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GiantRockFromSpace
Mar 1, 2019

Just Cram It


drat you, drat you for showing me a social deduction/visual novel game when I've put hundreds of hours in games like that! I lost my entire evening on this and I'm already lv 80 and 80~ loops in! :argh:

As a question, is it okay to openly talk about experiences with stat builds and general gameplay or is it better to spoiler all of that?

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GiantRockFromSpace
Mar 1, 2019

Just Cram It


Cool, so here's more of less my experience with the stats and abilities I've unlocked:

Charisma: 20. Yeah, seems to be pretty important, specially for the Step Foward so you can inmediately start making easy guesses (from experience if only 1 person steps they're 100% safe, and if 3 step one is Bug/AC guaranteed so it's good for early guesses). Though no sure how effective it is in convincing others.

Intuition: 20. Agreeing with the feeling you either invest heavily on this or dump it at 1: even at 20 I can count with my fingers how many people I caught in a lie and it's usually the lousy liars. Say I'm Human still has use though because the AI who are good at Intuition will dogpile those who did lie (and if someone interrumpts they will all vote for them it's hilarious)

Logic: 20. Definitive Human/Enemy can definitively help, since the first makes the person trust you a lot and the second can make sure the others will dogpile the Gnosia I found as Engineer the moment they slip up. That said they're useless as a Gnosia, because your fellow Gnosia will happily point out it's not true and then everyone votes you out damnit.

Charm: 15. Currently wondering if it's worth going to 25 for Regret, the AI that use them usually get a shitton of free defenses and my biggest problem so far is the AI hating me because I talk too much apparently.

Performance: 30. Though to level it up for Seek Help for the reason mentioned above, but it turns out you have to choose someone to defend you and it can fail? Unless it can convince someone who would not defend you to do so I'm regretting going so far for it.

Stealth: 10. Hilariously broken in terms of defending against Gnosia, the only times I've been attacked despite this is if I'm an open Engineer/Doctor claim who doesn't use it and opens themselves too much. Granted, I'm guessing it's important to make yourself less notable as Gnosia but I'm waiting to see if there are better skills, good thing you can respec in this game.

The one thing I'm annoyed about it's the drat Shut Up mechanic, seems kinda random how much is too much (do skills even count?) and if the AI uses it welp everyone hates you have fun going to cold sleep. Not to mention it runs contrary to actual social deduction games where the most active people are the least likely to be scum. Is it related to a stat or do you need to use the wait option a bit more?

GiantRockFromSpace
Mar 1, 2019

Just Cram It


I'll admit my opinion is biased based on saltt, but it doesn't really feel like it stops abilities because from what I've seen it never activates on anything other than Doubt or Cover. Like, special abilities can be neutralized (Small Talk can be stopped by a serious character, I'm Human is unreliable, you can't still be sure who are the true claimers) but it means you can spam abilities and then just let others do the accusations for you since if you try it triggers the AI. (And if you do it on a tie you're involved in you lose, no ifs.)

Edit: Oh, and on another note, I've noticed you can see one character who likes you and dislikes you on the menu: is that a representation of the actual values or is it a thing in every loop where someone trusts you and someone doesn't?

GiantRockFromSpace fucked around with this message at 21:54 on Mar 21, 2021

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Ryanbomber posted:

I'm still trying to figure out the rules behind Definite Human/Enemy, it seems to rarely come up (mostly uncontested claims day 1 and their results after that) but there was one game where Raqio just sort of popped off out of nowhere and assigned everyone an alignment and the game just sort of ended right there, and I didn't catch what caused them to do it

Yeah, Raquio seems to be able to pop out a Definitive X sometimes, that is if they don't get booted out because everyone hates them :v:. My experience has been the same: when only 1 person claims (since they will always counter claim Gnosia if they are the actual one and Gnosia will not step after the real claim), when proof exists or sometimes when you catch someone in a lie and it tells you they are Gnosia. Definitive Human is still useful cause it makes the target really like you and Small Talk normally negates the risk of getting killed at night.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Thuryl posted:

Yeah, looking at how characters interact with each other is especially helpful for specific people. Shigemichi has exactly one brain cell and it is permanently set to "defend my friends", so if he's confirmed Gnosia it tends to become super obvious who the others were. On the other hand, Raqio is smart and an rear end in a top hat so they'll happily throw their own allies under the bus as Gnosia.

