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I've finally found it: an LP that will actually kill me.
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# ¿ Mar 18, 2021 04:31 |
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# ¿ Apr 25, 2024 02:21 |
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SirSamVimes posted:Speaking of useful things to know, every NPC had extra things to say if you talk to them more, some moreso than others. And sometimes if you talk to them from different directions! Vendors in particular will all do this.
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# ¿ Mar 19, 2021 16:07 |
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Three instances in this video where I shouted "no you fool!" at my screen, LP living up to my expectations.
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# ¿ Mar 23, 2021 17:08 |
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Zernach posted:It was the shopping, right? Nah it was traversal stuff, namely not unlocking routes that were right there for the unlocking (and that you had seen!). It'll get fixed eventually.
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# ¿ Mar 23, 2021 23:53 |
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Twelve by Pies posted:I can't deal with a game that doesn't give you a map that shows where you are on it by default, or requires you to give up precious badge slots to see where you are on it. So this only further confirms I would hate playing this game, and I'm glad to experience it via someone else playing it so I don't have to. Because so much about this game is really neat, and I enjoy watching it. Once you get deep enough into the game you can forgo the compass badge entirely, and just get by on room shape and landmarks. It makes the experience feel weirdly authentic.
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# ¿ Mar 25, 2021 04:48 |
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Thank you for going into the Grub room, it looked like you were flirting with not checking it and I was going to be very cross if you skipped it! Try walking up to a trapped Grub, getting its attention, and then walking away. The sound they make is very cute
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# ¿ Mar 25, 2021 20:12 |
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I'm behind an update, but that was some S-tier dodging and platforming in Fog Canyon. Especially the second big jellyfish that you killed where you knocked its brain into acid, preventing it from rushing at you to blow up.
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# ¿ Mar 30, 2021 02:44 |
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Ah Tea you spoiled the name of an area that hasn't actually been revealed! Shame on you. Also Nat you'll definitely want to get accustomed to using the dash in combat.
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# ¿ Apr 1, 2021 02:41 |
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Like Tea pointed out in the video there's lots of really great details in the level art of this game. Some people say that it looks like a Flash game and I don't think they're totally wrong, but a lot of love and care went into the detailing for these areas.
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# ¿ Apr 4, 2021 20:49 |
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Fungal Wastes rocks, really good music and lots of environmental storytelling if you know what you're looking for. Also Cloth is the best.
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# ¿ Apr 6, 2021 02:26 |
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The Longclaw charm is great, I think I rolled with attack range extension for the entire game. It make pogo-ing more forgiving as well.
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# ¿ Apr 8, 2021 17:26 |
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The Mantis Claw kicks rear end and opens up a ton of new stuff, as I'm sure you might have felt when looking at your map right after getting it. That said this area is really really cool and was the point in my first playthrough where I went from "hey this is pretty neat" to "oh wow there's something really special here", so I'm glad you went that way.
C-Euro fucked around with this message at 06:16 on Apr 10, 2021 |
# ¿ Apr 10, 2021 01:51 |
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Oh good you went back and found the Nailsmith, I definitely did a large chunk of this area without finding him and boy was that a pain!
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# ¿ Apr 13, 2021 18:49 |
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Haven't watched the video yet but at the start of this year I began another playthrough of this game and dropped it right where the previous update started, and tonight I picked it back up in part because of this LP. So thanks for that! My goal is to not just fall into the exact same route I took last time (which, based on the banner for the current update, isn't the route you're taking!)Alxprit posted:Very surprised that you stored your money instead of immediately buying the Lumafly Lantern back in town. I hesitate to call any purchase in this game mandatory, but the Lantern is awfully close to being required to beat the game. It makes a few areas much more tolerable, to the point where I can't imagine doing them sans Lantern. In fact when I started up my playthrough just now I took a detour to Dirtmouth to buy the Lantern...only to realize that I had already purchased it C-Euro fucked around with this message at 15:47 on Apr 15, 2021 |
# ¿ Apr 15, 2021 04:53 |
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fractalairduct posted:I assume you mean store bought upgrades, because you definitely need the upgrades like the dash, wall jump, double jump, and so on. You also actually do need the Lantern - Distant Village is behind a locked gate, and you can't open it in the dark, which I learned the hard way on my first attempt to get the speedrun achievements. Oh yeah, I mean purchases specifically. And the area you mentioned was one of the last things I did in the game, though they pull that same trick elsewhere! E: oh God I forgot about those enemies who split in half once you kill them. C-Euro fucked around with this message at 18:35 on Apr 15, 2021 |
# ¿ Apr 15, 2021 16:00 |
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Mantis Lords is one of the best fights in the game and Mark of Pride is one of the best charms in the game. Just a very good segment all around, and on my first playthrough I waited way too long to do this fight.
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# ¿ Apr 18, 2021 02:09 |
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What a lovely update One of main devs does the voice of Dung Defender, he dropped a few lines live during a demo or some live event. There's a lot of really good fake voice acting in this game in general.
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# ¿ Apr 20, 2021 16:04 |
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Team Cherry is based in Australia I think they wanted each "speaking" bug to sound like a different actual language, but I don't know that it gets more complex than that.
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# ¿ Apr 20, 2021 16:26 |
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YggiDee posted:Team Cherry is based in Australia, and one of the devs hung around the main Hollow Knight thread for a while: Hey there's a couple of names we haven't yet encountered in here that should be covered up, but that's a cool write-up regardless.
