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![]() Welcome to our humble megathread, hunter! You've arrived just in time, as it seems the local fauna is agitated—by something—and threatening our peaceful existence. Can't have that! If you don't mind, could you spend some time out in the field reminding those beasts who's boss? Anything you can gather, or carve off them, is your to keep and use as you see fit. Good luck, and join the Discord! https://discord.com/invite/010TYZtEGCse1UZ57 ![]() Monster Hunter is a long-running series of action games. They were considered "beloved cult games" (ie, big in japan) for many years, but with the release of Monster Hunter World in 2018, the series' popularity exploded. Through many generations of games, the core gameplay loop has changed very little. Essentially you fight a monster, harvest its bits, use those bits to make stronger weapons and armor, then fight meaner monsters. The monster lineups change, the skill systems change, the minutiae of weapons change, but for the most part you are still killing things to get stronger to kill bigger things. This sounds like a few other games, why is this series special? Monster Hunter has two big legs up on its action-adventure-RPG type competitors. First, the weapon system is unrivaled in its depth and its variety. We'll do a bit on weapons below, but if you've ever enjoyed an action game, there's a weapon here that will make you feel like superman. There will be a few you totally bounce off, as well, but that's OK! The game has an abundance of options, and rarely does one become the "gotta do it this way meta choice." Second, the actual main characters of the game are the monsters themselves. This isn't the type of game where your anime stand-in has a lot of conversations about saving the world between beating up nondescript lumps of pixels. This is the type of game where the monsters get nicknames that last for years and years, the type of game where you become friends with your enemies. They spend 95% of the personality budget on making the monsters the endearing stars of the show. Basically, Your Computer posted:one thing that would be nice to mention in an OP, tho i'm not quite sure how to get it across well, is just how dang charming the games are the game is a lot more this: https://i.imgur.com/31tS558.mp4 than you may be thinking. ![]() ![]() MH features 14 weapons, each different from one another, and different in little ways from previous versions of themselves. These bad boys have been iterated into near perfection over the past 2 decades. Let's go over them in very rough order of ease of use as decided by me just now, starting with the simplest. I'm updating these with links to weapon tutorials as they get posted. Melee Weapons Dual Blade—You make lots of little numbers pop up really fast and have a few important combo loops to remember. You manage your stamina bar to maximize uptime on a buff that makes your DB hit fast. Hammer—Bonk. You have several distinct ways of bonking, some requiring more commitment than others. You want to bonk monsters in the head because bonks make monsters fall over, and that's good for everybody. Great Sword—The biggest numbers, at some risk. You have a big Sword, and you can charge it up to make real big problems happen. GS rewards an intimate understanding of where the monster is going to be in the very near future. Lance—Terminally misunderstood, Lance looks and initially feels like a lump of lead. It is, however, the MOST mobile weapon. You have the best block in the game, terrific speed and maneuverability, and a near infinite toolbox of ways to poke things to death. Sword and Shield—Has "Shield" in the name, but SnS is not actually a defensive/blocking weapon, as your Shield functions more as a boxing glove. Instead, you are highly mobile, focusing on fast and fluid combos. You also are the only weapon that can use items with its weapon drawn. https://www.youtube.com/watch?v=ZWcwx39mpII Long Sword—You charge up your Sword to different colors, then work to stay the correct color for as long as possible. LS has a reputation, largely just from being by far the most popular weapon online. https://www.youtube.com/watch?v=7jscDTUOHdw#t=479s Switch Axe—You swap back and forth between Sword mode and Axe mode, sometimes latching onto monsters and doing some big explosion type things. SA is probably the simplest of what I consider the "complex" weapons. Hunting Horn—HH is considered the "support" weapon, because you are the bard. Your attacks are notes that play songs that buff the entire party. Every game handles horn differently, and it has grown less complex with each