It's also cool how they'll play their abilities to their best: Kukrushka is insanely hard to pin down as Gnosia cause her Regret makes people jump to defend her, SQ will constantly do alliances and exagerate her arguments and Yuriko is the worst.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


After a few more loops (i have a problem help) yeah I can confirm, Shut Up is basically doom unless there's a more obvious target and Intuition seems to hit a threshold since I went from never getting any lies to discovering who was the true Engineer because I knew who of the 4 claims were lying lol. (Mostly went for Don't Be Fooled, which is a Uno Reverse card if a sus character accuses you).

But yeah, Stealth seems like the stat you leave at 10 and never look back because Small Talk is enough to protect you as crew while the other ability costs a lot of points and can fail.

Hilarious scenario when I learned it, found as Engineer Sha-Ming was Gnosia, he groveled and everyone forgave him, and he taunted me so I asked to learn that from him... only for my next target to be the Bug, so it was him, Comet (who was Crew) and me. He didn't try it twice.

Ultimately given you seem to be able to endlessly loop you'll reach a point your stats are good enough you can do all things so it doesn't matter in the long run, but I agree in the end it's probably better to focus Charm and Performance since the true lose condition is dying/getting iced since you don't get to see events.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Sooo I may or may not have gone on a massive binge and managed to reach the true ending. 140 loops and level 141 though I have a lot of Exp saved since I'm still missing 3 skills, one I'm sure it's Raqio/Yuriko's Retaliate, and wanted to see if I got them to get the stats up.

And there's just one thing I want to say about the ending (WARNING, MASSIVE SPOILERS AHEAD, DON'T HOVER AT YOUR RISK)




Of course Kurkrushka is so good at playing Gnosia, she's their loving leader! :argh:




All in all, game ended up slightly shorter than expected, but I definitively enjoyed it, and it's cool you can use it as a endless, customizable Werewolf simulator (even if once your stats reach a point you end up dominating games easily).

GiantRockFromSpace
Mar 1, 2019

Just Cram It


So yeah, you should really check out the How to Play section because goddamn not only is it pretty indepth, it explains how hate and likeability work, and why you should pump Stealth and Charm ASAP cause those are the stats tthat make it no one hates you or target you.

Been playing with settings in postgame, and 2 main things I got out of it is 1) Block Argument is totally worth the 40 charisma requirement, it literally stops all defenses but Seek Help and that can still fail and 2) Once you get full stats you can powerlevel by playing single Gnosia against 15 people with all good roles on and evil roles off, you just need to get the trust of a few characters, claim nothing so you won't eventually lie and roll over everyone since with 30 stats people will love you and follow you, I ended up getting 400000 exp in a single loop (and I need like a tenth of that to level).

Will also check out how likely you can find lies with max Intuition to decide if it's good or dump stat.


Also yeah, AC Follower sucks because of that, and there aren't even any special events for surviving beyond "hey cool, time to murder all"

GiantRockFromSpace
Mar 1, 2019

Just Cram It


HenryEx posted:

I reached something like level 150 before raising my Charm above 10, and ended the game with Charm at 15

I got cryogenically frozen a total of like 5 times across 165 loops and had no problem directing people (except when i'm bug and Shigemichi is engineer and investiates me day 1 again)


Scrap Dragon posted:

That’s crazy cause at like sub-20 Charm I couldn’t even do clerical stuff like asking Engineers/Doctors to reveal themselves without getting dogpiled, forget doubting people.


How much Stealth did you have? The deal is Charm controls how much people like/dislike you, but Stealth is what controls the "Hate" you accumulate (or in other words, how much you can do before people want you to Shut Up).

So low Charm makes it people won't like you but high Stealth makes it you can do poo poo without people mistrusting you or Gnosia wanting to murk you.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Yeah, Yukiko has incredibly high stats so she tends to dominate games and is really hard to vote out/disagree with. There's a reason why Stealth is her weak point.

Also fun discovery: try to make a game where you are Doctor/Engineer but don't step up neither yourself or asked and let an evil do it. Go on, try it.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


KICK BAMA KICK posted:

tfw the Gnosia eliminate you despite you having exactly the wrong idea about who was Gnosia...

I'm at the point where I can pick the conditions for the next loop, anyone have ideas about what setup is best to learn how to get better (without regard for XP/events) cause I'm just very bad at this? Been going like 10 players/2 Gnosia with engineers and doctors enabled and the other roles off cause I noticed AC Followers were very confusing to me.

You have the option to do Event Search, which sets a set of rules and also tinkers with role assignments behind the scenes so you can more easily see special scenes, it's pretty much the objective of the story. That way you can try out different roles and get Commands which are really important.

AC Followers are just humans who side with the Gnosia: this means they can lie about their role (and lie in general) but Engineer and Doctor will find them human. In a normal Werewolf game they win even if they die as long as the evil team wins, but in this game it's more important to survive till the end even if you lose so there's not much value on playing one.

