time that setting is more than scene in works of art, that it is often the armature around which the work revolves. Retro and Space-Age influences are popular themes in the Spacecore aesthetic. This is a list of popular visuals in the Spacecore aesthetic:
Spacecore fashion incorporates both explicit depictions of space visuals, especially galaxies and local celestial bodies, and less obvious space-inspired style, such as glitter and tulle. Although Spacecore lends itself to formality, it can be integrated into almost any type of clothing, from high fashion to casual to sleepwear. Retro-futurism is popular in Spacecore fashion. At this key point in the game, about two-thirds of the way through, the player might simply watch as Chell moves helplessly to her fate. No icon or suggestion indicates that the gameworld is offering anything more than this perverse, Kafkaesque fulfillment of the testing. This is a list of some popular style choices in the Spacecore aesthetic:
Prints of Spacecore visuals
Drawings and art of cosmic entities
Spacecore thought, derived from space particular aesthetics and emotional space association, help push the space closer to that of a commercial industry. Space concerts. Space products. Space between creates the backdrop for what matters – and what really matters is something that can only be defined by you. Are you space? Is the space between you and me tearing us apart? Doesn't love require space?
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