iteration. https://www.youtube.com/watch?v=ux0EEaaGTR8 Gunlance—You are a Lance that's also a shotgun. GL comes in different shell types, but unlike the other weapons that require reloading, GL is not a ranged weapon. Looks like a Lance, but the two are very different and there isn't a lot of playstyle crossover. Insect Glaive—You are a manic pole vaulter with a little bug friend. Your bug sucks juice out of the monster, bringing you back buffs. If you get all the right buffs, you get extra flippy. IG is the classic "checkbox" weapon, step 1 is to check all your boxes, step 2 is to get buck wild. Charge Blade—Widely considered the most complex weapon, CB has you going on a real journey of checkboxes. But when all those checkboxes are checked, you also get to go buck wild. The subject of the most, "how in the heck do I play this weapon?" posts. I'll even reserve a little spot here for someone to explain it: grieving for Gandalf posted:The Charge Blade is a sword-and-shield combo that can recombine to become a two-handed greataxe. However, getting the most out of the Charge Blade involves building up energy in the form of Vials with your sword and charging your shield/axehead so that you can do explosive damage with your greataxe. Thanks g4G! Ranged Weapons Light Bowgun—The ranged weapons are their own category because they require you bring your own ammo, and be prepared to craft it in the field if necessary. The more-mobile of the two bowguns, think of LBG as a dodge-rolling field rifle. The trick here is, each gun has its own types of ammo it's allowed to shoot. Fire element guns can't shoot ice ammo. This fire gun can shoot piercing ammo, but THIS fire gun can shoot sticky ammo. You get it. Heavy Bowgun—HBG is the same deal but slower, often with a shield, and more about setting up like a mortar nest for big numbers. Bow—Uses coatings rather than ammo. Bow is a more combo-oriented ranged weapon, and often gets played at closer range than the bowguns. Some even consider newer versions of Bow to be more of a melee weapon in playstyle. ![]() There are three mainline games currently playable on the current-gen of consoles. All of these games will be discussed in this thread, and there are dozens of regulars with hundreds of hours each in them. Don't be shy. ![]() Monster Hunter Rise Nintendo Switch, PC 2022 The newest mainline game, Rise combines a lot of quality-of-life upgrades people loved about World with an older-school aesthetic. The newest game in the series and the first proper new-gen MH game on the Switch, folks are very excited for the series to return to a handheld after the explosion in popularity and QoL from World. ![]() Monster Hunter World, Iceborne Playstation, Xbox, PC The biggest game in the series (in terms of sales) and its major expansion, Capcom took the opportunity to rethink nearly every sacred cow of the series up to that point to make a game that went down as smoothly as possible to a general audience. They very successfully walked a tightrope of pleasing longtime fans and appealing to new ones, filing off just the right rough edges. ![]() Monster Hunter Generations Ultimate Nintendo Switch The biggest game in the series (in terms of content). GenU was the swan song of pre-World MH. If you would like to go back and experience the series with those rough edges intact, this is the best way to do so. If you miss (or just want to experience) the days of breaking gathering tools, paintballs, egg-carrying, etc, this is the game for you. ![]() What weapon should I play? What is easiest? This will vary a LOT on personal preference and prior experience. My advice is to pick among one of the easier weapons (DB, LS, Hammer, SnS, Lance) and start killing stuff. Play until you hit a fight that gives you some pushback, then start experimenting with the others. BUT, don't be ashamed to fall in love! There are plenty of people who played Lance in 3U on the Wii and never looked back. In practice you'll likely end up with a "main" you'll lean on for progression, 3-4 that you're less comfortable with but enjoy a lot, and 6-10 you never touch. How does armor work? What skills are good In Rise and World, every piece of equipment comes with a few points in a few skills, and every point in a skill rewards you with a little boost. There are certain "breakpoints" in skills that reward a greater boost. In GenU and older games, you need to reach point thresholds to turn skills on at all. Skills break down largely as being either defensive (guard, dodge, resistance), offensive (crit, damage, status), or comfort (earplugs, foraging, cooking). Most high-level players (ie, speedrunners) will focus entirely on