Honestly, the biggest advice for this game is to just play and try out different things: EXP scales with the number of loops so you eventually raise your stats so you can control situations more easily.

Princey posted:

I kept accidentally mashing through the "step forward" request when playing as Doctor or Engineer, so I ended up in a fun loop where Gnosia Otome was declared definitely human and everything was hosed. The AI does not consider dumb human error in its reasoning.

StarkRavingMad posted:

Yeah it took me by surprise that there was no way to late claim but I guess that would throw a wrench in the whole “Definitely Human/Enemy” mechanic

That was what I was hinting at my last post but didn't want to be that overt. It's a pretty powerful tool though: using Step Forward D1 means one of the claimants is guaranteed to be Engineer/Doctor because of that quirk (and also that you should pay attention if someone else claims/asks for claims). Pretty sure it's intentional given that there's a special scene if the "Totally a Human" fake claim says something that is a Definitively Enemy trigger.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


SQ and Kukrushka both have high Performance/Charm and low logic so they basically act based on emotion and are a pain in the rear end to pin down, which makes them real annoying to deal with since they can make someone dislikable and gun for them (though SQ tends to go more on the "making random collabs to have a Seek Help bot and making random accusations" and Kukrushka tends to "Regret and make you regret doubting her because half the crew is defending her and gunning down whoever she dislikes".

GiantRockFromSpace
Mar 1, 2019

Just Cram It


404notfound posted:

Finally finished the game, after giving in and looking up a few things. One of the last character notes I needed was, frustratingly, tied to the lesson on learning the don't vote command, which required a bit of a unique setup that for some reason I just hadn't really encountered over 100 loops in.

The individual dialogue gets repetitive after playing through each loop so many times, and by the end your stats are so high that it doesn't require much social maneuvering to get things done, so I'm probably not going to keep playing the game, unless I get the urge some weeks or months down the line and restart from scratch. But single-player Mafia was surprisingly fun, and the Hades-like drip-feeding of the mystery after every loop was a great way to keep me engaged. Definitely a worthwhile experience.

The only thing that I think is a bit of a mark against it is Comet's unfortunate outfit design. I'm fine just looking past it, but it makes it a little difficult to recommend to others without a big disclaimer.

I can agree. I ended up farming EXP by doing Solo Gnosia no evil Roles (gives you hundreds of thousands of EXP when the cap per level is 50k), maxed out everything and finally got the drat last command I was missing. Having 50 in all stats is hilarious because you can do poo poo like stopping Say I'm Human without people voting you off, inmediately turning anyone into Raquio by doubting them or claiming Engineer and making people Vote off your Gnosia characters. It turns the game into a pub Among Us rond where you can get the Guard Duty voted off by saying "they sus".

I still somehow have the feeling of wanting to play even more but I'll drop it for a bit because it actually hooked me too much.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Thuryl posted:

No AC follower, no Bug.

Yeah, this. The harder the conditions to win, the better exp. Except solo Gnosia is easy peasy with enough commands if you kill roles early enough and have high stats. You just have to keep people who trust you alive and dogpile on doubts.

6 Gnosia with AC Follower and Bug, on the other hand, is hard as balls cause if you freeze a human you autolose to Bug or Gnosia and you have no roles to find them.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


minya posted:

I am up to loop 30 or so, and I think I've lost the past 10 games in a row. I am bad at this game.

I've been playing with 15 crew and 3 gnosia and all roles turned on. All of my guesses as to who is Gnosia and who is not turn out to be wrong, probably 80% of the time.

I think, perhaps, my main problem is that I'm relying too much on trying to suss out true Engineers/Doctors and ignoring other tells/strategies.

Like, only within the past couple of loops have I been trying to think, OK, if I were gnosia, who would I be supporting/attacking? Like trying to figure out who they would doubt/support to turn the tide in their favor (even though they can lie about these things). It seems like it might be helping a little bit, but I'm not sure.

I'm also spreading out my level up stats fairly evenly. I think all of my stats are 10+ and I have Charisma at 15. Should I be focusing on one stat instead of spreading them around?

Personally I'd try to go for stats that give you access to new commands (Step Foward and Small Talk are two big ones I'd go for), but it depends on what goes wrong: if you're getting voted out or killed at night a lot you should go for Charm and Stealth, since you get more EXP and chances of seeing new events by surviving until the end.

For strategies, keep in mind both a character's personality and stats influence how they act: Shigemichi tends to defend fellow Gnosia, Kukrushka votes based on how much she hates someone, Comet tends to Doubt liars but she also doubts a lot randomly. The worst part is when characters like Yuriko or SQ or Kukrushka are Gnosia since they're really hard to sus out because their high defensive stats.