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# ¿ Apr 20, 2021 17:15 |
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Longnail and Mark of Pride do indeed stack There are a bunch of charms that interact with each other in special ways, though it's not obvious when you've come up with a functional pairing until you see it in action. Also I'm almost certain that the big gold bug dropped 420 Geo
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# ¿ Apr 22, 2021 03:12 |
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Alxprit posted:Crystal Peak! I always forget how exactly one gets here for whatever reason. I believe you can't interact with that tollgate without the lantern. It's one of my favorite areas in the game, mostly for its aesthetic. Can't wait to see more of it next time. Correct, and the only other entrance is a one-way route. So if you enter by that way and don't have the Lantern, you're trapped until you "clear" this area. Guess what happened to me on my first playthrough! C-Euro fucked around with this message at 21:26 on Apr 24, 2021 |
# ¿ Apr 24, 2021 16:55 |
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Dareon posted:That fall is how I got to the Resting Grounds the first time. to both. As someone else mentioned, the game does a good way of indirectly nudging you towards Resting Grounds after you've gotten the Mantis Claw.
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# ¿ Apr 27, 2021 22:00 |
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Jumping down that shortcut early after how long it took you to clear that platforming challenge was They did a good job of making backtracking interesting and well-paced in this game. It feels like there's something to do in each area for just about every new movement upgrade you get. Plus you open up a lot of shortcuts in the process, there's a lot of those walls that are breakable from one side but that look normal from the other. E: also thank you Tea for telling Nat that he can Dream Nail NPCs, I don't know that the game ever explicitly tells you this.
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# ¿ May 1, 2021 04:33 |
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Love that you went out of your way to go to the bank, had the menu open, decided to go buy something first, and then just forgot about going to the bank.
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# ¿ May 4, 2021 00:18 |
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I don't think you can get the Fog Canyon map right now, but that doesn't mean you can't poke around! It's pretty brave that they give you the ability to explore part of it early, if you're feeling up to it.
C-Euro fucked around with this message at 13:58 on May 6, 2021 |
# ¿ May 6, 2021 03:03 |
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This was the first area I went to when I first got to the City of Tears lmao. Managed to get this boss in one try but it was, as you might guess, extremely harrowing! This whole little area has a a great sense of dread, I spent the whole time thinking "I shouldn't be here right now, right?".
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# ¿ May 7, 2021 23:38 |
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Love the visual storytelling in this are with all of the bug corpses and journal tablets strewn about, and exits hastily blocked off with furniture. Some bad poo poo went down here for sure.
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# ¿ May 11, 2021 22:06 |
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The pins were added as free DLC about a year after the game's release, so they literally were an afterthought
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# ¿ May 12, 2021 15:27 |
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Omobono posted:Yeesh. Yeah that's bad. If you think that's bad, apparently in version 1.0 there wasn't an audio cue for when Cornifer was nearby. I can't remember if his paper trail was still present or not though.
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# ¿ May 12, 2021 16:26 |
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That secret passage from King's Station out to Kingdom's Edge was one of the very few things in this game that I was spoiled on. I'm glad I wasn't the only one going crazy by how close Nat got to discovering it on his own the first time!
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# ¿ May 13, 2021 22:13 |
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Tea I'm 99% sure this area was in the 1.0 release of the game, so I'm not sure that I understand your comment wondering how Nat will enjoy the DLC areas. In fact, without giving too much away, the content updates for this game did very little to add new areas to the map, and they were primarily about putting more stuff into the geography that was already there. Also Nat I'm begging you, please use your map pins.
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# ¿ May 15, 2021 18:10 |
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I cannot wait to see your backtracking videos. In my head, your to-do list is an absolute nightmare. Also, fun fact/easter egg about the Colosseum: if you've encountered a certain NPC enough times in the wild, they show up as a bonus boss in that first Trial! And no, it's not Tiso. C-Euro fucked around with this message at 04:15 on May 18, 2021 |
# ¿ May 18, 2021 03:01 |
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fractalairduct posted:I forget how this works, has Tea been looked out of the Grey Prince fight now? Nope, but obviously that fight is elsewhere even if it's unlocked by the same chain of events.
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# ¿ May 18, 2021 15:22 |
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Cloth I'm glad you found that event because it's technically missable! And yeah, real good atmosphere here too with the complete silence.
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# ¿ May 19, 2021 23:29 |
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Yeah, I missed that on my first playthrough. SirPhoebos posted:Bad news: This is actually the "good" ending for that particular plot thread!
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# ¿ May 20, 2021 05:59 |
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I unironically like Quirrel as a cat name.
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# ¿ May 20, 2021 15:48 |
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Gonna be mad at you until you go back to that hole you just breezed past on the run-up to Broken Vessel. Where's your explorer's instinct?
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# ¿ May 22, 2021 02:25 |
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I'm going to be on the edge of my seat until you rescue Zote. Also if you haven't realized it by now, enemies love to make a beeline for you as soon as you start healing. You better be absolutely sure that you'll be able to pop off a heal in time if you go for one!
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# ¿ May 27, 2021 01:25 |
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Dareon posted:Such as the secret room above and to the left of the Mantis Lords with a lifeblood cocoon in it, the only way to reach it is by climbing the closed door before challenging them... or with the crystal dash or double jump. The what
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# ¿ May 28, 2021 14:39 |
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# ¿ Apr 25, 2024 02:21 |
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Oh thank Goodness. Also, if you go to the Failed Tramway before the Ancient Basin, Cloth will appear on the Tramway bench! All she says is "haha, this sucks". Also also, I forgot to point it out before but the Ancient Basin stag station wasn't in the original release of the game. So if you wanted to come back to that area, you had to take the tram or hoof it from King's Station.
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# ¿ May 29, 2021 01:14 |