the offensive skills because their skill allows them to basically never take damage. So if you're copying builds from speedrunners and dying a lot, maybe rethink that! YOUR fastest times may not come from meta DPS builds, and it's not like you have anyone to impress by not taking skills that make fights more comfortable. How is the community? The MH community is surprisingly great! There are wikis that get regular updates, databases going back to the Wii games, and YouTubers who devote themselves to explaining every little nuance of each weapon and monster. This thread is a great resource and the veterans are happy to help. We know the series can be a lot to take in all at once, because we all had our forehead-slap moments. I played 100 hours of 3U without knowing you could eat meals. I spent many hours cooking steaks outside the village because I didn't know a better way to boost my stamina. Wow, I was dumb! So believe me when I say, there are no dumb Monster Hunter questions. Do I need to figure out voice chat? Tell me about online etiquette. Not really, no. The game's objectives are simple enough and 99% of fights come down to everyone basically doing their own thing and trying to stay out of each other's way. There isn't friendly fire, in terms of damage, but there IS friendly fire in terms of tripping, launching, and interrupting your online pals. This is where the LS gets its ... reputation. A lot of LS's moves are wide, sweeping slashes that tend to trip every person in an immediate area. So be aware of yourself and everyone will be happy. So the two big rules of online are: 1) know which moves of yours will annoy your pals, then only use them when you are sure you're not about to interfere with someone else, and 2) know your role in the hunt. If you are the hammer, you get to attack the head because Hammers hitting heads makes monsters fall over. If you are a bladed weapon, focus on tails because tails fall off and everyone gets an extra carve. So Mr Dual Blade, leave the head to the Hammer and HH. That's basically it for online. Go and hunt! ... and don't whiff! https://twitter.com/mudlunch/status/1379539925607968773 Huxley fucked around with this message at 14:08 on Apr 9, 2021 |
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# ? Apr 16, 2021 07:56 |
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Music Do you like music? Some goons do! Here are some thread OST suggestions. https://www.youtube.com/watch?v=UChuKZ6-D6U https://www.youtube.com/watch?v=I0-aP1FYxVc https://www.youtube.com/watch?v=nZ1WROY6Os8 https://www.youtube.com/watch?v=RK-B8ReVvZE https://www.youtube.com/watch?v=yRTXlB6Ga54 https://www.youtube.com/watch?v=C8ZYxecb7lE https://www.youtube.com/watch?v=-yaulzmEF-w https://www.youtube.com/watch?v=iUtv8AGw2AM Links Do you like ~content creators~ and/or ... databases? The MH Rise Compendium—Weapon Guides and other assorted info for Rise. https://imgur.com/a/ShflFPm Basically this for every weapon: ![]() Plus some helpful ore-farming maps and other miscellany. ![]() The wiki—Is a wiki. https://monsterhunter.fandom.com/wiki/Monster_Hunter_Wiki Kiranico—An exhaustive database. If you want to know how many Zinogre Cortex you need to craft Oppressor's Forger in MH3U, and also which parts of Zinogre to break to maximize the drop, and also which G-rank quests he turns up in, and also how much they sell for (and so forth). https://kiranico.com/ Gaijin Hunter—A part-time youtuber, full-time single dad and ENG/JP translator living in Japan. He's the oldest of the old school, has a positive attitude and a DIY sort of vibe to his channel. Fantastic weapon tutorials and the only reason a LOT of the long-time players understand anything about the game. https://www.youtube.com/channel/UCT84SVapAfSSD_iMfpKbFbA Arekkz—Imagine if GH was a full-time YouTuber with a production staff and a more diverse set of interests. The channel isn't 100% Monster Hunter, but their weapon tutorials will be well-done. https://www.youtube.com/user/ArekkzG Rurikain—A buddy of GH, tends to focus more on hunts and real-time content than scripted/edited stuff. https://www.youtube.com/user/Rurikain Canta—Tha god. Canta is better than you imagine. No voice chat, no commentary, just straight-up expert gameplay. https://twitch.tv/cantaperme92 Huxley fucked around with this message at 19:34 on Apr 7, 2021 |
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cant wait to see the cool hammers i can make in rise
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Long Sword players need not post in this good thread.Huxley posted:So Mr Dual Blade, leave the head to the Hammer and HH. don’t tell me how to live my life!