Also read the How to Play section, it gives a lot of tips and info about how Likeability and Hate work.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Hogama posted:

It's really useful documentation. Helped reinforce to me that you don't necessarily want to be too stand-offish, either, because they'll get suspicious if you haven't spoken up in ages just like they get annoyed if you speak up too often.

I'm pretty sure it's related to your stats though: after maxing them out I can constantly act in conversation and it may take days before someone uses shut up.

Guessing it's related to the Hate values so high Stealth should help with that, but I also think the game might count wrong guessings as being purposely lying? Like, if you start doubting humans people with high Intuition like COmet get over your rear end, so I wouldn't be surprised it works that way.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


minya posted:

Thanks, this is helpful. I do actually have both of these commands, but I hardly ever use them. Step Forward, in particular, seems like something the AI characters will always use. Is there any advantage to doing it myself? And I'm unsure when to use Small Talk... that is useful when I suspect I am going to be targeted by Gnosia, right?

I've dug into the How To Play section, it's very helpful. I think there's just so many systems to manage / things to consider that I'm losing sight of how it all fits together and probably making lots of mistakes or bad guesses along the way.

It's ok, it took me a bit to learn how to play the game to my advantage, because I was dumb and never read How to Play thinking it was a dumb manual :v:

Step Forward is useful cause if there are enough Evils they will fake claim (ensuring you know who can be sussed as Gnosia), and sometimes the AI won't call for roles until D2 when it's better to know it earlier. Small talk basically makes it so the Gnosia won't attack you even if you have lowish Stealth, it's super powerful.


Haifisch posted:

Sometimes I really wish the summary at the end of the game would let you see more specifically what triggered Definite Human for people.

Basically you can use them when there's logic that makes them human/Gnosia 100%. So for example:

-A single Engineer/Doctor steps. They are human because AI always steps if they have the role (unless you don't step, in which case it bugs out and an evil is treated as Human). Any person a confirmed Engineer calls out is confirmed human/Gnosia as well. This can only happen if there are no death/cold sleeps before the calling (because the real Engineer could be dead/cold sleep).

-A fake claim makes an obvious lie, such as a doctor saying everyone voted out was Gnosia/Human because then the game should have ended right there. Or an Engineer who calls out someone as Gnosia but they die at night. Or any Engineer/Doctor claims when one of them dies at night (which is why you should NEVER kill those if claiming a role as evil and Raqio/Setsu/Yuriko are alive).

-By elimination. Let's say you are crew and the only people left are 2 Doctor claims and 2 Engineer claims, and the game has no bugs/AC Follower. You are definitively human because there are 2 evils and 2 crew in the rest and if you were Gnosia the game would end.

-Finally, what happened to you: if all D1 Engineers say someone is human, they are human because 1 of them is real and none of the contradict each other. The same if all say someone is Gnosia.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


404notfound posted:

Also, each role will only have one gnosia claimant at most. So if a role has three people, you know one of them is bug or follower. If it has four, then you've got both bug and follower.

Now that I think about it, I'm not sure if you could end up with real/bug/follower if there are still gnosia players, although theoretically that should be possible. I don't think I've ever seen it though.

In any case, using it right off the bat is pretty much always a smart idea, since the value of knowing the engineer seems to outweigh the risk that they're making themselves a target. But more importantly it gives you an extra day of gathering information. If you don't have anything else to go off of, then the first day is pretty much just everyone pointing fingers at each other, and it's only useful retrospectively when you're trying to match what people said with their later actions.

I think you can't because the less evils there are the less likely they are to claim. So for example with 1 Gnosia/Ac/Bug, you'd probably get 2 Doctor and 2 Engineer claims and the Gnosia would probably not be one of them: claiming as evil is risky cause you may end up declared Definitive Enemy by elimination/lying.

Say I'm Human is also great for D1 once you have high Int, only evils can lie so anyone who lies can be voted off surely (also anyone who stops it will get voted off unless you are a god with 50 Charm/Stealth).

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Waltzing Along posted:

The first day can be useful for some people. LIke if Renman is talking a lot chances are he is gnosia. And if Raqio survives the first round, clearly the game is broken.

Look, Raqio took 50 loops to give me my final command, I'm not letting him die until that!

(Like seriously, he has by far the worst command to get).

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Crass Casualty posted:

I appreciated the ending where Stella was Gnosia and Jonas acted like an indifferent prick about it and in response LeVi kills him in the middle of the night.

