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yep that’s some good hub music right there
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# ¿ Mar 27, 2021 04:56 |
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# ¿ Apr 23, 2024 14:54 |
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I really appreciate the more convenient Forge/Upgrade Weapon menu at the blacksmith and that the armor in your inventory is neatly organized by set
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# ¿ Mar 27, 2021 16:57 |
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Retro42 posted:I know some purists probably disagree, but I love the crafting mat requirement changes. I feel like I can build more than 1-2 weapon types without endless farming now. anything that makes it easier to play around with different weapon types is great in my book.
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# ¿ Mar 27, 2021 19:59 |
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longsword is cool, especially for multiplayer when you're in close proximity with other players
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# ¿ Mar 28, 2021 02:09 |
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Shine posted:My one multiplayer session so far had a bunch of Longswords tripping the poo poo out of me. Gonna ignore random multiplayer until I get Flinch Free. that just means they love you
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# ¿ Mar 28, 2021 02:14 |
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What exactly dictates when new Switch Skills become available? After reaching 3* in the Village I got the tutorial about them and got the first switch skill for each weapon. Then almost immediately afterwards the dude wanted to talk to me again and gave me my 2nd switch skill for Longsword (the weapon I’ve been using the past few quests). How do I get him to give me the 2nd skill for my other weapons?
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# ¿ Mar 28, 2021 18:53 |
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What's the downside to the Feral Demon Mode switch skill, the one that makes your Dual Blades dodge deal damage? It can't just be a flat upgrade, right?
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# ¿ Mar 29, 2021 16:06 |
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I hope they do a bunch of goofy Nintendo property cross-overs like they did with 4 and Generations
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# ¿ Mar 29, 2021 16:13 |
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oh my god the Dual Blade’s kunai ability is so goodVeev posted:Man the alternate Element Discharge for the Switch Axe is fun but it sends your entire party absolutely flying so I have no idea when I could even use it.
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# ¿ Mar 30, 2021 04:53 |
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Reiley posted:Here's another question: I got a talisman that grants the "leap of faith" ability, which it describes as increasing iframes (?) and dodge distance if you are facing and leap towards a large monster. There's a lot of little qualifiers here so I'm wondering if someone has experience with this skill that can help clear up what it does? there’s an action dive you can do by pressing the roll button while sprinting away from a monster in this game and in World that gives you a long period of invulnerability. that talisman ability makes it so you can do the dive regardless of what direction you’re running
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# ¿ Mar 30, 2021 04:57 |
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I'm just happy I can finally quickly mass-grill steaks. btw the biggest flaw in this series from its inception is that Well-Done steaks are considered perfectly cooked. What the gently caress. Fire whoever decided that. Medium-Rare or gtfo
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# ¿ Mar 30, 2021 15:59 |
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I beat Magnamolo He is very cool
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# ¿ Mar 31, 2021 05:30 |
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Unless posted:I use carvings from its body to dress up my cat gonna need to farm him to make me the doggo and the cat all professional edgelords also I was not expecting to fight this guy before rathalos lol
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# ¿ Mar 31, 2021 05:37 |
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Your Computer posted:lmao i did something similar just yesterday I remember not too long ago this thread was wondering how Gunlance could be made more unique compared to Lance. Apparently the answer to that question was "Make Gunlance straight up a jetpack"
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# ¿ Mar 31, 2021 17:19 |
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I have ditched Longsword and Dual Blades both. It's the sword and shield life for me.
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# ¿ Apr 1, 2021 17:37 |
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did they change dodge i-frames compared to World? feels like dodge rolling through attacks is easier (I don't have evade window) maybe it's that the boss models aren't as big or something
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# ¿ Apr 1, 2021 21:25 |
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I think the one big thing World still has over Rise is the way it established the food chain and set up the progression of monsters for new players. Anjanath is established early on as something you don't want to gently caress with when he shows up to wreck the Great Jagras in the intro mission, then when you're finally fighting Anjanath he happens to wander into Rathalos's territory and this imposing beast gets lifted up and effortlessly tossed aside by the fire wyvern. The apex predators of each region were set up long in advance and were constantly present in that area, so there was a real build-up to when you finally confronted Rathalos, Diablos, and Legiana at the tail end of Low Rank. Then there's Nergigante who was built up throughout the entire game so when you finally properly faced off with the flagship it felt like a huge, momentous battle.