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Happy new MonHun week
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thread title is A+
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I am a diehard lancer, but always strugled with adept guarding in GU. So having the silkbind loadout in the demo rubbed me the wrong way. I'm very excited to get to the actual game and see what my options are. Arial hammer, however, was extremely my jam and they really knocked that out of the park in the demo.
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Monster Hunter is pretty good
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i am ready for rise ![]()
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I wish to hunt
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Rise is so close! Can we get a sound off on what weapon everyone is going to be starting with? Big CB main here
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if i can be just a tiiiiiiiiiny bit nitpicky, i found it hilarious that the previous thread tag was trout and i miss it ![]()
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MMF Freeway posted:Rise is so close! Probably going to play Lance as my "with the friends" weapon and CB solo.
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Yeah. Cool thread title, OP, and new game!
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Your Computer posted:if i can be just a tiiiiiiiiiny bit nitpicky, i found it hilarious that the previous thread tag was trout and i miss it ![]()
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Friday can’t get here fast enough ![]()
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all my dreams ![]()
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MMF Freeway posted:Rise is so close! I enjoy Gunlancing because I can brap all over the monster and not have to care about which part I'm hitting.
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I have played Great Sword in every single game since Tri and by God I ain't stoppin
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Going with CB for Rise too. I like SnS/GL but CB is first and main love. Switched back to CB in my World restart run - not my fault that the Artillery 3/Capacity Boost build for GL also happens to be perfect for CB - and it feels so good all over again. Will flirt with LBG as new weapon and backup.
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What no Stories? Last thread introduced me to it, now I got a new game I can play on my phone while the wife hogs World.
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Against my better judgement I preordered Rise. I'm sorry.
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a sexual elk posted:What no Stories? Last thread introduced me to it, now I got a new game I can play on my phone while the wife hogs World. I'll gladly add a "non-mainline games" section once we know a little more about it.
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https://youtu.be/WbUUJSNjqXw
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I was going to say mods have my express permission to change. But mods do NOT need permission. MMF Freeway posted:Can we get a sound off on what weapon everyone is going to be starting with? Big CB main here ![]()
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I have mained Insect Glaive since 4U and I will be damned if I give up on it now even if it does seem to be getting worse and having more of its identity stripped away with each new game ![]()
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Maybe Rise will be the game I play primarily with ranged weapons. I hear the siren call of GL still...
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ctrl-f "music" No results found. ![]()
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victrix posted:ctrl-f "music" What are you talking about OP has Khezu’s theme embedded
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Dual Blades primarily, Hunting Horn based on what the rest of my team is using because I think I'm gonna be surrounded with dooters typically. Once I'm settled in and have All The Resources, Heavy Bowgun. I also don't want to go deep into Heavy Bowgun until people smarter than me have figured out what the best ammo types are and which guns will be able to use those types.
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It's cool the new ammo display in Rise shows rapid fire/auto reload for each ammo type, but this filthy casual wishes it showed recoil/reload levels too. Had them memorized for Valor HBG in GU, but visual is even better.
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I think I'm gonna roll with Horn - the start of a game is the best time to learn a new weapon, and some friends have been hyping up the Horn. Doot and Boop sounds fun. Happy Noodle Boy posted:Long Sword players need not post in this good thread.
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I might try maining switch axe this time, but the siren call of the hammer is strong
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MMF Freeway posted:Rise is so close! Starting with DB, will probably end up branching into CB/Swaxe/Lance/Hammer and ranged weapons
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Hell yes rise release week SA all the way, as always Never not hack'n'slash
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gonna kill a lot of monsters and turn them into
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MMF Freeway posted:Can we get a sound off on what weapon everyone is going to be starting with? Stop. Hammertime! I am going to PoptartsNinja fucked around with this message at 15:47 on Mar 22, 2021 |
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im gonna play hammer and horn
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I am going to toot; on the monsters,
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# ? Apr 16, 2021 07:56 |
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I tried out the hammer for the first time in the demo and holy lol those are some good rear end wirebug moves. I think that’s the fastest i flattened great izuchi on any weapon I’ve tried so far. Can someone explain that charging mechanic though? Coming off of Charge Blade, those meters and colors made no sense to me.
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