Funny you mention that, despite thinking I found everything in the game I found out just now there's an opposite ending where Jonas is Gnosia and Stella is Crew where she decides you are her new master and she's totally DTF drat girl is thirsty.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Waltzing Along posted:

I think this could help the thread. I hadn't seen this stuff listed in any easy to read way.

Logic/Performance 25 - Retaliate

Charisma
10 - Step Forward
25 - Seek Agreement
40 - Block Argument

Intuition
20 - Say You’re Human
30 - Don’t Be Fooled

Logic
10 - Vote
15 - Don’t Vote
20 - Definite Enemy
20 - Definite Human
30 - Freeze All

Charm
15 - Let’s Cooperate
25 - Regret

Performance
15 - Exaggerate
30 - Seek Help

Stealth
10 - Small Talk
25 - Obfuscate
35 - Grovel

Also, my advice is to focus on Regret. This seems to be the most powerful skill that isn't hard to get/reach. I don't mean just put everything into Charm until you get there. But once everything is over 10 and you can do it, do it. It will make things much smoother.

Cool, if nobody minds I can give my opinion on these skills (spoiling it for people who want to find out by themselves)

Retaliate Pretty cool, a "no u" that probably reduces Affection and increases Hate for the target so it's useful for making more sus whoever is accusing you. Pretty big requirements tho.

Step Forward Honestly I would go for this early even if Charm is a bigger priority, AI tends to not step until D2 and it's important to know who the claims are to sus out evils and not let them make a claim D2 when the Doctor is dead.
Seek Agreement Makes it more likely other people Agree with the argument, can be cool if you notice not many people support whoever is doubting/defending.
Block Argument Ridiculous cost but with reason, it completely blocks most defense skills and makes it no one can defend/argue back. Only Obfuscate and Seek Help bypass this.

Say You’re Human It's actually really good for the chance of confirming evils, but Intuition is too much take it or leave it.
Don’t Be Fooled Same as before, it's an stronger Retaliate that only works on sus people but the cost is high for the unreliability of Intuition

Vote/Don’t Vote Vote can only be used on targets found as Gnosia by Engineer but it works well, Don't Vote can be used whenever and makes it much less likely the target is voted so it's useful on both sides.
Definite Enemy/Definite Human Can only be used if confirmed but very powerful, they make it so the target won't ever be voted by crew AND Enemy disables all defensive skills so they are pretty much guaranteed to be voted off unless you use Don't Vote in case you wanna go for the Bug
Freeze All Way too hard to get and it's basically a trade between losing an ally and removing the Doctor-Engineer/Evils that lurk in the claims. Despite the name it only increases the likelyhood of them being voted, the Freeze Everyone only happens on multiple draws.

Let’s Cooperate If the character likes you enough to accept they become pretty much an ally unless you turn out to be very sus. But not that useful to use on debates since AI will propose to collaborate at night, use it if you need to have a character like you for an event.
Regret As Kukrushka shows, the most powerful defensive skill, probably increases the Affection of other characters to you so they come to defend you, an easy beeline if you keep getting voted off.

Exaggerate I guess it makes the argument stronger in terms of Performance? Not that useful unless it's Yuriko/Kukrushka/SQ who have good Performance.
Seek Help Doesn't feel really strong but it bypasses Block Argument so there's an use for that.

Small Talk Pretty sure it reduces your Hate by a lot to the point Gnosia will only target you if they have no choice, and I think it works on all targets? At the very least I never get killed at night with this even with poo poo Stealth.
Obfuscate Stops the current argument and is one of the defenses against Block Argument but pretty sure it doesn't mitigate the effects of Doubt.
Grovel Meh, if you're getting voted off you hosed up somewhere and it probably has a low chance of working unless you have great stats, in which case WHY ARE YOU GETTING VOTED OFF.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Irony Be My Shield posted:

True ending: I assume that is always the origin story of Kukrushka. In Jonas' story he talks about being given two dolls - one of which is mindless (presumably the original doll as made by the craftsman) and one of which miraculously has a soul (presumably SQ's mother after she was put in that body and sent through the portal).

I do wonder if there are any other implications you can read into the true ending. Like could this evil soul-manipulating gnosia-infected doll actually be the "origin" of the gnosia in the first place, if she was sent 1000 years into the past? Could making sure she was sent back to create the gnosia have been Yuriko's aim all along?


I doubt that. Yuriko is a fugitive from the group that cyberizes people, she probably wants nothing with the Gnosia unless infected, even if she dislikes being human. Her weird intuitions and powers are probably due to her knowing the process to cyberize people, so she's got real knowledge about conciousness (which is why she can respec your stats and delete your anti-sus defense).

