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My two cents on your initial build - don't be afraid of having a dump stat. Both very high and very low attributes lead to fun outcomes. Yes, there might be a couple of challenges where it'll just be frustrating to have a low relevant attribute (since occasionally there'll be a skill check that's either the only path to progress, or the only path in the particular approach you're interested in), but they're outweighed by the amount of wild, stupid, amazing poo poo you can do with a high stat, and you can always use clothing (which gives small skill bonuses), check modifiers (actions or dialogue options that improve/worsen your chances for a particular skill check, i.e. being friendly to a character earlier in a conversation makes it easier to pass a persuasion check on them later), or druuugs if you're particularly stuck on an individual roll. As mentioned, a lot of the skill check failures (though not all - a good chunk of them are your standard "you've failed, try again" result) are entertaining and open up other paths to the investigation. A 3/3/3/3 build gives you neither the crazy genius options nor the catastrophic failure ones, and I'd only recommend it if you want to do a quick playtest of the game to get a better feeling of what skills you like best. Also, just in case it hasn't been mentioned, the max of your two health pools (physical health and morale) is defined by your Endurance and Volition skills, respectively. Therefore, a X/1/1/X build is pretty high-risk, though the risk of a 1-bar health pool is largely negated once you start finding health items, which are pretty generously strewn throughout the map.
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# ¿ Mar 30, 2021 20:56 |
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# ¿ Apr 25, 2024 14:04 |
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Kraftwerk posted:Which skills will give me some kind of high level knowledge of what's REALLY going on in the world? This is pretty close to what I was gunning for in my original run - a guy who's trying his best in spite of being a complete fuckup and a bit *eccentric*, but competent or even gifted at what he does when it comes down to it. My build was 4-5-1-2 and I'd say it fit the bill pretty well. Physique as the dump stat means your Electrochemistry (your Party Hard skill) will be neutered, so you'll be less constantly bombarded with yearnings to shoot heroin directly into your eyeballs. Volition is basically your Get Your poo poo Together skill, so keep that high if you want the constant stream of moral support from your own brain coming. The High Level Knowledge comes in a number of ways. There's Encyclopedia, which is basically your Wiki-surfing skill - lots of tidbits of trivia that range from the moderately relevant to the task at hand to the utterly useless. This includes a lot of lore, but it will usually be missing core elements of the world's history, which will have to be explained to you by other characters. The more metaphysical includes Inland Empire (your Twin Peaks brain - lots of cryptic and foreboding advice with a paranormal edge, which might only make sense once it's too late), Shivers (the ability to *feel* the city) and Conceptualization (abstract interpretation of people, objects and concepts - a lot of its early interventions are incarnate, but it does have some of the most devastating lines in the game later on)
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# ¿ Mar 31, 2021 07:34 |
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Has anyone reached any of the Vision Quests yet, or any other kind of new content?
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# ¿ Mar 31, 2021 07:49 |
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I believe this is what the kids call "blursed". https://twitter.com/shadowdiosama/status/1436835545754181638?s=20
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# ¿ Sep 13, 2021 19:48 |
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cumshitter posted:The first time the game got me to laugh really hard was when you get the option of "lick it, but just a little bit" when you find the dried liquor puddle next to the passed out guy at the bar. Ugh, moralist options are the worst.
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# ¿ Sep 17, 2021 04:36 |
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Speaking of good fanart https://twitter.com/YaGrandmaPeach/status/1494225137347952641?t=v2kV6r0DOc_OwnXAIalrbw&s=19 https://twitter.com/YaGrandmaPeach/status/1494226942454689794?t=btCrCkxDLz8DjEw8qkg06w&s=19
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# ¿ Feb 22, 2022 15:17 |
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Gary's the lucky racist that grants you three wishes so he can't be F tier. Sunday Friend is the only F tier.
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# ¿ Feb 28, 2022 20:40 |
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Gorn Myson posted:Completed the game again today. Either I forgot or I only just found it, but one of the characters quoting a communist marching song which is actually just "If You Tolerate This Then Your Children Will Be Next" by the Manics put a huge smile on my face. Something about the anachronistic references in this game just gets me good. I think the floor graffiti after the shootout is also based on a modern (french) song, unless it's just the same phrase
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# ¿ Mar 2, 2022 00:19 |
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I don't remember if he says so outright at any point, but Kim's parents ended up on the receiving end of a Communard firing squad, right? That tends to sour people away from utopian ideologies.DJ_Mindboggler posted:The line from the opening of the moralist vision quest is haunting: "Then you haven't lived through real chaos." Kim has, and wants to help people without possibly setting the world on fire. Then you get the solution to the moralist thought cabinet project and it's the most ghoulish poo poo out of all the ideologies. I love that.
