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ExtraQuiet
Apr 25, 2016

by Shine

Jelly posted:

This is a bit tough and/or I am not very smart.

Is there like a rough tutorial to kind of get you on your feet? I'm good on the basic basics but I'm feeling pretty dumb on the medium basics like I don't know how to feed my guys or assign beds which becomes a rapid issue.

I'm kinda in the same boat. I'm playing very "vanilla". Here's what i've learned-

food- place a chest along a long flat surface and fill it with food. they will eat.
(if someone is following you and you tell them to stop following, sometimes they have trouble getting back.)

beds- i built mine along a flat surface. AI friends can do simple jumps, but i honestly dont know how stairs work, i'm protected with diagonal blocks in my house. i think the beds auto assign. i noticed when i moved furniture around after they had slept in a bed the AI friends would glitch out at night while trying to find their old bed.
if you click on peoples names you can tell them what to do. you can also give them inventory.

the basics- WASD for movement, space for jump, tab for inventory (esc is menu)

-shift click an item gives you one
-right click an item halves the stack

-right click with a block equipped to create a background

R to equip ammo and reload (took me waaay too long to figure that out)

E and TAB are how you interact with things. if you press tab on work bench you can build different things.
i built all the stations I could. work bench, kitchen, armorer and research. research doesnt seem to work.
F7 used to open a debug menu (which i promised ive never used) but it doesnt seem to be there anymore?


(i did minimal mining, and dug straight down, so i might be missing materials.)

i'm currently at a standstill, i don't know what to do next. (i havent tried building a ladder to heaven yet....)
i have 12 people, engineers doctors administrators and other occupations. no idea how to use them.
i gave everyone pickaxes and guns and had them follow me, hoping they would help me dig a hole but they just freeloaded.

i feel like i might be missing something too, i havent played rimworld but played terraria on the 360.

im sure this stuff will probably be better explained by buddie and a load of features improved, these are my current findings.

im pulling a lot of this from memory so correct me if im wrong, and there was an update between the last time i played, so this may not be 100% accurate

ExtraQuiet fucked around with this message at 06:09 on May 1, 2021

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ExtraQuiet
Apr 25, 2016

by Shine


heres what i have going on

I love how interesting you can make a building with just the metal wall, combined with the corrugated steel

e: biggest feature i want is reducing the trees hitbox so i can build under them and/or cut them in half to build sweet tree forts on their trunks.
i want to plant some trees, cut em in half, then build a elevated house in case a flood comes. and use the tree brush as my roof.

ExtraQuiet fucked around with this message at 06:43 on Apr 30, 2021

Jelly
Feb 11, 2004

PEANUT BUTTER IS NOT MY FATHER

It must be because my beds were on the second floor of my structure.

I did get research to work, more stuff shows up over time (I'm guessing based on who you recruit or what materials you access).

Researching things allows your workstations to build more stuff.

I'll play with it some more tonight for sure.

Jelly fucked around with this message at 21:53 on Apr 30, 2021

Rhopunzel
Jan 6, 2006

Stroll together, win together


yeah were working on pathfinding + adding ladders so that multiple level buildings will path better

were also going to add an R for Reload text on the bar when its empty and/or possibly add an auto reload if you fire when empty

assigning mine/construction orders to NPCs is actually being worked on right now and will likely be in the next update

Jesustheastronaut!
Mar 9, 2014






Lipstick Apathy

This game sounds cool and fun and good

ExtraQuiet
Apr 25, 2016

by Shine

Rhopunzel posted:

yeah were working on pathfinding + adding ladders so that multiple level buildings will path better

were also going to add an R for Reload text on the bar when its empty and/or possibly add an auto reload if you fire when empty

assigning mine/construction orders to NPCs is actually being worked on right now and will likely be in the next update


I kept looking in inventory for a special box to put the ammo in to equip it, but I think stacking the two items to equip, or just having bullets in your inventory would be fine.

the more i think about it i like the idea of stacking the ammo directly on the weapon, that way you don't have to prioritize ammo types.
hell, why not both. stack your preferred ammo and when you run out, it auto-equips whatever is in your inventory.


i'm about to hop on and see whats new. and, idk, maybe build a water well and see how many villagers end up in it.

farcry
Jan 18, 2006


Had a follower die picked up thier corpse and lost all keyboard response ingame numbers would not switch the hotbar tab would not bring up the build menu esc would not do anything. Alt f4 still closed it though. Feel like a dummy with the crafting bench, hand crafting you drag into inventory but added stuff to the list on the right and put the resources in the bottom bit my followers didn't do anything and couldn't find anything to tell them to craft or do it myself.

GolfHole
Feb 26, 2004



farcry posted:

Had a follower die picked up thier corpse and lost all keyboard response ingame numbers would not switch the hotbar tab would not bring up the build menu esc would not do anything. Alt f4 still closed it though. Feel like a dummy with the crafting bench, hand crafting you drag into inventory but added stuff to the list on the right and put the resources in the bottom bit my followers didn't do anything and couldn't find anything to tell them to craft or do it myself.

sounds like kuru. rip.

The Scientist
Nov 6, 2009



Ramrod XTreme

Outworlder is un hijo de la púta (an excelent game)

Ben Quebec
Oct 30, 2005


New Patch!!!!


mprove Squad/Colony display in multiplayer so unloaded NPCs don’t disappear when they go out of range
Fix issue that caused player/NPC health to deplete slowly over time with no possible recourse
Aggressive creatures will now attack other creatures
Fix issue that caused mystery research to disappear when the game was reloaded, preventing further research progress
Fix issue that caused friendly and hostile spawn events near the player to generally fail, causing NPCs to only appear very rarely in the wild
Increase beast jump to allow exiting holes up to 2 blocks high
Fix issue in multiplayer that caused flipped furniture to be placed unflipped, and stairs to be placed as platforms


There's been more exciting ones, ngl

Ben Quebec
Oct 30, 2005


tag yourself

I'm the beast jump trying to exit holes

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Statutory Ape
Sep 12, 2017




im the hole

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