I'm not sure about Manan being the origin of the Gnosia, the point is Gnosia!SQ is actually Manan's consciousness taking over her body. That said "true ending is how Kukrushka is created" is totally true, the Remanan/Kukrushka ending is her getting back Remnan as a slave and killing every witness. I think the trick is that the Silver Key does not take you to "another world" but to another timelineof the sorts, it's very implied norma New Game Setsu you meet at the start is the Normal Ending one so she never went into another world, she looped back to the start and brought your body so everything would be consistent. Meaning Kukrushka is very likely trapped in the Gnosia loop, except she's clearly a psycho unable to connect to others so she'll never fill the Key and be forever trapped in a Werewolf game for the rest of existance.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Digital Osmosis posted:

Yo, thanks, I just beat the game all the way and was wondering about that one scene. One question though: I'm still a little unclear about Remnan's relationship to Manan/SQ. She said he was her father-- what does that mean, exactly, and how does it square with his "raised on a planet only with AI?" At first I took it to mean something like: Remnan coded an AI that ended up capturing him and that AI put itself in SQ, thus making SQ Remnan's daughter. But SQ talks about how the immortalizing process can only work with your own genetic children, so now I'm not sure: maybe Manan was once human, mixed uh, SP's DNA with Remnan's to make SQ, and that's how he was her father. I guess the last possibility is the planet Remnan was raised on wasn't the planet where he was kept as a pet by Manan, but if we're assuming his nineteen years are outside of cryosleep that's a lot of poo poo for him to go through.

Also Remnan's "and then he became a bloody revolutionary" ending was hilariously out of left field. I still feel like he's the character I have the least grasp on, since it's tied to SQ/Manan/Kukrushka. I like that the previous big mystery of Kukrushka can be pretty easily explained by "When she's Gnosia it's a timeline where Manan kept being a huge rear end in a top hat, when she's not Manan eventually chilled the gently caress out."

Oh also the strong implication that the Gnosia are like, legit just aware that you the player are currently playing a video game.


Anyway what are some fun unique loop ends people found? Someone mentioned a good one if you and Comet are the last two survivors as Gnosia, stuff like that.

Thinking about it, I'm pretty sure Remnan comes from the same planet as Raqio (Raqio's ending mentions him doing a revolution with Remnan), and Raqio mentions his planet being an rear end in a top hat meritocracy. I'm pretty sure Manan started as human before she tarted trying to put her mind into her daughters, SQ was concieved by Manan raping Remnan because he was her sex slave (probably because that planet does that with low potential people) which is real hosed up compared to most things in the game, and it would fit with all the segments talking about Cyberization and how horrible it is if you can't pay to simulate your conciousness, which would fit Manan trying to get past that by possessing other bodies.

Ultimately I don't think Manan/Kukrushka is actually a Gnosia, it's just that when SQ gets infected Manan takes the chance to hijack the body. Setsu simply did all of that in the True Ending because Manan is the worst, to get rid of the Silver Key and because it's a loop with only 1 Gnosia so they get rid of the infection more easily.


On the topic of special endings, I discovered there's one a bit different if SQ wins the game as a Bug. I wouldn't be surprised if there are other endings like that that can only be seen if you lose with X characters at some roles.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Digital Osmosis posted:

That whole scenario is kind of weird. If anything you think SQ would be the least okay with Gnosia, considering they're the kind of digital possession she's on the run from. I guess maybe she doesn't know that?

Oh, and GiantRocks, re: Raqio and Remnan-- I think they don't actually come from the same society. Raqio's home is always referred to as a "fleet" and Remnan said he grew up on a "planet." I could sort of see why Remnan wants to break the backs of the kind of technocratic people Raqio lives with but I don't really see the character development in Raqio to do that, they never seem to question their society's values. I guess off-camera they got close enough to Remnan that they started questioning things? Anyway, good to know the revolution was successful at least.

The other really funny out of left field ending is "SQ became a private detective... for some reason" I can really see her doing the Columbo "...just one more thing" bit really well.

Also, I wish there was a little bit more to Gina as a character. She gives you some good early background into some of the things going on in the universe and I guess I see the need to have "the normal one" as part of the ensemble but I never felt I got a good grasp on her.

Lastly, someone was talking about Setsu having a pseudo-romantic relationship with the main character and I realized I don't know what the appropriate sarcastic term for a fictional anime nonbinary love interest is. Partneru? Lovero?

I'm pretty sure the only people who know what the Gnosia are would be Yuriko, and the player/Setsu after Yuriko tells them; they're specifically a mystery for everyone else. SQ is kinda weird with affection, being born from a rape AND for the purpose of becoming her mother's new body so I wouldn't be surprised if she geniunely wanted a Gnosia as a partner, or something.