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# ¿ Mar 3, 2022 20:39 |
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Heath posted:There are no wrong choices and there is no failure. Except you of course The only wrong choice is shaving
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# ¿ Apr 1, 2022 04:23 |
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Dang https://www.youtube.com/watch?v=YfjM2L8DfCc
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# ¿ Apr 3, 2022 21:34 |
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re: skill voices, can't remember if this one was posted before but reposting because it rules https://www.youtube.com/watch?v=AkgTWtG7Q6o
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# ¿ Apr 6, 2022 17:43 |
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Silly Harry. You can't *take* La Responsabilité. La Responsabilité is *taken from you*.
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# ¿ Apr 10, 2022 04:00 |
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christmas boots posted:For the love of god don’t tell Kim the second one I think you don't have a choice if you fail the composure check or what was it, which is pretty hard if you chose to tell her that you want to have gently caress with her.
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# ¿ Apr 15, 2022 21:05 |
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LOGIC [Trivial : Success] @druboil spend less on candles
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# ¿ Apr 18, 2022 04:23 |
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Fister Roboto posted:"Are women bourgeois" - the greatest thread in the history of forums, locked by a moderator after 12,239 pages of heated debate,
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# ¿ Apr 29, 2022 00:05 |
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Lampsacus posted:Anything I should know before playing this for the first time? The first instinct of a lot of players is to go for a well-rounded build (3333 or thereabouts) to cover all your bases. While I wouldn't say that's a *wrong* way to play, I'd suggest not to be afraid of picking more lopsided stats. The game truly shines when you're either unbelievably incompetent or impossibly skilled, and a run-of-the-mill skillset will make those occasions rarer. Best way to create your character is to go with what appeals to you from a roleplaying perspective rather than preemptively minmaxing for whatever you think will be most useful. Setting your Psyche and/or Physique at 1 will mean that you'll get an instant gameover from any damage of that kind (mental or physical), but that only goes for the very start of the game (first hour or less?) since the game is extremely generous with both experience points (which you can use to upgrade your skills, including Volition and Endurance, which are the ones linked to your health pools) and healing items, which you can use even after you've taken lethal damage.
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# ¿ May 8, 2022 09:04 |
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christmas boots posted:I've made Tequila break down over less. Extremely unfair to compare both games on that front - crying mechanics have become infinitely more advanced in the last few decades.
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# ¿ May 18, 2022 23:09 |
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Tarezax posted:I think the closest real-world analogue to Measurehead is Hoteps. That or Black Israelites, yeah. Maybe that weirdo with the Egypt-themed cult compound, can't remember if he was hotep or hotep-adjacent.
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# ¿ May 19, 2022 22:27 |
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FPyat posted:Has DE resonated with South Korean players? Personally, I found that the way the Cold War hangs over Korean history and politics made Revachol feel like a very familiar place. I felt Revachol *extremely* relatable as a Chilean, except for the bit about it formerly ruling the world. I think most players from Got-hosed-over-by-the-cold-war Gang countries will be able to relate. repiv posted:I don't think the devs have ever confirmed it, but a lot of people seem to think he was inspired by a specific Twitter weirdo called Hakan who had a thing for extremely esoteric race theory I don't discard the possibility of Measurehead being inspired by a single race weirdo, but I took him more as a general parody of an extremely common type of racist you will inevitably find in droves if you're Too Online. I remember being halfway through his explanation of the Advanced Racist Lore and thinking "bet this guy posts on the Paradox forums"
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# ¿ May 20, 2022 01:44 |
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That's Oranjese profiling. You should do more of that.
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# ¿ Jun 6, 2022 04:31 |
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I think a lot of people miss out on Measurehead's racesplaining rant because they assume internalizing race theory = going fash. You can listen to his entire spiel, internalize the thought, and then tell him to gently caress off. He still helps, and Kim doesn't mind!
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# ¿ Jun 6, 2022 21:05 |
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It's the price to pay in order to gain awareness of the Maun menace.
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# ¿ Jun 6, 2022 21:41 |
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Heath posted:So if I want to do Columbo, what? Reaction Speed, Logic, Conceptualization? Reaction Speed is the "oh, one more thing..." skill so yeah (though I had terrible Motorics and the only time it actually did the thing was in the first meeting with Klaasje). Empathy might help, and also Encyclopedia to keep a tidy archive of all the trivia bits your wife/nephew/barber/cousin casually told you the other day and just so happen to be vital information now.
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# ¿ Jun 10, 2022 03:11 |
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Tall Tale Teller posted:Edit: ^^^^ how can anyone take me seriously with these interfacing rubber gloves on? Tell them you're a boy genius who's briefly stepped out of the secret laboratory he keeps in his bedroom
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# ¿ Jul 12, 2022 16:40 |
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If you want your gun, Mr. Evrart must help you find your gun. If you won't help Mr. Evrart help you find your gun, you won't find your gun, therefore the quest is ended. It's not impossible to beat the game as a gunless cop, but it'll be harder.