Augus fucked around with this message at 17:17 on Apr 6, 2021 |
# ¿ Apr 6, 2021 17:07 |
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Sword and Shield is so drat fun in this game. Shoryuken everything, everywhere, all the time.
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# ¿ Apr 10, 2021 12:18 |
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How good is Guard 5 on Sword+Shield? I wanna try playing around with the ZR+A parry but most attacks from large monster just stagger me by default
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# ¿ Apr 10, 2021 15:47 |
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UM, EXCUSE ME? https://i.imgur.com/czU7cIQ.mp4
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# ¿ Apr 10, 2021 16:07 |
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I beat the final boss! This is my first time completing a Monster Hunter game while it's still new. I played a bit of 3 Ultimate on the Wii U but didn't get far past the tutorial section, Generations I played a bit of but didn't get out of Low Rank, World I got when it was relatively fresh but didn't get around to actually finishing it and Iceborne until after Alatreon had already come out. Rise I bought Day 1 and played beginning to end. I had a blast. The ending is pretty abrupt though, with the cliffhanger and all. It seems like the real final boss was pushed back to a free content update. I guess they couldn't finish it in time because of working under COVID? Not that the current final boss is bad, it's actually pretty great. The new monsters are all really awesome. The game is a huge improvement over World, to the point that I tried going back to World and couldn't get into it, it feels slow and clunky in comparison, almost like how the older Monster Hunter games felt after playing World. The wirebug is such a great mechanic I can't imagine another Monster Hunter game without it. The added mobility, the special wirebug moves, the ability to spend a bug to recover from a stagger, it all makes the combat flow so well and using these tools feels like second nature. The combat just feels incredible. I started out with Dual Blades, then played around with Longsword a bit, but when I saw the Sword n' Shield's Shoryuken attack I fell in love and stuck with it for the back half of Low Rank all the way through the end of the game. The weapon is more fun than it ever has been before. I've seen SnS referred to as "The swiss army knife of monster hunter" and that has never been more true, its switch skills make it incredibly versatile and let you mold it to fit any situation. People hyped up the drill slash (and they should, it's great) but that doesn't mean you should sleep on the shield bash, it's been buffed massively from World and is no joke when it comes to stunning monsters. But man, that Shoryuken. When you time it perfectly to get the guard point and nail the monster right in the head you feel so incredibly powerful. Good-rear end game. Augus fucked around with this message at 18:24 on Apr 11, 2021 |
# ¿ Apr 11, 2021 18:17 |
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is the ideal method for crafting Charms just farming the final boss endlessly lol
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# ¿ Apr 12, 2021 16:14 |
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now that I've played through Rise I realize how dumb the Bloat Values for damage are in World. It's much easier to get an actual sense of the value stat increases have when you're looking at the raw values. Attack +15 looks like a healthy boost for your weapon when it has 200 attack power but it seems like a drop in the water when your weapon is listed as having 750 attack power and you have to either notice or have it pointed out to you that the +15 is actually a +52.5 after bloat is applied. It adds an unnecessary level of confusion. also makes it more annoying if you have multiple weapon of different types and want to compare them to each other.