And yeah, checking out the profiles Remnan comes from a planet of AI while Raqio comes from the Gliese fleet so I got that wrong. I'm guessing Raqio agreed with him because iirc he had problems with his non-binary identification (totally valid), the ending mentions he was "dissapointed with the strict regime"


Finally, Setsu is just the Best. I think we can all agree on that. And I'm pretty sure their relationship with you is 100% romantic, she says "Thank you for everything" during normal end, which in japanese is equivalent to "I love you". Or so I've heard, it's the same situation as FFX but they translated the thank you as Love you.

By the way, as I was checking that ingame I got an update, wonder what it was...

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Yeah, pretty sure it makes it so behind the scenes you get characters as certain roles so you can get the events, but you may miss the particular trigger, like a character dying/getting cold sleep when you need them for an event.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


HenryEx posted:

I'm really surprised Sha-Ming didn't just ice you during the night eventually.

If you use Small Talk and have high Stealth Gnosia will generally ignore you unless you are Definitive Human or they don't have many options left, as in there are only 2-3 targets possible and you have been leading discussions.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Fedule posted:

lmao got absolutely chumped by 3 gnosia in a crew of 9 because Setsu decided to pre-shank Sha-Ming, and he was the engineer, so it was a wipe on day one when we froze the wrong guy.

Sha-Ming totally deserves it though.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Here's a post I made before summarizing how the skill works. TL;DR: They pop up when you can pinpoint someone as Human or Gnosia based on elimination/logic.

GiantRockFromSpace posted:

Basically you can use them when there's logic that makes them human/Gnosia 100%. So for example:

-A single Engineer/Doctor steps. They are human because AI always steps if they have the role (unless you don't step, in which case it bugs out and an evil is treated as Human). Any person a confirmed Engineer calls out is confirmed human/Gnosia as well. This can only happen if there are no death/cold sleeps before the calling (because the real Engineer could be dead/cold sleep).

-A fake claim makes an obvious lie, such as a doctor saying everyone voted out was Gnosia/Human because then the game should have ended right there. Or an Engineer who calls out someone as Gnosia but they die at night. Or any Engineer/Doctor claims when one of them dies at night (which is why you should NEVER kill those if claiming a role as evil and Raqio/Setsu/Yuriko are alive).

-By elimination. Let's say you are crew and the only people left are 2 Doctor claims and 2 Engineer claims, and the game has no bugs/AC Follower. You are definitively human because there are 2 evils and 2 crew in the rest and if you were Gnosia the game would end.

-Finally, what happened to you: if all D1 Engineers say someone is human, they are human because 1 of them is real and none of the contradict each other. The same if all say someone is Gnosia.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Mega64 posted:

Dunno what happens if you choose the wrong person for Definite Human/Enemy though. I think it still lists everyone alive when choosing those, so you still have to logic things out yourself, but once those options pop up you know someone applies to that criteria, and that the Gnosia hosed up hard.

It either has someone tell you "Uuuuh where are you pulling that from?" Or, in case of a Guard Duty/already Definitive Human/Enemy, "Well, duh, Captain Obvious". I guess it tanks Affection and raises hate since you're being dumb and making random accusations or stating the obvious. The first one also happens if you use Vote on someone not marked as Gnosia by an Engineer.

Once you get high stats it's a perfectly valid option to spam it to negate turns/randomly guess who triggered it :v:

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Regy Rusty posted:

Lmao I just had a hilarious loss where I was collaborating with Gnosia SQ and she decided to keep me alive as her sex slave because she liked me so much. :allears:

This is a good game

That's a lot less hilarious when you realize (true ending spoilers) that's her mother Manan talking, meaning you're gonna be her new Remnan :gonk:

GiantRockFromSpace
Mar 1, 2019

Just Cram It


WhiteHowler posted:

I've had Intuition at 20+ for a while now, but it hasn't unlocked the Say You're Human skill for me yet.

Is there a trick to doing this? I use the event search for most missions but don't look up what each one is, specifically.

Not really, you get the skills from events with characters associated with them. I think Comet gives it? Generally high affection helps.

There's one that's horrible to get because you need to have a shitton of claimants at once and I think to have seen all of Raqios logic tutorials? That was the last I got.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Pollyanna posted:

Raqio and Setsu can immediately tell when someone’s lying about claiming a role, cause they always put down definite human when they come forward.