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# ¿ Jul 13, 2022 05:14 |
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Finding the bullet on your first examination is some straight up real po-leese poo poo, but it robs you from having to stash the corpse in a polar bear fridge, which is the only route I will accept as canon
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# ¿ Aug 6, 2022 15:59 |
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A place to stay at for free becomes accesible from day... 3? 4? onwards. You can also pawn a few things to Roy for a little extra cash - I think the postcards are always safe to pawn, though they're only worth a couple or reals each.
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# ¿ Aug 30, 2022 15:40 |
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With those ever-perpetuating copyright terms, you know Michael Mouse is Savoir Faire.
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# ¿ Sep 21, 2022 01:56 |
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catgirlgenius posted:https://medium.com/@martinluiga/the-dissolution-of-the-za-um-cultural-association-779788390a03 Pattonesque posted:https://medium.com/@martinluiga/the-dissolution-of-the-za-um-cultural-association-779788390a03 I think I speak for all of us when I say: ?????????????
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# ¿ Oct 1, 2022 17:49 |
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If they have to file off the serial numbers to release Misco Melysium 2, I'm okay with that. If they work on some completely new IP, I'm okay with that. If they look for a legal loophole that lets them gently caress over post-ZAUM and send the entirety of DE into the public domain, I'm okay with that.
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# ¿ Oct 2, 2022 06:57 |
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Calling it: if the core dev team does stick together instead of scattering into the four winds, the new company will be called Fortress Accident
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# ¿ Oct 2, 2022 19:15 |
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Has there been a statement from Kurvitz or Hindpere?
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# ¿ Oct 3, 2022 22:20 |
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The current status of the IP question hasn't been clarified, but it could very well end up with Za/um being entitled to the name Disco Elysium itself and little more. Anyway, https://twitter.com/TravelSizeTrish/status/1576648773648154624 This makes the third random dev with a Blizzard background I've seen tut-tutting at all rabid fans with their ~auteur theory~. I looked it up and the accussations are bunk, by the way. "Barely brandished any notable work" is outright litigable. SexyBlindfold fucked around with this message at 00:04 on Oct 4, 2022 |
# ¿ Oct 4, 2022 00:01 |
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Baiting Kurvitz and Hindpere into replying to this poo poo would be a great way to paint them as "difficult to work with". Not having a twitter account proves to be one of the better life choices you could make, yet again.
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# ¿ Oct 4, 2022 00:24 |
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Wanna guess how many tweets down that guy's timeline you have to go before he blames the downfall of western civilization on the jews?
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# ¿ Oct 4, 2022 01:44 |
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Bloody Pom posted:This is one hell of a monkey's paw given Bioware's track record, you know that right? Desperately looking forward to HDB recreating all the animation bugs from Andromeda.
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# ¿ Oct 4, 2022 02:13 |
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Best actual tip I can give that a lot of people miss is that you can use heal items even if you've taken lethal damage, just click on the thingy before your health bar completely depletes. Earthbound rules, basically. The game's super generous with health items and experience points (though I guess items are harder to come by if your perception's at rock bottom), so dying becomes progressively less likely as you move forward. Remember that your two health pools (morale and health) are determined by your Volition and Endurance skills, respectively.
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# ¿ Oct 5, 2022 20:28 |
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There have been no details re: the IP situation. Luiga said they're keeping mum on that front for the time being, probably because they might take it to court, but it would genuinely seem pretty difficult for ZA/UM to outright swindle them out of the IP as a whole, as opposed to just, say, rights over the game itself. Luiga also said that progress on the next game is "stuck" rather than "lost" - you could take that a ton of different ways, but I'm leaning towards thinking that what they lost is the means to get a project started now that they're hosed out of a company (and like, you could say "just crowdfund it" but even with the prominence they gained it's just not that simple). ZA/UM have also, to my knowledge, not given any signals that they're working on a sequel.
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# ¿ Oct 6, 2022 04:29 |
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# ¿ Apr 25, 2024 14:04 |
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Verviticus posted:if im gonna a totally non-gamer to play DE, is it worthwhile giving them a build that has a good chance of succeeding in the checks required to talk to the phasmid and if so, what would i want to tell them to invest in? (its been too long since ive played to remember exactly how that works) That check's determined way more by the modifiers than by your skill levels (I never leveled up the corresponding skill in my entire run and passed the check with 1), so I don't think that in particular would be a problem. Only build advice I'd suggest for a non-gamer would be giving them more than 1 in PSY and PHYS, since dying while grabbing a tie in the first few minutes of the game can be a funny anecdote for regular players but I'd imagine it would be extremely frustrating for someone who just wants to see what's the big hubbub and now has to sit through the entire opening monologue again.
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# ¿ Oct 9, 2022 01:47 |