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# ¿ Apr 14, 2021 15:16 |
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Pulling out the ol’ whetstone to polish my wooden club with rusty nails sticking out of it
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# ¿ Apr 15, 2021 00:54 |
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I think I might finally understand Charge Blade now lol
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# ¿ Apr 17, 2021 05:46 |
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After much experimentation I finally found a way to go back to previous monster hunter games and still enjoy them after having played Rise. It’s called The Insect Glaive
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# ¿ Apr 18, 2021 06:00 |
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Kinda wish Ibushi could be fought outside of the rampage. That music’s too good
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# ¿ Apr 19, 2021 06:17 |
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Jack-Off Lantern posted:I feel weak in Rise. The camera feels bad, too. I struggle with it constantly. The target camera being on L instead on clicking a stick, the weird nauseating focus camera. The map is awful. The lack of layered armor, too. The whole game feels off to me. This is kinda wild to me because going back to World after Rise was so hard for me. I feel way more powerful and agile in Rise, stuff like the Shoryugeki feels incredible and impactful, the switch skills letting you customize your weapon and recreate some of the Adept and Aerial style shenangians from Generations, it's all so much fun and makes World feel slow and wimpy. The zoomed-out camera option in Rise makes it so much easier to see everything than in World, and there's a lot less clutter in the environment too so shiny drops don't disappear into the foliage. And the minimap is so much better in Rise, letting you have a nice, zoomed in view and filter the icons you want to see, and letting you switch between that view and the full map by holding L. I can barely read the minimap in World, it's so tiny and cluttered and the icons are all smudged together. I was about ready to give up on ever going back to Iceborne's post-game until I discovered the Insect Glaive as a way to get back some of that feeling of spiderman-ing around in Rise. I do agree that I wish there were layed armor sets besides the DLC/Amiibo ones at launch tho. Hope they correct that sooner rather than later. Augus fucked around with this message at 15:47 on Apr 19, 2021 |
# ¿ Apr 19, 2021 15:38 |
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Electric Phantasm posted:This is my hope too with the wording of that tweet. Crossplay would be nice, but would the framerate discrepancy be a problem? quote:Also from that person's twitter about Rise G, not linking these incase someone doesn't want to see it
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# ¿ Apr 19, 2021 15:46 |
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the version of the full map you get when you press + to bring up the menu also shows where certain useful Endemic Life are regardless of what your filter is set to. it's kinda weird. I definitely don't think the map is perfect but I vastly prefer it to World's which was always just illegible to me. Maybe Steam players had a different experience but on PS4 the map sucks.
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# ¿ Apr 19, 2021 16:07 |
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MONSTER × MONSTER
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# ¿ Apr 19, 2021 19:25 |
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v1ld posted:Yeah, Anjanath taught people about resists in World and there's Kirin in every game to teach you about Thunder. Maybe folks are just not looking at them any more. I didn't learn to pay attention to resistances until Velkhana lol 404notfound posted:The perfect rush combo feels like it takes way too long if you actually wait for the flash/rumble. Do people actually have time to execute it that way, or is it better to just mash through it quickly? Don't mash through it. Perfect Rush is just not worth it if you ignore the timings. If the monster is stunned you should have plenty of time to perfect rush them. Augus fucked around with this message at 19:43 on Apr 20, 2021 |
# ¿ Apr 20, 2021 19:37 |
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I finally beat the nerfed story mode version of Alatreon in Iceborne
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# ¿ Apr 21, 2021 05:01 |
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pixaal posted:Tickets to make 1000 Origami SwitchAxes. quote:I had to ask: what's keeping him going through all this? What will he wish for when hits 1,000 Origami Axes?
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# ¿ Apr 21, 2021 22:51 |
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HPanda posted:Male armor should be equally slutty, and both should be slutty. Include some full armor sets too, I guess. But otherwise, full on slutty. reiterating my sentiment from the previous thread: Augus posted:just make the alpha set the cool ninja armor and the beta set the sexy ninja cosplay (for both male and female hunters)
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# ¿ Apr 22, 2021 16:34 |
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Special License Quest is a bit difficult but it’s not crazy, if you beat Magnamolo you’ll probably be able to handle it. Going through LR Hub after finishing village will feel like a lot of retreading old ground
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# ¿ Apr 22, 2021 23:24 |
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quote’s not edit
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# ¿ Apr 22, 2021 23:25 |
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where's blue rajang and ultra instict rajang
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# ¿ Apr 23, 2021 16:29 |
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HR in Rise certainly feels a lot easier to me than HR in World did but World was my first proper Monster Hunter game so I can't really judge it objectively. Who cares though, the game's fun as hell and MR will be added in eventually.
Augus fucked around with this message at 18:26 on Apr 26, 2021 |
# ¿ Apr 26, 2021 18:24 |
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# ¿ Apr 23, 2024 14:54 |
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Also I think the monsters (at least so far) might be balanced with players who ignore permabuffers in mind. They stat boosts from those definitely feel like they give you a bit more of an edge in a fight.chumbler posted:Aside from wirefall and other wirebug mobility, there's also potions being half instant now and you can still move while using them, two buddies instead of one if playing solo, and hitboxes being a lot more generous. That being said, monsters are still plenty aggressive and can wreck you in 2-3 hits, so I think it's mostly just down to experience and this still being early high rank. Yeah Potions loving SUCK in World compared to Rise.
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# ¿ Apr 26, 2021 18:34 |