That's probably because if only one person claims a role, they are 100% that role, th AI will always claim. (If you don't, bad things can happen....). Setsu and Raqio just have enough Logic to call out they are human. If you claim a role as Gnosia, or someone else claims they can't confirm it unless one of the claims dies at night since, duh. In fact Raqio is bad at finding lies iirc, he's just good at figuring out who's sus by... logic.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Fedule posted:

Good god the EXP gains from the 5v1 AC setup are indeed obscene. How is this stuff actually calculated? It doesn't seem like it should be so high; it's not difficult if you're passable at just staying alive and maybe have literally any Performance.

It's basically how stacked are the odds against you. I late game farmed 15 crew 1 Gnosia as Gnosia with no other evils and all the good roles and as long as your stats are high you can just gain the trust of a few members and pray the Guardian Angel misses. You can get hundreds of thousands of EXP even if it takes a bit.

15 crew 6 Gnosia no roles and AC Follower/Bug is not as good since putting a crew to cold sleep means Game Over and you also have to find the Bug.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Pollyanna posted:

I just saw Yuriko answer that she was “human, unfortunately“ so gently caress me I guess.

Nah, don't beat yourself up, Yuriko does have a tendency not to say she's human even when she is, it's a quirk of hers. So you did guess correctly at how she works.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


There are some things that are just basic rules of the game. Kukrushka will always Regret, SQ will collab with your mother, Shigemichi is a terrible liar, Yuriko is a bitch and everyone will dogpile on Raqio for no reason.

If you have Let's Collaborate you can cover him D1 to raise affection and ask for a collaboration, and if it's the mission where you need them alive playing as Guardian Angel helps too.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Fedule posted:



You weren't kidding.

I managed to get Raqio collaborating again but there didn't seem to be any option to ask her about anything in particular? What are the requirements here exactly? (to clarify: Setsu asked me to ask Raqio about this Key business)

EXP scales with cycles, that being said 50k is the max cost for levelling one stat so that's almost a guaranteed level per run :v:

It's an event I think? It probably requires both of you to be Crew though, you basically get an event where they tell you to protect them and you have to win the game with both of you alive. Using Event Search I'm pretty sure it tweaks things so it comes more likely.

(I mean, I beat the game spamming Event Search and only playing with the settings for fun).


The Shame Boy posted:

Is the obvious bit after going through all the stater loops? I'm on 18 now and nothing has really changed so far

It's inmediately the first option of the game, you have to tell Setsu you remember the film you both watched so they know you are the normal ending protagonist.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


DemoneeHo posted:

Is there a point where you level your intuition so high that you'd be able to pick up on every lie? I had like 31 intuition by the end, and yet somehow Comet was able to sneak a few lies past me sometimes.

Nah, it's always random and I'm guessing characters with high Stealth are harder to catch up lying. You can end up catching the likes of Yuriko and Setsu lying but it's random. That's why Intuition is all or nothing.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


cheetah7071 posted:

I suspect that under the hood, characters make some sort of lie roll. If I notice a lie, chances are three other people did too. But the odds are stacked in favor of the liar because it wouldn't be any fun if the gnosia outed themselves every time they opened their mouths

That said I think AI has a higher chance of seeing lies, even with 50 Int if I check the log I can see some lies the AI caught and I didn't. Makes sense since it gives characters like Comet a purpose, if she's gunning hard for someone she caught them in a lie (assuming she's not evil).

v Bad luck, you need them alive for the event.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


cheetah7071 posted:

There's definitely a few moments that made me uncomfortable when I thought about the implications

Like Jonas keeps talking about Kukrushka like she's a little girl (it's hard to tell what her apparent age is supposed to be in the art style). So the reveal that he's interested in her because she's a dead ringer for his former lover was a bit yikes.

Checks out. Jonas is the worst after all.


Regy Rusty posted:

I want to revisit this post, now that I've done everything and say (ending spoilers)I had no idea how literal, and horrifying, the "sex slave" thing was when I posted it. This is not hilarious at all.

Oh yeah. Your post was hilarious, however :v:

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GiantRockFromSpace
Mar 1, 2019

Just Cram It


Fedule posted:

All of which brings me to ask, what actually goes on in-game with back-reports when you fake a role? After you claim, you fabricate a report each night, but how do the previous days reports from you get picked? It's kind of weird in retrospect that you can't fake reports on the fly but I guess that's a concession for the sake of the game.

Yeah, it's all kind of wierd. Coupled with the fact if you're not careful with fake reports you can get labeled as Definitive Enemy makes me think it's never worth it.

Pollyanna posted:

Is there a way to track which events you’ve seen?

Well, not entirely sure, but there's a CG Gallery in the same event where you respec, just using the other option, but I discovered it after I beat the game. And outside of the list of events there's no kind of checklist, I still found some optional loop endings after beating the game.

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